Commit Graph

1116 Commits

Author SHA1 Message Date
GJ
d46b134dbb Don't pass our events around so much. 2013-02-25 18:00:15 -05:00
NuclearW
5026bdcbd4 Add new child.yml config for picking parents of child skills 2013-02-25 16:58:37 -05:00
GJ
3607d0b9a1 Eclipse - still being stupid. 2013-02-25 16:58:06 -05:00
GJ
21b8626366 Put our managers on payroll, rather than firing them at the end of
their shift.
2013-02-25 16:54:46 -05:00
NuclearW
4c10fdf34a Use Debug Filter here 2013-02-25 16:00:09 -05:00
GJ
2373ca82ba Added "Shroom Thumb" ability to Herbalism. Closes #724 2013-02-25 09:58:25 -05:00
GJ
19068dee03 Fix Tree Feller not working but still awarding XP. 2013-02-25 08:01:06 -05:00
GJ
da1e03cbfc Eclipse is dumb and wasn't including these two files for some reason. 2013-02-25 07:30:06 -05:00
GJ
ec8221610a Add a few more checks for sanity on the new ability buffs. 2013-02-24 23:57:30 -05:00
GJ
afe28d54c6 Fix Herbalism not replanting crops properly. 2013-02-24 23:49:55 -05:00
GJ
1eb225cae1 Stages are capped at 4. 2013-02-24 16:35:33 -05:00
GJ
e716e38386 Dividing by 4 was wrong. 2013-02-24 16:31:01 -05:00
GJ
5cd542002e Only remove seed on greenThumb - Green Terra's already had the seed
removed the first time.
2013-02-24 14:04:54 -05:00
GJ
38155e3af4 Use the same MetadataValue for both of these 2013-02-23 18:13:12 -05:00
GJ
301914d94b Fix ClassCastException with trying to use Woodcutting on Mushrooms. 2013-02-23 15:03:39 -05:00
GJ
62aaad8707 Added "Holy Hound" ability to Taming 2013-02-22 18:47:34 -05:00
GJ
2fee9df625 Move more event handling back into the main listener to avoid passing
the event itself.
2013-02-22 17:55:31 -05:00
GJ
9282b7bd15 Remove config caching from SkillTools.java 2013-02-22 13:53:16 -05:00
GJ
0d473d232e Remove config caching from CombatTools.java 2013-02-22 13:47:54 -05:00
GJ
f9ad8ffe93 This check was unneeded, we already verify that the player is, in fact,
a player before this check is ever called.
2013-02-22 13:40:36 -05:00
GJ
e85a0f6cfc Change Acrobatics roll handling to take event.getDamage() instead of the
event. Also adds a few new config options in advanced.yml for further
customizing roll behavior.
2013-02-22 13:39:47 -05:00
GJ
63974f3968 Passing the event is bad - pass just event.getDamage() instead. 2013-02-22 12:10:15 -05:00
NuclearW
d052d7a3ce Change from using Block to BlockState in many locations
Convert Herbalism ability to use BlockState instead of Block.
Move all block checks back to BlockChecks.
Don't need this if we're using BlockState
Convert Excavation to BlockState. We don't need to return booleans here
because we never edit the block state.Switch ModCheck.getCustomBlock to use BlockState
More work on the conversion to BlockState
More conversion to BlockState
Better way to handle mining drops, I believe.
Remove useless imports.
A test of making the diff look nicer
BlockChecks diff cleanup
Herbalism diff cleanup
Gotta update the block states here.
Moar blockstate.
Little more blockState stuff.
Even more blockstate.
2013-02-22 11:23:46 -05:00
GJ
0a68b82078 Fixes wolves gaining combat bonuses based on their owner's held item.
Closes #713
2013-02-22 09:53:18 -05:00
GJ
e50eb1963f Minor typo. 2013-02-20 22:01:18 -05:00
Glitchfinder
fdd6c0a0d8 Fixing an NPE related to Spout players. 2013-02-20 21:55:52 -05:00
GJ
c589c5556b MASSIVE config overhaul - most keys are now based on the "proper" name
given to a material or entity by Bukkit.

