mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 05:06:45 +01:00
Fix potential NPE for salvage
This commit is contained in:
parent
38d64f207d
commit
ab6dbe306d
@ -2,7 +2,8 @@ Version 2.1.115
|
||||
Fixed an issue with arrows causing exceptions with players not yet having data loaded
|
||||
Spectral arrows are now tracked by mcMMO
|
||||
Use minimum level of salvageable properly
|
||||
Fix axes Critical Strikes default permissions
|
||||
Fix Axes Critical Strikes default permissions ( new fixed permission: mcmmo.ability.axes.criticalstrikes )
|
||||
Fix potential null pointer exception for salvage
|
||||
|
||||
Version 2.1.114
|
||||
Fix some more locale usages, should aim to further prevent issues with oddball locales
|
||||
|
@ -66,7 +66,7 @@ public class SalvageManager extends SkillManager {
|
||||
|
||||
Salvageable salvageable = mcMMO.getSalvageableManager().getSalvageable(item.getType());
|
||||
|
||||
if (item.getItemMeta().isUnbreakable()) {
|
||||
if (item.getItemMeta() != null && item.getItemMeta().isUnbreakable()) {
|
||||
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Anvil.Unbreakable");
|
||||
return;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user