Commit Graph

615 Commits

Author SHA1 Message Date
GJ
90368d4ece Minor cleanup 2013-02-26 22:42:47 -05:00
NuclearW
cbbe436a69 Added party itemShare mode: EQUAL
Slightly cleaner way of handling equal item sharing.
Reset the item share modifier back to base when a player leaves the party
Added a new config file for the itemWeights
Removed the debug messages.
Added Lapis_Ore to itemweights.yml
Drop the item on the ground if the winningPlayer's inventory is full.
Unneccesary
Added a feature which allows the party leader to toggle item share categories....
That should be the rest.
ItemWeights to Item_Weights
2013-02-26 18:46:15 -05:00
GJ
38cd395171 Clean up the bleed list a bit. 2013-02-26 10:13:40 -05:00
GJ
2373ca82ba Added "Shroom Thumb" ability to Herbalism. Closes #724 2013-02-25 09:58:25 -05:00
GJ
3bd9a30055 Javadoc fix 2013-02-25 09:23:49 -05:00
NuclearW
214079a3cd Configuration options for particles 2013-02-24 13:56:24 -05:00
NuclearW
920bdde135 NuclearW is a mean person who hates other peoples' code 2013-02-23 00:00:58 -05:00
shatteredbeam
1db9a554dc Added Graphs determining above or below default values for the global multiplier and the global curve modifier. 2013-02-22 20:54:15 -08:00
GJ
62aaad8707 Added "Holy Hound" ability to Taming 2013-02-22 18:47:34 -05:00
NuclearW
d052d7a3ce Change from using Block to BlockState in many locations
Convert Herbalism ability to use BlockState instead of Block.
Move all block checks back to BlockChecks.
Don't need this if we're using BlockState
Convert Excavation to BlockState. We don't need to return booleans here
because we never edit the block state.Switch ModCheck.getCustomBlock to use BlockState
More work on the conversion to BlockState
More conversion to BlockState
Better way to handle mining drops, I believe.
Remove useless imports.
A test of making the diff look nicer
BlockChecks diff cleanup
Herbalism diff cleanup
Gotta update the block states here.
Moar blockstate.
Little more blockState stuff.
Even more blockstate.
2013-02-22 11:23:46 -05:00
NuclearW
3dc1afde7e Add graph to see if any config values have been changed from the default, or if a server is 100% vanilla configs 2013-02-22 01:08:37 -05:00
GJ
c589c5556b MASSIVE config overhaul - most keys are now based on the "proper" name
given to a material or entity by Bukkit.

This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
NuclearW
c805a48a87 Add verbose logging option and a debug method to use it.
Closes #609
2013-02-20 11:47:08 -05:00
GJ
918d81198f Cleaner way to handle per-world teleport permissions. Also provides a
nice error message now to explain WHY a player can't teleport.
2013-02-20 11:43:23 -05:00
GJ
fdeadde7f0 This has to be one block lower or it winds up in the sky. 2013-02-20 10:56:05 -05:00
GJ
240589e9ea Fix perk messages being displayed even if you have no perks. 2013-02-20 10:44:17 -05:00
GJ
400c93fb7d Clean up our particle effects a bit. 2013-02-20 10:40:47 -05:00
GJ
6571864b16 Remove unused imports. 2013-02-19 01:03:21 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
ad68f50b14 Removed isNPCPlayer, isNPCEntity is identical 2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155 Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading. 2013-02-18 16:19:31 -08:00
TfT_02
cf0f075acb Added an Update Checker, closes #559 2013-02-18 22:54:50 +01:00
GJ
083a89c1a3 Handle all our donor perks in one class. 2013-02-18 11:41:44 -05:00
GJ
671be42472 SkillTools, not Misc 2013-02-18 10:32:29 -05:00
GJ
1da1bb7218 These fit better in SkillTools. Plus, we had already duplicated one of
them.
2013-02-18 10:26:19 -05:00
GJ
d0d9527d39 These functions fit better in CombatTools. 2013-02-18 10:22:16 -05:00
GJ
c39827ed59 Don't need the same function in two places. 2013-02-18 10:11:43 -05:00
GJ
2744fb122c isValid already checks isDead 2013-02-17 14:13:29 -05:00
GJ
77638bf56a Think we may have been adding some entities twice. 2013-02-17 12:14:20 -05:00
NuclearW
57e6e5400b nope.avi
Revert "Protect placeStore. It's ugly and still needs work."

