Commit Graph

1682 Commits

Author SHA1 Message Date
nossr50
b9b1127087 update changelog 2024-06-08 13:23:06 -07:00
nossr50
7266563ca9 Back to Java 17 for now 2024-05-19 13:53:46 -07:00
nossr50
364d4cd6e7 spring-cleaning, update all the dependencies 2024-05-19 13:48:25 -07:00
nossr50
b65247cbb0 require java 21 2024-05-19 13:05:00 -07:00
nossr50
9b09f06ad8 add more sensibly named API for grabbing the UserBlockTracker 2024-05-19 12:58:51 -07:00
nossr50
8b82163e3d update UserBlockTracker API 2024-05-19 12:44:34 -07:00
nossr50
c2054a5d45 2.2.012 fix for daze in 1.20.4 and older 2024-05-18 12:30:44 -07:00
nossr50
46c9ea5a25 2.2.011 2024-05-17 17:24:31 -07:00
nossr50
e6ff219a5c more verbose logging for alchemy potion lookups 2024-05-17 12:02:44 -07:00
nossr50
fc66c9f3fd 2.2.010 2024-05-15 16:06:16 -07:00
nossr50
8d2a08c421 fix REGEN potion not loading 2024-05-13 10:59:57 -07:00
nossr50
435a6fde34 update Changelog.txt 2024-05-12 14:11:59 -07:00
nossr50
3ba6b93135 Fixed possible NPE in our events, and BrewingStands now remember who last interacted with them, this allows for hoppers to be used with Alchemy Fixes #5004 Fixes #4958 Fixes #4641 2024-05-12 14:09:51 -07:00
nossr50
17052861d1 2.2.009 2024-05-12 09:34:02 -07:00
nossr50
64206c3ac8 Fixed mccooldowns on SQL not working Fixes #5006 2024-05-11 15:58:49 -07:00
nossr50
0bf1bbe6ac Fixed messages not being sent to the action bar 2024-05-11 15:48:11 -07:00
nossr50
b3edca5304 Fix italicized potion names 2024-05-11 15:27:47 -07:00
nossr50
07b4736be3 update changelog 2024-05-11 15:07:45 -07:00
nossr50
fb0c8ec934 Fix potions not brewing as the correct type 2024-05-11 15:05:37 -07:00
nossr50
5ba6305ad4 2.2.007 2024-05-04 10:26:43 -07:00
nossr50
75561350c1 fix issues with Alchemy and older MC versions 2024-05-03 13:53:53 -07:00
nossr50
5b822bc626 add armadillos to xp 2024-05-02 06:39:20 -07:00
nossr50
78558107b3 WIP 1.20.6 support 2024-05-02 06:28:20 -07:00
nossr50
5628df988f update changelog 2024-04-21 16:04:05 -07:00
nossr50
1cac6b1165 2.2.006 2024-04-13 15:18:12 -07:00
nossr50
c0952a2ba3 Add support for hex color codes in locale 2024-04-13 12:58:52 -07:00
nossr50
4d98d25215 Fix wiki links being outdated 2024-04-06 15:10:02 -07:00
nossr50
ffc6061f8b Add custom_item_support config file to optionally disable repair/salvage on items with custom models 2024-04-06 14:26:57 -07:00
nossr50
b6e512b09e fix probability being unbounded 2024-04-06 12:44:56 -07:00
nossr50
c769813892 2.2.004 2024-04-02 13:25:35 -07:00
nossr50
e509876658 fix xp multiplier not getting applied 2024-04-01 15:13:49 -07:00
nossr50
a047bca94c Fix crossbows not getting added to schema for some users 2024-03-31 14:28:14 -07:00
nossr50
2d79b364db Fix lastlogin value being too large for SQLDB 2024-03-31 13:54:57 -07:00
nossr50
b56ddebde8 fix trickshot not applying shot from crossbow to bounced arrows 2024-03-31 08:46:04 -07:00
nossr50
cf49fc7599 fix thrown tridents not getting XP or subskill benefits 2024-03-31 08:44:06 -07:00
nossr50
86a5d14a9b 2.2.001 2024-03-30 06:57:55 -07:00
nossr50
d45e48c401 changelog update 2024-03-30 06:37:49 -07:00
nossr50
77f6a3945f 2.2.000 2024-03-30 06:35:58 -07:00
nossr50
6016e69663 update changelog 2024-03-30 06:28:51 -07:00
nossr50
8902c86864 update changelog 2024-03-30 06:27:21 -07:00
nossr50
f6d2479f2e update changelog 2024-03-30 06:25:34 -07:00
nossr50
81ac48904c mcMMO 2.2.000-RC1 candidate for release 2024-03-30 06:16:10 -07:00
Robert Alan Chapton
2594dc1bca
Endgame Update (#4840)
General
Added Crossbows Skill, this skill is a WIP and feedback on discord is appreciated.
Added Tridents Skill, this skill is a WIP and feedback on discord is appreciated.
Added the "endgame" triple drop subskill 'Mother Lode' to Mining
Added the "endgame" triple drop subskill 'Clean Cuts' to Woodcutting
Added the "endgame" triple drop subskill 'Verdant Bounty' to Herbalism
Added /mmopower command which simply shows your power level (aliases /mmopowerlevel /powerlevel)

