Commit Graph

67 Commits

Author SHA1 Message Date
nossr50
baf1796b08 Taming's Beast Lore now uses a rank system 2019-01-26 11:21:42 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
4031674626 Send bleed messages to the correct player 2019-01-23 16:18:21 -08:00
nossr50
71a3eb6a93 Fixed a lot of problems with the bleed task code... 2019-01-23 16:01:30 -08:00
nossr50
c51be84b50 Serrated now uses Rupture rank to calculate its bleed effect's properties
Gore now actually uses Rupture rank 1 in its calculations
2019-01-23 15:29:31 -08:00
nossr50
3e5c4bc617 Fixing several issues related to Bleed/Rupture
Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
nossr50
92de75e002 Bleed only tells you that you've started bleeding if you aren't already bleeding. 2019-01-23 12:39:51 -08:00
nossr50
c6e1edee91 Rupture will now check your rank before activating 2019-01-23 12:34:21 -08:00
nossr50
11c8374f6c Bleed doesn't suck anymore. 2019-01-21 15:15:10 -08:00
nossr50
fb8213d87c Swords Counter-Attacks no longer require blocking 2019-01-21 04:39:22 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
f007114753 Swords now use the ActionBar 2019-01-13 22:42:55 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4 Some refactoring 2019-01-12 19:56:54 -08:00
nossr50
362d036b16 4 days of work and I'm still not done ;_; 2019-01-08 19:52:52 -08:00
nossr50
01a7aa4d12 Reworked the relationship between SubSkill and Locale keys 2019-01-04 07:58:39 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
nossr50
3831ca6b0f Burn it with fire 2018-12-27 03:04:55 -08:00
t00thpick1
cfc51e9b96 use players for events 2014-12-17 22:34:42 -05:00
TfT_02
e796eae3c3 Update for new damage API 2014-07-02 11:25:08 +02:00
t00thpick1
c0dee19cb0 Missed a refactor :P Also, javadoc event 2013-11-22 12:48:53 -05:00
t00thpick1
870987bba7 SecondaryAbility's API additions 2013-11-22 12:32:23 -05:00
GJ
25e4700ef9 Changed various values to double in advanced.yml for the sake of consistency. 2013-09-12 14:18:13 -04:00
TfT_02
9c54f8fd11 Fix Javadocs issues 2013-08-23 20:14:13 +02:00
GJ
c31ffa5ab4 Remove unused import. 2013-08-22 13:51:01 -04:00
TfT_02
51bf989418 Counter Attack now only activates when the player is blocking
Closes #1018
2013-08-20 23:23:49 +02:00
GJ
d07b67b5bf Health and damage are now doubles, not ints. 2013-07-11 12:43:36 -04:00
GJ
4210920c5f Fixed ClassCastException relating to counter-attack with Swords. Fixes
#784
2013-03-04 21:59:16 -05:00
GJ
0c027ca697 Straightening up our Managers more, also fixed a few bugs regarding
unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
GJ
7c28be5e62 Straightening up our InventoryListener, SwordsManager, TamingManager,
and UnarmedManager.
2013-03-03 14:59:22 -05:00
bm01
c0b7f8a323 Moved everything that could be moved from PlayerProfile to McMMOPlayer
PlayerProfile now only store stored (flatfile or MySQL) data
2013-03-03 17:06:32 +01:00
NuclearW
a542d6cf3e Squashed commit of the following:
commit cb3e057dee1f2b29838ab654a526baac1baab7d6
Author: NuclearW <incongruency@gmail.com>
Date:   Fri Mar 1 00:43:57 2013 -0500

    1.4.00 release

commit 4f9628d2e4cde31c8946e9a911ee6f10e1fb6b35
Author: NuclearW <incongruency@gmail.com>
Date:   Fri Mar 1 00:07:30 2013 -0500

    \r -> \n

commit b2ca22e0477c747143b0f08a28a096967ee6ffd7
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 23:53:56 2013 -0500

    Commented-out code shouldn't be done like that.

commit 92f131712cc671e3e616c14a22e22769ef6d6d0b
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 23:45:36 2013 -0500

    More things we missed.

commit 408b03766f6261a03a862a1ab7f5835772feda4a
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 23:20:13 2013 -0500

