Commit Graph

1263 Commits

Author SHA1 Message Date
t00thpick1
8901db4e18 Add Beetroot to herbalism skill
Merge pull request #2918 from isokissa3/master

His was better.

(cherry picked from commit 3ed0fdf330)
2016-06-26 17:14:19 -04:00
t00thpick1
3bb920f22c This is completely untested but it probably works. Maybe Fixes #2966 2016-06-23 21:22:40 -04:00
t00thpick1
315b713005 These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down 2016-06-19 17:41:18 -04:00
t00thpick1
70de0ba00b Enable Beetroot I think 2016-06-19 17:33:43 -04:00
t00thpick1
4c4df60b81 Was in a second location as well. 2016-03-20 17:52:21 -05:00
t00thpick1
d1cf08c6ba Null check. Fixes #2840 #2842 2016-03-20 12:47:27 -05:00
t00thpick1
e091a8eb55 Fix material validation errors. 2016-03-20 12:42:16 -05:00
t00thpick1
d579c9a2af Merge pull request #2829 from DorCoMaNdO/master
Stop duplicate messages from abilities.
2016-03-17 19:38:55 -05:00
Dor
a711d3a3e3 Stop duplicate messages from abilities. 2016-03-18 02:18:40 +02:00
t00thpick1
fd3d60d112 Merge pull request #2828 from SidShakal/master
Moved center of block drops to block center. Fixes #2544.
2016-03-17 11:16:24 -05:00
Sid Shakal
60bfabb097 Moved salvaged material spawn center to center of top face of anvil.
My fix for the central spawn points of various block-based item drops
moved them from the low corner of the block to the center of the block.
In the case of the salvaged materials, this moved the central spawn
point from the low corner of the top face of the anvil block to the
center of the block above the anvil block. This felt unnatural, so the
point has been moved to the center of the top face of the anvil block.
2016-03-17 02:06:19 -05:00
Sid Shakal
123a139e43 Moving the center of block drops to block center. Fixes #2544. 2016-03-16 11:47:40 -05:00
t00thpick1
ec774b590b Fix potions. Fixes #2813, #2814 2016-03-16 00:39:36 -05:00
Dor
98511136ee Fix Shroom Thumb not removing the item held. 2016-03-12 20:35:19 +02:00
Dor
40c61149cf Treat grass paths as grass. 2016-03-12 08:12:27 +02:00
Dor
a557fc7d3c Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
Tslat
bddca30668 Fix infinite GreenThumb & ShroomThumb usage bug 2016-03-05 20:39:16 +10:00
t00thpick1
f52d9feef8 Update Alchemy for 1.9 Configuration style has changed, but theoretically old version should still work I think. 2016-03-01 17:05:58 -05:00
t00thpick1
f77ae6ee15 Biome needs to be in the enum compatability as well. 2016-03-01 13:25:51 -05:00
t00thpick1
88b99a3835 I *think* this should be backwards compatible, I may be wrong and it could break both. 2016-03-01 13:08:11 -05:00
t00thpick1
8d16af8770 Why is my local compiler missing thigns the CI hits? 2016-03-01 12:42:26 -05:00
t00thpick1
fde9ba86a2 Actually update all sounds 2016-03-01 12:39:05 -05:00
t00thpick1
c9356f9ef5 Update for 1.9 Sound enum changes. Now only compatible with 1.9+ 2016-03-01 12:21:00 -05:00
t00thpick1
420559efec Append to existing lore when crafting Flux Pickaxes. Fixes #2557 2015-11-12 19:13:27 -05:00
t00thpick1
ac9447d439 This is actually not correct. 2015-11-04 16:31:30 -05:00
t00thpick1
a5bcc3ce58 Correctly identify tree species. Fixes #2667 2015-11-04 16:06:28 -05:00
t00thpick1
a020890244 Remove hardcoded nerf to treefeller. Fixes #2666 2015-11-04 15:53:38 -05:00
t00thpick1
50e727d591 Fix salvaging to return more than 1 item. Fixes #2627 2015-11-04 15:35:22 -05:00
t00thpick1
f84e98d836 Simulate block break for flux mining. Fixes #2668 2015-11-04 15:27:03 -05:00
t00thpick1
9b24dd306c Actually use Hylian Treasure config values. Fixes #2688 2015-11-04 13:35:25 -05:00
t00thpick1
eff53d90ab We need to preserve block data with our double drops for silk touch. Fixes #2625 2015-07-25 22:30:22 -04:00
t00thpick1
4fe41fe416 Check Item Type, not Material Type a second time. Fixes #2584 2015-06-11 21:15:40 -04:00
t00thpick1
4aeda6e9e8 Still not fully on track with the original event, but as we want them to see the potions we create, we can't be fully correct. However, correcting the behavior to decrement the ingredient after the event shouldn't harm anything. Fixes #2486 2015-03-18 16:23:07 -04:00
t00thpick1
4f1f10333f Use notification settings for critical hits Fixes #2498 2015-03-18 16:09:15 -04:00
TfT_02
5670e6696a Archery distance XP bonus cannot exceed indefinitely anymore
Fixes #2465
2015-02-21 09:42:22 +01:00
t00thpick1
30ebe318e0 Since apparently we magically can no longer compile without these. 2015-02-16 22:13:32 -05:00
t00thpick1
4f1004472c Possibly fix berserk bug 2015-02-15 22:03:58 -05:00
mjkaufer
9426f44cdd Added isUnarmed Method
Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
TfT_02
af7ff3df58 Make Archery distance multiplier configurable
Add #2385
2014-12-24 11:00:43 +01:00
TfT_02
522b085499 Fix bug where no XP was granted when Flux Mining
Fixes #2359
2014-12-22 17:25:55 +01:00
TfT_02
3ea845cfd9 Changed Flux Mining mechanics
Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.

By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.

Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.

Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.

Adds #2320
2014-12-22 16:58:22 +01:00
TfT_02
d5a2dea06b Add option to shake items from player inventories 2014-12-20 23:55:49 +01:00
TfT_02
d188224c06 Make it possible to shake heads from players 2014-12-20 23:55:49 +01:00
TfT_02
3422c5d3eb Don't need this here 2014-12-20 19:14:52 +01:00
TfT_02
ebeebbde72 Randomize spawn location of Call of the Wild pets
So that when you’re spawning multiple pets at once, they don’t all
spawn at the same spot.
2014-12-20 19:14:52 +01:00
t00thpick1
429a7d926a 1.8 changed the inheritance structure of Squids, this update resolves issues that cropped up from this change. 2014-12-18 18:15:02 -05:00
t00thpick1
cfc51e9b96 use players for events 2014-12-17 22:34:42 -05:00
TfT_02
5d246d2701 Add missing UserManager check
Caused an java.lang.IndexOutOfBoundsException: Index: 0

Fixes #2335
2014-10-25 17:29:58 +02:00
TfT_02
63b332216e Read summon item from config in /taming command 2014-10-11 11:38:53 +02:00
TfT_02
8e5340ebc3 Wolves attack a target when shot by their owner 2014-10-11 11:38:53 +02:00