This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
GJ
17a85c94c6 Override toString() for upcoming config changes. Also, this ability is
"Skull Splitter," not "Skull Spliiter"
2013-02-20 13:29:41 -05:00
GJ
400c93fb7d Clean up our particle effects a bit. 2013-02-20 10:40:47 -05:00
GJ
1bcf43db63 Better way to handle daze effect. 2013-02-20 08:49:21 -05:00
GJ
79bcd76aa0 Change ability particles due to confusion over glass-breaking sound. 2013-02-20 08:42:25 -05:00
GJ
8833ceb3b5 Added particle effect to Critical Hit. 2013-02-19 19:08:21 -05:00
GJ
ccc265edf9 Add explosion effect for Greater Impact. 2013-02-19 19:08:21 -05:00
GJ
e956988c60 Add particle effect on Dodge. 2013-02-19 19:08:20 -05:00
GJ
fd47d77800 Add chat toggles for the events we have particle effects for. 2013-02-19 13:25:59 -05:00
GJ
f189907ff8 Added visual effects for ability enabling. Also readded chat messages
for people who have particle effects disabled.
2013-02-19 13:02:08 -05:00
GJ
6e32843fb4 Add potion effect for Daze. 2013-02-19 11:01:50 -05:00
GJ
a43a5a0861 Don't need to save the manager anymore. 2013-02-19 10:09:29 -05:00
GJ
4ff1e79cc0 Particle effect means you can now easily see when an enemy is bleeding. 2013-02-19 09:21:44 -05:00
GJ
d28794a587 Slightly cleaner way to handle a few of our repair functions. 2013-02-19 08:34:08 -05:00
GJ
a67dd1d9d7 One of these has to be a double if we want this modifier to work. 2013-02-19 08:03:02 -05:00
GJ
9c0f763949 We already check the block data before calling this function. 2013-02-19 01:06:06 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
2eab93292e Removed some shouldBeAffected calls
I'm pretty sure they aren't needed there
2013-02-19 02:20:12 +01:00
bm01
29fb8b83c2 Fixed combat exp gain when hitting a friendly wolf 2013-02-19 02:06:31 +01:00
bm01
ad68f50b14 Removed isNPCPlayer, isNPCEntity is identical 2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155 Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading. 2013-02-18 16:19:31 -08:00
GJ
d9aad67ca5 Fix splash potions not properly affecting the player that threw them. 2013-02-18 15:09:25 -05:00
GJ
083a89c1a3 Handle all our donor perks in one class. 2013-02-18 11:41:44 -05:00
GJ
671be42472 SkillTools, not Misc 2013-02-18 10:32:29 -05:00
GJ
1da1bb7218 These fit better in SkillTools. Plus, we had already duplicated one of
them.
2013-02-18 10:26:19 -05:00
GJ
d0d9527d39 These functions fit better in CombatTools. 2013-02-18 10:22:16 -05:00
GJ
c39827ed59 Don't need the same function in two places. 2013-02-18 10:11:43 -05:00
GJ
5d6a35d4ef Remove unused import. 2013-02-18 10:08:38 -05:00
GJ
05a9c8b7e5 Make McMMOPlayerLevelUpEvent fully cancellable. 2013-02-18 08:35:52 -05:00
NuclearW
57e6e5400b nope.avi
Revert "Protect placeStore. It's ugly and still needs work."

This reverts commit 1fe182babe.
2013-02-17 10:05:35 -05:00
GJ
8a795e6091 Don't need chance anymore. 2013-02-17 01:26:47 -05:00
GJ
946513cb66 Remove unused import. 2013-02-17 00:40:54 -05:00
GJ
1fe182babe Protect placeStore. It's ugly and still needs work. 2013-02-17 00:40:17 -05:00
bm01
cedd8da9ba Fixed Tree Feller dropping mushroom "blocks" instead of "items" 2013-02-16 23:09:19 +01:00
bm01
3cb269de4b TreeFeller.dropBlocks cleanup 2013-02-16 21:31:06 +01:00
bm01
91010f2958 Let's be consistent D: 2013-02-16 21:25:31 +01:00
bm01
f3e823997b getExperienceFromLog cleanup 2013-02-16 21:22:41 +01:00
GJ
f6b38ab32a Added hidden.yml option for using potion-based buffs instead of
enchantment-based buffs.
2013-02-16 14:36:46 -05:00
GJ
6f96a5026b Take a player, not an item. Also avoids potential for NPE. 2013-02-16 11:34:39 -05:00
GJ
4071f259ad Handle all the buff removal in BlockDamage. Also removes the config
option for using Mining & Excavation without tools.
2013-02-16 11:28:19 -05:00
GJ
593975a255 We don't have to pass the event anymore. 2013-02-16 00:00:24 -05:00
bm01
9c2ab19404 Slight greenThumbWheat cleanup 2013-02-16 03:42:56 +01:00
bm01
ef1a777180 Removed no longer needed check 2013-02-16 03:38:41 +01:00
bm01
77014b03ef No point in canceling the event
And it actually fixes the double call (see previous commit)
2013-02-16 03:36:27 +01:00
bm01
9143051d9f Run GreenThumbTimer on the current tick
It avoids onBlockBreak to be called twice (which basically launched
the task twice). I don't know what were the consequences but that
wasn't right anyway.
