Commit Graph

136 Commits

Author SHA1 Message Date
Glitchfinder
395e243730 Converting calls again. 2013-01-13 18:23:11 -08:00
Glitchfinder
eb2c552316 Bukkit Devs renamed a method and didn't leave a mirror in the old name. 2013-01-13 17:56:05 -08:00
TfT_02
54ef85e1a3 Fishing in the rain gives you a higher chance of getting magical items! 2013-01-13 00:26:18 +01:00
gmcferrin
2ed5e8e717 Fixes issue #315 - Fishing will now properly respect min/max levels in
treasures.yml
2013-01-11 17:55:54 -05:00
TfT_02
6cdb27aef0 Moving Fishing and Arcance Forging settings to advanced.yml 2013-01-11 00:21:18 +01:00
TfT_02
085a25306c Make the MagicHunter Chance configurable 2013-01-10 22:54:57 +01:00
gmcferrin
93180ccd06 Because 50% was too high. 2013-01-10 15:28:02 -05:00
gmcferrin
f43b4ebdc5 Clarify the way fishing enchantments work - need to fix command display
still.
2013-01-10 15:22:47 -05:00
gmcferrin
74c3ce0552 Support for auto-replanting cocoa. 2013-01-10 12:55:54 -05:00
gmcferrin
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
gmcferrin
e193da2cd7 My OCD made me do it. 2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9 So many useless else statements... 2013-01-09 22:43:21 -05:00
Glitchfinder
46bf22e36b Merging TfT_02's branch in. 2013-01-08 17:28:09 -08:00
gmcferrin
793bd04afe Fixing merge issues, again. 2013-01-08 18:52:50 -05:00
gmcferrin
0249ae2724 Handle potions better. 2013-01-08 18:46:26 -05:00
Glitchfinder
e5592c5da8 Resolving minor merge conflict. 2013-01-08 15:27:59 -08:00
Glitchfinder
b0500332bc Finishing up backwards compatibility for dye colors. 2013-01-08 15:14:12 -08:00
gmcferrin
78b8ac663e A little more cleanup. 2013-01-08 18:09:13 -05:00
gmcferrin
7c211fa50c Fix for Super Breaker & Giga Drill Breaker double/triple drops. 2013-01-08 14:56:31 -05:00
gmcferrin
85fb12a4ec Use new Bukkit DyeColor data. 2013-01-08 11:31:07 -05:00
gmcferrin
d69cf09d4e Removed some unnecessary casting. 2013-01-07 17:08:53 -05:00
Glitchfinder
83888f80d4 Fixing merge conflicts 2013-01-06 17:59:31 -08:00
Glitchfinder
974862a60a Updating permissions for consistency. 2013-01-06 17:52:31 -08:00
TfT_02
cdd9745341 Fixing formatting 2013-01-03 17:40:22 +01:00
TfT_02
4f8337c11a Fixed a bug which caused advanced.yml not to respect every MaxChance node 2013-01-02 01:27:50 +01:00
TfT_02
d741d9a11e Merge pull request #400 from TfT-02/master
Various fixed for issues in the issue tracker
2013-01-01 14:17:06 -08:00
gmcferrin
11468abc98 Fixed update for Mining refactoring 2013-01-01 16:01:51 -05:00
gmcferrin
ef6d47b801 Update for Mining refactoring. 2013-01-01 15:54:41 -05:00
TfT_02
00279502e4 This does prevent using wood axes everytime you tree fell 2012-12-31 11:04:01 +01:00
TfT_02
cc18794a93 Don't damage the tool more than it's max durability 2012-12-31 11:00:27 +01:00
TfT_02
eed8a57ff9 Merge pull request #392 from TfT-02/master
Various fixed for issues in the issue tracker
2012-12-30 15:03:12 -08:00
TfT_02
3668249267 Iterate through the durability damage with Unbreaking check 2012-12-30 23:46:21 +01:00
TfT_02
43de871392 Fixed enchantments being ignored + removed uneccesary code
Fixed Unbreaking enchantments being ignored when using Treefelling and
when hit by Armor Impact
2012-12-29 22:38:57 +01:00
Glitchfinder
aa70c82824 Fixing issues caused by the patch to deprecated ItemStack changes. 2012-12-29 12:59:18 -08:00
Glitchfinder
cafed2d98c Fixing remaining NPEs with custom blocks using vanilla IDs. 2012-12-28 21:11:22 -08:00
Glitchfinder
cd5df82d72 Fixing more NPEs with custom blocks. 2012-12-28 20:47:39 -08:00
Glitchfinder
b9f2aa5eff Fixing an NPE involving custom blocks. More investigation needed to find the source of the issue. 2012-12-28 12:14:25 -08:00
gmcferrin
9af66a8e69 Fixed ItemStack deprecation issues. 2012-12-25 01:01:10 -05:00
Grant
36d5344ded Cleanup formatting. 2012-12-24 16:56:25 -05:00
Grant
6b3bde585d Fixed some issues with static access 2012-12-24 16:17:33 -05:00
Grant
f7ea25be61 Fixed issue with Mining using actual skill level rather than max skill
level
2012-12-24 16:17:33 -05:00
Grant
f4e7e6c74a Added default cases to switch/case statements 2012-12-24 16:17:32 -05:00
TfT_02
bb1dbab984 Iron golem and Snowman pumpkin drop rates are now 3% for the sake of consistency 2012-12-23 22:05:10 +01:00
TfT_02
8a97718dd4 Don't use MaterialData when its not needed. 2012-12-23 18:44:39 +01:00
TfT_02
01142b67c6 Changed skull drop rates to 3% 2012-12-23 00:00:29 +01:00
TfT_02
e0bba80f55 Made skulls drops more rare. 2012-12-22 11:17:48 +01:00
TfT_02
34276539fa Got rid of reflection code, now uses Bukkit method to check if witherskeleton 2012-12-22 10:11:18 +01:00
Glitchfinder
569079fed0 Fixing build issues caused by recent changes to CraftBukkit. 2012-12-06 11:11:12 -08:00
U-YUE\Sean
3153973c2b Fiuxing merge issue. 2012-11-29 12:18:35 -08:00
Glitchfinder
0037524cfd Fixing more errors with typecasting. 2012-11-25 16:40:42 -08:00