GJ
f2be996e3d
Update to SpoutStuff.java
2012-03-20 22:33:58 -04:00
GJ
99e58039a2
MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS.
2012-03-19 22:05:17 -04:00
GJ
ed65842e3d
No longer need to specify amount if creating ItemStack of 1 item.
2012-03-16 13:45:30 -04:00
GJ
be4abefd55
More cleanup to Woodcutting.
2012-03-16 13:33:03 -04:00
GJ
9e7209ff47
*CLEANUP* - Woodcutting.java
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Also includes a few other minor fixes.
2012-03-16 11:30:23 -04:00
GJ
71d47eacaa
Removed lingering traces of old block tracking method.
2012-03-15 17:29:27 -04:00
GJ
bb5d003430
Updates to metadata, change to use block.getRelative in Woodcutting.java
2012-03-15 00:52:37 -04:00
GJ
058cc3aac9
Changed placed block tracking to use metadata!
2012-03-14 23:31:56 -04:00
NuclearW
4805097a0c
Remove lots of redundant license prefixes from files
2012-03-07 16:53:54 -05:00
GJ
d401a69560
Fixed NoCheat issue (again).
2012-03-06 14:27:34 -05:00
nossr50
5da59e6f0a
Reworked abilityDurabilityLoss() to take an int as dmg dealt
2012-03-04 12:21:24 -08:00
GJ
3bc317e7b2
Enum more things, fixed some durability issues with abilities.
2012-03-04 03:54:26 -05:00
GJ
719081a77e
Removed some unneeded imports.
2012-03-03 13:30:08 -05:00
nossr50
288e82fbc3
Setup locale for Axe Splintering message
2012-03-02 12:39:18 -08:00
nossr50
feb073d159
Damage from failed Tree Feller is now random (but never kills)
2012-03-02 12:35:12 -08:00
nossr50
505df87014
Finalized durability stuff in tree feller. XP nerf only for jungle now.
2012-03-02 12:31:53 -08:00
nossr50
f6221c1c34
More tweaks to durability stuff in tree feller
2012-03-02 12:19:57 -08:00
nossr50
0a97c1dc62
Updating Tree Feller to use .getMaxDurability() API calls
2012-03-02 11:31:30 -08:00
nossr50
05cea84dcc
Can only seem to make the axe splinter some of the time..
2012-03-02 11:22:29 -08:00
nossr50
1ac544511c
Added updateInventory() to Tree Feller
2012-03-02 11:07:20 -08:00
nossr50
75c49497ac
Nerf tree feller XP. You need durability to use tree feller now.
2012-03-02 11:01:09 -08:00
GJ
8ad4e20cab
Fixed leaving out a logical check for new skill processing. (Oops.)
2012-02-27 20:40:25 -05:00
nossr50
f481741bb5
This should make us fully NoCheat compatible.
2012-02-25 04:27:09 -08:00
GJ
b98120192a
Removed useless removal checks.
2012-02-24 12:14:35 -05:00
GJ
1cd7181d26
Minor tweaks & fixes. Changed Tree Feller to use custom item drop method
...
so we fire the event like we're supposed to.
2012-02-24 11:21:07 -05:00
nossr50
3ff9a28fa7
Fixed exploit in Tree Feller
2012-02-24 04:52:30 -08:00
nossr50
04f13ab090
Fixed Tree Feller dropping too many saplings
2012-02-24 03:41:43 -08:00
nossr50
6708947332
Tree Feller is faster. Added limit to tree feller.
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Added Jungle Tree to Woodcutting XP Tables.
Renamed Pine to Oak. Modified default Woodcutting XP Tables.
2012-02-24 01:46:34 -08:00
GJ
bdb74d4719
Optimize even more things.
2012-02-23 23:04:41 -05:00
GJ
19ab8b89f5
More optimizing.
2012-02-23 22:26:20 -05:00
nossr50
2aa7e37e13
Reworked Unarmed to be easier to level
2012-02-23 05:38:50 -08:00
nossr50
37364d6c86
More tweaks to Tree Feller
2012-02-23 01:59:00 -08:00
bm01
94387045e4
Removed redundant if statement
2012-02-23 10:34:34 +01:00
nossr50
cb4b5d1c71
Tree Feller damages the tool (again)
2012-02-22 23:42:03 -08:00
GJ
472bfa51da
Fixed my fix (because Bukkit is stupid & durability counts up).
2012-02-23 02:26:44 -05:00
GJ
6f9fc26ab5
Changed tool ability damage to use built in Bukkit methods.
2012-02-23 02:12:24 -05:00
nossr50
f274d47c81
Made Tree Feller much less aggressive.
2012-02-22 20:53:20 -08:00
nossr50
ca3b7f2172
Tree Feller now rewards xp based on the type of tree.
2012-02-22 20:25:03 -08:00
nossr50
22c9fca915
Reworked Tree Feller to take down entire tree.
2012-02-22 20:23:42 -08:00
NuclearW
b08aead536
Changed Tree Feller to not rely on external ArrayList
...
Given Bukkit's behavior of events, it would have never been possible for more than one player's data to occupy the shared arraylist... Still looked ugly, though.
Also helps toward concurrent events, should they ever come.
Also moved from a static boolean flag to a per-use flag
Also removed unused static variable "w"
2012-02-19 00:54:56 -05:00
nossr50
3a812612de
Fixed a major problem where the hashmap wasn't initialized on
...
PlayerProfile creation. However there is still a big bug with abilities
instantly wearing off and refreshing.
2012-02-09 15:28:05 -08:00
nossr50
76675422ea
Shrinking PlayerProfile one step at a time, also fixed a bug.
2012-02-09 11:10:39 -08:00
nossr50
a2c83425f2
Fixed even more of GJ's mistakes :P
2012-02-09 09:47:17 -08:00
GJ
f9e7ae22f2
Removed unused variables & imports.
2012-02-06 16:30:50 -05:00
gmcferrin
cbeb994b69
Fix bug with Leaf Blower.
2012-02-05 23:16:25 -05:00
gmcferrin
43e3dd7977
Fix NoCheat conflict. Updated changelog.
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Closes #104
2012-02-05 15:24:44 -05:00
gmcferrin
0b30920edd
Fix for Issue #103
2012-02-05 12:53:40 -05:00
gmcferrin
bb70289cb3
More fixes for instaBreak, moving abilities to individual skill files.
2012-02-04 09:35:07 -05:00
gmcferrin
2c380f609e
Fixed import issues from last commit.
2012-02-04 01:59:31 -05:00
gmcferrin
4a2325f244
Moved more stuff into skill files.
2012-02-04 01:36:03 -05:00