t00thpick1
eddadcc179
Properly allow searches by name without UUID
2015-01-01 23:56:30 -05:00
mjkaufer
9426f44cdd
Added isUnarmed Method
...
Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
TfT_02
af7ff3df58
Make Archery distance multiplier configurable
...
Add #2385
2014-12-24 11:00:43 +01:00
TfT_02
7c0cc8794f
Whoops, should've incremented these
2014-12-23 18:49:26 +01:00
TfT_02
eda18bc990
Only show the scoreboard tips a couple of times
...
We can assume a player knows how scoreboards work after showing them
the tips a few times across multiple login sessions
Adds #1833
2014-12-23 14:08:29 +01:00
TfT_02
a2c395db36
Fixed bug where MobHealthbarTypes were not saved
2014-12-23 14:07:10 +01:00
TfT_02
522b085499
Fix bug where no XP was granted when Flux Mining
...
Fixes #2359
2014-12-22 17:25:55 +01:00
TfT_02
3ea845cfd9
Changed Flux Mining mechanics
...
Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.
By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.
Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.
Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.
Adds #2320
2014-12-22 16:58:22 +01:00
TfT_02
93013b2db1
Fix an NPE when loading potion configs
2014-12-21 17:50:31 +01:00
TfT_02
d5a2dea06b
Add option to shake items from player inventories
2014-12-20 23:55:49 +01:00
TfT_02
d188224c06
Make it possible to shake heads from players
2014-12-20 23:55:49 +01:00
TfT_02
3422c5d3eb
Don't need this here
2014-12-20 19:14:52 +01:00
TfT_02
ebeebbde72
Randomize spawn location of Call of the Wild pets
...
So that when you’re spawning multiple pets at once, they don’t all
spawn at the same spot.
2014-12-20 19:14:52 +01:00
t00thpick1
e71eff852c
Add ChatColor support for lore and custom item names. Add lore and custom item name support for potions and dyes.
2014-12-20 02:16:23 -05:00
t00thpick1
bfff5682b5
As a semi-temporary measure, lets move 1.8 specific objects into their own classes, so we can be 1.7 and 1.8 compatable.
2014-12-19 13:48:06 -05:00
t00thpick1
429a7d926a
1.8 changed the inheritance structure of Squids, this update resolves issues that cropped up from this change.
2014-12-18 18:15:02 -05:00
TfT_02
262e711bcc
Add option for Chimaera Wings to ignore bed spawns
...
Adds #2365
2014-12-18 23:04:38 +01:00
t00thpick1
8c2f3cff8f
Silly me, prismarine isn't an ore.
2014-12-18 14:11:54 -05:00
t00thpick1
32336b712b
Quick initial update for 1.8
...
Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
t00thpick1
cfc51e9b96
use players for events
2014-12-17 22:34:42 -05:00
riking
2c940ecdac
Try again later when Mojang ratelimits us
2014-11-26 01:52:17 -08:00
riking
e51809d066
Goddamnit, save more often to make sure progress is made
2014-11-26 01:24:44 -08:00
riking
3275395d53
Remove dead logoutParty() method
2014-11-24 05:28:46 -08:00
riking
5db09bf45c
Allow synchronous save on logout
...
This is intended for plugins that have foreknowledge of a logout
happening (e.g. a BungeeCord server hop about to happen), so that they
can tell mcMMO to save the data, and the new server will be able to pull
the profile correctly from the database.
2014-11-24 05:24:13 -08:00
riking
f4406bd9cf
Move PlayerQuit logic to mcMMOPlayer.logout()
2014-11-24 05:23:37 -08:00
riking
3b441073fd
Change PROFILES_PER_REQUEST to 50
...
@blood thinks this may fix the 429 issue
2014-11-18 17:25:03 -08:00
riking
da22a8ff93
Change UUID ratelimits to sane values
2014-11-18 17:21:44 -08:00
Harry
f8469cbe00
Fix an old bug where the config is read incorrectly
...
This should be "DamageModifier" not "DamagerModifier.". As seen here dbc7b98b0d/src/main/resources/advanced.yml (L140)
. Thanks to @matagin for pointing this out.