Also it would be better if we wouldn't have to cancel the event,
because there is a possibility that plugins like LogBlock don't have a
chance to process it.
2013-02-16 02:56:46 +01:00
bm01
f496ecf7b1 Fixed Green Thumb not checking rank 4 on wheat 2013-02-16 02:49:31 +01:00
GJ
fc3afc4340 Using PlantSize is cleaner. 2013-02-15 19:29:47 -05:00
GJ
fd138eb0b5 This was redundant was redundant 2013-02-15 19:20:42 -05:00
GJ
6d5835849f Fix issue with GreenThumb command display. 2013-02-15 19:18:43 -05:00
nossr50
800ebf5b64 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-02-15 15:33:54 -08:00
nossr50
9df149c489 Huge Mushrooms now work for Tree Feller (UNTESTED) 2013-02-15 15:32:49 -08:00
shatteredbeam
efcf80899e Permissions class removal from Skillcommand 2013-02-15 14:38:51 -08:00
GJ
bf4d70e8be That was an incredibly stupid way to get those permissions. 2013-02-15 14:29:32 -05:00
GJ
284002bf8b No reason to String.valueOf() these. 2013-02-15 13:56:30 -05:00
GJ
fca0847929 Squids are not made of chocolate. 2013-02-15 12:19:02 -05:00
GJ
1d19dab71d Full change to DyeColor.COLOR.getDyeData() - *REQUIRES* CB 1.4.7 2013-02-15 12:16:31 -05:00
GJ
1ef1d53fd9 Make our commands respect localized skill names. 2013-02-15 09:26:01 -05:00
GJ
6c4ea34811 It's (not) over 5000% - fixes #683 2013-02-15 07:32:22 -05:00
GJ
caa1b0d14c Duplicate code is bad, m'kay? 2013-02-14 19:02:50 -05:00
GJ
6cc2497182 THis wasn't removing when it should have. 2013-02-14 16:29:49 -05:00
GJ
615288e635 Things in inventory can be null. 2013-02-14 16:02:42 -05:00
GJ
01e26f321d Fix issues with enchant-based Superbreaker implementation. 2013-02-14 14:35:53 -05:00
GJ
e8319aee81 Changed Super Breaker & Giga Drill Breaker to be an enchantment-based
boost, rather than an instabreak.
2013-02-14 13:12:15 -05:00
GJ
88b05cd5aa Fix Super Breaker not working right with custom blocks. 2013-02-14 09:39:22 -05:00
NuclearW
9bd33ab3df Introducing Block Cracker 2013-02-14 00:34:50 -05:00
GJ
55b88f0274 These belong better in SkillTools than Misc 2013-02-13 16:45:49 -05:00
GJ
f4da69a205 Fix some missing default cases and possible fall-through issues. 2013-02-13 16:34:36 -05:00
GJ
0879e1f326 Fixed bug where fired arrows could raise skill levels other than Archery 2013-02-13 12:25:57 -05:00
GJ
8312570825 Fixed bug where splash potions could raise a player's unarmed level.
Fixes #678
2013-02-13 12:10:10 -05:00
GJ
2ad73e9b2c Optimized our String/number conversions a bit. Also moved all
String-related util functions from Misc.java to StringUtils.java
2013-02-13 11:45:48 -05:00
bm01
776821a988 Readded Impact damage durability cap (and fixed it) 2013-02-13 14:49:35 +01:00
GJ
aa0acf767b Log ALL the things! 2013-02-12 22:18:47 -05:00
GJ
8f4d5442b1 Better than looping. 2013-02-12 16:47:11 -05:00
GJ
9db2d50676 These should be under party, not skills. 2013-02-12 14:36:38 -05:00
bm01
048a979375 Minor ImpactEventHandler cleanup 2013-02-12 19:36:10 +01:00
bm01
761fb3b811 Bad copy paste 2013-02-12 19:19:13 +01:00
bm01
9f22382506 Restored original behavior of Salvage.isSalvageable
It doesn't check for custom armors, I don't know if it's a bug or not
Added isMinecraftTool and isMinecraftArmor for clarity
2013-02-12 19:15:52 +01:00
bm01
f486492c37 For consistency with Bukkit, ItemChecks.isPants -> ItemChecks.isLeggings 2013-02-12 19:15:51 +01:00
bm01
2fac0170e7 Fixed Impact reducing durability of non-armor equipped blocks 2013-02-12 19:15:51 +01:00
bm01
45ebc2b89b 3% != 100% 2013-02-11 23:39:41 +01:00
GJ
76523d2988 3% != 100% - Fixes #671 2013-02-11 17:35:01 -05:00
bm01
b628b9eb4d Attempt to fix IOOBException due getOfflinePlayer at server startup 2013-02-09 15:16:57 +01:00
bm01
c659f8a9a9 Party now store OfflinePlayer instead of String 2013-02-09 14:34:53 +01:00
bm01
6d9db06305 Removed getSkillLevel, it doesn't belong to SkillType 2013-02-08 13:04:26 +01:00
NuclearW
af1288b6f8 Add Friendly Fire permission for parties
This removes the friendly fire config option previously created
Both attacker and defender must have this option

Closes #648
2013-02-07 18:46:41 -05:00
GJ
6c266a8926 We don't need two functions that do the exact same thing. 2013-02-07 12:17:18 -05:00
GJ
a13d28a6ec Entity config files aren't working properly yet - temporary solution is
to use a 1.0 base for any entity with an UNKNOWN type.
