Glitchfinder
c1e82b566e
Fixing a new duping bug. And this time it was NOT our fault!
2013-01-20 18:06:30 -08:00
Glitchfinder
b424ecfd3e
Removing ChunkletUnloader and dependents, since they are no longer necessary.
2013-01-18 15:39:02 -08:00
GJ
a9c722de67
Wrapping up the localizations... though I'm sure there are probably
...
still some that got missed.
2013-01-17 11:02:55 -05:00
GJ
2a4fe4aa48
Because lowercase class names are just wrong...
2013-01-16 17:13:56 -05:00
GJ
64c20d0e24
Because toothplck1 doesn't know how to locale, apparently.
2013-01-16 16:58:00 -05:00
T00thpick1
51777dbe85
Import chatColor
2013-01-16 16:15:03 -05:00
T00thpick1
fb1d48fcae
Output Header along with info for mcRank
2013-01-16 16:13:31 -05:00
GJ
957605d46b
More localization updates.
2013-01-16 14:28:59 -05:00
T00thpick1
c0dfcfd9f6
More changes
2013-01-16 13:28:14 -05:00
T00thpick1
c073c7ed3a
Make mcRank Async in SQL
2013-01-16 02:50:18 -05:00
GJ
8e2707d33e
Duplicate code is stupid.
2013-01-14 00:47:47 -05:00
GJ
ed5120eead
This should be static access.
2013-01-14 00:27:30 -05:00
GJ
e7e680fd8e
Updating the SQL for the purge command, adding config options for
...
purging old users.
2013-01-14 00:25:31 -05:00
GJ
7b334601c6
Merge pull request #500 from t00thpick1/master
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More SQL stuff
2013-01-13 21:09:40 -08:00
T00thpick1
050cb8c5f4
Speed up purgeOldUsers task
2013-01-14 00:06:01 -05:00
Glitchfinder
c1bbc685e6
Fixing a minor spacing issue.
2013-01-13 20:05:20 -08:00
Glitchfinder
d5d6f7e860
Reducing CPU usage as a result of unloading chunks.
2013-01-13 20:02:11 -08:00
GJ
21a0849a5b
Fix t00thpick's mistake. :p
2013-01-13 16:22:56 -05:00
T00thpick1
14f5a25633
Speed up SQL powerless users purge
2013-01-13 16:09:47 -05:00
gmcferrin
d0e2358fab
This is a much better way to delete things.
2013-01-11 15:26:56 -05:00
gmcferrin
08592cbacf
Hopefully speed up UserPergeTask
2013-01-11 12:12:19 -05:00
gmcferrin
6496816692
Fixed the null check I broke.
2013-01-10 22:06:50 -05:00
gmcferrin
e20098d462
Fixed up the log messages.
2013-01-10 21:54:32 -05:00
gmcferrin
d25a314d3a
Fix bug with UserPurgeTask...
2013-01-10 21:41:35 -05:00
gmcferrin
3dde331f9d
Add some debug so we can find the problem...
2013-01-10 21:11:11 -05:00
gmcferrin
f7e56d9833
(Hopefully) Fix NPE, delay PurgeTask start for a few seconds just to be
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safe.
2013-01-10 20:49:33 -05:00
gmcferrin
b554fb342a
Helpful logging!
2013-01-10 20:33:48 -05:00
gmcferrin
ce42da5806
Added task to prune old and powerless users from the SQL database.
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*** WARNING: THIS WILL RUN AUTOMATICALLY ON YOUR DB. IF YOU ARE WORRIED
ABOUT DATA LOSS, BACK UP YOUR SQL DATA BEFORE INSTALLING THIS BUILD ***
2013-01-10 19:36:11 -05:00
Glitchfinder
637e826c1b
Adding a cleanup task to remove invalid entities from the spawned mob storage.
2013-01-10 14:12:41 -08:00
gmcferrin
4a4db675f1
More OCD.
