Commit Graph

592 Commits

Author SHA1 Message Date
TfT_02
ff279bf633 Moved Salvage check to ItemChecks 2012-11-13 22:17:34 +01:00
TfT_02
f8b44cd8ce New Salvage ability for Repair!
Added a fully working ability to Repair. With this ability you can
salvage items and get bars in return.

- Added new permission node for Salvage ability
- Added new config options for Salvage
- Added new locale strings for Salvage
- Added a check to make sure that Repair Anvil != Salvage Anvil
2012-11-13 16:50:00 +01:00
Glitchfinder
01f38537de Fixing cooldown timers so that they display the proper cooldown for players with perks. 2012-11-12 21:57:57 -08:00
Glitchfinder
4a52135a0b Nerfing overpowered Herbalism double drops for melons and netherwart. 2012-11-12 19:10:14 -08:00
Glitchfinder
a56f805787 Modified drop rates for Fishing's Shake ability. Also reverted spacing to match the rest of the project. 2012-11-12 16:33:37 -08:00
Grant
212b42c8b9 Merge pull request #305 from TfT-02/master
Changed the fishing skill shake + small fix for lucky perk in fishing
2012-11-11 11:45:55 -08:00
Glitchfinder
9a9e0cc7de Modifying the amount of experience earned when using Tree Feller on jungle trees. It was nerfed a bit too much. 2012-11-10 12:45:54 -08:00
Glitchfinder
a8a90ee815 Fixing excessive null chunk before earning Woodcutting experience. 2012-11-10 12:43:08 -08:00
Glitchfinder
7859660ece Adding herbalism green thumb ability to carrots, potatoes, and netherwart. 2012-11-09 16:37:12 -08:00
TfT_02
a1a61e9d4a Added new method for calculating the ShakeChance 2012-11-08 20:15:40 +01:00
Glitchfinder
d1f683b8a5 Adding the option to negate experience earned for Acrobatics or Herbalism while in a minecart to prevent afk leveling. 2012-11-07 18:41:18 -08:00
TfT_02
00364afd8f Made the shake rank chance configurable 2012-11-07 14:02:30 +01:00
TfT_02
f5f07f7016 This wasn't right. 2012-11-07 13:32:30 +01:00
TfT_02
2bdeeb2d6e Changed shake drops from guaranteed to based upon fishing level and perks. 2012-11-07 13:30:20 +01:00
Glitchfinder
91a18fe7a2 Fixing herbalism to look for cobble walls when trying to convert cobble walls. 2012-11-04 21:47:15 -08:00
Glitchfinder
c7b3b7a826 Green thumb now converts cobble walls to mossy cobble walls. 2012-11-04 16:06:33 -08:00
Glitchfinder
01fb245da3 Fixing double drops for herbalism so that carrots and potatoes drop items instead of blocks. 2012-11-04 15:54:22 -08:00
Glitchfinder
d532164cd6 Incorporating #287 due to incompatible edits. 2012-11-02 08:45:50 -07:00
Glitchfinder
be4e62fe9d Hopefully addresses part of the empty enchant issue. 2012-10-31 22:47:04 -07:00
Glitchfinder
87c4f318a4 Fixing fishing a bit. 2012-10-31 12:39:04 -07:00
Glitchfinder
30b87e8035 Resolving potential conflict with #285. (Missed the newline) 2012-10-30 20:12:43 -07:00
Glitchfinder
26a85846fc Resolving potential conflict with #285. 2012-10-30 20:11:24 -07:00
Glitchfinder
cd40507609 Resolving issue #211. 2012-10-30 20:05:37 -07:00
Glitchfinder
a9ea2e0137 Resolving issue #258. 2012-10-30 19:24:20 -07:00
U-YUE\Sean
9354831729 Finished fixing issues #272, #266, #261, and #255. 2012-10-30 13:14:22 -07:00
U-YUE\Sean
ab7a83b37e Attempting to fix issues #272 , #266 , #261 , and #255 . 2012-10-30 11:46:52 -07:00
Grant
67499eeff7 Merge pull request #281 from Glitchfinder/master
Fixed checked data values for carrots and potatoes.