This reverts commit 1fe182babe.
2013-02-17 10:05:35 -05:00
GJ
8a795e6091 Don't need chance anymore. 2013-02-17 01:26:47 -05:00
GJ
1fe182babe Protect placeStore. It's ugly and still needs work. 2013-02-17 00:40:17 -05:00
bm01
f61aed9f6c Attempt to fix permanently opened region files
This line successfully closes files that are no longer tied to any
loaded chunk. It was sometimes problematic on large servers.
However, since I'm not completely sure if it doesn't provoke any data
loss or error, I've commented it out, waiting for a verification or
approval.
2013-02-17 04:16:51 +01:00
nossr50
08882e58b6 random.nextInt() has 0 inclusive, we need to add 1 2013-02-16 14:44:41 -08:00
nossr50
4c6f2da78a I guess Minecraft groups nearby itemstacks anyways... whoops 2013-02-16 14:33:17 -08:00
nossr50
3550310e5c Change randomDropItems() to give an equal chance for all results 2013-02-16 14:29:44 -08:00
bm01
4ae276d1d7 Fixed Tree Feller not being activated on big mushrooms 2013-02-16 21:14:23 +01:00
NuclearW
b16cc87ffb Turn off debug 2013-02-15 22:48:24 -05:00
NuclearW
c5e8b90d71 Reset events for debug 2013-02-15 22:48:24 -05:00
NuclearW
88a6326f87 Debugging for Metrics 2013-02-15 22:48:24 -05:00
NuclearW
c4aedd5323 Use convenience methods 2013-02-15 22:48:23 -05:00
NuclearW
6eb125c913 Chimera Wing Usage Tracker/Graph 2013-02-15 22:48:23 -05:00
NuclearW
704f7374d2 Chimera Wing Enabled Graph 2013-02-15 22:48:23 -05:00
NuclearW
009396cad9 Add in EMetrics 2013-02-15 22:48:23 -05:00
NuclearW
a38b7ca9fa Move metrics to a class of its own 2013-02-15 22:48:22 -05:00
nossr50
9df149c489 Huge Mushrooms now work for Tree Feller (UNTESTED) 2013-02-15 15:32:49 -08:00
TfT_02
bc9e946618 Revert removing Chimaera wing.
We've decided to keep it, for now.
2013-02-15 16:36:21 +01:00
GJ
ca5bf0bd09 Fix possible fallthrough. 2013-02-14 11:07:41 -05:00
NuclearW
9bd33ab3df Introducing Block Cracker 2013-02-14 00:34:50 -05:00
GJ
55b88f0274 These belong better in SkillTools than Misc 2013-02-13 16:45:49 -05:00
GJ
f4da69a205 Fix some missing default cases and possible fall-through issues. 2013-02-13 16:34:36 -05:00
GJ
2ad73e9b2c Optimized our String/number conversions a bit. Also moved all
String-related util functions from Misc.java to StringUtils.java
2013-02-13 11:45:48 -05:00
GJ
0319e2cbff Added '/hardcore' and '/vampirism' commands for toggling these modes on
or off, along with the necessary permissions nodes.
2013-02-13 08:15:38 -05:00
shatteredbeam
0cd8d2b333 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2013-02-12 19:56:47 -08:00
shatteredbeam
28dca6e66f sender, not player. 2013-02-12 19:54:17 -08:00
shatteredbeam
491a70ad82 util.perms now uses player.hasPermissions() Uniformly. 2013-02-12 19:50:46 -08:00
GJ
aa0acf767b Log ALL the things! 2013-02-12 22:18:47 -05:00
bm01
505d6e258f Removed no longer needed method (Misc.hasArmor) 2013-02-12 19:17:53 +01:00
bm01
9f22382506 Restored original behavior of Salvage.isSalvageable
It doesn't check for custom armors, I don't know if it's a bug or not
Added isMinecraftTool and isMinecraftArmor for clarity
2013-02-12 19:15:52 +01:00
bm01
f486492c37 For consistency with Bukkit, ItemChecks.isPants -> ItemChecks.isLeggings 2013-02-12 19:15:51 +01:00
bm01
6f1ddee0ac ItemChecks.isArmor should check for custom armors 2013-02-12 19:15:51 +01:00
bm01
0aeff40aaa Made /party kick work on offline players 2013-02-11 14:14:43 +01:00
TfT_02
74df4a4fb6 Add random item share mode for parties.
