Commit Graph

3075 Commits

Author SHA1 Message Date
GJ
a1792fe125 We were calling deflect twice. Also made individual functions for each
type of combat.
2013-06-07 15:47:00 -04:00
T00thpick1
3f7b17961f Reset mob healthbars on death to avoid conflicting with loot plugins 2013-06-07 15:46:59 -04:00
GJ
0ea07d4bc7 Fixed bug where spawned arrows could throw
ArrayIndexOutOfBoundsException. Fixes #1171
2013-06-07 15:46:59 -04:00
GJ
190b7ee1f5 ChatManagers... 2013-06-07 15:46:58 -04:00
GJ
4ff4271da2 These should be protected. 2013-06-07 15:46:57 -04:00
T00thpick1
8705974e08 Use a single manager to handle our databases. 2013-06-07 15:46:57 -04:00
TfT_02
de0487d16f This should make it work properly 2013-06-07 15:46:56 -04:00
TfT_02
fc0c386ecb Fixing this as pointed out by Riking 2013-06-07 15:46:55 -04:00
TfT_02
86db4251a2 Check visibility before range 2013-06-07 15:46:55 -04:00
TfT_02
effe5ec305 We were deprecating these kind of permission nodes 2013-06-07 15:46:54 -04:00
TfT_02
8fb92292bd Move adding users to UserManager from onLogin to onJoin 2013-06-07 15:46:54 -04:00
TfT_02
375fa4f75c Added permission node to prevent inspecting hidden players 2013-06-07 15:46:53 -04:00
TfT_02
da25b02e0a Only set the item in hand null if it's actually a fishing rod 2013-06-07 15:46:53 -04:00
GJ
d43ae17bd2 Tweak a few things on the UpdateChecker. 2013-06-07 15:46:52 -04:00
Kane York
f81a763d6c Use finally to close the update checker stream 2013-06-07 15:46:52 -04:00
Kane York
385f8ca0b3 Reduce code duplication in ExperienceAPI 2013-06-07 15:46:46 -04:00
GJ
0ba4bc25c7 Use player objects instead of names - should be more efficient and less
buggy.
2013-05-28 13:33:20 -04:00
GJ
b0eb4b93a8 Cleaner way to avoid salvaging chainmail. 2013-05-28 12:59:10 -04:00
GJ
54f135aebd We're checking this twice and shouldn't be. 2013-05-28 12:53:12 -04:00
GJ
10e369f9c5 Increased auto-fishing detection. 2013-05-28 12:42:39 -04:00
TfT_02
1ae9b0f4d2 Animals can also have the "Spawned Entity" tag 2013-05-26 17:55:24 +02:00
T00thpick1
198ee6a7ed I think this is case sensitive 2013-05-26 11:51:42 -04:00
TfT_02
2414ddf485 Fix broken Tree Feller
Fixes #1139
2013-05-25 14:45:24 +02:00
GJ
2cd52db8c9 The ; is important. 2013-05-22 22:30:40 -04:00
GJ
5e00636761 And a little more... 2013-05-22 22:30:09 -04:00
GJ
a82cc9609b Cleaning up a bit. 2013-05-22 22:13:40 -04:00
T00thpick1
45c6c20ccd Null parties! Hurray! 2013-05-22 21:20:35 -04:00
GJ
7a61f55e49 Remove some code duplication in our ShareHandler. 2013-05-22 17:22:06 -04:00
GJ
aa0b77a64c Updates to our parties. 2013-05-22 13:02:26 -04:00
GJ
030c8e59d7 The other way leaks memory like a sieve. 2013-05-22 00:01:19 -04:00
GJ
f21fbe2d40 Make repair & salvage respect the sneaking settings. Fixes #1108 2013-05-21 22:34:06 -04:00
GJ
9a5f4b638f Little more cleaning. 2013-05-21 14:15:28 -04:00
GJ
9aa49a09da Little more cleanup. 2013-05-21 14:03:00 -04:00
GJ
bf8945ac59 Try to clean CombatUtils a bit... 2013-05-21 13:36:44 -04:00
GJ
d9926bab4e Try to clean up our poor EntityListener... 2013-05-21 13:27:52 -04:00
GJ
92ec04bd46 Better boolean handling. 2013-05-21 11:44:16 -04:00
GJ
0b6372a6ea Don't run these calculations twice. Also, pretty sure one of these was
bugged.
