Glitchfinder
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52f7120392
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Resolving merge conflict.
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2012-11-21 13:47:17 -08:00 |
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TfT_02
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0d2abb95b5
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Adding AdvancedConfig
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2012-11-21 21:49:54 +01:00 |
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Glitchfinder
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01f38537de
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Fixing cooldown timers so that they display the proper cooldown for players with perks.
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2012-11-12 21:57:57 -08:00 |
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Glitchfinder
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2c613d5b99
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Fixing a null pointer error related to skill cooldowns.
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2012-11-07 19:04:17 -08:00 |
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U-YUE\Sean
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9354831729
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Finished fixing issues #272, #266, #261, and #255.
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2012-10-30 13:14:22 -07:00 |
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t00thpick1
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c084ccde40
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Added missing null check
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2012-08-17 18:45:08 -03:00 |
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GJ
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686bcd5308
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Null check ALL the profiles.
We should probably find a more elegant way to do this, though.
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2012-07-10 14:02:48 -04:00 |
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bm01
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ede08ce5ac
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Moved hudType back to PlayerProfile
Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
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2012-07-07 19:59:10 +02:00 |
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GJ
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5b8811bd09
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More work on McMMOPlayer
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2012-07-06 11:57:17 -04:00 |
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GJ
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cda3675dc5
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More bad variable names.
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2012-07-03 10:14:01 -04:00 |
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GJ
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caf9c07ba3
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Because PP is an awful variable name.
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2012-07-03 10:04:04 -04:00 |
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GJ
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96e70aa4d2
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Fixed "lower tool" messages still being displayed even when ability
messages are disabled.
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2012-07-03 08:40:56 -04:00 |
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GJ
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9f1b77a007
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Refactoring
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2012-07-03 08:36:21 -04:00 |
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bm01
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54e21333a3
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Reworked some Spout stuff
among other things
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2012-07-01 12:54:11 +02:00 |
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GJ
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189f23f407
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Fixed custom tools not handling the Ability_Enabled flag properly.
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2012-06-28 11:20:53 -04:00 |
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GJ
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61205989cc
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Cleanup cooldown monitoring a bit.
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2012-06-25 10:29:29 -04:00 |
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bm01
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e61342177d
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Simplified combat ability checks
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2012-06-22 20:20:28 +02:00 |
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GJ
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dce1d7ba39
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Fixed calculations on Reduced Cooldown perk
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2012-06-22 10:57:51 -04:00 |
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GJ
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adffea1d52
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Increased the seconds for activation time perk.
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2012-06-22 10:13:37 -04:00 |
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GJ
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b331fa353b
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Added increased activate time donor perks
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2012-06-21 23:01:02 -04:00 |
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GJ
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8738036f6f
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Added Reduced Cooldown perk for donors.
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2012-06-21 21:50:48 -04:00 |
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GJ
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8ad6337dde
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Avoid calling the same thing 3 times.
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2012-06-15 10:58:38 -04:00 |
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GJ
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6f63818e5f
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Check for the block before throwing the fake break event.
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2012-06-14 10:24:58 -04:00 |
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GJ
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975e13d45f
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Tweaked how we check XP gain permissions.
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2012-06-12 08:10:18 -04:00 |
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GJ
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2f15c71412
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Because making it upper case broke all the things.
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2012-06-06 18:02:22 -04:00 |
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GJ
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e5d2ed4bb2
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Because lowercase class names are evil.
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2012-06-06 14:49:07 -04:00 |
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bm01
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56aff1d191
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Replaced playerName fields in PlayerProfile and Users by the Player object
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2012-06-06 02:03:27 +02:00 |
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GJ
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71446a12af
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Static ALL the things!
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2012-06-05 10:42:56 -04:00 |
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GJ
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6afe0e8a34
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Organize imports.
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2012-06-05 10:13:10 -04:00 |
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GJ
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1e58c32a5f
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Change XP processing to use a single function.
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2012-06-04 09:30:51 -04:00 |
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GJ
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2a27048174
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Functions that start with capital letters are bad.
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2012-06-04 09:08:41 -04:00 |
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GJ
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450e938092
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Change Spout Config file to only load if Spout is enabled.
Removed unused imports.
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2012-05-23 14:31:03 -04:00 |
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GJ
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63f683982f
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Moved Spout stuff to its own config file.
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2012-05-23 10:50:47 -04:00 |
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NuclearW
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0bb5f9f297
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Max ticks for abilities
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2012-05-21 09:17:16 -04:00 |
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GJ
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54b4faeeff
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Minor cleanup.
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2012-05-21 08:39:27 -04:00 |
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NuclearW
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a7f69545f2
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Emulate unbreaking properly
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2012-05-21 08:31:29 -04:00 |
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NuclearW
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93ea558ec3
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Cleanup
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2012-05-21 08:27:26 -04:00 |
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bm01
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cbafa7110a
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Fixed minor Green Terra bugs on Stone Brick
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2012-05-10 15:54:29 +02:00 |
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GJ
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edaa51593b
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Skills refactoring
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2012-05-01 13:58:47 -04:00 |
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