Use /party itemshare random to enable random item sharing. Disable with
/party itemshare [none | false | off]
Whenever a party member picks up an item, everyone has a chance of
receiving that item instead of the player who picked it up.
2013-02-09 12:24:02 +01:00
TfT_02
b60d9032be Who knows what we will do next year,
but this minor bug has been fixed anyway :)
2013-02-09 10:59:41 +01:00
Glitchfinder
0fae8be816 Cleaning up minor issue with the ChunkStore. 2013-02-08 13:26:47 -08:00
Glitchfinder
f97e9bd19f Fixing an NPE with the /mcmmo command. 2013-02-08 12:23:14 -08:00
NuclearW
af1288b6f8 Add Friendly Fire permission for parties
This removes the friendly fire config option previously created
Both attacker and defender must have this option

Closes #648
2013-02-07 18:46:41 -05:00
GJ
bcdd235b9f NuclearW, why did you do this? 2013-02-06 12:50:11 -05:00
GJ
7a0f8ea2dd Tweak a few more things with Salvage. 2013-02-06 10:28:28 -05:00
GJ
3f6c07ba6a Updated /mcpurge for Bukkit CommandAPI, also made it work with Flatfile 2013-02-05 15:29:57 -05:00
GJ
419937f62e Refactoring - these should be with the rest of the DB files. 2013-02-05 12:56:31 -05:00
Glitchfinder
e2faeac505 Updating blast mining permissions and alphabetizing the permissions list. 2013-02-04 15:54:19 -08:00
TfT_02
fc40f545fe Removed Chimaera Wing
"RIP Chimera wing, an archaic item from a decadent past" ~ shatteredbeam
2013-02-04 19:41:23 +01:00
GJ
4aceadd777 == is faster than .equals() for enums. 2013-02-04 11:35:52 -05:00
bm01
35cdcb62b7 Removed needs for SkillType.ALL
Also apparently made /Skillreset work on offline players and fixed
missing permissions check
2013-02-04 16:33:34 +01:00
GJ
44b862c0bb Get rid of all the deprecated instances of Users.getProfile() 2013-02-04 08:09:24 -05:00
GJ
b21dc8631a Remove unused imports. 2013-02-04 00:55:17 -05:00
Glitchfinder
6498c711ba Updating the permissions for the /ptp command and fixing the event it files to properly show who is teleporting where. 2013-02-03 15:40:29 -08:00
bm01
f51bdad6b4 Removed unwanted profile check in isNPCPlayer
Is the profile is null, it may be our fault, and because of this check
we would never know about it.
2013-02-03 13:27:47 +01:00
bm01
6d871c9bdb Properly fixed the NPE in dropItem
It was due to bad logic in Herbalism
2013-02-03 09:12:34 +01:00
NuclearW
8aabe1c148 Change metrics to be shaded in, add new graph
New graph checks if a build came from our Jenkins, and reports that
Started new graph for donut version information, waiting for confirmation on data delimiter before proceeding with enabling that
@md-5 is now in mcMMO

Closes #617
2013-02-02 04:38:15 -05:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
GJ
d1f499f6fd Moved around a few more commands. 2013-02-02 00:09:47 -05:00
Glitchfinder
60033d47ec Adding support for both display names and sender names in the chat API. 2013-02-01 18:59:22 -05:00
Glitchfinder
b633f36131 Adding proper children for the deprecated permissions, and removing extra permissions checks. 2013-02-01 14:36:01 -08:00
Glitchfinder
749443454d Updating permissions for the /mcgod command. 2013-02-01 14:01:11 -08:00
GJ
d68dfe2a32 ACTUALLY fix the NPE this time. 2013-02-01 15:56:23 -05:00
GJ
b0acea3353 Fix bug in previous dev build that would make mcMMO never drop items... 2013-02-01 15:07:18 -05:00
GJ
862f5d73e1 Apparently our ItemStack can be null here. 2013-02-01 14:58:03 -05:00
GJ
a3e9d12f6a Rework /addlevels to use the built-in Bukkit command stuff. 2013-02-01 13:27:12 -05:00
bm01
ef775f1c24 Removed some deprec(i)ated calls to Users.getProfile() 2013-02-01 11:50:19 +01:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
75894c4419 Clean up a little more from our permissions reworking. 2013-01-31 15:39:21 -05:00
GJ
d3c8a5565a Cleaning up from our deprecated permissions.
Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
bd2cd07f46 Better way to deprecate these. 2013-01-31 09:00:17 -05:00
GJ
cd35df17ec Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything 2013-01-30 19:44:35 -05:00
U-YUE\Sean
610b87f462 Fixing a permissions loop and reverting a package change to prevent Serialization errors. 2013-01-30 12:25:48 -08:00
U-YUE\Sean
d32e0962b0 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2013-01-30 11:10:32 -08:00
GJ
3f6bd7894d Added vanilla XP boost for Fishing - includes permissions, config
options, etc
2013-01-30 13:24:56 -05:00
U-YUE\Sean
6d5cf2b139 Adding new permissions for the /inspect command. 2013-01-30 09:38:08 -08:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
852872f55c Custom mod support refactoring. 2013-01-30 11:35:33 -05:00
GJ
c6ef053aac Fixed a couple of our locale strings getting screwed up due to
refactoring.
2013-01-30 08:36:24 -05:00
GJ
ac7ed67d91 We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
cc6850b37d Fixed bug where Green Terra could possibly activate on crops that
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
e61581c4e6 Fixed mod config files loading / generating when they shouldn't have 2013-01-27 16:21:02 -05:00
NuclearW
7ccadae489 Changes to the changes to the ChatAPI.
mcMMO will not pass null for any events that it creates about itself.
Older plugins which are using depricated methods in ChatAPI will be null.
Newer plugins passing null to ChatAPI will also be null.

Null guarantees that it is not from mcMMO, but from an external plugin that is not specified.
2013-01-26 22:13:49 -05:00
jgeboski
251c152efa McMMOChatEvent: added a field to hold the dispatching plugin
Currently, there is no sane way to detect which plugin dispatched
an McMMOChatEvent. This is problematic for plugins using the ChatAPI
while also listening for McMMOChatEvents as it leads to a message loop
being created.

A "simple" solution is to store a reference to the dispatching plugin in
the McMMOChatEvent. This allows for a plugin to determine if it is an
event dispatched by itself, or some other plugin. In addition, this can
allow for better control within third party plugins to determine where
McMMOChatEvents are dispatched from.

This patch is backwards with existing interfaces.
2013-01-26 21:07:36 -05:00
bm01
bff7919c21 Major cleanup 2013-01-26 23:01:55 +01:00
GJ
85b909a7ab Change some stuff around with ChatManager, change ChatAPI to route
through ChatManager.
2013-01-25 18:21:17 -05:00
GJ
91e8051cee Fixed abilities activating with the wrong tool in hand 2013-01-25 13:54:32 -05:00
GJ
ba7ebe1319 Minor Database refactoring. 2013-01-24 22:53:02 -05:00
GJ
96d59a2e81 A little more cleanup 2013-01-24 22:22:02 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
76a987e1e0 PlayerListener cleanup 2013-01-24 14:19:26 -05:00
GJ
ab677e941d Start cleaning up the mess we've made of our listeners. 2013-01-24 11:50:12 -05:00
GJ
b7bb3f4487 Don't include child skills in these loops. Fixes #577 2013-01-24 09:08:30 -05:00
GJ
121354e489 We don't need two guides guides. Fixes #572 2013-01-24 00:05:10 -05:00
T00thpick1
135bfc2627 Don't cycle when on child skill 2013-01-23 23:49:01 -05:00
GJ
a01882aea5 Because we need to care about the result, not the source.
Also adds a couple of null checks, just to be safe.
2013-01-23 23:09:54 -05:00
GJ
6f0e2437e0 Smelting! 2013-01-23 16:34:01 -05:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
e048a6d0d0 Cleanup Swords & Taming commands 2013-01-22 10:48:10 -05:00
GJ
cedfb1a538 Fixed bug with checking if an entity is wearing armor. 2013-01-22 00:59:20 -05:00
bm01
f0f7dee3c2 Optimized Tree Feller
And cleaned up WoodCutting a little
2013-01-22 02:39:13 +01:00
GJ
ddbf5a559a Copy-pasta code is bad. 2013-01-21 20:01:33 -05:00
GJ
ea4048dce9 Regardless of case, we need both a position & stat value for this.