2012-10-30 07:01:35 -07:00
Glitchfinder
058dc8c611 Added support for newer mobs to fishing's shake ability. 2012-10-29 14:27:22 -07:00
Glitchfinder
8871964be0 Fixing checked data values for carrots and potatoes. 2012-10-29 12:33:13 -07:00
Grant
fa96a6beec Merge pull request #278 from Glitchfinder/master
Basic update for 1.4.2
2012-10-29 10:25:29 -07:00
Marco Cunha
f1d785777c Don't award double drops to mossified cobblestone 2012-10-29 17:17:52 +01:00
Glitchfinder
2a20ed95fa Added missed checks for potatoes and carrots. 2012-10-28 20:56:33 -07:00
Glitchfinder
11f1889f1f Added support for carrots and potatoes. Also updated to ignore beacon blocks and anvil blocks. 2012-10-28 20:53:03 -07:00
Glitchfinder
31513d52d7 Fixing spacing issues and making herbalism drop cocoa beans instead of a cocoa block. 2012-10-17 21:26:16 -07:00
Glitchfinder
70a16fe344 Finished adding skill checks for Emerald Ore and Cocoa. 2012-10-17 13:41:19 -07:00
nossr50
01e69cdf5e Fixing some mistakes. 2012-09-07 14:49:00 -07:00
nossr50
ef318eeaec Merge pull request #248 from matix931/patch-7
Update src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java
2012-09-05 21:10:58 -07:00
matix931
5f04ecfdd4 Update src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java 2012-09-05 11:45:43 +03:00
matix931
91d294acff Update src/main/java/com/gmail/nossr50/skills/gathering/Mining.java
Another change against 1.3.2
2012-09-05 11:19:34 +03:00
nossr50
f8d525d797 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2012-09-03 13:27:11 -07:00
nossr50
80dabad10e Nerfs to axes 2012-09-03 13:26:48 -07:00
matix931
0f7bf13834 Update src/main/java/com/gmail/nossr50/skills/repair/Repair.java
When DowngradeChance is 0 random can be the same (0 to 99) so can't be <= becouse downgrade will continue
2012-08-31 18:03:54 +03:00
t00thpick1
740c1131ea Made superbreaker not dupe if event is cancelled 2012-08-17 01:28:28 -03:00
t00thpick1
0a798aec30 Made gigadrill not dupe if event is cancelled 2012-08-17 01:27:41 -03:00
nossr50
7b47d32a96 Citizens compatibility. Bug fix for Woodcutting/custom trees. 2012-08-14 14:09:49 -07:00
nossr50
3934392219 Did somebody say HOTFIX? 2012-08-14 13:52:31 -07:00
nossr50
729e4a6eac Fixed some deprecated things, removed some unneeded imports. 2012-08-07 17:41:13 -07:00
nossr50
b30002948c Fix for COTW and a fix for stat wipes w/ offline mode off for FlatFile 2012-08-04 15:21:34 -07:00
GJ
42a1fdf2df Removed deprecated function in 1.2.5-R5 2012-07-31 09:06:23 -04:00
GJ
c567e2714a Fixed custom woodcutting blocks throwing errors. 2012-07-09 09:26:22 -04:00
GJ
5b8811bd09 More work on McMMOPlayer 2012-07-06 11:57:17 -04:00
GJ
c9e3ea005b Because loc is lazy. 2012-07-04 15:38:25 -04:00
GJ
3f8268d848 Fixed custom blocks dropping the wrong thing with Super Breaker & Silk
Touch
2012-07-04 10:33:20 -04:00
GJ
cda3675dc5 More bad variable names. 2012-07-03 10:14:01 -04:00
GJ
caf9c07ba3 Because PP is an awful variable name. 2012-07-03 10:04:04 -04:00
bm01
bebcc40987 Added missing annotations 2012-07-03 03:55:19 +02:00
bm01
d6d7f5099f Removed unused import 2012-07-03 03:54:20 +02:00
bm01
c3ba54a0ce Removed unneeded cast 2012-07-03 03:53:11 +02:00
bm01
7799acec05 Oops 2012-07-03 03:40:12 +02:00
bm01
1bbc1f28aa TrackedEntity.java cleanup 2012-07-03 03:37:11 +02:00
GJ
8257fd8e7c Tweaked a few switch statements. 2012-07-02 21:05:55 -04:00
GJ
c3d7a4e3de Fixed "lucky" perk making downgrades from repair more likely. 2012-07-02 19:56:48 -04:00
GJ
3c10be6d1a Added some missing defaults to switch cases. 2012-07-02 19:27:07 -04:00
GJ
819b6fcacb Added "lucky" donor perk - abilities have 25% better chance to activate 2012-07-02 11:09:55 -04:00
bm01
c45beec59d Fixed repair enchant downgrade 2012-07-01 00:04:53 +02:00
GJ
eae665c1c5 Added ability for custom blocks to drop a range of items. MOD BLOCK
FILES WILL NEED TO BE REDONE.
