1425 Commits

Author SHA1 Message Date
GJ
eb7a0143da More work on commands. 2012-04-03 16:13:16 -04:00
GJ
c8b30b6714 Added permissions nodes for repairing wood, bows, and leather. 2012-04-03 12:34:59 -04:00
nossr50
a1283bfc0f Make titles update on levelup 2012-04-03 07:08:37 -07:00
GJ
c189a6b489 Removing debug code. 2012-04-03 01:17:25 -04:00
GJ
2082c479f1 Debug testing for BlockBreak errors with Spout. 2012-04-03 00:56:05 -04:00
GJ
24a50346db ACTUALLY made a power level cap. 2012-04-02 16:46:48 -04:00
GJ
b84a03082e Added ability to cap overall power level. 2012-04-02 13:45:49 -04:00
GJ
18a2b686c1 Events cleanup. 2012-03-31 22:20:35 -04:00
GJ
e9d1297c17 Fixed bug where Skull Splitter & Serrated Strikes could be used without
permissions.
2012-03-29 18:38:59 -04:00
GJ
8bbee7fe06 Moved some stuff around, added a few functions to PartyAPI 2012-03-29 16:13:43 -04:00
GJ
8b4c86c8ba Fixed some issues with calculating drop chances. 2012-03-29 15:23:12 -04:00
GJ
6c1ee24101 Tweaked some stuff with adding XP, added an ExperienceAPI class. 2012-03-29 14:24:41 -04:00
GJ
ef3802f7c2 Fixed bug with non-Spout users trying to update the XP Bar. 2012-03-29 10:44:37 -04:00
nossr50
8b07b189d4 Fixed XP Bar 2012-03-28 19:45:34 -07:00
GJ
6c6fb117ea Fixed bug where wolves spawned with Call of the Wild only had 8 health 2012-03-28 22:24:32 -04:00
GJ
6fffe10c32 Fixed bug with repairing wooden tools. 2012-03-28 15:53:55 -04:00
GJ
a2d5b97467 Changed Woodcutting durability calulations to ignore leaves and include
abilityDurabiltyLoss
2012-03-28 14:37:17 -04:00
GJ
6cfc8c7a52 Fixed bug with gaining infinite levels. (Oops.) 2012-03-27 17:12:38 -04:00
GJ
8cfae368c3 ACTUALLY fixed issue with Disarm never working. 2012-03-27 14:52:09 -04:00
GJ
f19b8a88d5 Fixed issue with Disarm never working. 2012-03-27 14:48:36 -04:00
GJ
ac384c5d95 More cleanup on PlayerProfile.java 2012-03-27 14:41:19 -04:00
GJ
d1041c30db Fixed IllegalArguementException in Fishing when the result stack didn't
have a max durability.
2012-03-27 07:51:30 -04:00
GJ
1642c61b7f Cleanup on PlayerProfile - down to 1228 lines now. :D 2012-03-27 02:33:35 -04:00
GJ
2ff5f2eb46 Rearranged event package structure. 2012-03-27 01:09:28 -04:00
GJ
af4ba976d9 Added McMMOPlayerRepairCheckEvent for API usage - fires before repair
process begins, can be cancelled.
2012-03-27 00:56:31 -04:00
GJ
dd170ec7ef Fixed issue with repair event not returning the proper repair amount. 2012-03-26 23:58:48 -04:00
GJ
2d3b01ba34 Assorted event updates. Created new McMMOPlayerRepairEvent for when a
repair is completed.
2012-03-26 23:01:51 -04:00
GJ
65e3384a96 Prep for mcLocale update. 2012-03-26 16:17:35 -04:00
GJ
945fb5ed55 Random update. :D 2012-03-26 11:04:17 -04:00
GJ
7b22c6232d Fixed summoned ocelots never changing skins. (Thanks Xackery!) 2012-03-26 10:03:05 -04:00
GJ
77462888ff Moved anvil placement handling into Repair.java 2012-03-25 16:26:40 -04:00
GJ
adea5a5674 Fixed Green Terra & Super Breaker awarding 4x drops at high levels. 2012-03-24 00:58:46 -04:00
GJ
443b4a193c Fixed Shake dropping bonemeal from Squids.
Stupid DyeColor enum...
2012-03-23 22:30:56 -04:00
GJ
ea9c6f4d44 Whoops, typo. 2012-03-22 23:33:11 -04:00
GJ
cab9850fe3 Fixed saplings dropping WAY too often from Woodcutting. 2012-03-22 16:36:54 -04:00
GJ
60cbf7b8b9 Fixed bugs with metadata checks. Super Breaker now works again. 2012-03-22 15:48:11 -04:00
GJ
a630022bf0 Generalized some taming stuff to work with Ocelots. 2012-03-22 11:07:20 -04:00
GJ
f2be996e3d Update to SpoutStuff.java 2012-03-20 22:33:58 -04:00
GJ
0fa39c4ace Moved last few hashmaps to mcMMO.java & killed off Misc.java 2012-03-20 18:36:47 -04:00
GJ
99e58039a2 MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS. 2012-03-19 22:05:17 -04:00
GJ
253d0ea4c8 Fixed an issue with Call of the Wild message display. 2012-03-18 23:17:43 -04:00
GJ
4f0c55460d Fixed Excavation not rewarding XP. 2012-03-18 21:13:34 -04:00
NuclearW
8f2c424657 Move bleeding to mcBleedTimer
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8 Cleaned up the way we handle bleed tracking. 2012-03-18 15:22:12 -04:00
GJ
6b99d3e5f1 Cleanup of LoadProperties, changed around a few message strings. 2012-03-18 01:42:56 -04:00
GJ
92cc494087 *CLEANUP* - Unarmed.java 2012-03-17 12:52:48 -04:00
GJ
3bb7b05d80 Fixed Lapis dropping the wrong thing (stupid DyeColor enum...) 2012-03-17 12:22:42 -04:00
GJ
ed65842e3d No longer need to specify amount if creating ItemStack of 1 item. 2012-03-16 13:45:30 -04:00
GJ
be4abefd55 More cleanup to Woodcutting. 2012-03-16 13:33:03 -04:00
GJ
9e7209ff47 *CLEANUP* - Woodcutting.java
Also includes a few other minor fixes.
2012-03-16 11:30:23 -04:00