TfT_02
8a35d69540
Move RefreshChunks setting from hidden.yml to config.yml
...
Adds #2213
2014-08-17 20:21:23 -06:00
TfT_02
f10a1d0ffb
Added McMMOPlayerPreDeathPenaltyEvent and McMMOPlayerStatLossEvent
...
McMMOPlayerPreDeathPenaltyEvent is fired before hardcore calculations
take place, use this if you want to cancel hardcore penalties.
Use McMMOPlayerVampirismEvent and McMMOPlayerStatLossEvent when you
want to know how many levels or experience the player lost or if you
want to modify this.
2014-08-16 21:13:46 -06:00
t00thpick1
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
...
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
...
This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
a48ada306c
Add magical mod importer
...
Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.
When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.
Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00
TfT_02
70744371a3
Fix bug where Repair_Material_Quantity wasn't read
2014-07-31 00:47:22 +02:00
TfT_02
8fd94b625c
Fix Blast Mining and change its behavior slightly
...
Fixed bug where Blast Minings ability "Demolition Expert" would not
work with certain CB versions. DanageCause.BLOCK_EXPLOSION was not
passed, ENTITY_EXPLOSION was used instead.
Changed behavior of the Blast Mining ability "Demolition Expert"; now
only decreases damage for the ability user and for Blast Mining
explosions.
2014-07-20 00:43:53 +02:00
TfT_02
ccca3fff26
Don't use hardcoded unlock levels for Blast Mining
2014-07-20 00:43:52 +02:00
TfT_02
96fdf265d5
Don't run party chat on a separate thread
...
Fixes #2080
2014-07-18 17:06:30 +02:00
TfT_02
b964e3f7c3
Show colors in console for party chat
...
Fixes #2129
2014-07-18 00:51:09 +02:00
TfT_02
09b0bf62e2
Added SkillAPI used to get a list of skill names
...
This prevents having to rely on the SkillType enum
2014-07-16 20:07:23 +02:00
TfT_02
1c30146491
Fixed bug where Berserk deletes items
...
when the players inventory is full.
Fixes #1947
2014-07-15 15:25:02 +02:00
TfT_02
037022b175
Fixed bug where falling blocks were not tracked
...
Fixes #2130
2014-07-15 14:46:20 +02:00
zreed
94a566acc9
Remove redundant maxReconnects database connection property
2014-07-09 19:03:15 +02:00
TfT_02
2b9b5df1ee
Alter original event and stop firing FakeDamageEvents
...
Fixes #2105
2014-07-02 11:28:21 +02:00
TfT_02
e7e62b8d40
SecondaryAbilityEvent now implements Cancellable
...
Fire SecondaryAbilityEvent for abilities with static chances
Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
a257e83a62
Update for new getOnlinePlayers behavior
2014-06-29 14:04:36 +02:00
TfT_02
4b20f12eff
Fix a NPE with getFlowerAndGrassXp()
...
Fixes #1975
2014-06-23 22:52:34 +02:00
TfT_02
0de1187012
Fixed setting custom names and lore with treasures
2014-06-22 20:42:48 +02:00
TfT_02
2eeb9b1f35
Set a pretty repair material name in armor.yml
...
Adds #1863
2014-06-15 17:46:16 +02:00
TfT_02
3de6e2c3f1
Add full Repairable support in armor config files
...
You can now fully configure armor to be repairable from the armor.yml
config files.
Adds Repair_MinimumLevel and Repair_XpMultiplier to armor.yml
2014-06-15 17:46:16 +02:00
TfT_02
f75e15dfdc
Set a pretty repair material name in tools.yml
...
Adds #1863
2014-06-15 17:31:50 +02:00
TfT_02
f2b892b7d5
Add full Repairable support in tools config files
...
You can now fully configure a tool to be repairable from the tools.yml
config files.
Adds Repair_MinimumLevel and Repair_XpMultiplier to tools.yml
2014-06-15 17:28:54 +02:00
TfT_02
3a8f45a04d
Fix bugs with pistons
...