2013-02-06 15:33:24 -05:00
GJ
7a0f8ea2dd Tweak a few more things with Salvage. 2013-02-06 10:28:28 -05:00
TfT_02
2799bab206 Minor cleanup 2013-02-06 15:29:21 +01:00
TfT_02
ba4d0451ff Shears are in isIronTool(), no need to check explicitly 2013-02-06 14:59:36 +01:00
TfT_02
40773ee6f6 Added Shears, Buckets, Fishing rods and Bows to the list of items that can be Salvaged 2013-02-06 14:49:36 +01:00
GJ
bbfbe1e72c Remove max level check - Bukkit now does the checking for us. 2013-02-05 23:58:15 -05:00
GJ
bb88812668 Added basic support for Mo' Creatures (and other entity mods) - specify
mob info in entities.yml
2013-02-05 22:40:19 -05:00
GJ
aad14169fb Flip the order to short-circuit faster. 2013-02-05 10:18:24 -05:00
GJ
2764368089 HerbalismBlock could be null here. 2013-02-05 09:57:03 -05:00
GJ
0de7e22408 Adjust how we get the usage strings for the /skillname commands 2013-02-05 08:51:11 -05:00
TfT_02
89eef2ce07 Added new config options to allow friendly fire in parties. 2013-02-05 14:47:09 +01:00
TfT_02
263cb2823c Oops, forgot to remove debug messages! 2013-02-05 00:46:50 +01:00
TfT_02
e5e19f77b9 Automatically remove inactive party members after 7 days (default)
Inactive meaning, the player has offline for atleast 7 days. This will
prevent the parties.yml file from getting unnecessarily large.
2013-02-05 00:44:22 +01:00
TfT_02
85dc6e51d2 Bleeding particle effect added. 2013-02-04 17:41:32 +01:00
GJ
4aceadd777 == is faster than .equals() for enums. 2013-02-04 11:35:52 -05:00
bm01
35cdcb62b7 Removed needs for SkillType.ALL
Also apparently made /Skillreset work on offline players and fixed
missing permissions check
2013-02-04 16:33:34 +01:00
GJ
44b862c0bb Get rid of all the deprecated instances of Users.getProfile() 2013-02-04 08:09:24 -05:00
GJ
2888fdff9e Fixed bug with Hylian Luck when there are no treasures enabled. 2013-02-03 13:31:13 -05:00
bm01
a1ab6f286b Made xp sharing less ugly by reworking McMMOPlayer xp methods
Notable consequence: checkXP and addLevel in ExperienceAPI are no longer
needed and became deprecated
2013-02-03 12:45:19 +01:00
bm01
6d871c9bdb Properly fixed the NPE in dropItem
It was due to bad logic in Herbalism
2013-02-03 09:12:34 +01:00
GJ
a42a1f4a9f Fixed trying to cast player to SpoutPlayer - need to use
SpoutManager.getPlayer(player) instead.
2013-02-02 19:20:31 -05:00
GJ
8f17ec96f0 Fixed teleport exploit in regards to Archery bonus XP. 2013-02-02 19:07:05 -05:00
GJ
b11e28c880 Don't need to add one here, it sends us out of bounds. 2013-02-02 17:04:11 -05:00
TfT_02
a16d5b62cf Fix issue #620 2013-02-02 20:23:40 +01:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
GJ
54e5be1961 Removed redundant permissions check for skill commands. 2013-02-01 13:43:24 -05:00
bm01
137864dc04 Fixed /addlevels not working on offline players
Fixed /addlevels all throwing NPE because of Smelting
Removed use of Users.getProfile()
2013-02-01 11:50:19 +01:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
d3c8a5565a Cleaning up from our deprecated permissions.
Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
cd35df17ec Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything 2013-01-30 19:44:35 -05:00
bm01
5c13661c47 Slight cleanup, removed unused import
And this is how we go from build 12xx to 14xx in one week
2013-01-30 23:36:33 +01:00
bm01
8b514d631c Vanilla xp bonus should actually be in beginFishing()
or at least be called by beginFishing()
2013-01-30 23:29:36 +01:00
bm01
13a65e875f Minor Fishing "cleanup" 2013-01-30 22:51:11 +01:00
TfT_02
374b758700 Fix AxesMastery displaying wrong values 2013-01-30 20:33:19 +01:00
GJ
3f6bd7894d Added vanilla XP boost for Fishing - includes permissions, config
options, etc
2013-01-30 13:24:56 -05:00
TfT_02
5e6b1fe362 BeastLore can now display Offline Owner names 2013-01-30 18:35:57 +01:00
GJ
1c0cafc6c8 Fixed the guide usage string showing up every time /skillname was called 2013-01-30 12:30:45 -05:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
852872f55c Custom mod support refactoring. 2013-01-30 11:35:33 -05:00
GJ
62a037a4fd Minor cleanup of new party stuff. 2013-01-30 11:25:44 -05:00
TfT_02
9a89c7c49f Added party XP sharing. 2013-01-30 15:17:54 +01:00
GJ
c6ef053aac Fixed a couple of our locale strings getting screwed up due to
refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186 Finished tidying up our Spout checking. 2013-01-30 08:08:29 -05:00
bm01
74d9fa422f Fixed Shake Mob level not being displayed correctly
Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78 Fixed Shake Mob using "data" value as amount
Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
bm01
ae49f0b6e4 Remove unused import
Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8 Do not break 1.4.6 compatibility yet 2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6 Fixed Shake Mob not dropping the correct Wool
Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173 Removed permanent storage of config value in Woodcutting 2013-01-30 01:02:03 +01:00
bm01
48b0050451 Fishing refactoring, fixed bad enchant distribution 2013-01-30 01:02:02 +01:00
GJ
c04b14c751 Add anvil sounds to Salvage. 2013-01-29 19:00:47 -05:00
GJ
ac7ed67d91 We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2 Remove duplicate checks. 2013-01-29 12:02:32 -05:00
GJ
60041a1253 Added ability to config Hylian Luck drops through treasures.yml 2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d Tweak archery distance XP function to reward better. 2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b No need to check if this is wheat... 2013-01-29 10:07:32 -05:00
GJ
5b862a4cee Added XP bonus for Archery based on distance from shooter to target. The
farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d Attempting to make Herbalism cleaner... 2013-01-28 16:56:18 -05:00
GJ
6db78d3cda This might be a bit slower, but it's WAY cleaner. Also prevents us from
having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00
GJ
088d4ac14a Removed useless function variable. 2013-01-28 08:36:55 -05:00
GJ
1549f66fd7 Removed unused imports. 2013-01-28 08:16:09 -05:00
TfT_02
e061acb44a Fixing a bug where deflect and disarm would have wrong values.
Adresses issue #593
2013-01-27 22:49:10 +01:00
GJ
cc6850b37d Fixed bug where Green Terra could possibly activate on crops that
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
a3c92b07cb Jack O' Lanterns are ALWAYS placed blocks. 2013-01-27 16:24:30 -05:00
GJ
43dbb94a7f Changed Excavation to have individual XP values for each block type,
rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
d43e61a49c Reimplemented TreeFeller on Jungle Trees experience nerf 2013-01-27 04:20:07 +01:00
bm01
2356fda67a Minor cleanup 2013-01-27 00:02:01 +01:00
bm01
bff7919c21 Major cleanup 2013-01-26 23:01:55 +01:00
GJ
56e16acce4 Fix bug where smelting allowed for XP gain in Mining/Repair even if
permissions were not present.
2013-01-26 00:25:14 -05:00
TfT_02
4692a461eb burnTimeModifier only needs show two decimal places 2013-01-26 02:13:10 +01:00
GJ
3e04bacf73 Tweak a few things with Herbalism. 2013-01-25 19:21:33 -05:00
bm01
a0a52a3433 Added the possibility to not use a max level for Fishing
by using a negative number, changed default
treasure.yml file accordingly
2013-01-26 01:04:24 +01:00
bm01
188ad359fe Changed Fishing to always give a fish on a successful catch 2013-01-26 01:03:42 +01:00
GJ
18a4f5ed40 Fixed bug where Iron Grip was using the attacker's skill values rather
than the defender's
2013-01-25 17:57:42 -05:00
GJ
c4ec9a6df9 Fixed issues with combat abilities not checking cooldowns in last few
dev builds.
