nossr50
101c43a4bc
Tree Feller now partially destroys trees if the whole tree is too big
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Fixes #4811
2022-08-07 15:55:19 -07:00
destro174
aa4011a226
Use item in mainhand to get drops when using treefeller ( #4781 )
2022-06-11 16:41:27 -07:00
nossr50
dc94fedee1
Added member getPlayer to McMMOItemSpawnEvent
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Fixes #4572
2021-07-20 18:47:25 -07:00
Warrior
7393421607
Some patches ( #4494 )
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Fixed blocks being dropped from blast mining even if yield was set to 0.
Tree feller not working entirely if one fake block break event is cancelled. (Fixes #4189 )
Fixes no woodcutting xp being rewarded if a tree is too big while using tree feller.
2021-04-16 10:03:57 -07:00
nossr50
5080d86e44
Refactoring code part 1 to prep for adding a bunch of unit tests
2021-04-08 10:39:07 -07:00
nossr50
85bf33fca0
Less XP orbs during Tree Feller + Knock on Wood Rank 2
2021-01-25 15:06:39 -08:00
nossr50
ac57615383
Add setting to turn off knock on wood XP orb drops for Tree Feller
2021-01-21 14:19:50 -08:00
nossr50
477d6932cd
2.1.156
2020-11-10 15:21:45 -08:00
nossr50
b31e1e533b
New skill 'Knock On Wood', changes to axe readying messages
2020-11-10 15:17:52 -08:00
nossr50
ba7e235e64
Master Angler reworked
2020-11-09 16:46:52 -08:00
nossr50
5b6a57d7a8
Tree Feller drops saplings again
2020-11-06 14:04:40 -08:00
nossr50
65fba3e20e
Expanding McMMOItemSpawnEvent & Fixing a bug with Tree Feller drops
2020-11-02 13:51:43 -08:00
nossr50
523d10ef29
dev mode 2.1.152-snapshot
2020-11-02 11:30:35 -08:00
TheBusyBiscuit
8240cff0d5
Some small optimizations ( #4305 )
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some improvements to itemmeta calls and misc changes
2020-10-23 08:21:47 -07:00
nossr50
fdd951f1f1
Second Smelt makes use of its own section in Bonus Drops in config.yml
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Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
2020-07-13 12:31:30 -07:00
nossr50
ed69f843aa
2.1.130
2020-06-26 15:04:03 -07:00
darbyjack
dd011c94c6
Implemented PlayerItemDamageEvent on TreeFeller
2020-06-22 17:10:29 -05:00
nossr50
77ffee2515
Fixed a bug where Tree Feller only rewarded 1 XP per block
2019-08-23 13:08:04 -06:00
nossr50
51ade5113f
Adjust changelog
2019-07-02 14:50:34 -07:00
nossr50
0af3c82612
Fixed a bug that could prevent a Tree from being removed by Tree Feller
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if 2 or more players were using Tree Feller simultaneously
2019-07-02 14:46:55 -07:00
nossr50
d9b84b0ab3
Check mining rank before processing double drops
2019-06-24 23:25:15 -07:00
nossr50
68ad507be3
Skills which used to unlock at level 5 now unlock at level 1 and some
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tweaks to ranks of other skills, and length scaling for super
abilities. Early game boost has also been modified.
2019-06-24 20:17:35 -07:00
nossr50
4ea5432561
Abilities no longer activate if you don't have permission
2019-02-04 22:04:50 -08:00
nossr50
8228ae248f
Fixed a bug where Arcane Salvage could never fail
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SubSkillFailure renamed to SubSkillFailed in config.yml
SubSkillFailed now sends to chat by default and no longer sends to the action bar
2019-02-01 10:34:13 -08:00
nossr50
d81c3d06c5
XP Gains now report sources, added some config options regarding XP bars
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Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
nossr50
1d6a142b12
Rewrote the RNG system to be more unified
2019-01-24 20:45:26 -08:00
nossr50
71a3eb6a93
Fixed a lot of problems with the bleed task code...
2019-01-23 16:01:30 -08:00
nossr50
4a30fcc2de
2.1.0 is probably playable now, but not unfinished
2019-01-15 02:43:44 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
6bba647250
Woodcutting now uses the ActionBar
2019-01-13 22:47:27 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
bec088c969
Some work on milestones is done
2018-12-31 10:10:00 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
nossr50
a316bb7bd2
Not much work was done today because of testing & research
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The real work begins soon
2018-12-28 06:29:08 -08:00
nossr50
3831ca6b0f
Burn it with fire
2018-12-27 03:04:55 -08:00
nossr50
93d10c0739
Starting work on converting skills to use the new 100-scale system
2018-12-26 23:59:43 -08:00
Shane Robertson
4bda175328
Removed misc, print statements ( #3508 )
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* ACTAULLY removed debug prints
2018-07-26 20:47:45 -04:00
Shane Robertson
ee324c77a9
Fixed errors with block-based skill experience ( #3506 )
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* Updated configs
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain
* Fixed most block based experience gain & updated wooden_tools
* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
0a1559511a
Quick and dirty 1.13 update. I.e. it now compiles for 1.13.
2018-07-23 22:13:57 -04:00
Sid Shakal
123a139e43
Moving the center of block drops to block center. Fixes #2544 .
2016-03-16 11:47:40 -05:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
TfT_02
e4af611c91
Fix formatting of TreeFeller threshold locale key
2014-10-11 11:38:52 +02:00
TfT_02
e7e62b8d40
SecondaryAbilityEvent now implements Cancellable
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Fire SecondaryAbilityEvent for abilities with static chances
Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
8fec1af257
Fix a bunch of small formatting issues
2014-05-11 15:15:44 +02:00
TfT_02
9f53426511
Added API to XP events to get XP gain reason
2014-04-18 22:32:32 +02:00
TfT_02
334c44760f
Workaround for ClassCastException: MaterialData cannot be cast to Tree
2014-03-29 17:12:36 +01:00
TfT_02
862d38b587
Clean up all of the imports
2014-03-03 18:27:45 +01:00
GJ
0c9836eb03
Made mod config files modular. Addresses #1802
2014-02-03 14:48:43 -05:00