Config
Added 'Send_To_Console' settings to chat.yml to toggle sending party or admin chat messages to console.
Replaced 'Experience_Formula.Modifier' in experience.yml with 'Experience_Formula.Skill_Multiplier' which is easier to understand and less prone to divide by zero bugs.
child.yml config is gone now, feel free to delete it.

Tweaks
Tree Feller now drops 90% less non-wood block rewards (leaves/etc) on average from Knock on Wood.
Treasure drop rate from Shake, Fishing, Hylian, and Excavation now benefit from the Luck perk.
Updated advanced.yml with entries for the new skills

Permission nodes
Added 'mcmmo.commands.mmopower' permission node for the new /mmopower command
Added 'mcmmo.commands.crossbows' permission node
Added 'mcmmo.ability.crossbows.crossbowslimitbreak' permission node
Added 'mcmmo.ability.crossbows.trickshot' permission node
Added 'mcmmo.ability.herbalism.verdantbounty' permission node
Added 'mcmmo.ability.mining.motherlode' permission node
Added 'mcmmo.ability.woodcutting.cleancuts' permission node

Locale
Added locale entries for motherlode, cleancuts, and verdant bounty.

Codebase
Major rewrite for how random chance was handled in the code.
Many skills with RNG elements now send out a SubSkillEvent (which can be used to modify probability or cancel the results), some skills without RNG still send out this event when activated, this event is cancellable so it can be used to make a skill fail.
A lot of new unit tests were added to help keep mcMMO stable as part of this update, of course, more could always be added.

NOTES:
One feature of this update is to provide an endgame benefits to some skills that you can grind for a long time, ideally for a long while. I will likely expand upon this idea in future updates.
A few skills have these endgame-oriented subskills, these new subskills provide a small benefit at first that grows and scales up to level 10,000 (or 1,000 for Standard mode which no one uses) and does not have ranks (other than the initial rank to unlock it).
These endgame sub skills unlock at level 1000 for users with default mcMMO settings, or 100 for those using the optional Standard scaling.
You can tweak the benefits of these skills in advanced.yml, the default settings are meant to be a good starting point.

Crossbows and Tridents are WIP skills, I would like feedback on discord about them.

More info on the new Triple Drop skills (Mother Lode, Clean Cuts, Verdant Bounty):
Currently these start at about 5%  chance and can reach a maximum 50% chance if a player acquired 10,000 skill, you can adjust this in advanced.yml
These skills respect double drop settings from config.yml just like the corresponding Double Drop skills do, if a double drop is disabled for an item, then it's disabled for triple drops too.
I added a new Power Level Command, for now this just shows you your current power level. If I ever add features based on power level, this command will likely display output related to those features.

Regarding Maces, I will likely add that as a WIP skill when the next Minecraft update drops.
2024-03-30 06:09:59 -07:00
nossr50
b6697141f7 add ExploitFix.PreventArmorStandInteraction to prevent combat abilities going off on armor stands 2024-03-14 13:24:57 -07:00
nossr50
7da8c8c83a 2.1.231 2024-03-09 21:16:59 -08:00
nossr50
4d85f24d98 2.1.230 2024-02-22 18:04:57 -08:00
nossr50
b0d0030d60 2.1.230 2024-02-22 17:54:42 -08:00
nossr50
3361d28887 Party system can now be disabled via config
Closes #4873
2024-02-19 17:55:57 -08:00
nossr50
85f27fdbdb 2.1.228 2024-02-14 13:17:46 -08:00
nossr50
5bfca3c218 Fix spigot api break for entity damage events 2024-02-13 18:04:00 -08:00