Added member getPlayer to McMMOItemSpawnEvent

Fixes #4572
This commit is contained in:
nossr50 2021-07-20 18:47:25 -07:00
parent 93a6a73b4e
commit dc94fedee1
11 changed files with 45 additions and 32 deletions

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@ -2,11 +2,13 @@ package com.gmail.nossr50.events.items;
import com.gmail.nossr50.api.ItemSpawnReason;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Called when mcMMO is preparing to drop an item.
@ -16,14 +18,25 @@ public class McMMOItemSpawnEvent extends Event implements Cancellable {
private ItemStack itemStack;
private boolean cancelled;
private final ItemSpawnReason itemSpawnReason;
private final Player player;
public McMMOItemSpawnEvent(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
public McMMOItemSpawnEvent(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason, @Nullable Player player) {
this.location = location;
this.itemStack = itemStack;
this.itemSpawnReason = itemSpawnReason;
this.player = player;
this.cancelled = false;
}
/**
* Get the associated player
* This can be null
* @return the associated player if one exists null otherwise
*/
public @Nullable Player getPlayer() {
return player;
}
/**
* The reason an item is being spawned by mcMMO
* @see ItemSpawnReason

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@ -96,7 +96,7 @@ public class BlockListener implements Listener {
int bonusCount = bonusDropMeta.asInt();
for (int i = 0; i < bonusCount; i++) {
Misc.spawnItemNaturally(event.getBlockState().getLocation(), is, ItemSpawnReason.BONUS_DROPS);
Misc.spawnItemNaturally(event.getPlayer(), event.getBlockState().getLocation(), is, ItemSpawnReason.BONUS_DROPS);
}
}
}

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@ -57,7 +57,7 @@ public class Archery {
TrackedEntity trackedEntity = entityIterator.next();
if (trackedEntity.getID() == livingEntity.getUniqueId()) {
Misc.spawnItems(livingEntity.getLocation(), new ItemStack(Material.ARROW), trackedEntity.getArrowCount(), ItemSpawnReason.ARROW_RETRIEVAL_ACTIVATED);
Misc.spawnItems(null, livingEntity.getLocation(), new ItemStack(Material.ARROW), trackedEntity.getArrowCount(), ItemSpawnReason.ARROW_RETRIEVAL_ACTIVATED);
entityIterator.remove();
return;
}

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@ -49,7 +49,7 @@ public class ExcavationManager extends SkillManager {
}
xp += treasure.getXp();
Misc.spawnItem(location, treasure.getDrop(), ItemSpawnReason.EXCAVATION_TREASURE);
Misc.spawnItem(getPlayer(), location, treasure.getDrop(), ItemSpawnReason.EXCAVATION_TREASURE);
}
}
}

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@ -446,7 +446,7 @@ public class FishingManager extends SkillManager {
if(fishingSucceeds) {
if (mcMMO.p.getGeneralConfig().getFishingExtraFish()) {
Misc.spawnItem(player.getEyeLocation(), fishingCatch.getItemStack(), ItemSpawnReason.FISHING_EXTRA_FISH);
Misc.spawnItem(getPlayer(), player.getEyeLocation(), fishingCatch.getItemStack(), ItemSpawnReason.FISHING_EXTRA_FISH);
}
fishingCatch.setItemStack(treasureDrop);
@ -553,7 +553,7 @@ public class FishingManager extends SkillManager {
return;
}
Misc.spawnItem(target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
Misc.spawnItem(getPlayer(), target.getLocation(), drop, ItemSpawnReason.FISHING_SHAKE_TREASURE);
CombatUtils.dealDamage(target, Math.min(Math.max(target.getMaxHealth() / 4, 1), 10), EntityDamageEvent.DamageCause.CUSTOM, getPlayer()); // Make it so you can shake a mob no more than 4 times.
applyXpGain(ExperienceConfig.getInstance().getFishingShakeXP(), XPGainReason.PVE);
}

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@ -704,7 +704,7 @@ public class HerbalismManager extends SkillManager {
return false;
}
blockState.setType(Material.AIR);
Misc.spawnItem(location, treasure.getDrop(), ItemSpawnReason.HYLIAN_LUCK_TREASURE);
Misc.spawnItem(getPlayer(), location, treasure.getDrop(), ItemSpawnReason.HYLIAN_LUCK_TREASURE);
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE, "Herbalism.HylianLuck");
return true;
}