2013-05-21 11:41:39 -04:00
GJ
4f8b66f94d Clean up our block listener some. 2013-05-21 11:11:55 -04:00
GJ
0c52b3016c We've got these functions, might as well use them. 2013-05-21 10:02:09 -04:00
GJ
a2f80569e3 Fire McMMOPlayerLevelUp events for our experience commands, when
applicable. Fixes #921
2013-05-21 09:31:25 -04:00
GJ
87df536a1f Only check for kraken if you're actually fishing. 2013-05-21 09:14:54 -04:00
T00thpick1
12e70490d8 Cooldowns messages need to be affected by perks too 2013-05-20 22:35:34 -04:00
TfT_02
23b1518dc0 More formatting :) 2013-05-20 17:28:02 -04:00
T00thpick1
6dbf2e0d95 FishingTreasureEvent, FishingShakeEvent and MagicHunterEvent 2013-05-20 17:27:59 -04:00
GJ
60304e9643 Because Minecraft does stupid things with "/" in the chat.
Fixes #994
2013-05-20 08:56:02 -04:00
GJ
614557e2fa It'd be nice if Ice Fishing actually worked. 2013-05-20 08:07:39 -04:00
TfT_02
e312e95aed Refactor to a more descriptive name,
also fixes a small typo.
2013-05-20 10:55:17 +02:00
T00thpick1
22f6ae858b Update inventories after chimera wing 2013-05-19 16:13:19 -04:00
T00thpick1
3c3b4af2c4 No salvaging chainmail - FIXES 1118 2013-05-19 12:55:18 -04:00
T00thpick1
feb0d1fe5d Things that should never happen, but are. 2013-05-18 22:15:32 -04:00
TfT_02
2d66b8ed12 Cleanup - fixing various formatting issues 2013-05-18 22:41:42 +02:00
TfT_02
483f348403 Fixed bug with Blast Mining where the Ability refreshed message was being send too early 2013-05-18 22:27:17 +02:00
TfT_02
a8a5100f58 Update the changelog
Also made a minor edit to a comment about the powerlevel display
2013-05-18 14:27:14 +02:00
TfT_02
1f9dc70bb1 I forgot to remove the setting from advanced.yml 2013-05-18 14:12:45 +02:00
TfT_02
7f1ef61657 Get rid of the SuccessModifier
There's no need for this modifier, because the user can define the
exact chance for Rolls and Gracefull Rolls in the config file. This
means that the ratio between the two is already configurable.
2013-05-18 14:12:07 +02:00
TfT_02
2e74c079b0 Set the enchant buff level to 1 if it's lower than 0
Prevents issue #1006 from happening again.

If a user wants to disable SuperBreaker, they should do this using
permissions and not by setting the Enchant Buff level to zero.
2013-05-18 11:37:40 +02:00
TfT_02
ce4295289a Changed powerlevel display setting to disabled by default.
Because scoreboards are being cached by Minecraft in scoreboard.dat it
is no user friendly to enabled this by default. Users will have to
manually delete this file in order to actually disable this.
Described in #1105
2013-05-18 11:27:17 +02:00
T00thpick1
7fde04851d Typo 2013-05-17 18:44:23 -04:00
riking
71d030e5ad Change rounding strategy to ceiling for mob healthbars 2013-05-17 00:19:59 -04:00
T00thpick1
b08649d0a4 Not much help if not static 2013-05-16 23:58:49 -04:00
T00thpick1
0a11a9a2c8 More methods for SkillType 2013-05-16 22:00:40 -04:00
T00thpick1
068f47b523 Option for any distance 2013-05-16 19:53:58 -04:00
T00thpick1
79aab57abc Configure the inspect distance 2013-05-16 19:31:12 -04:00
T00thpick1
2cf58f1b5b Why break when we can return? 2013-05-16 18:04:14 -04:00
T00thpick1
9678875b4b We do enjoy killing off orphans 2013-05-16 17:26:16 -04:00
GJ
24e5147a2a This was never an issue. 2013-05-16 16:13:53 -04:00
T00thpick1
0423a7831d Those were right the first time... 2013-05-16 15:55:25 -04:00
T00thpick1
feea22b3a4 Correctly order 2013-05-16 15:52:49 -04:00
T00thpick1
7f40a9f284 Explicitely state columns wanted to account for altered tables 2013-05-16 15:50:19 -04:00
GJ
bc706109e0 Fix issue with tables without party names. 2013-05-16 13:37:22 -04:00
GJ
a7861fc54b Move all miscellaneous Spout code to a single location. 2013-05-16 10:51:18 -04:00
GJ
936bec8ff5 Unused import. 2013-05-16 09:32:48 -04:00
GJ
01d10971a1 Calling things that many times is BAD. 2013-05-16 09:32:27 -04:00
T00thpick1
12e388a392 Null checks 2013-05-16 09:30:02 -04:00
T00thpick1
fb450671d6 Alternative SQL player loading 2013-05-16 09:29:59 -04:00
GJ
fca5f9ec98 We shouldn't need to do this. If issues arise, then there's a bug in
Bukkit that needs patching.
