nossr50
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4f128ebbef
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Merge pull request #189 from bm01/master
Impact fix
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2012-03-02 15:22:19 -08:00 |
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bm01
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3f5b2bdcee
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Impact fix
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2012-03-02 23:22:41 +01:00 |
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nossr50
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288e82fbc3
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Setup locale for Axe Splintering message
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2012-03-02 12:39:18 -08:00 |
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nossr50
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feb073d159
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Damage from failed Tree Feller is now random (but never kills)
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2012-03-02 12:35:12 -08:00 |
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nossr50
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505df87014
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Finalized durability stuff in tree feller. XP nerf only for jungle now.
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2012-03-02 12:31:53 -08:00 |
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nossr50
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f6221c1c34
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More tweaks to durability stuff in tree feller
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2012-03-02 12:19:57 -08:00 |
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nossr50
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0a97c1dc62
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Updating Tree Feller to use .getMaxDurability() API calls
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2012-03-02 11:31:30 -08:00 |
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nossr50
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05cea84dcc
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Can only seem to make the axe splinter some of the time..
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2012-03-02 11:22:29 -08:00 |
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nossr50
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1ac544511c
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Added updateInventory() to Tree Feller
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2012-03-02 11:07:20 -08:00 |
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nossr50
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ef17ea6231
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Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
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2012-03-02 11:02:05 -08:00 |
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nossr50
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75c49497ac
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Nerf tree feller XP. You need durability to use tree feller now.
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2012-03-02 11:01:09 -08:00 |
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GJ
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f9b9dddbc8
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Updates to Taming
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2012-03-02 13:55:53 -05:00 |
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GJ
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5a8b9fc344
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Changes to Blast Mining method calls.
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2012-03-02 13:55:53 -05:00 |
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GJ
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ed5531d44b
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Cleanup EntityListener.java
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2012-03-02 12:13:35 -05:00 |
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GJ
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c032a27d63
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Changed Ignition to add fire ticks rather than replace them. (Thanks
bm01!)
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2012-03-02 10:11:54 -05:00 |
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nossr50
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9a7ea3b6d0
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Fixed bug where Tree Feller had no cooldown whatsoever. GJJJJ!!!!
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2012-03-01 15:52:21 -08:00 |
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nossr50
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3945a681a3
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ENUM all the things!
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2012-03-01 14:10:50 -08:00 |
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nossr50
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592382a5d3
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When in doubt use a for loop
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2012-03-01 14:09:06 -08:00 |
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GJ
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72bfe63ebf
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Minor tweak to Blast Mining.
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2012-03-01 17:04:45 -05:00 |
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nossr50
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6d883821a8
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Fix for Blast Mining XP (hopefully)
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2012-03-01 14:02:23 -08:00 |
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GJ
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415786d67e
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XP gain for Blast Mining.
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2012-03-01 16:50:54 -05:00 |
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nossr50
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f5fc941916
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Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN)
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2012-03-01 13:01:41 -08:00 |
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nossr50
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dc5b37d560
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Fix for dropping AIR
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2012-03-01 08:34:56 -08:00 |
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nossr50
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e873902e1b
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Fixing another disarm bug (thanks bm01)
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2012-03-01 08:03:29 -08:00 |
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nossr50
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ee1e128c5a
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Changed to dealDamage()
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2012-03-01 06:48:59 -08:00 |
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nossr50
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d099bc562b
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Fixed Disarm not working ever
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2012-02-29 16:27:58 -08:00 |
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nossr50
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80374333b6
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Abilities send messages to nearby players when they wear off.
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2012-02-29 16:04:31 -08:00 |
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nossr50
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8d00468412
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Axes gains bonus DMG every 50 levels like Unarmed now.
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2012-02-29 15:40:16 -08:00 |
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nossr50
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5d9ac614c2
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That was too OP. Disarm is 1.5x the rate of 1.2.12 now.
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2012-02-29 15:24:03 -08:00 |
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nossr50
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0f8a418efd
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More work on Impact. Tweaked Unarmed's disarm chance to be 2x better.
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2012-02-29 15:22:03 -08:00 |
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nossr50
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f689f048b2
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Updated changelog again
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2012-02-29 13:19:22 -08:00 |
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nossr50
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652a27eb38
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Starting work on Impact subskill for Axes
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2012-02-29 11:56:15 -08:00 |
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GJ
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ee986970fe
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Moving treasures to their own config file.
BUILD IS BROKEN, DO NOT USE.
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2012-02-28 23:28:36 -05:00 |
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bm01
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093f368545
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Replaced m.getDistance()
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2012-02-29 03:26:19 +01:00 |
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GJ
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2b9baaf0ea
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Possible fix for not registering right click air events.
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2012-02-27 23:38:33 -05:00 |
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GJ
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8ad4e20cab
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Fixed leaving out a logical check for new skill processing. (Oops.)
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2012-02-27 20:40:25 -05:00 |
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GJ
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57bf414d59
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OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
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2012-02-27 17:28:47 -05:00 |
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nossr50
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16a0a3364a
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NPE fix for Bleed Simulation (hopefully)
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2012-02-27 07:56:12 -08:00 |
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nossr50
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d7d1d0b58d
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Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
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2012-02-27 03:53:46 -08:00 |
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nossr50
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a0ab16eaa7
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Minor tweaks to BleedSimulate()
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2012-02-27 03:53:15 -08:00 |
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GJ
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cae4b47538
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Updates to Unarmed
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2012-02-26 14:38:55 -05:00 |
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bm01
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aff6b0925f
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Optimization in Combat.java
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2012-02-26 13:06:47 +01:00 |
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GJ
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a7f259ea3c
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Moved wolf damage checks to Taming.java
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2012-02-26 02:38:07 -05:00 |
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GJ
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6b36a030f6
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Added back updateInventory() methods.
Even though I updated old inventory methods it still needs these to
reflect the amounts removed...
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2012-02-25 21:42:03 -05:00 |
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nossr50
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f481741bb5
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This should make us fully NoCheat compatible.
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2012-02-25 04:27:09 -08:00 |
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GJ
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695d76dcf4
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ENUM ALL THE THINGS!
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2012-02-25 02:49:53 -05:00 |
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GJ
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73f1c08366
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Blast Mining optimization
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2012-02-24 18:25:24 -05:00 |
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GJ
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b98120192a
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Removed useless removal checks.
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2012-02-24 12:14:35 -05:00 |
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GJ
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1cd7181d26
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Minor tweaks & fixes. Changed Tree Feller to use custom item drop method
so we fire the event like we're supposed to.
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2012-02-24 11:21:07 -05:00 |
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nossr50
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1c4275ce37
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Misc formatting. Clarifying something in changelog.
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2012-02-24 07:19:55 -08:00 |
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