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@ -189,7 +189,7 @@ public class MiningManager extends SkillManager {
//Drop "debris" based on skill modifiers
for(BlockState blockState : notOres) {
if(RandomUtils.nextFloat() < debrisYield) {
Misc.spawnItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_DEBRIS_NON_ORES); // Initial block that would have been dropped
Misc.spawnItem(getPlayer(), Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_DEBRIS_NON_ORES); // Initial block that would have been dropped
}
}
@ -197,12 +197,12 @@ public class MiningManager extends SkillManager {
if (RandomUtils.nextFloat() < (yield + oreBonus)) {
xp += Mining.getBlockXp(blockState);
Misc.spawnItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES); // Initial block that would have been dropped
Misc.spawnItem(getPlayer(), Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES); // Initial block that would have been dropped
if (!mcMMO.getPlaceStore().isTrue(blockState)) {
for (int i = 1; i < dropMultiplier; i++) {
// Bukkit.broadcastMessage("Bonus Drop on Ore: "+blockState.getType().toString());
Misc.spawnItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES_BONUS_DROP); // Initial block that would have been dropped
Misc.spawnItem(getPlayer(), Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()), ItemSpawnReason.BLAST_MINING_ORES_BONUS_DROP); // Initial block that would have been dropped
}
}
}

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@ -160,10 +160,10 @@ public class SalvageManager extends SkillManager {
anvilLoc.add(0, .1, 0);
if (enchantBook != null) {
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), enchantBook, vectorSpeed, ItemSpawnReason.SALVAGE_ENCHANTMENT_BOOK);
Misc.spawnItemTowardsLocation(getPlayer(), anvilLoc.clone(), playerLoc.clone(), enchantBook, vectorSpeed, ItemSpawnReason.SALVAGE_ENCHANTMENT_BOOK);
}
Misc.spawnItemTowardsLocation(anvilLoc.clone(), playerLoc.clone(), salvageResults, vectorSpeed, ItemSpawnReason.SALVAGE_MATERIALS);
Misc.spawnItemTowardsLocation(getPlayer(), anvilLoc.clone(), playerLoc.clone(), salvageResults, vectorSpeed, ItemSpawnReason.SALVAGE_MATERIALS);
// BWONG BWONG BWONG - CLUNK!
if (mcMMO.p.getGeneralConfig().getSalvageAnvilUseSoundsEnabled()) {

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@ -110,7 +110,7 @@ public class UnarmedManager extends SkillManager {
if(UserManager.getPlayer(defender) == null)
return;
Item item = Misc.spawnItem(defender.getLocation(), defender.getInventory().getItemInMainHand(), ItemSpawnReason.UNARMED_DISARMED_ITEM);
Item item = Misc.spawnItem(getPlayer(), defender.getLocation(), defender.getInventory().getItemInMainHand(), ItemSpawnReason.UNARMED_DISARMED_ITEM);
if (item != null && mcMMO.p.getAdvancedConfig().getDisarmProtected()) {
item.setMetadata(mcMMO.disarmedItemKey, UserManager.getPlayer(defender).getPlayerMetadata());

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@ -299,7 +299,7 @@ public class WoodcuttingManager extends SkillManager {
xp += processTreeFellerXPGains(blockState, processedLogCount);
//Drop displaced block
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
//Bonus Drops / Harvest lumber checks
processHarvestLumber(blockState);
@ -307,7 +307,7 @@ public class WoodcuttingManager extends SkillManager {
//Drop displaced non-woodcutting XP blocks
if(RankUtils.hasUnlockedSubskill(player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK);
if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
if(mcMMO.p.getAdvancedConfig().isKnockOnWoodXPOrbEnabled()) {
@ -319,7 +319,7 @@ public class WoodcuttingManager extends SkillManager {
}
} else {
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), block.getDrops(), ItemSpawnReason.TREE_FELLER_DISPLACED_BLOCK, 1);
}
}
@ -384,7 +384,7 @@ public class WoodcuttingManager extends SkillManager {
*
* @param blockState Block being broken
*/
protected static void spawnHarvestLumberBonusDrops(@NotNull BlockState blockState) {
Misc.spawnItemsFromCollection(Misc.getBlockCenter(blockState), blockState.getBlock().getDrops(), ItemSpawnReason.BONUS_DROPS);
protected void spawnHarvestLumberBonusDrops(@NotNull BlockState blockState) {
Misc.spawnItemsFromCollection(getPlayer(), Misc.getBlockCenter(blockState), blockState.getBlock().getDrops(), ItemSpawnReason.BONUS_DROPS);
}
}

