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Set player scoreboards to main server scoreboard upon entering a blacklisted world
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@ -1,3 +1,9 @@
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Version 2.1.105
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mcMMO will reset players scoreboard to the main scoreboard if they move into a blacklisted world
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NOTES:
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The scoreboard change should result in mcMMO removing scoreboards from players properly when they enter a black listed world. This is a hacky band aid fix as our scoreboard code is archaic and needs to be rewritten in 2.2 and not 2.1. Expect a scoreboard overhaul sometime in the future.
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Version 2.1.104
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Fixed a bug resulting in many errors when using Rupture
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Large update to the Japanese locale (thanks ethernetcat)
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@ -13,6 +13,7 @@ import com.gmail.nossr50.util.player.UserManager;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.Lists;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.scoreboard.DisplaySlot;
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@ -173,8 +174,13 @@ public class ScoreboardManager {
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dirtyPowerLevels.add(player.getName());
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}
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// Called by PlayerQuitEvent listener
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// Called by PlayerQuitEvent listener and OnPlayerTeleport under certain circumstances
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public static void teardownPlayer(Player player) {
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//Hacky world blacklist fix
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if(player.isOnline() && player.isValid())
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if(Bukkit.getServer().getScoreboardManager() != null)
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player.setScoreboard(Bukkit.getServer().getScoreboardManager().getMainScoreboard());
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ScoreboardWrapper wrapper = PLAYER_SCOREBOARDS.remove(player.getName());
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if (wrapper != null && wrapper.revertTask != null) {
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