TfT_02
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5e6b1fe362
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BeastLore can now display Offline Owner names
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2013-01-30 18:35:57 +01:00 |
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GJ
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1c0cafc6c8
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Fixed the guide usage string showing up every time /skillname was called
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2013-01-30 12:30:45 -05:00 |
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GJ
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599bbe73b4
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More major refactoring. My OCD is better now.
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2013-01-30 11:53:51 -05:00 |
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GJ
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852872f55c
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Custom mod support refactoring.
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2013-01-30 11:35:33 -05:00 |
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GJ
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62a037a4fd
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Minor cleanup of new party stuff.
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2013-01-30 11:25:44 -05:00 |
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TfT_02
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9a89c7c49f
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Added party XP sharing.
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2013-01-30 15:17:54 +01:00 |
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GJ
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c6ef053aac
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Fixed a couple of our locale strings getting screwed up due to
refactoring.
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2013-01-30 08:36:24 -05:00 |
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GJ
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d3b0da4186
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Finished tidying up our Spout checking.
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2013-01-30 08:08:29 -05:00 |
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bm01
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74d9fa422f
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Fixed Shake Mob level not being displayed correctly
Another bug introduced in previous commits
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2013-01-30 05:12:34 +01:00 |
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bm01
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b43538ee78
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Fixed Shake Mob using "data" value as amount
Bug introduced in one of the previous commits
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2013-01-30 02:02:42 +01:00 |
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bm01
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ae49f0b6e4
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Remove unused import
Whoops D:
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2013-01-30 01:15:07 +01:00 |
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bm01
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063de93eb8
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Do not break 1.4.6 compatibility yet
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2013-01-30 01:13:29 +01:00 |
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bm01
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ec997bd2b6
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Fixed Shake Mob not dropping the correct Wool
Bug introduced by my previous commit
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2013-01-30 01:02:03 +01:00 |
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bm01
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20aa312173
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Removed permanent storage of config value in Woodcutting
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2013-01-30 01:02:03 +01:00 |
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bm01
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48b0050451
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Fishing refactoring, fixed bad enchant distribution
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2013-01-30 01:02:02 +01:00 |
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GJ
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c04b14c751
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Add anvil sounds to Salvage.
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2013-01-29 19:00:47 -05:00 |
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GJ
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ac7ed67d91
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We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
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2013-01-29 18:36:16 -05:00 |
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GJ
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20f6a55df2
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Remove duplicate checks.
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2013-01-29 12:02:32 -05:00 |
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GJ
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60041a1253
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Added ability to config Hylian Luck drops through treasures.yml
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2013-01-29 11:24:41 -05:00 |
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gmcferrin
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1e7b54ef0d
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Tweak archery distance XP function to reward better.
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2013-01-29 10:55:06 -05:00 |
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gmcferrin
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d2cb88d93b
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No need to check if this is wheat...
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2013-01-29 10:07:32 -05:00 |
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GJ
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5b862a4cee
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Added XP bonus for Archery based on distance from shooter to target. The
farther you are from your target, the more bonus XP you'll earn.
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2013-01-29 01:58:03 -05:00 |
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GJ
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2aec202e6d
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Attempting to make Herbalism cleaner...
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2013-01-28 16:56:18 -05:00 |
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GJ
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6db78d3cda
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This might be a bit slower, but it's WAY cleaner. Also prevents us from
having to update this function every time Minecraft adds a new
transparent block.
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2013-01-28 12:51:20 -05:00 |
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GJ
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088d4ac14a
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Removed useless function variable.
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2013-01-28 08:36:55 -05:00 |
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GJ
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1549f66fd7
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Removed unused imports.
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2013-01-28 08:16:09 -05:00 |
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TfT_02
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e061acb44a
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Fixing a bug where deflect and disarm would have wrong values.
Adresses issue #593
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2013-01-27 22:49:10 +01:00 |
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GJ
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cc6850b37d
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Fixed bug where Green Terra could possibly activate on crops that
weren't fully grown. Also fixed crop growth rates being checked twice.
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2013-01-27 16:34:47 -05:00 |
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GJ
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a3c92b07cb
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Jack O' Lanterns are ALWAYS placed blocks.
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2013-01-27 16:24:30 -05:00 |
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GJ
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43dbb94a7f
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Changed Excavation to have individual XP values for each block type,
rather than a base XP value
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2013-01-27 01:09:20 -05:00 |
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bm01
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d43e61a49c
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Reimplemented TreeFeller on Jungle Trees experience nerf
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2013-01-27 04:20:07 +01:00 |
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bm01
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2356fda67a
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Minor cleanup
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2013-01-27 00:02:01 +01:00 |
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bm01
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bff7919c21
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Major cleanup
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2013-01-26 23:01:55 +01:00 |
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GJ
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56e16acce4
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Fix bug where smelting allowed for XP gain in Mining/Repair even if
permissions were not present.
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2013-01-26 00:25:14 -05:00 |
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TfT_02
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4692a461eb
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burnTimeModifier only needs show two decimal places
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2013-01-26 02:13:10 +01:00 |
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GJ
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3e04bacf73
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Tweak a few things with Herbalism.
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2013-01-25 19:21:33 -05:00 |
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bm01
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a0a52a3433
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Added the possibility to not use a max level for Fishing
by using a negative number, changed default
treasure.yml file accordingly
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2013-01-26 01:04:24 +01:00 |
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bm01
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188ad359fe
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Changed Fishing to always give a fish on a successful catch
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2013-01-26 01:03:42 +01:00 |
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GJ
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18a4f5ed40
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Fixed bug where Iron Grip was using the attacker's skill values rather
than the defender's
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2013-01-25 17:57:42 -05:00 |
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GJ
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c4ec9a6df9
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Fixed issues with combat abilities not checking cooldowns in last few
dev builds.
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2013-01-25 17:21:18 -05:00 |
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bm01
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b61410b6eb
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Make this constant
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2013-01-25 22:34:35 +01:00 |
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bm01
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51d681974c
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Re-added unbreaking enchant handling for Tree Feller
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2013-01-25 22:32:52 +01:00 |
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GJ
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91e8051cee
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Fixed abilities activating with the wrong tool in hand
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2013-01-25 13:54:32 -05:00 |
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GJ
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a7be57241c
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Cleanup listeners a bit more. Also fix bug in recent dev builds where
placed blocks were not properly tracked.
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2013-01-25 12:33:48 -05:00 |
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GJ
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a35af4dbe6
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This is better & cleaner than just comparing the data.
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2013-01-25 10:41:43 -05:00 |
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GJ
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3d275a4f53
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Hopefully a better fix for the previously mentioned issue.
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2013-01-24 23:54:07 -05:00 |
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GJ
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06cf0ff2c2
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Temporary fix for some of our combat checks not being called properly. A
better fix will be coming soon.
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2013-01-24 23:03:00 -05:00 |
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GJ
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ba7ebe1319
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Minor Database refactoring.
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2013-01-24 22:53:02 -05:00 |
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GJ
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f5179cdcea
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Fixing awkward Bukkit bug related to Flame arrows.
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2013-01-24 21:55:56 -05:00 |
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GJ
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9cdfebda9a
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Trying to clean up duplicate checks & whatnot in our listeners.
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2013-01-24 20:10:50 -05:00 |
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