2013-05-16 09:23:35 -04:00
GJ
c9ae6436bd Because we forget things too often. 2013-05-16 08:41:57 -04:00
GJ
b6c4d2b4ad Fixed bug where Nether Quartz wasn't included in Smelting or item
sharing
2013-05-16 08:13:01 -04:00
GJ
27ab2f5b12 Update localization files. 2013-05-16 07:35:00 -04:00
T00thpick1
9b08062a58 Typo 2013-05-15 20:36:43 -04:00
T00thpick1
401bdfa9ac Reset ability modes safely 2013-05-15 20:35:30 -04:00
TfT_02
68d8d6dd30 Added permission node to bypass the fishing exploit prevention
Permission node: `mcmmo.bypass.kraken` false by default.
2013-05-15 23:35:17 +02:00
GJ
2a57d7007d Don't go through everything twice. Also, those were horrible variable
names.
2013-05-15 17:28:47 -04:00
GJ
fd675ac291 Changed Spout notification tiers to be stored in SpoutConfig instead of
AdvancedConfig. Also restructured some Spout stuff for easier
readability.
2013-05-15 17:08:43 -04:00
GJ
41f020bbb7 Cleaning up our listeners, as well as some Spout stuff. 2013-05-15 15:39:40 -04:00
GJ
00dee500e0 Caching options is bad, and so was that way of getting the menu key. 2013-05-15 15:28:05 -04:00
GJ
36bdb8a63e Fixed mcMMO overwritting Spout titles set by other plugins. 2013-05-15 15:14:47 -04:00
GJ
aa9eb0868c Add option to use scoreboards for power level display, similar to the
Spout titles. This will NOT override any existing plugin that uses the
overhead scoreboard slot.
2013-05-15 15:13:11 -04:00
T00thpick1
48aafa9834 Unused import 2013-05-15 14:27:31 -04:00
T00thpick1
78f53f294a Debris should drop normal drops 2013-05-15 13:02:21 -04:00
TfT_02
3158c7e3eb List /party itemshare and /party expshare in /party ?
Closes #913
2013-05-15 19:00:34 +02:00
GJ
bc3773ae75 Because apparently you can have metadata and an empty list too.
Fixes #1080
2013-05-15 09:29:24 -04:00
GJ
d8ddd27d71 Calculate bonus XP based on initial arrow location, rather than final
shooter location.
2013-05-15 08:35:12 -04:00
GJ
8d5696507a Add bow force multiplier to Archery XP. 2013-05-15 01:20:12 -04:00
T00thpick1
9ec376a228 Unused import and update changelog 2013-05-15 00:53:01 -04:00
T00thpick1
a05a0da9fb Mob Spawner XP multiplier 2013-05-15 00:48:18 -04:00
T00thpick1
5029ad9d93 Apply Perks after cutoff 2013-05-14 23:54:54 -04:00
T00thpick1
1444be665c No reason to specify MyISAM 2013-05-14 23:54:52 -04:00
GJ
3dedb94bdc Add new Experience API functions and clarify some old ones. 2013-05-14 23:30:36 -04:00
T00thpick1
c0f6c15a80 Fix SQL Syntax 2013-05-14 23:28:45 -04:00
T00thpick1
b416a59bb7 Don't cache config options to prepare for eventual config reload support 2013-05-14 22:59:16 -04:00
GJ
2e79c8d770 Properly track infinite arrows. 2013-05-14 22:45:09 -04:00
T00thpick1
6c9d1c4953 Make SQL removes delete from all tables 2013-05-14 22:20:06 -04:00
T00thpick1
e5f43462c8 Certain operations do not work with child skills 2013-05-14 19:31:40 -04:00
GJ
1867a3e040 If they aren't in a party, they shouldn't be in party chat mode. 2013-05-14 13:10:54 -04:00
GJ
6818f98de3 Feedback is good. 2013-05-14 13:10:07 -04:00
GJ
f910c76248 Conventions. 2013-05-14 12:46:45 -04:00
GJ
975cbf0bf8 The cache should be here, not in the manager. 2013-05-14 12:46:04 -04:00
GJ
f10b3cef01 Config option for escaping from the Kraken. 2013-05-14 12:43:02 -04:00
T00thpick1
ad39c94773 AbilityDeactivateEvent 2013-05-14 12:18:52 -04:00
T00thpick1
f189ab30e5 Default should be default 2013-05-14 11:32:57 -04:00
GJ
0ad18ee971 Fix some config formatting issues. 2013-05-14 11:32:22 -04:00
GJ
501f5de55a Fixing everything you guys broke while I was gone... 2013-05-14 11:28:50 -04:00
T00thpick1
0b18ae8ff2 Formatting and things 2013-05-13 22:28:42 -04:00