2013-01-09 23:07:32 -05:00
gmcferrin
e193da2cd7
My OCD made me do it.
2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9
So many useless else statements...
2013-01-09 22:43:21 -05:00
gmcferrin
75a5ffcb10
Cleanup our iterators.
2013-01-09 22:18:41 -05:00
TfT_02
66cc9bc6db
Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
2013-01-02 02:10:16 +01:00
Grant
36d5344ded
Cleanup formatting.
2012-12-24 16:56:25 -05:00
Grant
6b3bde585d
Fixed some issues with static access
2012-12-24 16:17:33 -05:00
Grant
f4e7e6c74a
Added default cases to switch/case statements
2012-12-24 16:17:32 -05:00
U-YUE\Sean
3153973c2b
Fiuxing merge issue.
2012-11-29 12:18:35 -08:00
Glitchfinder
a61423aa99
Dealing with a few minor issues.
2012-11-13 14:27:58 -08:00
Glitchfinder
7859660ece
Adding herbalism green thumb ability to carrots, potatoes, and netherwart.
2012-11-09 16:37:12 -08:00
Glitchfinder
88ed14fe5c
Fixing index error.
2012-11-05 20:14:23 -08:00
Glitchfinder
c21286dbc3
Offloading chunk conversion. SHould alleviate lag.
2012-11-05 19:28:00 -08:00
Glitchfinder
3129acfc19
General cleanup for pull request.
2012-11-05 16:03:44 -08:00
Glitchfinder
62f5185a1b
Attempting to fix index error.
2012-11-04 20:36:47 -08:00
Glitchfinder
83e072dad1
Fixing a potential error with legacy chunklet types.
2012-11-04 13:43:14 -08:00
Glitchfinder
eb5ac80714
Updating modified block storage to a region-style format.
2012-11-04 13:36:57 -08:00
Marco Cunha
58a15e61dd
Fix refactoring typos
2012-10-22 19:05:13 +02:00
Marco Cunha
34ae64706e
Improved DB connection handling
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Support for aggressive connection timeouts, with exponential backoff
for multiple failures.
2012-10-22 14:45:16 +02:00
GJ
3c2d658b37
Protect our database.
2012-07-09 11:12:46 -04:00
GJ
f0b2cc1bab
Protect our file paths.
2012-07-09 10:55:33 -04:00
NuclearW
f7a5678814
Change ChunkletManager to a notify/demand system
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Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
GJ
5b8811bd09
More work on McMMOPlayer
2012-07-06 11:57:17 -04:00
GJ
1ba498c443
Because "final static" is just backwards.
2012-07-06 00:12:17 -04:00
GJ
b94085c5f4
Make 'em final
2012-07-05 09:33:57 -04:00
GJ
caf9c07ba3
Because PP is an awful variable name.
2012-07-03 10:04:04 -04:00
bm01
1443e2f6b8
Removed unneeded null check, according to eclipse :3
2012-07-03 03:52:12 +02:00
bm01
f18a9bdcc7
Fixed duplication bug with sticky pistons
2012-07-02 23:54:05 +02:00
bm01
c88ada489a
Chunklets optimization
2012-06-30 02:38:22 +02:00
GJ
f4dd7ff483
Fixed ClassDef error that prevented the server from loading unless
...
Spout was installed.
2012-06-28 10:03:22 -04:00
bm01
0c1a8eff85
Fixed NPE caused by Spout players after a /reload
2012-06-28 06:51:13 +02:00
GJ
61205989cc
Cleanup cooldown monitoring a bit.
2012-06-25 10:29:29 -04:00
bm01
5057a8a7a3
Fixed memory leak in ProfileSaveTask
2012-06-25 14:38:07 +02:00
bm01
b8e9269488
Made things cleaner
2012-06-25 14:37:18 +02:00
bm01
dc48d467f5
Return to HashMap!