2013-01-25 17:21:18 -05:00
bm01
b61410b6eb Make this constant 2013-01-25 22:34:35 +01:00
bm01
51d681974c Re-added unbreaking enchant handling for Tree Feller 2013-01-25 22:32:52 +01:00
GJ
91e8051cee Fixed abilities activating with the wrong tool in hand 2013-01-25 13:54:32 -05:00
GJ
a7be57241c Cleanup listeners a bit more. Also fix bug in recent dev builds where
placed blocks were not properly tracked.
2013-01-25 12:33:48 -05:00
GJ
a35af4dbe6 This is better & cleaner than just comparing the data. 2013-01-25 10:41:43 -05:00
GJ
3d275a4f53 Hopefully a better fix for the previously mentioned issue. 2013-01-24 23:54:07 -05:00
GJ
06cf0ff2c2 Temporary fix for some of our combat checks not being called properly. A
better fix will be coming soon.
2013-01-24 23:03:00 -05:00
GJ
ba7ebe1319 Minor Database refactoring. 2013-01-24 22:53:02 -05:00
GJ
f5179cdcea Fixing awkward Bukkit bug related to Flame arrows. 2013-01-24 21:55:56 -05:00
GJ
9cdfebda9a Trying to clean up duplicate checks & whatnot in our listeners. 2013-01-24 20:10:50 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
76a987e1e0 PlayerListener cleanup 2013-01-24 14:19:26 -05:00
GJ
ab677e941d Start cleaning up the mess we've made of our listeners. 2013-01-24 11:50:12 -05:00
bm01
29d796b6af Partially reverted my previous fix
ItemStack constructor actually worked,
the issue was about double drops using
the original data, not about TreeFeller.
2013-01-24 16:15:10 +01:00
GJ
276800f999 Change how we handle players not being able to pick up items while using
Berserk.
2013-01-24 09:44:48 -05:00
bm01
8d077ff4f2 Cleanup 2013-01-24 15:37:02 +01:00
bm01
58b01021c1 Definitely fixed sideways logs issues
... Apparently
2013-01-24 15:28:18 +01:00
bm01
5a6dc8511f Actually fixed TreeFeller and sideways logs items 2013-01-24 15:13:56 +01:00
GJ
b7bb3f4487 Don't include child skills in these loops. Fixes #577 2013-01-24 09:08:30 -05:00
GJ
531e92bda3 It's over 5000!
Fixes #571
2013-01-23 23:55:51 -05:00
GJ
1337c45f1d Fixed NPE with startup relating to SmeltingCommand. 2013-01-23 19:10:12 -05:00
bm01
7e91776cfb Made Tree Feller a little more aggressive 2013-01-24 00:53:08 +01:00
bm01
9689c50603 Javadoc update & fixes 2013-01-24 00:53:08 +01:00
bm01
bb2eb053da Fixed Tree Feller dropping sideways log items 2013-01-24 00:53:08 +01:00
GJ
64137995c2 Add advanced.yml config options for Smelting. 2013-01-23 17:07:26 -05:00
GJ
6f0e2437e0 Smelting! 2013-01-23 16:34:01 -05:00
GJ
aabbc2f238 Is it a log? There's a function for that...
Also fix leaves dropping logs instead of saplings.
