Commit Graph

1156 Commits

Author SHA1 Message Date
Felix Bergmann
8dc955542d
Introduce buffering in HashChunkletManager
Improve the performance by introducing buffering. The current usage of FileInputStream and ObjectInputStream don't use buffering.
2020-04-07 09:45:18 +02:00
Felix Bergmann
bffabb4a05
Fix BlockStoreConversion bug on folder check
If dataDir.exists() is true, dataDir.isDirectory() will always also be true. You probably wanted to check whether it is a folder.
This bug could lead to a critical bug when a file with the name of the folder exists.
2020-04-07 09:27:28 +02:00
Shane Freeder
3c272a3e31
register a valid skill for AprilCommand (Fixes #4147) 2020-04-01 14:41:53 +01:00
Shane Freeder
9c342f24cd
Fix NPE from unloaded profiles in HolidayManager 2020-04-01 14:40:29 +01:00
nossr50
8d7f1cb595 Fixed not being able to place blocks on top of certain repair/salvage
anvils
2020-03-19 19:00:50 -07:00
nossr50
fd1b1fe124 treat new vines as multi block plants 2020-03-11 17:52:35 -07:00
nossr50
8f8dfcf556 Update ability black lists 2020-03-03 22:32:24 -08:00
nossr50
3aa9f385e5 Wart blocks are now treated like leaves 2020-03-03 22:09:57 -08:00
nossr50
325cbcad9d 2.1.120 2020-03-03 17:52:02 -08:00
nossr50
3a81d94b32 1.16 support part 5 2020-03-03 17:14:57 -08:00
nossr50
89a990f0cb Another dupe fix + 1.16 support part 4 2020-03-03 16:37:13 -08:00
nossr50
d585b1c2f7 1.16 support part 3 2020-03-02 14:52:51 -08:00
nossr50
1101815f18 1.16 Support part 2 2020-02-28 16:44:37 -08:00
nossr50
441125dbd1 2.1.117 2020-02-27 07:36:41 -08:00
Shane Freeder
d4ba9d7605
Reduce mojang profile API call limit (Fixes #4121) 2020-02-22 11:12:52 +00:00
nossr50
7c6d5c476d Green Thumb requires a hoe, sneak to break with a hoe 2020-02-19 16:14:21 -08:00
nossr50
e2073ff9f7 Immature crop replanting, green thumb tweaks, replant accidental break
protection
2020-02-19 15:58:53 -08:00
Shane Freeder
11ca0d9ff1
Fix 1.13.x archery compat 2020-02-04 23:36:54 +00:00
Shane Freeder
4eef4a3e41
Fix CCE from spectral arrows (Fixes #4114) 2020-02-04 23:29:51 +00:00
Shane Freeder
816b64cb70
Track spectral arrows for combat 2020-01-28 16:37:02 +00:00
Shane Freeder
0ffcff53b3
Further address locale issues (Targets #4083) 2020-01-26 17:48:14 +00:00
nossr50
ac731258c7 Berserk now breaks glass and makes noise when doing so 2020-01-24 01:09:19 -08:00
nossr50
7b8c90d362 BlockCracker fix for infested stone bricks 2020-01-24 00:56:16 -08:00
nossr50
055391e908 Hacky fix for spigot bug 2020-01-24 00:43:18 -08:00
Shane Freeder
406429f4e3
Use ThreadedLocalRandom for RNG utils 2020-01-16 18:21:35 +00:00
nossr50
ceaff0c862 SkillShot tweaks 2020-01-14 20:09:41 -08:00
nossr50
7c156319be Skill Shot is now multiplicative instead of additive 2020-01-14 19:53:37 -08:00
nossr50
24b3bf1100 NPE fix for combat on unloaded profiles 2020-01-14 19:44:17 -08:00
Shane Freeder
3cbbf1bee0
Move valid check higher up, no need to set additional metadata 2019-12-31 12:17:03 +00:00
Shane Freeder
8fd1af4cbf
Don't cache mob infomation in the updater task 2019-12-31 12:16:12 +00:00
Shane Freeder
601297799f
Enforce locale usage for enums to ensure correct casing (Fixes #4086) 2019-12-16 01:05:47 +00:00
Shane Freeder
b7dd491c01
Prevent nesting of bleed damage
This commit prevents the nesting of damage event processing in general in
regards to bleed, health related stuff will need a further glance over down
the line, however; This will fix a major problematic area
2019-11-13 19:53:02 +00:00
Shane Freeder
122c8b0faa
Added missing 1.14 blocks to ability/tool activation blacklists (Fixes #4050) 2019-09-22 04:30:24 +01:00
nossr50
51a373db4f Fixing an Acrobatics exploit 2019-09-17 18:59:44 -07:00
Robert A. C
260d0f9b4a
Merge pull request #4051 from Shrek5InTheatres2019/master
McMMOPlayerProfileLoadEvent for the api
2019-09-14 16:05:26 -07:00
Shrek5InTheatres2019
c3548be380 deleting one character variables for good 2019-09-09 17:56:06 -07:00
Shrek5InTheatres2019
c6c1c39a98 player profile load event from issue request #4045 2019-09-06 16:44:58 -07:00
nossr50
e84e9a7dc8 more blacklisted blocks 2019-09-05 18:58:50 -06:00
Shrek5InTheatres2019
e27d299132 removing unnecessary code 2019-08-29 23:16:26 -07:00
Shrek5InTheatres2019
7cf40d9dbf Implementing request from issue #3918 2019-08-29 18:51:48 -07:00
Robert A. C
e4d081f14b
Merge pull request #4039 from Mixpa/master
simply if code
2019-08-26 14:34:36 -06:00
nossr50
bba35f8a4e Set player scoreboards to main server scoreboard upon entering a blacklisted world 2019-08-26 14:15:42 -06:00
Mixpa
dfeab6b558 simply if code 2019-08-25 21:51:19 +08:00
Shane Freeder
5ea2c493e8
Don't process mcmmo damage for invuln (#4028) 2019-08-24 17:40:46 +01:00
nossr50
2b72e8e69f Making Limit Break code clearer to understand 2019-08-22 14:54:47 -06:00
nossr50
4bb8e20b59 2.1.102 2019-08-21 04:57:02 -07:00
Shane Freeder
e8165321e1
Fix bleed tasks invoking ruptures
Also, made the mcmmo custom damage checks handle nested calls
2019-08-21 01:05:01 +01:00
nossr50
4246f59d44 2.1.101 2019-08-09 17:18:26 -04:00
Shane Freeder
ac29c51d6e
Fixed an NPE that may occur with random chances on a player without loaded data
Also correct changelog version
2019-08-02 03:34:26 +01:00
Shane Freeder
e4d980b135
Fixed some concurrency concerns around BleedTasks 2019-07-29 17:41:57 +01:00