Fixes #541
2013-01-21 19:07:17 -05:00
GJ
0711454e31 General cleanup to satisfy my OCD a little while longer. 2013-01-21 17:22:54 -05:00
GJ
900623461a Useless else statements. 2013-01-21 17:15:53 -05:00
GJ
9512879cc7 Remove unused imports. 2013-01-21 12:36:00 -05:00
bm01
c8013421e6 Few chunk load optimizations 2013-01-21 03:07:18 +01:00
Glitchfinder
77ffc9c3c2 Removing unnecessary ArrayLists 2013-01-20 15:59:57 -08:00
Glitchfinder
9a6ebb0b9a Slightly reducing the processing required to unload chunks. 2013-01-20 15:52:00 -08:00
Glitchfinder
57d1cd5f63 Further alleviating the time it takes to load chunks. 2013-01-20 15:46:53 -08:00
GJ
b7354779d4 Minor changes to try & reduce method calls. 2013-01-20 16:07:27 -05:00
Glitchfinder
643af1c32b Fixing a memory leak involving mob tracking. 2013-01-19 14:02:23 -08:00
GJ
b9bf3f96d2 Added new Hylian Luck skill to Herbalism. 2013-01-19 12:33:57 -05:00
GJ
11ea6b269e Fix issues with properties files & formatting. 2013-01-18 19:34:19 -05:00
Glitchfinder
372950071a Merge pull request #532 from Glitchfinder/master
Removing detritus left over from recent commits.
2013-01-18 15:47:38 -08:00
Glitchfinder
b424ecfd3e Removing ChunkletUnloader and dependents, since they are no longer necessary. 2013-01-18 15:39:02 -08:00
Glitchfinder
fc38bbd179 Merge pull request #530 from Glitchfinder/master
Updating entity tracking and such.
2013-01-18 14:57:52 -08:00
Glitchfinder
00f24fd5bd Reducing CPU usage on chunk load. 2013-01-18 14:55:29 -08:00
Glitchfinder
ca2673f258 Condensing entity tracking into a single set of storage, to reduce CPU use. Also handily causes invalid falling blocks to be removed. (Fell out of the world, etc) 2013-01-18 14:43:14 -08:00
T00thpick1
7d416a90de Redundant as they are caught in finally 2013-01-18 16:18:44 -05:00
Glitchfinder
d09526e470 Changing chunk unloading to patch logic hole for entity tracking. 2013-01-18 12:39:57 -08:00
GJ
ed68f227ac Not closing the objectStream here is BAD. 2013-01-18 15:28:42 -05:00
T00thpick1
2f16dbc9b5 Explicitely state desired order 2013-01-17 21:35:35 -05:00
T00thpick1
c0b3a4e929 Index tables 2013-01-17 18:11:28 -05:00
GJ
0262255bea Fixed bug where Skull Splitter would be applied twice. 2013-01-17 12:04:56 -05:00
nossr50
9717be3da8 Minor cleanup 2013-01-16 12:09:03 -08:00
nossr50
67a4efa03e FFS Leaderboards will only update every 10 minutes 2013-01-16 12:02:41 -08:00
nossr50
fd4f0f4096 mcrank FFS output is now consistent with SQL 2013-01-16 11:58:14 -08:00
GJ
957605d46b More localization updates. 2013-01-16 14:28:59 -05:00
GJ
55f824e0c8 More work on localization update 2013-01-16 14:03:32 -05:00
GJ
faa22002e3 Start of major localization update. 2013-01-16 14:03:31 -05:00
T00thpick1
c0dfcfd9f6 More changes 2013-01-16 13:28:14 -05:00
T00thpick1
c073c7ed3a Make mcRank Async in SQL 2013-01-16 02:50:18 -05:00
GJ
7fa1a8c6c7 Make /mctop [skillname] work for localized skillnames 2013-01-16 00:06:14 -05:00
GJ
037fd890dc Use localized skill name in skill guide string.
Still need to localize the REST of the strings relating to the skill
guides, though.