    Format: util through spout and backup lib

commit d6bd2c29bbb51bee3607247468cfe145d4f38c9e
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 22:50:08 2013 -0500

    The things we missed the first time through...

commit 393f0b889aa1b7011ee81ee7b15413d8824b8cfb
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 22:05:29 2013 -0500

    Formatting: Skills

commit c097a6e188a7b760dd1b4389ed81dca417146b16
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 19:30:12 2013 -0500

    Organize imports.

commit 34c3e74be7eb5f983f21d969e30155c5d82c01c1
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 19:09:45 2013 -0500

    Fixed a missing fallthrough comment from ChatCommand

commit b4a76c9f022a2fd98bdd8f083accfea03becfd71
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 19:09:36 2013 -0500

    Formatting: datatypes.* through events.*

commit 3e57dd41d3265a7c8106c7eb026df926770a4d15
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 17:56:15 2013 -0500

    Fix issue with bad rebase

commit e8c8e06b2971555b7334e49128257e3af6f36892
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 17:35:32 2013 -0500

    Formatting: DatabaseManager, LeaderboardManager, DatabaseUpdateType, and
    PlayerStat

commit 13ecf1cc41f377a12991e357ac10abdcda24d6de
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 17:31:43 2013 -0500

    Format: listeners.* through runnables.*

commit 71686e3c0d96c2dcf25442b91703fadda1ea3bb0
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 17:13:57 2013 -0500

    Format PartyLockCommand

commit d50abed10bf94e1a88df3dc5cc07c259aea920ea
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 16:54:08 2013 -0500

    Format: base through config.*

commit 7004823eeebbae5be7728bf9cafc3b04e57b64cf
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 15:21:40 2013 -0500

    Example of using spaces to align like things

commit 534190cfe2481e466fe459d65628550458cc2993
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 15:12:19 2013 -0500

    Capitalization

commit 5b61d3ba4c8d81e6f358b0cf4f460abfe9798414
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 15:07:43 2013 -0500

    Updated readme, added standards.md

commit 5ec0df70fb82c527420a2f437f27f31bd758f884
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 14:42:16 2013 -0500

    Markdown was here, Creole is a loser

commit 70d557c59d086b6a5fb5e0e63c0c1d8eb4c8d19c
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 13:46:24 2013 -0500

    Move MCStats shading to .metrics.mcstats

commit eb9d67e66b1659d6abd2397ecf403343cfeffdda
Author: GJ <gjmcferrin@gmail.com>
Date:   Thu Feb 28 13:37:37 2013 -0500

    Move ALL the packages!

commit 8ffa9e7b75417b6c7f158613d4b4ffb783dcf2d0
Author: NuclearW <incongruency@gmail.com>
Date:   Thu Feb 28 12:37:12 2013 -0500

    /r/n -> /n
2013-03-01 00:52:01 -05:00
GJ
8fb8c67148 SwordsManager cleaning 2013-02-27 23:18:17 -05:00
GJ
21b8626366 Put our managers on payroll, rather than firing them at the end of
their shift.
2013-02-25 16:54:46 -05:00
GJ
c589c5556b MASSIVE config overhaul - most keys are now based on the "proper" name
given to a material or entity by Bukkit.

This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
GJ
fd47d77800 Add chat toggles for the events we have particle effects for. 2013-02-19 13:25:59 -05:00
GJ
f189907ff8 Added visual effects for ability enabling. Also readded chat messages
for people who have particle effects disabled.
2013-02-19 13:02:08 -05:00
GJ
a43a5a0861 Don't need to save the manager anymore. 2013-02-19 10:09:29 -05:00
GJ
4ff1e79cc0 Particle effect means you can now easily see when an enemy is bleeding. 2013-02-19 09:21:44 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
GJ
55b88f0274 These belong better in SkillTools than Misc 2013-02-13 16:45:49 -05:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
c4ec9a6df9 Fixed issues with combat abilities not checking cooldowns in last few
dev builds.
2013-01-25 17:21:18 -05:00
GJ
9cdfebda9a Trying to clean up duplicate checks & whatnot in our listeners. 2013-01-24 20:10:50 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
531e92bda3 It's over 5000!
Fixes #571
2013-01-23 23:55:51 -05:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
e048a6d0d0 Cleanup Swords & Taming commands 2013-01-22 10:48:10 -05:00