2012-06-24 22:46:45 +02:00
bm01
c9082083d1
Merged ProfileSaveTask and RemoveProfileFromMemory
2012-06-10 06:56:39 +02:00
bm01
3732db2226
Reworked Party
2012-06-09 03:08:36 +02:00
bm01
90c8e57ed7
Reworked a little Users.java
2012-06-08 20:00:02 +02:00
GJ
2f15c71412
Because making it upper case broke all the things.
2012-06-06 18:02:22 -04:00
GJ
e5d2ed4bb2
Because lowercase class names are evil.
2012-06-06 14:49:07 -04:00
bm01
56aff1d191
Replaced playerName fields in PlayerProfile and Users by the Player object
2012-06-06 02:03:27 +02:00
GJ
71446a12af
Static ALL the things!
2012-06-05 10:42:56 -04:00
GJ
1cca4de9e5
Cleanup!
2012-06-05 09:57:10 -04:00
GJ
1e58c32a5f
Change XP processing to use a single function.
2012-06-04 09:30:51 -04:00
GJ
2a27048174
Functions that start with capital letters are bad.
2012-06-04 09:08:41 -04:00
bm01
2a977557c2
Made sure that SpoutConfig.load is called when the instance is created, for safety
2012-05-24 06:18:43 +02:00
GJ
450e938092
Change Spout Config file to only load if Spout is enabled.
...
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
63f683982f
Moved Spout stuff to its own config file.
2012-05-23 10:50:47 -04:00
bm01
3e435c419a
Refixed NPE due to GainXp task
2012-05-06 09:47:25 +02:00
GJ
1b37ba8daa
Fixed a few issues from the merge, added the mod directory to the zip
...
backup.
2012-05-05 13:51:54 -04:00
nossr50
d9b3eff18f
Changed how a few variables were initialized
2012-05-05 10:16:41 -07:00
bm01
dbc57060ee
Reduced bleeding ticks damage
2012-05-01 23:49:11 +02:00
GJ
edaa51593b
Skills refactoring
2012-05-01 13:58:47 -04:00
bm01
d235ca8ed8
Fixed SQLReconnect not working
2012-05-01 07:53:03 +02:00
bm01
18c52a5e23
Cleanup
2012-05-01 01:32:50 +02:00
GJ
064fc0a8e2
Command format & permission changes, other minor cleanup.
2012-04-29 22:58:54 -04:00
nossr50
96e6270520
Changed MySQL to not save everything at once
2012-04-29 12:02:24 -07:00
bm01
9e98351923
Capped bleeding ticks for monsters, moved players bleeding to BleedTimer
2012-04-28 07:33:57 +02:00
nossr50
47b7780c96
Refactor ALL THE THINGS!
2012-04-27 02:47:11 -07:00
nossr50
8dec24693c
Possible fix for NPE on save
2012-04-27 02:21:43 -07:00
nossr50
4fa3708c2f
Well this should fix the issues with config, but I hate it.
2012-04-26 20:58:21 -07:00
nossr50
9606dd3501
Part 1 of refactoring/config overhaul
2012-04-26 07:27:57 -07:00
GJ
747d8a6031
Moved our SQL Reconnect task into its own class.
2012-04-25 21:21:50 -04:00
GJ
ef17da48c7
More locale updates.
2012-04-24 09:21:21 -04:00
GJ
c45cd56c78
Making our file path strings more user friendly.
2012-04-21 14:05:39 -04:00
GJ
f94a617d94
Cleanup & refactoring, part 1.
2012-04-20 18:09:50 -04:00
GJ
77efbe39a9
Reverted to old locale strings in master - moved to new branch.
2012-04-17 10:28:13 -04:00
GJ
248f24d4b9
Locale changes, part 1.
2012-04-11 15:28:30 -04:00
GJ
80526c0e06
More command updates, better offline player support.
2012-04-04 10:34:35 -04:00
GJ
b0fbaa71bf
Runnables cleanup
2012-04-01 00:11:57 -04:00
nossr50
da6755f703
I always forget to add the new file ;_;
2012-03-29 18:44:30 -07:00
GJ
6c1ee24101
Tweaked some stuff with adding XP, added an ExperienceAPI class.