2013-01-23 12:44:00 -05:00
TfT_02
fb31cef68b Fix Gracefull Roll chance being null 2013-01-23 16:14:12 +01:00
bm01
2a89e912f8 Removed debugging code left behind 2013-01-22 23:49:06 +01:00
bm01
ee91ed8708 Fixed sideway logs handling 2013-01-22 23:44:53 +01:00
bm01
69475f92c7 Catch this 2013-01-22 22:24:53 +01:00
bm01
dc2452231d Abstract Woodcutting 2013-01-22 22:04:05 +01:00
bm01
1bbb245e32 More work on Woodcutting and Tree Feller 2013-01-22 21:51:07 +01:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
00d50953ad Update /repair command 2013-01-22 12:26:35 -05:00
GJ
397dd96383 Update Woodcutting command. 2013-01-22 11:52:06 -05:00
GJ
cac5f15a37 I broke the build... 2013-01-22 11:19:26 -05:00
GJ
74c32c4e59 Cleanup of UnarmedCommand.java 2013-01-22 11:18:12 -05:00
GJ
e048a6d0d0 Cleanup Swords & Taming commands 2013-01-22 10:48:10 -05:00
GJ
65d71db72f Cleaning up Herbalism & Mining commands. 2013-01-22 02:20:05 -05:00
GJ
b4fffe154d Shoulda been a double. 2013-01-22 01:57:48 -05:00
GJ
716c4d3783 Fixed Woodcutting accidentally using Mining double drop values. 2013-01-22 01:56:54 -05:00
GJ
5a9ca96a0f Cleanup of HerbalismCommand, added config options for Hylian Luck 2013-01-22 01:52:34 -05:00
GJ
176ffcc3d1 Cleanup on FishingCommand, split Farmer's Diet & Fisherman's Diet into
distinct config values. Fixes #556
2013-01-22 00:47:56 -05:00
GJ
3cc9672ff3 Fixed an inverted check on Impact. 2013-01-21 23:03:14 -05:00
bm01
946d845987 Fixed the merge, I think 2013-01-22 02:43:49 +01:00
bm01
f0f7dee3c2 Optimized Tree Feller
And cleaned up WoodCutting a little
2013-01-22 02:39:13 +01:00
GJ
ddbf5a559a Copy-pasta code is bad. 2013-01-21 20:01:33 -05:00
GJ
67fd45ef25 Avoid a few unnecessary calls. 2013-01-21 19:36:15 -05:00
GJ
0711454e31 General cleanup to satisfy my OCD a little while longer. 2013-01-21 17:22:54 -05:00
GJ
299c7ff804 Because McMMOPlayerUnarmEvent is a silly name. 2013-01-21 12:35:38 -05:00
NuclearW
0276294569 Add McMMOPlayerUnarmEvent 2013-01-21 03:53:25 -05:00
bm01
e7ceef479e Removed extra durability loss from Leaf Blower 2013-01-19 20:47:15 +01:00
bm01
0545ed434d Removed unnecessary calls 2013-01-19 20:44:51 +01:00
GJ
b9bf3f96d2 Added new Hylian Luck skill to Herbalism. 2013-01-19 12:33:57 -05:00
GJ
0dfd2fe9ef ACTUALLY fix issue with fishing enchantments. Also updated the
changelog.
2013-01-17 18:25:26 -05:00
GJ
5830bf461d Fix fishing not handling enchants right. 2013-01-17 15:32:28 -05:00
GJ
857bb00c8a Because this way is easier. 2013-01-17 15:20:20 -05:00
nossr50
abb0184e49 Fixed a bug where Triple Drops wouldn't happen. 2013-01-17 11:23:52 -08:00
nossr50
b11762da99 Absolutely no reason to do it that way 2013-01-17 10:28:31 -08:00
GJ
0262255bea Fixed bug where Skull Splitter would be applied twice. 2013-01-17 12:04:56 -05:00
GJ
a9c722de67 Wrapping up the localizations... though I'm sure there are probably
still some that got missed.
2013-01-17 11:02:55 -05:00
GJ
faa22002e3 Start of major localization update. 2013-01-16 14:03:31 -05:00
GJ
9204b23d51 Allow configuration of Skull Splitter damage modifier. 2013-01-15 17:00:56 -05:00
GJ
5bdf4b5dcc Finish Axe restructuring, modify a little bit of Swords stuff as well. 2013-01-15 16:38:44 -05:00
GJ
f40433fc99 Axe restructuring. 2013-01-15 16:16:46 -05:00
GJ
bbbd12d461 Fix issue where Tree Feller affected player-placed blocks. Fixes #507 2013-01-15 13:13:20 -05:00
GJ
ec6a7e79d6 ACTUALLY fix issue with TNT damage - Fixes #510. 2013-01-15 10:34:13 -05:00
GJ
630b64462e Fixed a bug with Blast Mining incorrectly handling reduced TNT damage. 2013-01-15 10:01:15 -05:00
GJ
72b8eb85b0 NPEs are bad and I should feel bad. 2013-01-14 17:38:47 -05:00
GJ
83855268d5 To keep me from accidentally deleting this again... 2013-01-14 17:23:39 -05:00
GJ
724aad8504 Allow for a chance at 3x drops from Super Breaker again - Addresses #456 2013-01-14 17:11:35 -05:00
GJ
348887f799 Refactoring, removing useless variables, changing ints to doubles, etc. 2013-01-14 12:41:39 -05:00
GJ
0587741437 More Axe restructuring, changing some config values from int to double,
added function to duplicate code.