2014-11-03 12:36:20 +01:00
TfT_02
0188629fe2
Should add these to the hash map to prevent a NPE
...
Fixes #2333
2014-10-25 17:33:55 +02:00
TfT_02
5d246d2701
Add missing UserManager check
...
Caused an java.lang.IndexOutOfBoundsException: Index: 0
Fixes #2335
2014-10-25 17:29:58 +02:00
t00thpick1
b3cd5486d6
Actually use settings
2014-10-19 01:55:10 -04:00
t00thpick1
8fcd286eb0
This might be important
2014-10-15 01:31:11 -04:00
t00thpick1
4723a7cbdb
Switch to a different ConnectionPool implementation
2014-10-15 00:15:43 -04:00
TfT_02
dbc7b98b0d
Properly name these config nodes
...
I forgot that we don’t use underscores here
2014-10-11 13:37:25 +02:00
TfT_02
a5bc547c40
Add settings for Bleed damage
...
Adds #2154
2014-10-11 12:18:31 +02:00
TfT_02
63b332216e
Read summon item from config in /taming command
2014-10-11 11:38:53 +02:00
TfT_02
8e5340ebc3
Wolves attack a target when shot by their owner
2014-10-11 11:38:53 +02:00
TfT_02
e4af611c91
Fix formatting of TreeFeller threshold locale key
2014-10-11 11:38:52 +02:00
TfT_02
c31281971c
Summon amount limits and new ability
2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66
Add lifespan to Taming summons
2014-10-11 11:25:57 +02:00
TfT_02
b5a2e76926
Fixed diminished returns not getting disabled
2014-10-10 00:03:51 +02:00
TfT_02
38cc7435dc
Prevent strings from getting larger than 16 chars
...
Fixes #2314
2014-10-04 20:31:37 +02:00
TfT_02
864a760e9c
Better like this
2014-10-04 14:16:38 +02:00
TfT_02
0838cbb874
Add option to not show ability names on scoreboard
...
Adds #2249
2014-10-04 14:05:30 +02:00
TfT_02
4844be80da
Fixed bug with Salvage and ability tools
...
Fixes #2311
2014-10-04 01:36:57 +02:00
TfT-02
62a767db89
Add enable toggle and per skill thresholds
2014-09-28 11:43:17 +02:00
TfT_02
ce3463ad6d
Cleanup
2014-09-28 11:34:50 +02:00
TfT_02
5d059d8537
Move SkillXpGain to datatypes/experience
2014-09-28 11:34:49 +02:00
riking
332860b9ce
Use a DelayQueue to manage rolling diminished returns
2014-09-28 11:34:49 +02:00
TfT_02
2a443cd9db
Diminished instead of Deminished
2014-09-28 11:34:49 +02:00
NuclearW
f4d1004d32
Rolling xp diminishing returns
...
This adds on top of the diminishing returns system a mechanic such that gains will expire the configured number of minutes after they occured, rather than all being reset at once.
This prevents someone from not getting diminishing returns on the xp gain they recieved just before the reset would have occured.
Obligatory explanatory graphs: http://i.imgur.com/uSzicIR.png
2014-09-28 11:34:49 +02:00
TfT_02
9d8aec7eca
Add diminished returns when a player has earned too much XP
...
When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.
Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
Ivo Julca
958c116fd0
Acrobatics: cap same-location fall counter for XP gain
...
It used to increase boundlessly, thus preventing players from gaining XP for a while even after moving to another place.
2014-09-28 11:19:41 +02:00
Bestle
ec1a125809
These are the wrong way round
...
The UUID's are the keys, not the names
2014-09-28 11:13:23 +02:00
TfT_02
2dd8e719c8
UUID support for parties
2014-09-28 11:13:23 +02:00
TfT_02
3c6dd290f4
Allow AdvancedSalvage unlock level 0
...
Fixes #2265
2014-09-06 20:23:41 +02:00
TfT_02
07e589aae3
Allow equal rank levels for Salvage
...
