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Fix Maven build failure (#4779)
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c40af913f4
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@ -2,12 +2,13 @@ package com.gmail.nossr50.events.fake;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerAnimationEvent;
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import org.bukkit.event.player.PlayerAnimationType;
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/**
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* Called when handling extra drops to avoid issues with NoCheat.
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*/
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public class FakePlayerAnimationEvent extends PlayerAnimationEvent implements FakeEvent {
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public FakePlayerAnimationEvent(Player player) {
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super(player);
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public FakePlayerAnimationEvent(Player player, PlayerAnimationType playerAnimationType) {
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super(player, playerAnimationType);
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}
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}
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@ -841,7 +841,7 @@ public class PlayerListener implements Listener {
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HerbalismManager herbalismManager = mcMMOPlayer.getHerbalismManager();
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FakePlayerAnimationEvent fakeSwing = new FakePlayerAnimationEvent(event.getPlayer()); //PlayerAnimationEvent compat
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FakePlayerAnimationEvent fakeSwing = new FakePlayerAnimationEvent(event.getPlayer(), PlayerAnimationType.ARM_SWING); //PlayerAnimationEvent compat
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if(!event.isCancelled() || event.useInteractedBlock() != Event.Result.DENY) {
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//TODO: Is this code to set false from bone meal even needed? I'll have to double check later.
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if (heldItem.getType() == Material.BONE_MEAL) {
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@ -44,6 +44,7 @@ import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.player.PlayerAnimationType;
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import org.bukkit.event.player.PlayerFishEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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@ -225,7 +226,7 @@ public final class EventUtils {
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}
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public static FakePlayerAnimationEvent callFakeArmSwingEvent(Player player) {
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FakePlayerAnimationEvent event = new FakePlayerAnimationEvent(player);
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FakePlayerAnimationEvent event = new FakePlayerAnimationEvent(player, PlayerAnimationType.ARM_SWING);
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mcMMO.p.getServer().getPluginManager().callEvent(event);
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return event;
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