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PlayerNotification now marked async
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@ -9,6 +9,7 @@ Key:
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Version 2.1.48
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1.14 Support
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(API) Player notification events are now marked async
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Version 2.1.47
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Fix NPE when party leader is offline and players grab a party list
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@ -5,13 +5,14 @@ import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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/**
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* This event is sent for when mcMMO informs a player about various important information
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*/
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public class McMMOPlayerNotificationEvent extends PlayerEvent implements Cancellable {
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public class McMMOPlayerNotificationEvent extends Event implements Cancellable {
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private boolean isCancelled;
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/*
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* Messages can be sent to both places, as configured in advanced.yml
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@ -27,7 +28,7 @@ public class McMMOPlayerNotificationEvent extends PlayerEvent implements Cancell
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protected final NotificationType notificationType;
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public McMMOPlayerNotificationEvent(Player who, NotificationType notificationType, TextComponent notificationTextComponent, ChatMessageType chatMessageType, boolean isMessageAlsoBeingSentToChat) {
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super(who);
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super(true);
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this.notificationType = notificationType;
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this.notificationTextComponent = notificationTextComponent;
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this.chatMessageType = chatMessageType;
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