T00thpick1
de12970486 New api event 2013-05-13 22:28:39 -04:00
Glitchfinder
7550b99aaa Patching more NPEs involving invbalid players, plus mob health bars. 2013-05-13 18:46:19 -07:00
Glitchfinder
ed5a43966d Patching NPEs involving invalid player objects and player interactions. 2013-05-13 18:46:18 -07:00
Glitchfinder
95ea6703f1 Fixing an NPE involving invalid players chatting. 2013-05-13 18:46:17 -07:00
T00thpick1
55f9092aa6 Fireworks adjustment 2013-05-13 21:23:16 -04:00
Glitchfinder
5f50a46603 Setting the treasure config to only enforce data limits for blocks. 2013-05-13 20:22:09 -04:00
Paul J Thordarson
c5e6704530 Magic Hunter fix and optimization
There was a small bug in magic hunter, where it tried to apply an
enchantment level between 1 and the Enchantment.getMaxLevel(), however
it didn't take into account Enchantment.getStartLevel(), so when it
tried to apply an enchantment level below the start level, an
IllegalArgumentException was being thrown and the magic hunter event
wasn't happening.

Also, it's potentially inefficient to recalculate which enchantments
are possible for each ItemStack every time, so I added a HashMap to
cache the possibleEnchantments for each material type, then check this
cache instead of just looping to regenerate the list each time.
2013-05-13 20:22:08 -04:00
T00thpick1
8552192894 Only apply permissions when skill is enabled 2013-05-13 20:19:50 -04:00
NuclearW
0261d16140 Give no mcMMO xp for skeletons that spawn as a spider jokey pair from spawners. 2013-05-11 18:54:25 -04:00
NuclearW
2b414526e5 Unleash the Quacken! 2013-05-09 11:04:34 -04:00
NuclearW
c0b7eb526a Change Squid variables to Creature. 2013-05-09 11:00:28 -04:00
t00thpick1
7b7196a8c4 Potatoes shouldn't explode by default 2013-05-05 23:00:14 -03:00
t00thpick1
f648289035 Potato fixes 2013-05-05 22:58:04 -03:00
TfT_02
8a0b1d548d Add item weights for armor and tools in the default file 2013-05-05 11:32:10 +02:00
NuclearW
1f17d5d11e Move the comment section attached to the Kraken in advanced.yml
This is to fix a shortcoming in the autoupdate-config loader, which will attach related comments to nodes.
Issue: A nodes will get comments from another node of the same name, anywhere else in the config.
Solution: Move the comment to be attached to the "Kraken" node.

Long term: This can be a known bug and worked around by the team, or can be addressed more seriously by looking into changing how comments are applied to configs.  For now, this is a patch solution that should work fine.

Fixes #1043
2013-05-05 05:27:11 -04:00
TfT_02
18efd09421 Remove \' since it somehow breaks the name display
For some reason using \' will show the pets name as:
"<player-name>'s {1}"
2013-05-05 00:36:58 +02:00
TfT_02
18d3b30647 Add a missing space 2013-05-04 23:34:19 +02:00
GJ
7f0243b2df For Iaccidentally. 2013-05-03 18:16:42 -04:00
GJ
33610c8997 Whoops. 2013-05-03 16:15:34 -04:00
GJ
8e0a1f4f70 Summon the kraken at will! 2013-05-03 16:14:03 -04:00
GJ
b07cf6bdde It's now possible to run away from the Kraken. 2013-05-03 15:49:29 -04:00
GJ
7ed218ee7f Cleanup this task a bit. 2013-05-03 13:43:23 -04:00
GJ
3aedeea220 Remove client-side rain if the player kills the kraken. 2013-05-03 12:11:52 -04:00
GJ
4f9b7b2609 Because you might be legitimately fishing at 5 seconds. 2013-05-03 07:51:59 -04:00
GJ
09abab1b5d Kraken sounds can now be set to either player-only or global (default). 2013-05-03 07:51:58 -04:00
GJ
499713c8e7 Because autoclicking to shake is OK. 2013-05-03 07:51:57 -04:00
GJ
cb953a1619 Disable global chat spam from the kraken by setting the server message
to an empty string in the config.
