140 Commits

Author SHA1 Message Date
Jacob
571013cf55
add causingPlayer to McMMOReplaceVanillaTreasureEvent and update Fish Event to use it (#5104)
* add causingPlayer to McMMOReplaceVanillaTreasureEvent and update Fishing Event to use it

* make requested changes

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Co-authored-by: Jacob Cuomo <jcuomo3@gatech.edu>
2024-10-25 13:00:37 -07:00
nossr50
d0ab2bdb2f clean up if/else formatting 2024-05-19 14:09:00 -07:00
nossr50
291effdbc8 if( -> if ( 2024-05-12 14:13:34 -07:00
nossr50
3ba6b93135 Fixed possible NPE in our events, and BrewingStands now remember who last interacted with them, this allows for hoppers to be used with Alchemy Fixes #5004 Fixes #4958 Fixes #4641 2024-05-12 14:09:51 -07:00
nossr50
c078e853eb Fix bug where Green Thumb did not replant if seeds were solely in the offhand Fixes #4994 2024-04-21 14:57:57 -07:00
Robert Alan Chapton
2594dc1bca
Endgame Update (#4840)
General
Added Crossbows Skill, this skill is a WIP and feedback on discord is appreciated.
Added Tridents Skill, this skill is a WIP and feedback on discord is appreciated.
Added the "endgame" triple drop subskill 'Mother Lode' to Mining
Added the "endgame" triple drop subskill 'Clean Cuts' to Woodcutting
Added the "endgame" triple drop subskill 'Verdant Bounty' to Herbalism
Added /mmopower command which simply shows your power level (aliases /mmopowerlevel /powerlevel)

Config
Added 'Send_To_Console' settings to chat.yml to toggle sending party or admin chat messages to console.
Replaced 'Experience_Formula.Modifier' in experience.yml with 'Experience_Formula.Skill_Multiplier' which is easier to understand and less prone to divide by zero bugs.
child.yml config is gone now, feel free to delete it.

Tweaks
Tree Feller now drops 90% less non-wood block rewards (leaves/etc) on average from Knock on Wood.
Treasure drop rate from Shake, Fishing, Hylian, and Excavation now benefit from the Luck perk.
Updated advanced.yml with entries for the new skills

Permission nodes
Added 'mcmmo.commands.mmopower' permission node for the new /mmopower command
Added 'mcmmo.commands.crossbows' permission node
Added 'mcmmo.ability.crossbows.crossbowslimitbreak' permission node
Added 'mcmmo.ability.crossbows.trickshot' permission node
Added 'mcmmo.ability.herbalism.verdantbounty' permission node
Added 'mcmmo.ability.mining.motherlode' permission node
Added 'mcmmo.ability.woodcutting.cleancuts' permission node

Locale
Added locale entries for motherlode, cleancuts, and verdant bounty.

Codebase
Major rewrite for how random chance was handled in the code.
Many skills with RNG elements now send out a SubSkillEvent (which can be used to modify probability or cancel the results), some skills without RNG still send out this event when activated, this event is cancellable so it can be used to make a skill fail.
A lot of new unit tests were added to help keep mcMMO stable as part of this update, of course, more could always be added.

NOTES:
One feature of this update is to provide an endgame benefits to some skills that you can grind for a long time, ideally for a long while. I will likely expand upon this idea in future updates.
A few skills have these endgame-oriented subskills, these new subskills provide a small benefit at first that grows and scales up to level 10,000 (or 1,000 for Standard mode which no one uses) and does not have ranks (other than the initial rank to unlock it).
These endgame sub skills unlock at level 1000 for users with default mcMMO settings, or 100 for those using the optional Standard scaling.
You can tweak the benefits of these skills in advanced.yml, the default settings are meant to be a good starting point.

Crossbows and Tridents are WIP skills, I would like feedback on discord about them.

More info on the new Triple Drop skills (Mother Lode, Clean Cuts, Verdant Bounty):
Currently these start at about 5%  chance and can reach a maximum 50% chance if a player acquired 10,000 skill, you can adjust this in advanced.yml
These skills respect double drop settings from config.yml just like the corresponding Double Drop skills do, if a double drop is disabled for an item, then it's disabled for triple drops too.
I added a new Power Level Command, for now this just shows you your current power level. If I ever add features based on power level, this command will likely display output related to those features.

