Commit Graph

548 Commits

Author SHA1 Message Date
t00thpick1
315b713005 These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down 2016-06-19 17:41:18 -04:00
t00thpick1
8822b4edae Fix typo 2016-04-03 00:25:50 -04:00
t00thpick1
ec774b590b Fix potions. Fixes #2813, #2814 2016-03-16 00:39:36 -05:00
t00thpick1
1488946fc5 Merge pull request #2694 from Maximvdw/patch-1
Fixed NPE when skill is not in config
2016-03-12 17:56:40 -05:00
t00thpick1
cbf2f34f93 Update Treasures for potions 2016-03-11 22:42:55 -05:00
t00thpick1
e1cf4c0c67 Merge pull request #2800 from DorCoMaNdO/master
Fix config auto update.
2016-03-11 22:21:59 -05:00
Dor
529c43b0e6 Fix config auto update. 2016-03-12 05:10:41 +02:00
t00thpick1
376abdf49e Merge pull request #2799 from DorCoMaNdO/patch-3
Use getItemInMainHand()
2016-03-11 22:09:08 -05:00
t00thpick1
001b11efc6 Better Auto-Update config loader, still cannot handle multiple options with the exact same name and spacing, but will not break configs anymore in those situations, just mis-comment. 2016-03-11 21:54:57 -05:00
t00thpick1
a08016647a Update to new Potions API, still supports old config options 2016-03-11 21:08:10 -05:00
Dor
a557fc7d3c Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
9bc97c6dd3 I think this fixes the auto update config function when a config file has two similar keys. (reverted from commit 52f1e33052) 2016-03-08 08:09:48 -05:00
t00thpick1
52f1e33052 I think this fixes the auto update config function when a config file has two similar keys. 2016-03-07 18:41:49 -05:00
t00thpick1
272e99d41f Master volume config option 2016-03-06 16:48:56 -05:00
t00thpick1
28a2b9668d I think preserve potions backwards compatability and also update documentation. 2016-03-01 17:16:59 -05:00
t00thpick1
f52d9feef8 Update Alchemy for 1.9 Configuration style has changed, but theoretically old version should still work I think. 2016-03-01 17:05:58 -05:00
t00thpick1
6a0529f02d Fully remove metrics. 2016-01-28 15:20:36 -05:00
t00thpick1
f4b6d7845e Add config option to auto-truncate player skill levels that exceed the configured max level. Adds #2512
Also removes a good bit of magic numbering from FlatFileDatabaseManager
2015-11-12 19:10:30 -05:00
Maxim Van de Wynckel
f9879be439 Fixed NPE when skill is not in config
When a skill is not configured this would throw an NPE as the section is not found.

Found while trying to get information from an McMMOLevelUp event
2015-09-27 00:50:26 +02:00
t00thpick1
e347bc1c9e Short data, Fixed #1909 2015-03-18 15:28:57 -04:00
TfT_02
385fe1bb05 Added option for XP gained by killing bred animals
Fixes #2402
2015-01-10 12:31:13 +01:00
mjkaufer
9426f44cdd Added isUnarmed Method
Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
TfT_02
af7ff3df58 Make Archery distance multiplier configurable
Add #2385
2014-12-24 11:00:43 +01:00
TfT_02
eda18bc990 Only show the scoreboard tips a couple of times
We can assume a player knows how scoreboards work after showing them
the tips a few times across multiple login sessions

Adds #1833
2014-12-23 14:08:29 +01:00
TfT_02
3ea845cfd9 Changed Flux Mining mechanics
Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.

By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.

Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.

Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.

Adds #2320
2014-12-22 16:58:22 +01:00
TfT_02
93013b2db1 Fix an NPE when loading potion configs 2014-12-21 17:50:31 +01:00
TfT_02
d5a2dea06b Add option to shake items from player inventories 2014-12-20 23:55:49 +01:00
TfT_02
d188224c06 Make it possible to shake heads from players 2014-12-20 23:55:49 +01:00
t00thpick1
e71eff852c Add ChatColor support for lore and custom item names. Add lore and custom item name support for potions and dyes. 2014-12-20 02:16:23 -05:00
TfT_02
262e711bcc Add option for Chimaera Wings to ignore bed spawns
Adds #2365
2014-12-18 23:04:38 +01:00
t00thpick1
32336b712b Quick initial update for 1.8
Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
Harry
f8469cbe00 Fix an old bug where the config is read incorrectly
This should be "DamageModifier" not "DamagerModifier.". As seen here dbc7b98b0d/src/main/resources/advanced.yml (L140) . Thanks to @matagin for pointing this out.
2014-11-03 12:36:20 +01:00
TfT_02
dbc7b98b0d Properly name these config nodes
I forgot that we don’t use underscores here
2014-10-11 13:37:25 +02:00
TfT_02
a5bc547c40 Add settings for Bleed damage
Adds #2154
2014-10-11 12:18:31 +02:00
TfT_02
c31281971c Summon amount limits and new ability 2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66 Add lifespan to Taming summons 2014-10-11 11:25:57 +02:00
TfT_02
0838cbb874 Add option to not show ability names on scoreboard
Adds #2249
2014-10-04 14:05:30 +02:00
TfT_02
4844be80da Fixed bug with Salvage and ability tools
Fixes #2311
2014-10-04 01:36:57 +02:00
TfT-02
62a767db89 Add enable toggle and per skill thresholds 2014-09-28 11:43:17 +02:00
TfT_02
2a443cd9db Diminished instead of Deminished 2014-09-28 11:34:49 +02:00
TfT_02
9d8aec7eca Add diminished returns when a player has earned too much XP
When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.

Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
TfT_02
3c6dd290f4 Allow AdvancedSalvage unlock level 0
Fixes #2265
2014-09-06 20:23:41 +02:00
TfT_02
07e589aae3 Allow equal rank levels for Salvage
Fixes #2270
2014-09-06 19:59:26 +02:00
TfT_02
2650d57d8e Added options to experience.yml for Dirt and Sand variations
Adds #2194
2014-08-19 21:28:53 -06:00
t00thpick1
d8ad519cd0 Seperate pools for essential tasks like profile loading and profile saving. 2014-08-19 17:58:45 -04:00
TfT_02
8a35d69540 Move RefreshChunks setting from hidden.yml to config.yml
Adds #2213
2014-08-17 20:21:23 -06:00
t00thpick1
a1be17c72c Add a rate limit for mojang api requests. Configurable via hidden.yml 2014-08-12 11:51:34 -04:00
t00thpick1
0a066f51bb Fix #2197 There is no wait forever option, so we actually need a timeout. 2014-08-12 11:39:43 -04:00
t00thpick1
857e12b96e SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon,  profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.

Fixes #2138, Fixes #2119, Fixes #1982, Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9 Add UUID support! - zreed, slipcor, t00thpick1
This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.

Fixes #1979
2014-08-01 20:23:03 +02:00