This commit improves piston tracking and fixes a couple of bugs with
block tracking.
Fixes #2043
2014-06-15 14:26:02 +02:00
TfT_02
37aebc1716
Calculate Alchemy XP based on potion stage
...
Adds #1926
2014-06-09 01:56:07 +02:00
TfT_02
836877ff93
Alchemy should fire BrewEvents
...
Fixes #2041
2014-06-09 01:43:50 +02:00
TfT_02
28a846e0cb
Update changelog
2014-06-08 18:23:07 +02:00
TfT_02
59417d6721
Add changelog entry for Salvage child skill
...
Closes #561
2014-05-19 16:59:28 +02:00
TfT_02
af64bdf742
Added API to check if an entity is bleeding
2014-05-02 19:41:44 +02:00
TfT_02
8eb6acd60f
Add option to prevent hopper transfers of bottles
2014-04-27 15:03:07 +02:00
TfT_02
c14a4e9305
Fix /party teleport command
...
Why did we use getCommand("ptp").getExecutor() again?
Fixes #1995
2014-04-21 14:54:09 +02:00
TfT_02
9f53426511
Added API to XP events to get XP gain reason
2014-04-18 22:32:32 +02:00
TfT_02
20092d55fd
Fix bug where dodge would check the wrong player
2014-04-18 00:49:40 +02:00
TfT_02
69a2a5cfff
Check if player has a mcMMOPlayer object
...
Fixes #1976
2014-04-12 17:06:14 +02:00
TfT_02
618cfad100
Prevent accidentally breaking regrown crops
...
Adds #828
2014-04-06 14:41:40 +02:00
TfT_02
56e625a9df
Added option to open /mcstats after logging in
...
Added #1033
2014-04-06 13:27:38 +02:00
TfT_02
79a1ef5d3e
Players need to be in a party to use /ptp
...
Fixes #1967
2014-04-06 12:43:42 +02:00
TfT_02
10dd7619bf
Support MATERIAL|data
format in treasures.yml
...
Allows users to use the same material type for multiple treasures in
treasures.yml
Fixes #1965
2014-04-05 18:31:01 +02:00
TfT_02
a9488bc18b
Vanished players no longer get hit by AoE effects
...
Fixes #1964
2014-04-05 13:12:20 +02:00
TfT_02
f0ee708710
Updater should not be running on the main thread
...
Fixes #1957
2014-04-05 12:10:02 +02:00
TfT_02
8d200ea653
Back to active development
2014-03-29 18:28:26 +01:00
TfT_02
eb359c5595
Update pom.xml and changelog.txt for 1.5.00 release
2014-03-29 17:52:08 +01:00
TfT_02
c744974192
Added option to config.yml to override vanilla Minecraft treasures
2014-03-29 17:12:55 +01:00
TfT_02
faa11a87a9
Removed "Treasure found!" message
...
Because when treasures are found in vanilla Minecraft, there isn’t a
message either
2014-03-29 17:12:55 +01:00
TfT_02
91da5c4ab1
Add option to drop extra fish
...
Allows enabling of old fishing mechanic where fish was always caught,
even when a treasure was found
2014-03-29 17:12:54 +01:00
GJ
da5e770e06
Add Podzol & Red Sand to Excavation
2014-03-29 17:12:54 +01:00
TfT_02
ac7fc1020d
Use tree species for Woodcutting double drops in config.yml
...
Oak is now Generic, and Spruce is now Redwood.
2014-03-29 17:12:36 +01:00
GJ
60ddd799de
Update mcMMO for Minecraft 1.7.2
2014-03-29 17:12:35 +01:00
GJ
80571fbe8f
Remove deprecated permission nodes
2014-03-29 17:12:35 +01:00
TfT_02
d407f85704
Update pom.xml and changelog.txt for 1.4.08 release
2014-03-29 17:06:01 +01:00