Fixes #2270
2014-09-06 19:59:26 +02:00
t00thpick1
1119d3c17f
Actually fix flatfile player loading....
...
you lied to me @tft_02
2014-09-03 00:05:48 -04:00
TfT_02
eac5d1ee7a
Improve auto mod config generator
2014-08-31 19:10:49 +02:00
TfT_02
56cb5c092f
Should be this
2014-08-26 21:55:35 +02:00
Shevchik
9d7faf9ed9
Fix database loading data for wrong player
...
Fixes #2223
2014-08-24 15:25:56 -07:00
TfT_02
7da661546f
Fixed bug where processing message would always get displayed
...
and the player could never execute /mctop or /mcrank if chat display
was disabled.
2014-08-24 09:21:40 -07:00
TfT_02
48d3280e5e
Make sure that player has McMMOPlayer object before calling API
2014-08-22 15:50:40 -07:00
TfT_02
b61c65636b
Add new ExperienceAPI method to specify if XP can be shared
2014-08-22 15:50:40 -07:00
TfT_02
087a0b079f
Fixed bug with new Death API
2014-08-22 15:50:40 -07:00
t00thpick1
2147417322
This seems easier.
2014-08-22 15:16:40 -04:00
t00thpick1
4304970059
This was supposed to be a zero.
2014-08-22 00:59:20 -04:00
t00thpick1
fc981fda20
Better connection validation for us.
2014-08-21 19:42:03 -04:00
t00thpick1
be9ff51fd9
Should fix #2223 for realz this time.
2014-08-21 19:42:03 -04:00
TfT_02
5cfd2dc799
Added API to ExperienceAPI to get the amount of XP needed for a level
2014-08-21 16:38:33 -06:00
TfT_02
c878775c72
Close the statement here as well
2014-08-21 14:33:50 -06:00
t00thpick1
574cdd374b
Use a placeholder value. Fixes #2216 #2221
2014-08-20 22:19:36 -04:00
TfT_02
a3943aab24
Add checks for loaded/unloaded profiles in commands
2014-08-19 22:23:19 -06:00
t00thpick1
1503e58d11
More relevant donation information
2014-08-19 23:45:54 -04:00
TfT_02
2650d57d8e
Added options to experience.yml for Dirt and Sand variations
...
Adds #2194
2014-08-19 21:28:53 -06:00
t00thpick1
4d402c7229
Use correct element
2014-08-19 19:11:07 -04:00
t00thpick1
d687543910
Prevent players from having more than one database querying command running at once.
2014-08-19 18:11:56 -04:00
t00thpick1
d8ad519cd0
Seperate pools for essential tasks like profile loading and profile saving.
2014-08-19 17:58:45 -04:00
TfT_02
8a35d69540
Move RefreshChunks setting from hidden.yml to config.yml
...
Adds #2213
2014-08-17 20:21:23 -06:00
t00thpick1
097a5a0894
Change purge a bit. Apparently andrewkm says this works.
2014-08-17 21:23:27 -04:00
t00thpick1
8760c2bbb0
This way is cleaner though.
2014-08-17 20:01:04 -04:00
t00thpick1
dc635fe7d7
SHould fix #2195
2014-08-17 19:57:52 -04:00
TfT_02
f10a1d0ffb
Added McMMOPlayerPreDeathPenaltyEvent and McMMOPlayerStatLossEvent
...
McMMOPlayerPreDeathPenaltyEvent is fired before hardcore calculations
take place, use this if you want to cancel hardcore penalties.
Use McMMOPlayerVampirismEvent and McMMOPlayerStatLossEvent when you
want to know how many levels or experience the player lost or if you
want to modify this.
2014-08-16 21:13:46 -06:00
TfT_02
809779e508
Added McMMOPlayerVampirismEvent
...
Expands API possibilities regarding death penalty features.
2014-08-16 21:13:39 -06:00
TfT_02
80d358d1fd
Fix dealing too much AOE damage
...
