Commit Graph

227 Commits

Author SHA1 Message Date
nossr50
46c31e1abb Trying to fix formatting... 2012-03-23 12:37:13 -07:00
nossr50
46cdfe992f Version is now 1.3.04-dev modified comments/changelog 2012-03-23 12:34:23 -07:00
nossr50
d1f13ddec0 Made MySQL reload all profiles on reconnect, modified
RemoveProfileFromMemoryTask
2012-03-23 12:30:27 -07:00
nossr50
9bfbf85b4b Optimizing how we save PlayerProfiles a bit 2012-03-22 14:28:22 -07:00
GJ
6887ddd570 Minor cleanup. 2012-03-20 22:51:02 -04:00
NuclearW
8f2c424657 Move bleeding to mcBleedTimer
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8 Cleaned up the way we handle bleed tracking. 2012-03-18 15:22:12 -04:00
GJ
058cc3aac9 Changed placed block tracking to use metadata! 2012-03-14 23:31:56 -04:00
GJ
ea2615aeae Derp. Forgot a file. 2012-03-14 02:10:16 -04:00
GJ
2c417d28c5 Cleanup on Fishing.java, implemented some Enum values elsewhere. 2012-03-13 03:00:49 -04:00
GJ
49bb3e0a3c Misc. cleanup, removed old Logger.getLogger stuff.
Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
GJ
4359dc764f *CLEANUP* - mcPlayerListener.java
Also moved some stuff around to more appropriate files, created classes
for a few Runnables, and mcLocale'd a couple of strings.
2012-03-10 22:21:53 -05:00
NuclearW
4805097a0c Remove lots of redundant license prefixes from files 2012-03-07 16:53:54 -05:00
nossr50
f5fc941916 Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN) 2012-03-01 13:01:41 -08:00
GJ
57bf414d59 OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
NuclearW
06b2a89646 Move to external task
Only remove if we have it to remove
Only add if not already in memory
Don't load something we would immediately unload on removeUser
2012-02-23 11:48:48 -05:00
nossr50
c0a7b276b4 Made many changes to Bleeding. Capped max Bleed ticks at 10. 2012-02-20 15:54:30 -08:00
GJ
1943ce884a Updated changelog, removed unused import 2012-02-20 14:07:48 -05:00
NuclearW
5d4d4d3498 Queue still needed
Added in beginnings for fastqueue
2012-02-16 23:37:14 -05:00
NuclearW
e36cd8109d Configure all the save timer 2012-02-09 11:26:57 -05:00
nossr50
0b4692e303 Hopefully the remaining tabs are now spaces... eclipse is being odd. 2012-02-09 03:42:08 -08:00
nossr50
e99b5a4abf Changed tab to 4 spaces. 2012-02-09 03:31:44 -08:00
nossr50
ca80a7d463 Optimized how mcMMO saves player information. 2012-02-09 03:11:18 -08:00
NuclearW
f3283de8dd Terrible horrible workaround for R2 behavior 2012-01-30 10:09:45 -05:00
NuclearW
3fef87923a Some optimizations
As suggested by @bm01 in issue #19:
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns

Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
NuclearW
299f440f63 Change damage to use events system
Should provide a fix for issue #39

Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
TheYeti
376048d5aa Getting project ready for Maven 2012-01-09 11:00:13 -08:00