2012-06-25 09:47:22 -04:00
GJ
e8deb0384a Fix Iron Grip calculations using incorrect values. 2012-06-25 08:54:05 -04:00
GJ
881f2c023e Added permission node for Iron Grip 2012-06-25 08:54:05 -04:00
GJ
c4cd677021 Added new methods to replace deprecation in latest Bukkit. Commented out
until RB.
2012-06-23 12:13:51 -04:00
GJ
8738036f6f Added Reduced Cooldown perk for donors. 2012-06-21 21:50:48 -04:00
GJ
2bef0e833f Rework of Swords handling 2012-06-21 09:04:45 -04:00
GJ
09721518b0 Fixed Unarmed using Taming levels.
My copy-paste skills are failing.
2012-06-15 11:11:57 -04:00
GJ
48dd537257 More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
clarity's sake.
2012-06-14 23:59:36 -04:00
GJ
77b4aaa50d Updating Unarmed (WIP) 2012-06-14 23:59:35 -04:00
bm01
1014316581 Whoops D: 2012-06-15 03:32:46 +02:00
bm01
739cd83155 Forgot to cancel the task 2012-06-15 03:30:36 +02:00
bm01
032472dcb3 Avoid unnecessary iteration 2012-06-15 02:46:41 +02:00
bm01
68bf93d1ac Remove inactive entities from the arrow tracker 2012-06-15 02:43:13 +02:00
bm01
ba133f94fc Extra equals 2012-06-15 02:34:24 +02:00
bm01
064c16f4d7 Reverted last commit 2012-06-15 02:14:53 +02:00
bm01
5a394ee744 Fixed killed entities not being removed from arrowTracker 2012-06-15 02:08:15 +02:00
bm01
3bc2f5dc55 Fixed Archery using Taming skill level 2012-06-15 02:06:06 +02:00
GJ
a5d7bee939 Spacing 2012-06-14 00:01:31 -04:00
GJ
9f65e5a9ab PermissionsHandler was a stupid idea. 2012-06-13 12:31:20 -04:00
GJ
c71f4e438b Organize imports. 2012-06-13 08:54:02 -04:00
GJ
14d13eb4c7 Archery rework. 2012-06-13 08:53:18 -04:00
GJ
29c629eb22 WIP on Archery rework. 2012-06-12 21:36:17 -04:00
GJ
8ed2696315 Fix issue with trying to remove all of the item in hand. 2012-06-12 15:11:13 -04:00
GJ
ab138bdba2 Javadocs, added Lighting to the damage types affected by Shock Proof 2012-06-12 14:48:28 -04:00
GJ
5ba9fb78fd More tweaks to Taming. 2012-06-12 14:42:38 -04:00
GJ
2d47447375 Begin rework of Taming skill 2012-06-12 11:07:51 -04:00
GJ
d9eaede4c2 Spacing 2012-06-12 11:07:27 -04:00
GJ
c6db11a10b Use EntityDamage event instead of EntityDamageByEnitity 2012-06-12 10:23:34 -04:00
GJ
2225e542ad Spacing issues. 2012-06-12 09:20:39 -04:00
GJ
975e13d45f Tweaked how we check XP gain permissions. 2012-06-12 08:10:18 -04:00
bm01
534a165c45 Tweaked a few things 2012-06-12 06:18:00 +02:00
bm01
c382c95d24 Re-added respawnATS 2012-06-12 05:38:32 +02:00
GJ
0034226fa7 Reorder constructors to avoid errors 2012-06-11 21:03:49 -04:00
GJ
5f067a6bb5 More tweaks to Acrobatics. 2012-06-11 20:37:09 -04:00
GJ
6ab1996440 Reworking of Acrobatics, plus an Acrobatics bugfix. 2012-06-11 16:11:23 -04:00
bm01
3732db2226 Reworked Party 2012-06-09 03:08:36 +02:00
GJ
d644b4c331 Fixed NPE with repairing items that rely on metadata. 2012-06-06 18:27:52 -04:00
GJ
2f15c71412 Because making it upper case broke all the things. 2012-06-06 18:02:22 -04:00
GJ
0a44a74f59 Cleanup (Yes, I'm that picky). 2012-06-06 16:49:42 -04:00
GJ
290032646f Protect our hashmaps from bad people. 2012-06-06 15:38:44 -04:00
GJ
e5d2ed4bb2 Because lowercase class names are evil. 2012-06-06 14:49:07 -04:00
bm01
56aff1d191 Replaced playerName fields in PlayerProfile and Users by the Player object 2012-06-06 02:03:27 +02:00
GJ
71446a12af Static ALL the things! 2012-06-05 10:42:56 -04:00
GJ
6afe0e8a34 Organize imports. 2012-06-05 10:13:10 -04:00
GJ
1cca4de9e5 Cleanup! 2012-06-05 09:57:10 -04:00
GJ
1e58c32a5f Change XP processing to use a single function. 2012-06-04 09:30:51 -04:00
GJ
2a27048174 Functions that start with capital letters are bad. 2012-06-04 09:08:41 -04:00
GJ
dda8c0c9e0 Fixed bug with Tree Feller changing durability too soon. 2012-05-30 10:48:25 -04:00
GJ
92acf62884 More mod fixes for Woodcutting. 2012-05-27 14:40:35 -04:00
GJ
c2fb57fce9 Fix Tree Feller not working with custom axes 2012-05-27 14:31:37 -04:00
GJ
450e938092 Change Spout Config file to only load if Spout is enabled.