Bandaid for #2170
2014-08-13 21:24:32 -06:00
t00thpick1
a1be17c72c
Add a rate limit for mojang api requests. Configurable via hidden.yml
2014-08-12 11:51:34 -04:00
t00thpick1
0a066f51bb
Fix #2197 There is no wait forever option, so we actually need a timeout.
2014-08-12 11:39:43 -04:00
t00thpick1
294141c353
We should be reconnecting automagically.
2014-08-11 12:16:27 -04:00
t00thpick1
5a47f9fa86
Fix #1320
2014-08-08 00:42:33 -04:00
t00thpick1
6ee2d7d823
Do UUID saves in batches.
2014-08-08 00:13:30 -04:00
t00thpick1
f2881f02c8
Fix id retrieval
2014-08-08 00:09:00 -04:00
t00thpick1
9f5445689c
Helpful debug on shutdown
2014-08-08 00:02:07 -04:00
t00thpick1
0ea163e3ee
Lazy fix
2014-08-08 00:01:57 -04:00
t00thpick1
f097aa4a67
Missed loaded profile check, Fix #2189
2014-08-07 23:46:22 -04:00
t00thpick1
1fcb9e649e
A bit more logic simplification in SQLDatabaseManager, also fixes error printing, Fix #2188
2014-08-07 23:45:40 -04:00
t00thpick1
1d0dc02013
Greatly simplify Profile loading in mySQL
2014-08-07 14:16:28 -04:00
t00thpick1
8766d31943
Fix #2182 and Fix #2178
...
NOW() is a numeric representation of the date, not a timestamp.... so thats a nono.
Also, we need to update UUIDs grabbing by name.
2014-08-07 13:54:28 -04:00
t00thpick1
d857bf483e
Fix #2184
2014-08-07 11:23:02 -04:00
t00thpick1
b7774251eb
Remove need for thread locks in profile loading, just reschedule as needed. also stagger based on number of previous attempts.
2014-08-05 23:02:41 -04:00
t00thpick1
da7507fc75
Throw some sanity information into the info log.
2014-08-05 20:20:05 -04:00
t00thpick1
fe4699430d
Fix #2177
2014-08-05 19:15:22 -04:00
t00thpick1
df4fc8149d
Stagger load attempts more.
2014-08-05 19:03:55 -04:00
t00thpick1
c156f0c346
Missed an unlock condition, lets use a finally. Should Fix #2180
2014-08-05 18:57:13 -04:00
t00thpick1
79a17b0c1c
Fix /mcrank when using flatfile. Fixes #2179
2014-08-05 09:20:12 -04:00
t00thpick1
d3051ad127
Use a slight delay to ensure its after the purge.
2014-08-04 11:49:09 -04:00
t00thpick1
f4c53aaf8a
Prevent user purges and UUID updates from conflicting in mass database operations.
2014-08-04 11:42:02 -04:00
t00thpick1
432ff95a98
More constants
2014-08-04 11:40:47 -04:00
t00thpick1
fe29bb4b9f
Accurate purge count
2014-08-03 21:14:24 -04:00
t00thpick1
ae5347bc0f
Purging shouldn't be main thread, also we have no reason to refresh profiles of purged users, as old users aren't online, and powerless users have nothing to wipe.
2014-08-03 21:12:41 -04:00
t00thpick1
966de87ef9
Print reason
2014-08-03 20:57:28 -04:00
t00thpick1
3569f9a182
Woot, rushing things without looking!
2014-08-03 20:40:48 -04:00
t00thpick1
70a23f8a0a
EnumMaps cannot use a null key
2014-08-03 20:39:37 -04:00
t00thpick1
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
...
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
...
This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
fb8592495d
Only set detected durability if it's > 0
2014-08-01 01:09:00 +02:00
TfT_02
a48ada306c
Add magical mod importer
...
Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.
When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.
Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00
TfT_02
70744371a3
Fix bug where Repair_Material_Quantity wasn't read
2014-07-31 00:47:22 +02:00
TfT_02
18c322e8d6
Check if the user wants this item repairable first
...
Stop complaining that the item is not repairable when Repairable is set
to false.
