nossr50
|
3945a681a3
|
ENUM all the things!
|
2012-03-01 14:10:50 -08:00 |
|
nossr50
|
592382a5d3
|
When in doubt use a for loop
|
2012-03-01 14:09:06 -08:00 |
|
GJ
|
72bfe63ebf
|
Minor tweak to Blast Mining.
|
2012-03-01 17:04:45 -05:00 |
|
nossr50
|
6d883821a8
|
Fix for Blast Mining XP (hopefully)
|
2012-03-01 14:02:23 -08:00 |
|
GJ
|
415786d67e
|
XP gain for Blast Mining.
|
2012-03-01 16:50:54 -05:00 |
|
nossr50
|
f5fc941916
|
Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN)
|
2012-03-01 13:01:41 -08:00 |
|
nossr50
|
dc5b37d560
|
Fix for dropping AIR
|
2012-03-01 08:34:56 -08:00 |
|
nossr50
|
e873902e1b
|
Fixing another disarm bug (thanks bm01)
|
2012-03-01 08:03:29 -08:00 |
|
nossr50
|
ee1e128c5a
|
Changed to dealDamage()
|
2012-03-01 06:48:59 -08:00 |
|
nossr50
|
d099bc562b
|
Fixed Disarm not working ever
|
2012-02-29 16:27:58 -08:00 |
|
nossr50
|
80374333b6
|
Abilities send messages to nearby players when they wear off.
|
2012-02-29 16:04:31 -08:00 |
|
nossr50
|
8d00468412
|
Axes gains bonus DMG every 50 levels like Unarmed now.
|
2012-02-29 15:40:16 -08:00 |
|
nossr50
|
5d9ac614c2
|
That was too OP. Disarm is 1.5x the rate of 1.2.12 now.
|
2012-02-29 15:24:03 -08:00 |
|
nossr50
|
0f8a418efd
|
More work on Impact. Tweaked Unarmed's disarm chance to be 2x better.
|
2012-02-29 15:22:03 -08:00 |
|
nossr50
|
f689f048b2
|
Updated changelog again
|
2012-02-29 13:19:22 -08:00 |
|
nossr50
|
652a27eb38
|
Starting work on Impact subskill for Axes
|
2012-02-29 11:56:15 -08:00 |
|
GJ
|
ee986970fe
|
Moving treasures to their own config file.
BUILD IS BROKEN, DO NOT USE.
|
2012-02-28 23:28:36 -05:00 |
|
bm01
|
093f368545
|
Replaced m.getDistance()
|
2012-02-29 03:26:19 +01:00 |
|
GJ
|
2b9baaf0ea
|
Possible fix for not registering right click air events.
|
2012-02-27 23:38:33 -05:00 |
|
GJ
|
8ad4e20cab
|
Fixed leaving out a logical check for new skill processing. (Oops.)
|
2012-02-27 20:40:25 -05:00 |
|
GJ
|
57bf414d59
|
OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
|
2012-02-27 17:28:47 -05:00 |
|
nossr50
|
16a0a3364a
|
NPE fix for Bleed Simulation (hopefully)
|
2012-02-27 07:56:12 -08:00 |
|
nossr50
|
d7d1d0b58d
|
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
|
2012-02-27 03:53:46 -08:00 |
|
nossr50
|
a0ab16eaa7
|
Minor tweaks to BleedSimulate()
|
2012-02-27 03:53:15 -08:00 |
|
GJ
|
cae4b47538
|
Updates to Unarmed
|
2012-02-26 14:38:55 -05:00 |
|
bm01
|
aff6b0925f
|
Optimization in Combat.java
|
2012-02-26 13:06:47 +01:00 |
|
GJ
|
a7f259ea3c
|
Moved wolf damage checks to Taming.java
|
2012-02-26 02:38:07 -05:00 |
|
GJ
|
6b36a030f6
|
Added back updateInventory() methods.
Even though I updated old inventory methods it still needs these to
reflect the amounts removed...
|
2012-02-25 21:42:03 -05:00 |
|
nossr50
|
f481741bb5
|
This should make us fully NoCheat compatible.
|
2012-02-25 04:27:09 -08:00 |
|
GJ
|
695d76dcf4
|
ENUM ALL THE THINGS!
|
2012-02-25 02:49:53 -05:00 |
|
GJ
|
73f1c08366
|
Blast Mining optimization
|
2012-02-24 18:25:24 -05:00 |
|
GJ
|
b98120192a
|
Removed useless removal checks.
|
2012-02-24 12:14:35 -05:00 |
|
GJ
|
1cd7181d26
|
Minor tweaks & fixes. Changed Tree Feller to use custom item drop method
so we fire the event like we're supposed to.
|
2012-02-24 11:21:07 -05:00 |
|
nossr50
|
1c4275ce37
|
Misc formatting. Clarifying something in changelog.
|
2012-02-24 07:19:55 -08:00 |
|
nossr50
|
3ff9a28fa7
|
Fixed exploit in Tree Feller
|
2012-02-24 04:52:30 -08:00 |
|
nossr50
|
04f13ab090
|
Fixed Tree Feller dropping too many saplings
|
2012-02-24 03:41:43 -08:00 |
|
nossr50
|
6708947332
|
Tree Feller is faster. Added limit to tree feller.
Added Jungle Tree to Woodcutting XP Tables.
Renamed Pine to Oak. Modified default Woodcutting XP Tables.
|
2012-02-24 01:46:34 -08:00 |
|
GJ
|
1f0fcb119d
|
Removed outdated inventory methods
|
2012-02-24 01:02:23 -05:00 |
|
GJ
|
bdb74d4719
|
Optimize even more things.
|
2012-02-23 23:04:41 -05:00 |
|
GJ
|
19ab8b89f5
|
More optimizing.
|
2012-02-23 22:26:20 -05:00 |
|
GJ
|
10fa9e5465
|
Optimize more things.
|
2012-02-23 21:44:44 -05:00 |
|
GJ
|
1fe259eb7a
|
Archery optimizations.
|
2012-02-23 21:13:06 -05:00 |
|
GJ
|
8cf9601af4
|
More Repair optimizations.
|
2012-02-23 19:39:06 -05:00 |
|
GJ
|
a2e41f31ed
|
Repair optimizations. LOTS of repair optimizations.
|
2012-02-23 18:32:32 -05:00 |
|
nossr50
|
5d8b049a45
|
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
|
2012-02-23 10:24:15 -08:00 |
|
nossr50
|
336adf9530
|
Changed Unarmed to start with a damage bonus
|
2012-02-23 10:23:04 -08:00 |
|
GJ
|
708cfc23b6
|
Locale stuff for Blast Mining
|
2012-02-23 13:09:41 -05:00 |
|
nossr50
|
66e0cc33bf
|
Change ignition to use Maths
|
2012-02-23 06:03:49 -08:00 |
|
nossr50
|
2aa7e37e13
|
Reworked Unarmed to be easier to level
|
2012-02-23 05:38:50 -08:00 |
|
nossr50
|
37364d6c86
|
More tweaks to Tree Feller
|
2012-02-23 01:59:00 -08:00 |
|