Fix /party teleport command

Why did we use getCommand("ptp").getExecutor() again?

Fixes #1995
This commit is contained in:
TfT_02 2014-04-21 14:54:09 +02:00
parent 5825eb1696
commit c14a4e9305
2 changed files with 2 additions and 2 deletions

View File

@ -16,6 +16,7 @@ Version 1.5.01-dev
= Fixed bug when players would use /ptp without being in a party
= Fixed bug where player didn't have a mcMMOPlayer object in AsyncPlayerChatEvent
= Fixed bug where dodge would check the wrong player skill level
= Fixed bug which causes /party teleport to stop working
! Vanished players no longer get hit by AoE effects
Version 1.5.00

View File

@ -12,7 +12,6 @@ import org.bukkit.command.TabExecutor;
import org.bukkit.entity.Player;
import org.bukkit.util.StringUtil;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.commands.chat.PartyChatCommand;
import com.gmail.nossr50.commands.party.alliance.PartyAllianceCommand;
import com.gmail.nossr50.commands.party.teleport.PtpCommand;
@ -56,7 +55,7 @@ public class PartyCommand implements TabExecutor {
private CommandExecutor partyRenameCommand = new PartyRenameCommand();
private CommandExecutor partyInfoCommand = new PartyInfoCommand();
private CommandExecutor partyHelpCommand = new PartyHelpCommand();
private CommandExecutor partyTeleportCommand = mcMMO.p.getCommand("ptp").getExecutor();
private CommandExecutor partyTeleportCommand = new PtpCommand();
private CommandExecutor partyChatCommand = new PartyChatCommand();
private CommandExecutor partyAllianceCommand = new PartyAllianceCommand();