2014-07-31 00:46:41 +02:00
TfT_02
75cbfa1b1c
Ensure player has mcMMOPlayer object in brewing
...
Fixes #2086
2014-07-24 12:29:42 +02:00
zreed
48c7aa3e84
Add an UpgradeManager
2014-07-23 12:37:02 +02:00
TfT_02
8fd94b625c
Fix Blast Mining and change its behavior slightly
...
Fixed bug where Blast Minings ability "Demolition Expert" would not
work with certain CB versions. DanageCause.BLOCK_EXPLOSION was not
passed, ENTITY_EXPLOSION was used instead.
Changed behavior of the Blast Mining ability "Demolition Expert"; now
only decreases damage for the ability user and for Blast Mining
explosions.
2014-07-20 00:43:53 +02:00
TfT_02
ccca3fff26
Don't use hardcoded unlock levels for Blast Mining
2014-07-20 00:43:52 +02:00
TfT_02
f77446919f
Can't use more function modifiers than necessary
...
Fixes #2139
2014-07-18 17:11:26 +02:00
TfT_02
96fdf265d5
Don't run party chat on a separate thread
...
Fixes #2080
2014-07-18 17:06:30 +02:00
TfT_02
b964e3f7c3
Show colors in console for party chat
...
Fixes #2129
2014-07-18 00:51:09 +02:00
TfT_02
d93c83f775
Add a modifier function for each DamageModifier
...
Must have a modifier function for each DamageModifier
Fixes #2139
2014-07-18 00:16:12 +02:00
TfT_02
6b9f6c29ec
Actually fix the isWaterBottle() check
...
Fixes #2134
For some reason Bukkit wanted to use Potion(PotionType type, int level)
when calling .toPotion(), even though .getDataValue() is 0.
2014-07-17 00:14:06 +02:00
TfT_02
09b0bf62e2
Added SkillAPI used to get a list of skill names
...
This prevents having to rely on the SkillType enum
2014-07-16 20:07:23 +02:00
TfT_02
15d7d3f8a2
Add Snow to Excavation guide
2014-07-16 11:47:28 +02:00
TfT_02
dedbdf890a
Fixed broken isWaterBottle() check
2014-07-15 17:50:39 +02:00
TfT_02
30085e1e34
Add option to control Unarmed item pickup behavior
...
By default when using Unarmed, picking up items is prevented when a
players entire inventory is full, except for his empty hand.
2014-07-15 15:40:49 +02:00
TfT_02
1c30146491
Fixed bug where Berserk deletes items
...
when the players inventory is full.
Fixes #1947
2014-07-15 15:25:02 +02:00
TfT_02
037022b175
Fixed bug where falling blocks were not tracked
...
Fixes #2130
2014-07-15 14:46:20 +02:00
TfT_02
0aa67727f5
Fixed bug with flatfile format updater
2014-07-12 14:02:53 +02:00
TfT_02
8e3e1d5f11
Use deprecated events for damage dealing for now
2014-07-11 21:33:35 +02:00
TfT_02
d2d70089ca
Update for modifierFunctions
2014-07-11 14:02:42 +02:00
zreed
94a566acc9
Remove redundant maxReconnects database connection property
2014-07-09 19:03:15 +02:00
TfT_02
daab095557
I was actually using the wrong Map
...
Fixes #2113
2014-07-03 12:33:03 +02:00
TfT_02
2b9b5df1ee
Alter original event and stop firing FakeDamageEvents
...
Fixes #2105
2014-07-02 11:28:21 +02:00
TfT_02
e7e62b8d40
SecondaryAbilityEvent now implements Cancellable
...
Fire SecondaryAbilityEvent for abilities with static chances
Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
3d242bbdb6
Always call back events
2014-07-02 11:25:13 +02:00
TfT_02
e796eae3c3
Update for new damage API
2014-07-02 11:25:08 +02:00
TfT_02
a257e83a62
Update for new getOnlinePlayers behavior
2014-06-29 14:04:36 +02:00
TfT_02
4b20f12eff
Fix a NPE with getFlowerAndGrassXp()
...
