315b713005
These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down
2016-06-19 17:41:18 -04:00
8822b4edae
Fix typo
2016-04-03 00:25:50 -04:00
ec774b590b
Fix potions. Fixes #2813 , #2814
2016-03-16 00:39:36 -05:00
1488946fc5
Merge pull request #2694 from Maximvdw/patch-1
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Fixed NPE when skill is not in config
2016-03-12 17:56:40 -05:00
cbf2f34f93
Update Treasures for potions
2016-03-11 22:42:55 -05:00
e1cf4c0c67
Merge pull request #2800 from DorCoMaNdO/master
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Fix config auto update.
2016-03-11 22:21:59 -05:00
529c43b0e6
Fix config auto update.
2016-03-12 05:10:41 +02:00
376abdf49e
Merge pull request #2799 from DorCoMaNdO/patch-3
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Use getItemInMainHand()
2016-03-11 22:09:08 -05:00
001b11efc6
Better Auto-Update config loader, still cannot handle multiple options with the exact same name and spacing, but will not break configs anymore in those situations, just mis-comment.
2016-03-11 21:54:57 -05:00
a08016647a
Update to new Potions API, still supports old config options
2016-03-11 21:08:10 -05:00
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
9bc97c6dd3
I think this fixes the auto update config function when a config file has two similar keys. (reverted from commit 52f1e33052
)
2016-03-08 08:09:48 -05:00
52f1e33052
I think this fixes the auto update config function when a config file has two similar keys.
2016-03-07 18:41:49 -05:00
272e99d41f
Master volume config option
2016-03-06 16:48:56 -05:00
28a2b9668d
I think preserve potions backwards compatability and also update documentation.
2016-03-01 17:16:59 -05:00
f52d9feef8
Update Alchemy for 1.9 Configuration style has changed, but theoretically old version should still work I think.
2016-03-01 17:05:58 -05:00
6a0529f02d
Fully remove metrics.
2016-01-28 15:20:36 -05:00
f4b6d7845e
Add config option to auto-truncate player skill levels that exceed the configured max level. Adds #2512
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Also removes a good bit of magic numbering from FlatFileDatabaseManager
2015-11-12 19:10:30 -05:00
f9879be439
Fixed NPE when skill is not in config
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When a skill is not configured this would throw an NPE as the section is not found.
Found while trying to get information from an McMMOLevelUp event
2015-09-27 00:50:26 +02:00
e347bc1c9e
Short data, Fixed #1909
2015-03-18 15:28:57 -04:00
385fe1bb05
Added option for XP gained by killing bred animals
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Fixes #2402
2015-01-10 12:31:13 +01:00
9426f44cdd
Added isUnarmed Method
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Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
af7ff3df58
Make Archery distance multiplier configurable
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Add #2385
2014-12-24 11:00:43 +01:00
eda18bc990
Only show the scoreboard tips a couple of times
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We can assume a player knows how scoreboards work after showing them
the tips a few times across multiple login sessions
Adds #1833
2014-12-23 14:08:29 +01:00
3ea845cfd9
Changed Flux Mining mechanics
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Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.
By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.
Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.
Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.
Adds #2320
2014-12-22 16:58:22 +01:00
93013b2db1
Fix an NPE when loading potion configs
2014-12-21 17:50:31 +01:00
d5a2dea06b
Add option to shake items from player inventories
2014-12-20 23:55:49 +01:00
d188224c06
Make it possible to shake heads from players
2014-12-20 23:55:49 +01:00
e71eff852c
Add ChatColor support for lore and custom item names. Add lore and custom item name support for potions and dyes.
2014-12-20 02:16:23 -05:00
262e711bcc
Add option for Chimaera Wings to ignore bed spawns
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Adds #2365
2014-12-18 23:04:38 +01:00
32336b712b
Quick initial update for 1.8
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Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
f8469cbe00
Fix an old bug where the config is read incorrectly
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This should be "DamageModifier" not "DamagerModifier.". As seen here dbc7b98b0d/src/main/resources/advanced.yml (L140)
. Thanks to @matagin for pointing this out.
2014-11-03 12:36:20 +01:00
dbc7b98b0d
Properly name these config nodes
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I forgot that we don’t use underscores here
2014-10-11 13:37:25 +02:00
a5bc547c40
Add settings for Bleed damage
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Adds #2154
2014-10-11 12:18:31 +02:00
c31281971c
Summon amount limits and new ability
2014-10-11 11:38:52 +02:00
eda38cba66
Add lifespan to Taming summons
2014-10-11 11:25:57 +02:00
0838cbb874
Add option to not show ability names on scoreboard
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Adds #2249
2014-10-04 14:05:30 +02:00
4844be80da
Fixed bug with Salvage and ability tools
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Fixes #2311
2014-10-04 01:36:57 +02:00
62a767db89
Add enable toggle and per skill thresholds
2014-09-28 11:43:17 +02:00
2a443cd9db
Diminished instead of Deminished
2014-09-28 11:34:49 +02:00
9d8aec7eca
Add diminished returns when a player has earned too much XP
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When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.
Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
3c6dd290f4
Allow AdvancedSalvage unlock level 0
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Fixes #2265
2014-09-06 20:23:41 +02:00
07e589aae3
Allow equal rank levels for Salvage
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Fixes #2270
2014-09-06 19:59:26 +02:00
2650d57d8e
Added options to experience.yml for Dirt and Sand variations
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Adds #2194
2014-08-19 21:28:53 -06:00
d8ad519cd0
Seperate pools for essential tasks like profile loading and profile saving.
2014-08-19 17:58:45 -04:00
8a35d69540
Move RefreshChunks setting from hidden.yml to config.yml
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Adds #2213
2014-08-17 20:21:23 -06:00
a1be17c72c
Add a rate limit for mojang api requests. Configurable via hidden.yml
2014-08-12 11:51:34 -04:00
0a066f51bb
Fix #2197 There is no wait forever option, so we actually need a timeout.
2014-08-12 11:39:43 -04:00
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
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This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
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This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00