24 Commits

Author SHA1 Message Date
nossr50
bc6e4bc056 fix Folia throwing IllegalArgumentException 2025-03-09 16:35:20 -07:00
nossr50
d0ab2bdb2f clean up if/else formatting 2024-05-19 14:09:00 -07:00
nossr50
291effdbc8 if( -> if ( 2024-05-12 14:13:34 -07:00
Robert Alan Chapton
2594dc1bca
Endgame Update (#4840)
General
Added Crossbows Skill, this skill is a WIP and feedback on discord is appreciated.
Added Tridents Skill, this skill is a WIP and feedback on discord is appreciated.
Added the "endgame" triple drop subskill 'Mother Lode' to Mining
Added the "endgame" triple drop subskill 'Clean Cuts' to Woodcutting
Added the "endgame" triple drop subskill 'Verdant Bounty' to Herbalism
Added /mmopower command which simply shows your power level (aliases /mmopowerlevel /powerlevel)

Config
Added 'Send_To_Console' settings to chat.yml to toggle sending party or admin chat messages to console.
Replaced 'Experience_Formula.Modifier' in experience.yml with 'Experience_Formula.Skill_Multiplier' which is easier to understand and less prone to divide by zero bugs.
child.yml config is gone now, feel free to delete it.

Tweaks
Tree Feller now drops 90% less non-wood block rewards (leaves/etc) on average from Knock on Wood.
Treasure drop rate from Shake, Fishing, Hylian, and Excavation now benefit from the Luck perk.
Updated advanced.yml with entries for the new skills

Permission nodes
Added 'mcmmo.commands.mmopower' permission node for the new /mmopower command
Added 'mcmmo.commands.crossbows' permission node
Added 'mcmmo.ability.crossbows.crossbowslimitbreak' permission node
Added 'mcmmo.ability.crossbows.trickshot' permission node
Added 'mcmmo.ability.herbalism.verdantbounty' permission node
Added 'mcmmo.ability.mining.motherlode' permission node
Added 'mcmmo.ability.woodcutting.cleancuts' permission node

Locale
Added locale entries for motherlode, cleancuts, and verdant bounty.

Codebase
Major rewrite for how random chance was handled in the code.
Many skills with RNG elements now send out a SubSkillEvent (which can be used to modify probability or cancel the results), some skills without RNG still send out this event when activated, this event is cancellable so it can be used to make a skill fail.
A lot of new unit tests were added to help keep mcMMO stable as part of this update, of course, more could always be added.

NOTES:
One feature of this update is to provide an endgame benefits to some skills that you can grind for a long time, ideally for a long while. I will likely expand upon this idea in future updates.
A few skills have these endgame-oriented subskills, these new subskills provide a small benefit at first that grows and scales up to level 10,000 (or 1,000 for Standard mode which no one uses) and does not have ranks (other than the initial rank to unlock it).
These endgame sub skills unlock at level 1000 for users with default mcMMO settings, or 100 for those using the optional Standard scaling.
You can tweak the benefits of these skills in advanced.yml, the default settings are meant to be a good starting point.

Crossbows and Tridents are WIP skills, I would like feedback on discord about them.

More info on the new Triple Drop skills (Mother Lode, Clean Cuts, Verdant Bounty):
Currently these start at about 5%  chance and can reach a maximum 50% chance if a player acquired 10,000 skill, you can adjust this in advanced.yml
These skills respect double drop settings from config.yml just like the corresponding Double Drop skills do, if a double drop is disabled for an item, then it's disabled for triple drops too.
I added a new Power Level Command, for now this just shows you your current power level. If I ever add features based on power level, this command will likely display output related to those features.

Regarding Maces, I will likely add that as a WIP skill when the next Minecraft update drops.
2024-03-30 06:09:59 -07:00
nossr50
a54590576f 2.1.225 2023-10-15 12:18:12 -07:00
Yomamaeatstoes
c34230a82e
mcMMO-Folia-PR (#4925)
Folia Support

---------

Co-authored-by: Rockyers <ethan@yocom.org>
Co-authored-by: TechnicallyCoded <technicallycoded@gmail.com>
Co-authored-by: HSGamer <huynhqtienvtag@gmail.com>
2023-08-26 16:16:18 -07:00
nossr50
0ab93586fd Config files will update automatically again 2023-04-11 15:48:14 -07:00
nossr50
5ab55c1653 mcMMO will no longer use the DamageModifier API (potentially fix immortal player bug) 2022-03-17 19:58:42 -07:00
nossr50
eec5feb2bf PrimarySkillType refactor and other refactors 2021-04-08 13:21:34 -07:00
nossr50
ba7e235e64 Master Angler reworked 2020-11-09 16:46:52 -08:00
nossr50
7eae59a0b3 Misc code fixes 2020-07-13 11:39:03 -07:00
nossr50
5698d8282c 2.1.85 2019-06-20 00:02:48 -07:00
nossr50
46dee3c9b6 Numerous tweaks to salvage + fixing repair bugs 2019-06-10 22:37:20 -07:00
nossr50
33a68daa9c mcMMO now checks in all places for a loaded profile before executing processing on said profile 2019-04-12 15:17:05 -07:00
nossr50
7757e187be Fixed a bug involving SubSkill notifications
Fixes #3808, also fixed the notification timer
2019-03-30 16:56:00 -07:00
nossr50
ea0ad38fec Fixing styling on Repair 2019-01-21 11:31:02 -08:00
nossr50
6ad9c8e664 Readying a Tool now has a sound 2019-01-20 00:46:33 -08:00
nossr50
96742e6c42 mcMMO now alerts you when you progress in a skill 2019-01-19 18:51:18 -08:00
nossr50
126e1c5942 All skills should be on the new rank system now 2019-01-17 08:46:10 -08:00
nossr50
4a30fcc2de 2.1.0 is probably playable now, but not unfinished 2019-01-15 02:43:44 -08:00
nossr50
362d036b16 4 days of work and I'm still not done ;_; 2019-01-08 19:52:52 -08:00
nossr50
6dc75760d0 JSON hover objects now follow different templates based on the subskill's properties 2019-01-03 07:16:05 -08:00
nossr50
fe90f1e7eb Fixing a bug with Axe Mastery rank requirements 2019-01-03 04:59:56 -08:00
nossr50
ebec5d6f70 Added some JSON, much more to come. 2019-01-02 08:06:18 -08:00