Fixes #1975
2014-06-23 22:52:34 +02:00
TfT_02
0de1187012
Fixed setting custom names and lore with treasures
2014-06-22 20:42:48 +02:00
TfT_02
8e474170e4
Fix crafting with items received from Salvage
...
Only set metadata on Salvage items when it’s not set to -1
Fixes #2078
And cleanup some javadocs in Salvageable
2014-06-18 11:44:21 +02:00
TfT_02
2eeb9b1f35
Set a pretty repair material name in armor.yml
...
Adds #1863
2014-06-15 17:46:16 +02:00
TfT_02
3de6e2c3f1
Add full Repairable support in armor config files
...
You can now fully configure armor to be repairable from the armor.yml
config files.
Adds Repair_MinimumLevel and Repair_XpMultiplier to armor.yml
2014-06-15 17:46:16 +02:00
TfT_02
98d166808f
Finish the tools.yml header
2014-06-15 17:45:52 +02:00
TfT_02
f75e15dfdc
Set a pretty repair material name in tools.yml
...
Adds #1863
2014-06-15 17:31:50 +02:00
TfT_02
f2b892b7d5
Add full Repairable support in tools config files
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You can now fully configure a tool to be repairable from the tools.yml
config files.
Adds Repair_MinimumLevel and Repair_XpMultiplier to tools.yml
2014-06-15 17:28:54 +02:00
TfT_02
883ada01f8
Fix typo with XP_Modifier in tools.default.yml
2014-06-15 17:18:49 +02:00
TfT_02
3a8f45a04d
Fix bugs with pistons
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This commit improves piston tracking and fixes a couple of bugs with
block tracking.
Fixes #2043
2014-06-15 14:26:02 +02:00
TfT_02
906609696b
Workaround a CB bug by tracking piston events
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There is a bug in Craftbukkit that causes piston events to fire
multiple times. We need to keep track of the extend and retract events
to see which piston events should be processed.
2014-06-15 14:26:02 +02:00
riking
66ccde4310
MCPC+ is now known as Cauldron
2014-06-14 11:34:35 -07:00
TfT_02
4970cdc3f4
Add mcmmo.skills.salvage permission to plugin.yml
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Fixes issue where players would have access to the Salvage child skill
by default.
Mentioned in #2075
2014-06-12 13:42:42 +02:00
TfT_02
1becc874ba
Check if input is a water bottle first
2014-06-09 22:55:03 +02:00
TfT_02
b107a8dc7c
Fire brew event after outputs have changed
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and before experience is granted.
Part 2 of fixing #2041
2014-06-09 02:04:59 +02:00
TfT_02
37aebc1716
Calculate Alchemy XP based on potion stage
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Adds #1926
2014-06-09 01:56:07 +02:00
TfT_02
836877ff93
Alchemy should fire BrewEvents
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Fixes #2041
2014-06-09 01:43:50 +02:00
TfT_02
0185a30ec9
Fix an IndexOutOfBoundsException: Index: 0
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In SaveTimerTask.java
Fixes #2039
2014-06-08 18:21:13 +02:00
TfT_02
38e1947302
Remove PvpLogger checks
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No longer needed when testing with Combat Tag v6.1.4, the NPCs have
metadata „NPC”.
Fixes #2017
2014-06-08 18:11:18 +02:00
riking
4fb4d6fc0c
Save users asynchronously
2014-06-08 14:12:25 +02:00
TfT_02
6d719988bf
Remove this check here, allows Salvage in Adv mode
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We’re already checking if the players game mode isn’t CREATIVE, so we
can safely remove this check.
Fixes #2059
2014-06-03 12:23:42 +02:00
TfT_02
b1c1f0e21e
Added missing Salvage permissions to plugin.yml
2014-05-25 23:45:20 +02:00
TfT_02
3f34cc7365
Actually fix maximumQuantity reading from config
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Now we try to automatically detect the maximum quantity if possible and
fall back to the config if the user has set a value there.