2013-05-03 07:51:56 -04:00
TfT_02
3ab4938f3d Also need to locale these two strings
Closes #1019
2013-05-02 21:08:20 +02:00
TfT_02
f6e9fd9f3a Add more localisation 2013-05-02 21:02:12 +02:00
GJ
8dab75f3cb Can't use brackets in YAML. 2013-05-02 08:48:17 -04:00
GJ
b36096e54d Fixed bug where non-player arrows couldn't be deflected. 2013-05-02 08:23:18 -04:00
GJ
0574de4a29 Configure the Kraken! 2013-05-02 07:56:29 -04:00
GJ
6d6bc3de76 Trim player names to 16 chars when needed. 2013-05-02 07:16:07 -04:00
GJ
5c4c3cf59c The Kraken hates boats. 2013-05-01 22:50:12 -04:00
GJ
0033c8864e A dead kraken can't attack. 2013-05-01 22:17:48 -04:00
GJ
e7c749ee3a Added boosts to Fishing chance depending on conditions. Also, the
kraken, now with 100% more sound!
2013-05-01 21:57:42 -04:00
GJ
5c026be0cd Don't need those. 2013-05-01 21:19:29 -04:00
GJ
c465546871 Unleash the Kraken! 2013-05-01 21:17:59 -04:00
GJ
3322677d32 Added "Ice Fishing" ability to Fishing 2013-05-01 10:18:19 -04:00
GJ
76cf0ebb01 Only play ability effects if there's room above the player. 2013-05-01 08:59:45 -04:00
GJ
d34a0cca30 Fix issue with using /mcpurge, /mcremove, and /mmoupdate from the
console. These commands now default to OP, because frankly there are
much worse things someone can do with OP status than mess with the mcMMO
database.
2013-05-01 08:40:01 -04:00
GJ
a77a916fcc One more time... 2013-04-30 17:31:06 -04:00
GJ
e1ebb96545 Still need to remove from pending even if offline. 2013-04-30 15:47:19 -04:00
GJ
d85a6bec43 Don't create a task we'll possibly never run. 2013-04-30 15:19:41 -04:00
GJ
78eb7787e9 We don't need this any more. 2013-04-30 15:13:55 -04:00
GJ
b55ce30b2d Clean up our main class a bit more. Still not perfect, but it's getting
there.
2013-04-30 15:07:29 -04:00
GJ
14050cf096 Oops. 2013-04-30 14:24:31 -04:00
GJ
5930128b7f Add soft-depend on CombatTag so it loads before mcMMO, allowing us to
ensure the name check is ONLY run if CombatTag is installed.
2013-04-30 13:53:21 -04:00
GJ
08be78fa35 Avoid possible IllegalStateException if player has logged out before
this processes.
2013-04-30 10:02:28 -04:00
GJ
88f43d9a91 Add command to clear or change scoreboards. 2013-04-30 09:48:53 -04:00
GJ
6cbf960dea Use the right value here. 2013-04-30 08:24:16 -04:00
TfT_02
374d34f76d Fixed that for you 2013-04-30 14:20:16 +02:00
GJ
cc486c2dc7 Update the localization files. 2013-04-29 16:27:25 -04:00
GJ
50c9649b23 mcMMO - Now with 100% more scoreboards!
mcMMO now allows for the use of scoreboards to display information in
several instances. By default, all scoreboards are enabled in the config,
and will only display for 10 seconds. After 10 seconds, the scoreboard
will go away and revert to the previously displayed scoreboard, if one
exists.

A global scoreboard now exists for tracking all player stats, and will be
displayed when /mctop is used. Your name will be highlighted in gold when
looking through the scoreboard. Additionally, the scoreboard will display
players in groups of 15, rather than groups of 10 like in chat.