2013-01-15 23:40:34 -05:00
t00thpick1
9d70a2a9a6 We have to stop meeting like this, database.java 2013-01-15 22:42:56 -05:00
t00thpick1
9b94fba3a6 The final frontier 2013-01-15 22:27:47 -05:00
t00thpick1
d440876bbb Close statements correctly, add update function 2013-01-15 22:08:59 -05:00
t00thpick1
32c62fd7eb Actually fix discrepencies between mcrank + mctop 2013-01-15 22:00:28 -05:00
t00thpick1
9c9a097ff3 Fix discrepencies between mctop and mcrank 2013-01-15 21:20:33 -05:00
t00thpick1
24367b350d One more change 2013-01-15 19:40:17 -05:00
t00thpick1
ea13ce09c9 Apostrophe's are important 2013-01-15 19:24:10 -05:00
t00thpick1
137c46b8ce Part two of sql mcRank 2013-01-15 19:03:13 -05:00
nossr50
6c67308a1f Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-01-15 14:49:55 -08:00
nossr50
6bbdbee669 FFS Leaderboard rewrites, and new mcrank command. 2013-01-15 14:49:20 -08:00
GJ
5bdf4b5dcc Finish Axe restructuring, modify a little bit of Swords stuff as well. 2013-01-15 16:38:44 -05:00
GJ
f40433fc99 Axe restructuring. 2013-01-15 16:16:46 -05:00
GJ
81dae8c43d Fix NPE resulting from using /mcremove command on a Flatfile DB. Fixes
#509.
2013-01-15 10:51:06 -05:00
Glitchfinder
67e1defdb8 Further reducing lag when saving or unloading a world. 2013-01-14 14:18:01 -08:00
Glitchfinder
a64e177c21 Fixing some NPEs related to having an empty leaderboard. 2013-01-14 13:09:11 -08:00
Glitchfinder
75e52bbe66 Making it impossible to attempt to drop air. 2013-01-14 11:31:11 -08:00
GJ
348887f799 Refactoring, removing useless variables, changing ints to doubles, etc. 2013-01-14 12:41:39 -05:00
GJ
0587741437 More Axe restructuring, changing some config values from int to double,
added function to duplicate code.
2013-01-14 11:55:43 -05:00
GJ
8e2707d33e Duplicate code is stupid. 2013-01-14 00:47:47 -05:00
GJ
268db10361 Parameterize our ArrayLists. 2013-01-14 00:34:01 -05:00
GJ
aab532f475 Remove useless else. 2013-01-14 00:27:16 -05:00
GJ
00ee75bb29 Remove unused imports. 2013-01-14 00:26:18 -05:00
TfT_02
664239c567 Fixing a java.io.FileNotFoundException when using SQL 2013-01-14 00:20:48 +01:00
GJ
606195c78a Added option to disable gaining Acrobatics XP from dodging lightning
strikes. Fixes #481
2013-01-13 16:04:02 -05:00
TfT_02
6f29e475ee Nothing to see here, just some boring patches and fixes! 2013-01-13 00:26:18 +01:00
gmcferrin
e6607783e9 One last time... 2013-01-12 01:43:40 -05:00
gmcferrin
2021a0b065 Finish fixing CASCADE_DELETE issues... I think. 2013-01-12 01:23:16 -05:00
gmcferrin
0871a96399 Fix SQL syntax issue. 2013-01-12 00:34:52 -05:00
gmcferrin
0c61cc8bdc More things can be enchanted now. 2013-01-11 17:35:28 -05:00
gmcferrin
d0e2358fab This is a much better way to delete things. 2013-01-11 15:26:56 -05:00
gmcferrin
a8abfdae5e Start Axe restructuring. 2013-01-10 22:39:08 -05:00
gmcferrin
d25a314d3a Fix bug with UserPurgeTask... 2013-01-10 21:41:35 -05:00
Glitchfinder
637e826c1b Adding a cleanup task to remove invalid entities from the spawned mob storage. 2013-01-10 14:12:41 -08:00
Glitchfinder
2513b4ca23 Alleviating hangtime on world save. 2013-01-10 12:33:30 -08:00
Glitchfinder
f8c5c380b1 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-01-10 09:27:05 -08:00
Glitchfinder
2708449089 Making errors during the chunk conversion process silent. 2013-01-10 09:26:54 -08:00
gmcferrin
bcfec56300 Because it's not just Citizens that uses NPCs. 2013-01-10 12:18:48 -05:00
gmcferrin
ec6b9d4387 Attempted fix for CombatTag dupe glitch - don't apply AoE damage to
NPCs.
2013-01-10 12:18:08 -05:00
gmcferrin
621f739831 Axes restructuring, part 1 2013-01-10 09:26:28 -05:00
gmcferrin
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
gmcferrin
4a4db675f1 More OCD. 2013-01-09 23:07:32 -05:00