nossr50
6ff13077be
Mobhealth bars are no longer a per-player setting.
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Removed the mobhealthbar command.
Removed the mobhealthbar permissions.
2019-01-23 15:39:04 -08:00
nossr50
c51be84b50
Serrated now uses Rupture rank to calculate its bleed effect's properties
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Gore now actually uses Rupture rank 1 in its calculations
2019-01-23 15:29:31 -08:00
nossr50
8f906af99c
Refactoring code related to pulling standard/retro mode variables.
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Fixing the display and calculation of Super Ability lengths.
Removing the cap on super ability lengths for values less than 1.
Fixing some display errors regarding retro mode and standard.
2019-01-23 15:06:00 -08:00
nossr50
c6e1edee91
Rupture will now check your rank before activating
2019-01-23 12:34:21 -08:00
nossr50
76ddcc4cf0
You can now enable Party Friendly Fire
2019-01-21 15:43:54 -08:00
nossr50
11c8374f6c
Bleed doesn't suck anymore.
2019-01-21 15:15:10 -08:00
nossr50
ea0ad38fec
Fixing styling on Repair
2019-01-21 11:31:02 -08:00
nossr50
6c77017658
Ability lengths now have a default skill cap at which they stop increasing in length, you can change this in advanced.yml
2019-01-21 05:57:06 -08:00
nossr50
97670f14d1
Treasure Hunter (Exc.) is now Archaelogy, retro mode now scales up treasure drop level requirements by 10, the default file has been edited to reflect this change, I recommend regenerating your treasures.yml by deleting it for now
2019-01-21 04:54:48 -08:00
nossr50
4e9f5b99b8
Fixing skill messages sent to other players
2019-01-21 03:48:11 -08:00
nossr50
87f84a5f66
Fixed a bug where Retro mode made you 10x luckier
2019-01-20 02:08:26 -08:00
nossr50
6ad9c8e664
Readying a Tool now has a sound
2019-01-20 00:46:33 -08:00
nossr50
96742e6c42
mcMMO now alerts you when you progress in a skill
2019-01-19 18:51:18 -08:00
nossr50
126e1c5942
All skills should be on the new rank system now
2019-01-17 08:46:10 -08:00
nossr50
12af9af902
Fixes #3672 , Fixes #3316 , Fixes #3288 , Fixes #2434 , Fixes #1732 , Fixes #1726 , Fixes #1597 , Fixes #941
2019-01-15 07:19:00 -08:00
nossr50
13a3e9a790
Adding ranks to Fisherman/Farmer's Diet and Green Thumb
2019-01-15 05:35:41 -08:00
nossr50
4a30fcc2de
2.1.0 is probably playable now, but not unfinished
2019-01-15 02:43:44 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
918b94b1ff
Fixing Graceful Roll in the new system.
2019-01-14 18:35:37 -08:00
nossr50
ba5428ff12
Adding more combat messages to Action Bar
2019-01-13 22:21:16 -08:00
nossr50
c3bacd8de6
Minor config change
2019-01-13 00:31:58 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
cde11b64ed
You will only gain shared party XP if you are visible to the player gaining XP
2019-01-12 21:51:31 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
nossr50
d5a4103858
new mmoinfo command and JSON click events
2019-01-10 01:17:47 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
01a7aa4d12
Reworked the relationship between SubSkill and Locale keys
2019-01-04 07:58:39 -08:00
nossr50
6dc75760d0
JSON hover objects now follow different templates based on the subskill's properties
2019-01-03 07:16:05 -08:00
nossr50
fe90f1e7eb
Fixing a bug with Axe Mastery rank requirements
2019-01-03 04:59:56 -08:00
nossr50
ebec5d6f70
Added some JSON, much more to come.
2019-01-02 08:06:18 -08:00
nossr50
bec088c969
Some work on milestones is done
2018-12-31 10:10:00 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
nossr50
a316bb7bd2
Not much work was done today because of testing & research
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The real work begins soon
2018-12-28 06:29:08 -08:00
nossr50
3831ca6b0f
Burn it with fire
2018-12-27 03:04:55 -08:00
nossr50
93d10c0739
Starting work on converting skills to use the new 100-scale system
2018-12-26 23:59:43 -08:00
ProfLuz
2a43bce849
Fix spectators being affected by a combat ability ( #3591 )
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* Fix spectators being affected by a combat ability
2018-10-01 22:21:22 -04:00
Aaron Karras
fa1bbd2031
Updated SkillUtils to no longer use BlockData ( #3533 )
2018-08-03 18:21:13 -04:00
Shane Robertson
ee324c77a9
Fixed errors with block-based skill experience ( #3506 )
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* Updated configs
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain
* Fixed most block based experience gain & updated wooden_tools
* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
bff454f397
Wood is not planks.
2018-07-24 20:50:17 -04:00
t00thpick1
0a1559511a
Quick and dirty 1.13 update. I.e. it now compiles for 1.13.
2018-07-23 22:13:57 -04:00
Glitchfinder
e77801f3c1
Ensure all entity types function in experience.yml
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Fixes #3443
2018-05-16 08:07:07 -07:00
ezeiger92
6d2003d577
Remove offhand fishing rod if not in main hand
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Fixes mcMMO-Dev/mcMMO#3342
Fixed style error in last commit
2018-02-15 13:59:10 -08:00
ezeiger92
40b609ccd8
Respect unbreakable tag on items when attempting durability changes
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Fixes mcMMO-Dev/mcMMO#3327
Fixes mcMMO-Dev/mcMMO#3391
2018-02-15 13:38:10 -08:00
t00thpick1
a43ae4178a
Some cleanups to mob related XP code
2017-04-15 00:04:07 -04:00
TheComputerGeek2
d6a00eaf00
Prevent disarming, bleed, and axe passives when dealing thorns damage
2017-03-06 18:03:15 -08:00
t00thpick1
69151f0855
Forgot to actually add the funfetti
2017-02-22 00:01:39 -05:00
t00thpick1
789aaec186
I should probably compile before committing in the future.
2016-12-04 21:42:26 -05:00
t00thpick1
6c5fb5f398
Fix entity kill xp
2016-12-04 20:53:51 -05:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00