Unfortunately, due to the limitations of scoreboards, the player's rank
will not be displayed in front of their name.

The scoreboard area is now also used for displaying data for /mcrank,
/inspect. and /mcstats. Due to the way scoreboards are handled, the power
level is not guarenteed to show up at any given location in the
scoreboard, but is instead displayed in gold so that it can be easily
found.

Lastly, the scoreboard area is also now used for displaying current data
on skills when the relevant /<skillname> command is used. The effects and
ability stats will still be shown in chat, but the current level, xp, and
remaining xp will be shown in the scoreboard.
2013-04-29 15:45:07 -04:00
GJ
339a54b0ac Replace SkillMonitorTask with 3 unique timers instead. This should greatly
optimize our tool and ability cooldown tracking and hopefully reduce
server load.
2013-04-29 15:33:55 -04:00
GJ
b97afb85a1 Only check names if CombatTag is enabled. 2013-04-29 00:29:38 -04:00
GJ
15da9d580b The previous CombatTag fix should take care of these. 2013-04-28 16:52:14 -04:00
GJ
62aed496cc Fix issue with CombatTag NPC errors. Fixes #1012
NOTE: Do NOT change the default NPC name for CombatTag in your config,
or this fix won't work.
2013-04-28 16:50:41 -04:00
GJ
fba131936a Fix issue with tab-completing /party commands. 2013-04-28 01:11:51 -04:00
t00thpick1
70601a4560 Debug code - Why you be in main branch 2013-04-28 01:08:07 -03:00
t00thpick1
83604ecb6d Syntax fixes 2013-04-27 14:18:10 -03:00
TfT_02
b912f7072c Actually use float experience 2013-04-26 17:28:18 +02:00
GJ
7e7e468408 Fix /mcrank showing everything as unranked... 2013-04-26 10:51:17 -04:00
T00thpick1
748c97f6c1 Expand AbilityAPI capabilities 2013-04-25 21:47:41 -04:00
GJ
a3aab57cf8 I am bad at SQL. 2013-04-25 20:08:27 -04:00
GJ
5548e26dd9 Fixed bug where players could remain in party chat after leaving or
being kicked from a party.
2013-04-25 19:52:25 -04:00
GJ
89d2f07c03 Because the block is null if they click air. 2013-04-25 19:36:34 -04:00
GJ
f42a28f34f Use defaults in case these are null. 2013-04-25 19:26:50 -04:00
TfT_02
bdc753f03c Also add the cancel feature for the Salvage Anvil 2013-04-25 23:40:21 +02:00
TfT_02
68a7b540c5 Ask a confirmation when a player tries to repair an enchanted item 2013-04-25 23:29:49 +02:00
GJ
b2dd820507 Clean up a few more things. 2013-04-25 09:27:48 -04:00
GJ
612308eb9a No reason to have those variables. 2013-04-25 09:20:03 -04:00
GJ
98dc7b853a Protect our managers. 2013-04-25 09:16:42 -04:00
GJ
a2fefd6fb6 Oops. 2013-04-25 07:48:14 -04:00
TfT_02
17a0382283 Changed experience storage from integers to floats
This will make sure no experience is lost when the server has high
skill modifiers configured, or when low amounts of experience are being
shared.
2013-04-25 07:42:38 -04:00
GJ
eea5784527 Abstract our database operations into a single class.
This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
GJ
1aff2cf9eb Cleaning out some crap from our PlayerListener. 2013-04-24 21:18:31 -04:00
GJ
4fc6349824 Move healthbar stuff to it own class. 2013-04-24 11:40:34 -04:00
GJ
7a3921eace Make these actually random. 2013-04-24 11:05:40 -04:00
GJ
e99599c377 Fixed Smelting returning ink sacs instead of Lapis when double-dropping.
Fixes #986
2013-04-24 07:08:24 -04:00
GJ
e1f6366a00 Don't make a new File every time. 2013-04-23 09:32:28 -04:00
GJ
182b01ac2f Redundant check is redundant 2013-04-23 09:10:22 -04:00
GJ
18f3914428 Use the path we already have. 2013-04-23 09:10:03 -04:00
GJ
bd0a045da3 No need to handle the load ourselves. 2013-04-23 09:00:42 -04:00
t00thpick1
9a4bed8c67 Already set to config default in constructor 2013-04-23 01:25:54 -03:00
t00thpick1
ae0cf692cd Use defaults when using defaults. 2013-04-23 01:22:01 -03:00