Commit Graph

47 Commits

Author SHA1 Message Date
kn-km
5d294d6dc3
Fix #4234 2020-07-27 22:55:44 +08:00
nossr50
fdd951f1f1 Second Smelt makes use of its own section in Bonus Drops in config.yml
Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
2020-07-13 12:31:30 -07:00
nossr50
7eae59a0b3 Misc code fixes 2020-07-13 11:39:03 -07:00
Shane Freeder
1bd4454a6b
Show correct minimum level in adept salvage message 2020-03-07 23:20:18 +00:00
nossr50
4e21f1a200 tweak and fix salvage result chance 2020-02-19 13:27:21 -08:00
nossr50
ab6dbe306d Fix potential NPE for salvage 2020-02-19 11:38:48 -08:00
Shane Freeder
4f161812aa
Use minimum level of salvagable properly 2020-02-09 22:47:20 +00:00
Shane Freeder
2974ed0993
correct item salvage level check 2019-08-22 00:38:29 +01:00
nossr50
74a2485cff Multiple tweaks to how salvaged items travel towards a player 2019-06-25 18:02:16 -07:00
nossr50
d9b84b0ab3 Check mining rank before processing double drops 2019-06-24 23:25:15 -07:00
nossr50
c6d604bbbc Inspect, Salvage, and Locale fixes 2019-06-21 08:05:57 -07:00
nossr50
5698d8282c 2.1.85 2019-06-20 00:02:48 -07:00
nossr50
ef71661db1 2.1.81 2019-06-14 20:39:57 -07:00
nossr50
9c04054017 2.1.80 2019-06-12 12:23:58 -07:00
nossr50
3fe47c939a You can not salvage without 1 rank in Scrap Collector now (unlocks at
level 2)
2019-06-10 22:46:03 -07:00
nossr50
46dee3c9b6 Numerous tweaks to salvage + fixing repair bugs 2019-06-10 22:37:20 -07:00
nossr50
138b109ff5 Correct display error when successfully salvaging enchantments 2019-04-13 22:04:35 -07:00
nossr50
d542098f8a New salvage enchant bypass permission node 2019-04-13 13:17:28 -07:00
nossr50
f1204f8a2a 2.1.39 - Added Seagrass/Tall_Seagrass to experience tables
Salvage should sound a bit different to Repair now
Fixes #3863 #3862
2019-04-09 16:34:38 -07:00
nossr50
e389c4b8f1 WG API shouldn't be used unless WG is on version 7 2019-02-05 10:49:40 -08:00
nossr50
c839837d7a Fixing some coloring issues 2019-02-01 11:00:02 -08:00
nossr50
8228ae248f Fixed a bug where Arcane Salvage could never fail
SubSkillFailure renamed to SubSkillFailed in config.yml
SubSkillFailed now sends to chat by default and no longer sends to the action bar
2019-02-01 10:34:13 -08:00
nossr50
c6a4cbd715 Fixed a bug where Salvage was giving back too many materials 2019-02-01 10:22:55 -08:00
nossr50
f2c32f07da Removing leftover debug code
nossr50 did an oopsie
2019-01-31 14:14:15 -08:00
nossr50
bff72486d0 Fixed a bug where static chance skills uses incorrect calculations for success
Cleaned up some leftover code from the old skill unlock system
2019-01-31 14:07:03 -08:00
nossr50
e969598f58 Fixing a lot of bugs involving calculating the success of skills 2019-01-27 19:36:16 -08:00
nossr50
126e1c5942 All skills should be on the new rank system now 2019-01-17 08:46:10 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
2605235f2a Salvage now uses the ActionBar 2019-01-13 22:56:48 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
85fd0a79bc Sounds volume and pitch are now configurable in the new sounds.yml file 2019-01-12 19:08:54 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
Shane Robertson
ee324c77a9 Fixed errors with block-based skill experience (#3506)
* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
b73eced36f Remove sound adapter 2018-07-25 20:29:40 -04:00
t00thpick1
cbff8482ce
Merge pull request #3427 from joblo2213/master
Add McMMOPlayerSalvageCheckEvent
2018-06-09 11:50:32 -04:00
joblo.2213
0035762a71
Add McMMOPlayerSalvageCheckEvent 2018-06-09 09:46:06 +02:00
GiovanH
421455224f Codebase! 2018-05-10 04:54:35 +01:00
Sid Shakal
60bfabb097 Moved salvaged material spawn center to center of top face of anvil.
My fix for the central spawn points of various block-based item drops
moved them from the low corner of the block to the center of the block.
In the case of the salvaged materials, this moved the central spawn
point from the low corner of the top face of the anvil block to the
center of the block above the anvil block. This felt unnatural, so the
point has been moved to the center of the top face of the anvil block.
2016-03-17 02:06:19 -05:00
Dor
a557fc7d3c Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
88b99a3835 I *think* this should be backwards compatible, I may be wrong and it could break both. 2016-03-01 13:08:11 -05:00
t00thpick1
fde9ba86a2 Actually update all sounds 2016-03-01 12:39:05 -05:00
t00thpick1
ac9447d439 This is actually not correct. 2015-11-04 16:31:30 -05:00
t00thpick1
50e727d591 Fix salvaging to return more than 1 item. Fixes #2627 2015-11-04 15:35:22 -05:00
TfT_02
8e474170e4 Fix crafting with items received from Salvage
Only set metadata on Salvage items when it’s not set to -1
Fixes #2078

And cleanup some javadocs in Salvageable
2014-06-18 11:44:21 +02:00
TfT_02
6d719988bf Remove this check here, allows Salvage in Adv mode
We’re already checking if the players game mode isn’t CREATIVE, so we
can safely remove this check.

Fixes #2059
2014-06-03 12:23:42 +02:00
TfT_02
4643cf1070 A whole bunch of more work to convert Salvage to a child skill 2014-05-18 17:04:39 +02:00
GJ
91bf54019e Convert Salvage to a child skill. 2014-05-18 17:04:38 +02:00