mirror of
				https://github.com/mcMMO-Dev/mcMMO.git
				synced 2025-11-03 02:23:44 +01:00 
			
		
		
		
	Use minimum level of salvagable properly
This commit is contained in:
		@@ -82,11 +82,11 @@ public class SalvageManager extends SkillManager {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /*int skillLevel = getSkillLevel();
 | 
			
		||||
        int minimumSalvageableLevel = salvageable.getMinimumLevel();*/
 | 
			
		||||
        /*int skillLevel = getSkillLevel();*/
 | 
			
		||||
        int minimumSalvageableLevel = salvageable.getMinimumLevel();
 | 
			
		||||
 | 
			
		||||
        // Level check
 | 
			
		||||
        if (!RankUtils.hasUnlockedSubskill(player, SubSkillType.SALVAGE_SCRAP_COLLECTOR)) {
 | 
			
		||||
        if (getSkillLevel() < minimumSalvageableLevel) {
 | 
			
		||||
            NotificationManager.sendPlayerInformation(player, NotificationType.REQUIREMENTS_NOT_MET, "Salvage.Skills.Adept.Level", String.valueOf(RankUtils.getUnlockLevel(SubSkillType.SALVAGE_ARCANE_SALVAGE)), StringUtils.getPrettyItemString(item.getType()));
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user