2013-01-14 11:55:43 -05:00
GJ
00ee75bb29 Remove unused imports. 2013-01-14 00:26:18 -05:00
Glitchfinder
f73d0dbc40 Missed one of the calls. 2013-01-13 18:24:43 -08:00
Glitchfinder
395e243730 Converting calls again. 2013-01-13 18:23:11 -08:00
Glitchfinder
eb2c552316 Bukkit Devs renamed a method and didn't leave a mirror in the old name. 2013-01-13 17:56:05 -08:00
gmcferrin
ea97dcdb55 Fix missing Spout check. Will switch to Bukkit sounds soon. 2013-01-12 19:17:29 -05:00
TfT_02
54ef85e1a3 Fishing in the rain gives you a higher chance of getting magical items! 2013-01-13 00:26:18 +01:00
gmcferrin
2ed5e8e717 Fixes issue #315 - Fishing will now properly respect min/max levels in
treasures.yml
2013-01-11 17:55:54 -05:00
gmcferrin
487e67d208 Because NuclearW said I was wrong...
"Final is final unless it's not really final."
2013-01-10 23:15:53 -05:00
gmcferrin
a8abfdae5e Start Axe restructuring. 2013-01-10 22:39:08 -05:00
TfT_02
6cdb27aef0 Moving Fishing and Arcance Forging settings to advanced.yml 2013-01-11 00:21:18 +01:00
TfT_02
085a25306c Make the MagicHunter Chance configurable 2013-01-10 22:54:57 +01:00
gmcferrin
93180ccd06 Because 50% was too high. 2013-01-10 15:28:02 -05:00
gmcferrin
f43b4ebdc5 Clarify the way fishing enchantments work - need to fix command display
still.
2013-01-10 15:22:47 -05:00
gmcferrin
74c3ce0552 Support for auto-replanting cocoa. 2013-01-10 12:55:54 -05:00
gmcferrin
bcfec56300 Because it's not just Citizens that uses NPCs. 2013-01-10 12:18:48 -05:00
gmcferrin
621f739831 Axes restructuring, part 1 2013-01-10 09:26:28 -05:00
gmcferrin
607d2b8bd7 Abstraction is good. 2013-01-10 09:26:01 -05:00
gmcferrin
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
gmcferrin
e193da2cd7 My OCD made me do it. 2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9 So many useless else statements... 2013-01-09 22:43:21 -05:00
gmcferrin
1055186e86 Finished Mining restructuring. 2013-01-09 21:44:53 -05:00
gmcferrin
1839f6ce8c Restructuring Blast Mining. 2013-01-09 19:45:34 -05:00
TfT_02
fca095689e Fixed wrongly named config node 2013-01-09 16:54:01 +01:00
Glitchfinder
46bf22e36b Merging TfT_02's branch in. 2013-01-08 17:28:09 -08:00
gmcferrin
003c89c3a4 Missed one. 2013-01-08 18:54:22 -05:00
gmcferrin
793bd04afe Fixing merge issues, again. 2013-01-08 18:52:50 -05:00
gmcferrin
0249ae2724 Handle potions better. 2013-01-08 18:46:26 -05:00
Glitchfinder
e5592c5da8 Resolving minor merge conflict. 2013-01-08 15:27:59 -08:00
Glitchfinder
b0500332bc Finishing up backwards compatibility for dye colors. 2013-01-08 15:14:12 -08:00
gmcferrin
78b8ac663e A little more cleanup. 2013-01-08 18:09:13 -05:00
Glitchfinder
e41ab3ac18 Merge pull request #457 from Glitchfinder/master
Minor updates.
2013-01-08 14:50:39 -08:00
gmcferrin
36d97bbcaf Store the scheduler. 2013-01-08 17:45:52 -05:00
gmcferrin
f3c89fe48b Archery cleanup. 2013-01-08 17:44:05 -05:00
Glitchfinder
9b31520684 Basic error check for backwards compatibility with dye colors. 2013-01-08 14:39:08 -08:00
gmcferrin
b78299bbbd Metadata does nothing, apparently. 2013-01-08 17:24:09 -05:00
gmcferrin
e0da506d1a Protected, not public. 2013-01-08 16:10:19 -05:00
gmcferrin
d2f6191615 Starting on cleaning up null checks & type casting 2013-01-08 16:07:29 -05:00
gmcferrin
7c211fa50c Fix for Super Breaker & Giga Drill Breaker double/triple drops. 2013-01-08 14:56:31 -05:00
gmcferrin
ccfe1181be More mining restructuring. 2013-01-08 12:52:16 -05:00