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@ -107,9 +107,9 @@ public final class Misc {
return blockState.getLocation().add(0.5, 0.5, 0.5);
}
public static void spawnItemsFromCollection(@NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason) {
public static void spawnItemsFromCollection(@NotNull Player player, @NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason) {
for (ItemStack drop : drops) {
spawnItem(location, drop, itemSpawnReason);
spawnItem(player, location, drop, itemSpawnReason);
}
}
@ -121,11 +121,11 @@ public final class Misc {
* @param drops collection to iterate over
* @param sizeLimit the number of drops to process
*/
public static void spawnItemsFromCollection(@NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason, int sizeLimit) {
public static void spawnItemsFromCollection(@Nullable Player player, @NotNull Location location, @NotNull Collection<ItemStack> drops, @NotNull ItemSpawnReason itemSpawnReason, int sizeLimit) {
ItemStack[] arrayDrops = drops.toArray(new ItemStack[0]);
for(int i = 0; i < sizeLimit-1; i++) {
spawnItem(location, arrayDrops[i], itemSpawnReason);
spawnItem(player, location, arrayDrops[i], itemSpawnReason);
}
}
@ -136,9 +136,9 @@ public final class Misc {
* @param is The items to drop
* @param quantity The amount of items to drop
*/
public static void spawnItems(@NotNull Location location, @NotNull ItemStack is, int quantity, @NotNull ItemSpawnReason itemSpawnReason) {
public static void spawnItems(@Nullable Player player, @NotNull Location location, @NotNull ItemStack is, int quantity, @NotNull ItemSpawnReason itemSpawnReason) {
for (int i = 0; i < quantity; i++) {
spawnItem(location, is, itemSpawnReason);
spawnItem(player, location, is, itemSpawnReason);
}
}
@ -150,13 +150,13 @@ public final class Misc {
* @param itemSpawnReason the reason for the item drop
* @return Dropped Item entity or null if invalid or cancelled
*/
public static @Nullable Item spawnItem(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
public static @Nullable Item spawnItem(@Nullable Player player, @NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
if (itemStack.getType() == Material.AIR || location.getWorld() == null) {
return null;
}
// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason);
McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason, player);
mcMMO.p.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
@ -174,13 +174,13 @@ public final class Misc {
* @param itemSpawnReason the reason for the item drop
* @return Dropped Item entity or null if invalid or cancelled
*/
public static @Nullable Item spawnItemNaturally(@NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
public static @Nullable Item spawnItemNaturally(@Nullable Player player, @NotNull Location location, @NotNull ItemStack itemStack, @NotNull ItemSpawnReason itemSpawnReason) {
if (itemStack.getType() == Material.AIR || location.getWorld() == null) {
return null;
}
// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason);
McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack, itemSpawnReason, player);
mcMMO.p.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
@ -198,9 +198,9 @@ public final class Misc {
* @param speed the speed that the item should travel
* @param quantity The amount of items to drop
*/
public static void spawnItemsTowardsLocation(@NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack is, int quantity, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
public static void spawnItemsTowardsLocation(@Nullable Player player, @NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack is, int quantity, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
for (int i = 0; i < quantity; i++) {
spawnItemTowardsLocation(fromLocation, toLocation, is, speed, itemSpawnReason);
spawnItemTowardsLocation(player, fromLocation, toLocation, is, speed, itemSpawnReason);
}
}
@ -214,7 +214,7 @@ public final class Misc {
* @param speed the speed that the item should travel
* @return Dropped Item entity or null if invalid or cancelled
*/
public static @Nullable Item spawnItemTowardsLocation(@NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack itemToSpawn, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
public static @Nullable Item spawnItemTowardsLocation(@Nullable Player player, @NotNull Location fromLocation, @NotNull Location toLocation, @NotNull ItemStack itemToSpawn, double speed, @NotNull ItemSpawnReason itemSpawnReason) {
if (itemToSpawn.getType() == Material.AIR) {
return null;
}
@ -228,7 +228,7 @@ public final class Misc {
return null;
// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(spawnLocation, clonedItem, itemSpawnReason);
McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(spawnLocation, clonedItem, itemSpawnReason, player);
mcMMO.p.getServer().getPluginManager().callEvent(event);
//Something cancelled the event so back out