Regarding Maces, I will likely add that as a WIP skill when the next Minecraft update drops.
2024-03-30 06:09:59 -07:00
nossr50
c358c8ce0b Add missing getHandlerList() to McMMOEntityDamageByRuptureEvent fixes #4972 2024-02-19 16:12:39 -08:00
nossr50
85f27fdbdb 2.1.228 2024-02-14 13:17:46 -08:00
nossr50
5bfca3c218 Fix spigot api break for entity damage events 2024-02-13 18:04:00 -08:00
nossr50
a54590576f 2.1.225 2023-10-15 12:18:12 -07:00
nossr50
444e1532f2 2.1.214 2022-06-09 22:39:11 -07:00
abridgedcarp
d543843235
Fix Maven build failure (#4779) 2022-06-09 14:26:50 -07:00
nossr50
5ab55c1653 mcMMO will no longer use the DamageModifier API (potentially fix immortal player bug) 2022-03-17 19:58:42 -07:00
nossr50
8eee39b88b mcMMO now requires the latest MC version (currently 1.17.1)
Fixed a few bugs from API breaks
2021-11-08 18:38:50 -08:00
PikaMug
162c605dac
Trigger change event for party create/disband (#4620) 2021-09-22 15:05:41 -07:00
nossr50
dc94fedee1 Added member getPlayer to McMMOItemSpawnEvent
Fixes #4572
2021-07-20 18:47:25 -07:00
lexikiq
6d0fe4fb58
Add McMMOEntityDamageByRuptureEvent (#4498) 2021-04-20 14:51:57 -07:00
nossr50
56f9341f8e Add mcMMO_Region_System.Enabled to persistent_data.yml (removed from hidden config) 2021-04-09 07:54:34 -07:00
nossr50
eec5feb2bf PrimarySkillType refactor and other refactors 2021-04-08 13:21:34 -07:00
nossr50
5080d86e44 Refactoring code part 1 to prep for adding a bunch of unit tests 2021-04-08 10:39:07 -07:00
nossr50
49f1154e65 NPE fix for McMMOPlayerExperienceEvent 2021-03-18 15:15:43 -07:00
nossr50
92efd59760 Better compatibility with other fishing plugins
Fixes #4428
2021-03-05 15:13:14 -08:00
nossr50
1c1abe9a2a Added SubSkillBlockEvent & GreenThumb + ShroomThumb now fire it 2021-02-03 15:01:32 -08:00
Shane Freeder
bd9794e744 Support calling SkillActivationPerkEvent off the main thread
This event was never considered as to if it would be called off the main thread,
this event should NOT be designed to signify that a skill activation is occuring,
just providing a means to manipulate those values by other plugins, etc
2021-01-21 12:09:26 +00:00
Shane Freeder
67a4b6c7c1 Experience PreGain event 2021-01-02 01:05:28 +00:00
Shane Freeder
556515eefd Add SkillActivationPerkEvent 2021-01-02 01:05:27 +00:00
nossr50
a4fd632d53 Fix Hex-Colored names in parties/admin chat 2020-11-06 14:01:07 -08:00
nossr50
15578bb84e Some refactoring 2020-11-04 12:12:51 -08:00
nossr50
65fba3e20e Expanding McMMOItemSpawnEvent & Fixing a bug with Tree Feller drops 2020-11-02 13:51:43 -08:00
nossr50
749c83ac59 Complete rewrite of Admin & Party chat code
There are some API breaks as a result of these rewrites, I tried to keep it minimal, but I'm sure some plugins will need to update.
2020-10-26 16:31:02 -07:00
TheBusyBiscuit
f29370a1c8
Added Fake Event check (#4296)
Thanks you @TheBusyBiscuit
2020-10-14 12:11:15 -07:00
Riley Park
02fe8addb7 adventure 2020-09-24 17:57:04 -07:00
nossr50
fdd951f1f1 Second Smelt makes use of its own section in Bonus Drops in config.yml
Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
2020-07-13 12:31:30 -07:00
nossr50
7eae59a0b3 Misc code fixes 2020-07-13 11:39:03 -07:00
nossr50
5984230bf3 CompatibilityLayer framework 2020-04-24 20:21:21 -07:00
nossr50
28c0215a93 Catch more exceptions when doing WG reflection checks 2019-09-19 17:21:25 -07:00
Shrek5InTheatres2019
67bfb40dd5 fixing the things 2019-09-09 16:50:05 -07:00
Shrek5InTheatres2019
c6c1c39a98 player profile load event from issue request #4045 2019-09-06 16:44:58 -07:00
nossr50
467025888c Fixed #3858 - Falling blocks in water not getting tracked 2019-04-25 18:28:24 -07:00
nossr50
d862f7f779 Tool lower task sync 2019-04-23 01:13:21 -07:00
nossr50
0adaa0ba66 PlayerNotification now marked async 2019-04-23 01:10:09 -07:00
nossr50
d81c3d06c5 XP Gains now report sources, added some config options regarding XP bars
Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
ed2c3975d8 ActionBar messages can now have copies sent to chat 2019-01-14 01:22:14 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4 Some refactoring 2019-01-12 19:56:54 -08:00
nossr50
b38c589125 I guess I'm bad at git 2019-01-12 14:44:16 -08:00
nossr50
7f40b4294f mcMMO now fires many new custom events relating to scoreboards 2019-01-12 14:42:30 -08:00
nossr50
b572c0aea9 Fixing some issues with scoreboards, it's getting late so I'll take a better look at them in the morning. 2019-01-11 10:27:11 -08:00