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
63f683982f Moved Spout stuff to its own config file. 2012-05-23 10:50:47 -04:00
GJ
9525ce8299 Cleanup. 2012-05-23 09:35:16 -04:00
NuclearW
c5183309ae New line on the factory floor
For RepairableFactory
2012-05-22 08:10:22 -04:00
NuclearW
8feaf4410f getRepairable by id 2012-05-22 05:33:04 -04:00
NuclearW
4e224d761e Cleanup Repair.java 2012-05-22 05:33:04 -04:00
NuclearW
60754c9380 Implement xp 2012-05-22 05:33:04 -04:00
NuclearW
9f9c0059a5 Change xpHandler for new system usage
This commit marks the first breaking change for this new system
2012-05-22 05:33:03 -04:00
NuclearW
4eabd417b9 Level check 2012-05-22 05:33:03 -04:00
NuclearW
4b5ca5ecf4 Logic fix 2012-05-22 05:33:02 -04:00
NuclearW
edbf46a751 Unused import 2012-05-22 05:33:02 -04:00
NuclearW
437a608d2b Return on this error 2012-05-22 05:33:01 -04:00
NuclearW
b7cec8a0c4 Most of handleRepair() done, level checking still needed
- Move Repair
- Change visibility of a few methods for repurposing Repair soon
2012-05-22 04:22:29 -04:00
NuclearW
28578bd6b0 Convenience method for RepairManager 2012-05-22 02:59:10 -04:00
NuclearW
20b169e8eb Typo 2012-05-22 00:00:01 -04:00
GJ
41c9741b72 Fixed exploit where you could gain tons of Acrobatics XP from spamming
Ender Pearls
2012-05-21 23:41:11 -04:00
GJ
f9e5096ceb Cleanup 2012-05-21 10:31:24 -04:00
GJ
f66c6ab8fc Cleanup 2012-05-21 09:33:21 -04:00
GJ
73902d5f92 Minor cleanup / refactoring 2012-05-21 09:21:26 -04:00
GJ
16ad8502d2 Cleanup, changed order of some logic checks. 2012-05-21 09:04:51 -04:00
NuclearW
3f211c6277 Generalize Wolf to Tameable
Also generalize Arrow to Projectile
For MCCORE-263
2012-05-21 04:44:48 -04:00
GJ
f3074461ed More cleanup. 2012-05-18 14:29:53 -04:00
GJ
146f832919 Minor refactoring & cleanup. 2012-05-18 13:40:21 -04:00
GJ
a622707608 Cleanup & Silk Touch changes. 2012-05-18 11:15:30 -04:00
NuclearW
7f0803c3f6 Add in xpMultiplier 2012-05-17 22:40:46 -04:00
GJ
c559e70270 Mod support - able to define tiers for custom blocks now.
Tier 1 - breaks with wood/gold
Tier 2 - breaks with stone
Tier 3 - breaks with iron
Tier 4 - breaks with diamond
2012-05-17 21:57:41 -04:00
GJ
efcc15d89d Custom blocks should now work right with Super Breaker. 2012-05-17 21:37:14 -04:00
NuclearW
bd3491d210 Registration 2012-05-17 20:01:37 -04:00
NuclearW
d139146e0b Too much space 2012-05-17 19:57:56 -04:00
GJ
d20c5e1773 Mod Support - Woodcutting now works. Still need to add # of drops from a
given block.
2012-05-17 17:03:56 -04:00
GJ
0afc0d59a4 Config refactoring. 2012-05-17 10:26:21 -04:00
NuclearW
26481c547a Beginnings of RepairManager implementation
Plus more factories for a stronger economy
2012-05-17 09:43:42 -04:00
NuclearW
45fe8c182b Put new permissions to good use 2012-05-17 09:43:42 -04:00
NuclearW
efc9a10fdf Make use of enum 2012-05-17 09:43:42 -04:00
NuclearW
a8eb9dfedf <GJ> All hail the enum! 2012-05-17 09:43:42 -04:00