2012-03-29 14:24:41 -04:00
GJ
1642c61b7f
Cleanup on PlayerProfile - down to 1228 lines now. :D
2012-03-27 02:33:35 -04:00
GJ
2d3b01ba34
Assorted event updates. Created new McMMOPlayerRepairEvent for when a
...
repair is completed.
2012-03-26 23:01:51 -04:00
nossr50
ae8997b4f3
HUDmmo.java cleanup (formatting stuff, comment removal)
2012-03-26 14:24:11 -07:00
nossr50
46c31e1abb
Trying to fix formatting...
2012-03-23 12:37:13 -07:00
nossr50
46cdfe992f
Version is now 1.3.04-dev modified comments/changelog
2012-03-23 12:34:23 -07:00
nossr50
d1f13ddec0
Made MySQL reload all profiles on reconnect, modified
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RemoveProfileFromMemoryTask
2012-03-23 12:30:27 -07:00
nossr50
9bfbf85b4b
Optimizing how we save PlayerProfiles a bit
2012-03-22 14:28:22 -07:00
GJ
6887ddd570
Minor cleanup.
2012-03-20 22:51:02 -04:00
NuclearW
8f2c424657
Move bleeding to mcBleedTimer
...
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8
Cleaned up the way we handle bleed tracking.
2012-03-18 15:22:12 -04:00
GJ
058cc3aac9
Changed placed block tracking to use metadata!
2012-03-14 23:31:56 -04:00
GJ
ea2615aeae
Derp. Forgot a file.
2012-03-14 02:10:16 -04:00
GJ
2c417d28c5
Cleanup on Fishing.java, implemented some Enum values elsewhere.
2012-03-13 03:00:49 -04:00
GJ
49bb3e0a3c
Misc. cleanup, removed old Logger.getLogger stuff.
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Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
GJ
4359dc764f
*CLEANUP* - mcPlayerListener.java
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Also moved some stuff around to more appropriate files, created classes
for a few Runnables, and mcLocale'd a couple of strings.
2012-03-10 22:21:53 -05:00
NuclearW
4805097a0c
Remove lots of redundant license prefixes from files
2012-03-07 16:53:54 -05:00
nossr50
f5fc941916
Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN)
2012-03-01 13:01:41 -08:00
GJ
57bf414d59
OPTIMIZE ALL THE SKILLS!
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Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
NuclearW
06b2a89646
Move to external task
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Only remove if we have it to remove
Only add if not already in memory
Don't load something we would immediately unload on removeUser
2012-02-23 11:48:48 -05:00
nossr50
c0a7b276b4
Made many changes to Bleeding. Capped max Bleed ticks at 10.
2012-02-20 15:54:30 -08:00
GJ
1943ce884a
Updated changelog, removed unused import
2012-02-20 14:07:48 -05:00
NuclearW
5d4d4d3498
Queue still needed
...
Added in beginnings for fastqueue
2012-02-16 23:37:14 -05:00
NuclearW
e36cd8109d
Configure all the save timer
2012-02-09 11:26:57 -05:00
nossr50
0b4692e303
Hopefully the remaining tabs are now spaces... eclipse is being odd.
2012-02-09 03:42:08 -08:00
nossr50
e99b5a4abf
Changed tab to 4 spaces.
2012-02-09 03:31:44 -08:00
nossr50
ca80a7d463
Optimized how mcMMO saves player information.
2012-02-09 03:11:18 -08:00
NuclearW
f3283de8dd
Terrible horrible workaround for R2 behavior
2012-01-30 10:09:45 -05:00
NuclearW
3fef87923a
Some optimizations
...
As suggested by @bm01 in issue #19 :
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns
Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
NuclearW
299f440f63
Change damage to use events system
...
Should provide a fix for issue #39
Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
TheYeti
376048d5aa
Getting project ready for Maven
2012-01-09 11:00:13 -08:00