Also fixed the feedback message which said „Minimum quantity” instead
of „Maximum quantity”
2014-05-25 23:20:19 +02:00
TfT_02
3c6c2837bd
Check permission before sending anvil messages
2014-05-25 22:46:35 +02:00
TfT_02
4bcef76fd8
Let config key take priority here
2014-05-24 15:42:15 +02:00
TfT_02
2fd5d7aa81
Cleanup RepairConfig leftovers in SalvageConfig
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Some copy/pasta I forgot to remove
2014-05-24 15:24:25 +02:00
TfT_02
5080c68dce
Fix Maximum Quantity in Salvage configs
2014-05-24 15:23:50 +02:00
TfT_02
3403aef37d
Don't display child skills on scoreboards
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This fixes an issue where the scoreboard would not display properly
when using /mcstats or /inspect.
Fixes #2037
2014-05-23 17:03:02 +02:00
TfT_02
53a34c12d2
Add SALVAGE to MISC_SKILLS List
2014-05-23 14:23:05 +02:00
TfT_02
93d63dbca5
Minor cleanup of imports
2014-05-18 17:06:50 +02:00
TfT_02
4643cf1070
A whole bunch of more work to convert Salvage to a child skill
2014-05-18 17:04:39 +02:00
GJ
91bf54019e
Convert Salvage to a child skill.
2014-05-18 17:04:38 +02:00
TfT_02
ead716ef0d
Fix a NPE when tab completing with /ptp
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Fixes #2013
2014-05-11 18:33:50 +02:00
TfT_02
8fec1af257
Fix a bunch of small formatting issues
2014-05-11 15:15:44 +02:00
Sean Porter
99248caba3
Redstone ore now throws events when it flips on or off.
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Fixes issue #2021
2014-05-11 01:30:11 -07:00
TfT_02
af64bdf742
Added API to check if an entity is bleeding
2014-05-02 19:41:44 +02:00
TfT_02
66a4925371
Use getAllyName() here instead
2014-05-02 00:53:05 +02:00
TfT_02
8eb6acd60f
Add option to prevent hopper transfers of bottles
2014-04-27 15:03:07 +02:00
TfT_02
c14a4e9305
Fix /party teleport command
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Why did we use getCommand("ptp").getExecutor() again?
Fixes #1995
2014-04-21 14:54:09 +02:00
TfT_02
5825eb1696
Make sure to shorten long ability and skill names
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(cherry picked from commit 236ccd6ebdd0834f87b373794e1597ef36fb2ff6)
2014-04-21 14:09:52 +02:00
TfT_02
bfebbd0095
Fix formatting
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(cherry picked from commit 4e36073e6e2dc3aeba087d605cef79fc4a8a9779)
2014-04-21 14:09:41 +02:00
GJ
b204507a82
Use strings instead of OfflinePlayers for scoreboards.
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(cherry picked from commit 89b596591ec1974e0201395dc6e76353e4709572)
2014-04-21 14:09:09 +02:00
TfT_02
9f53426511
Added API to XP events to get XP gain reason
2014-04-18 22:32:32 +02:00
Sean Porter
03c2282c3f
Fix the calculations for Iron Arm Style in the Unarmed command.
2014-04-18 02:16:35 -07:00
TfT_02
20092d55fd
Fix bug where dodge would check the wrong player
2014-04-18 00:49:40 +02:00
TfT_02
69a2a5cfff
Check if player has a mcMMOPlayer object
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Fixes #1976
2014-04-12 17:06:14 +02:00
TfT_02
618cfad100
Prevent accidentally breaking regrown crops
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Adds #828
2014-04-06 14:41:40 +02:00
TfT_02
56e625a9df
Added option to open /mcstats after logging in
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Added #1033
2014-04-06 13:27:38 +02:00
TfT_02
79a1ef5d3e
Players need to be in a party to use /ptp
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Fixes #1967
2014-04-06 12:43:42 +02:00
TfT_02
10dd7619bf
Support MATERIAL|data
format in treasures.yml
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Allows users to use the same material type for multiple treasures in
treasures.yml
Fixes #1965
2014-04-05 18:31:01 +02:00
TfT_02
f9dfec5bd0
Check event.getBow() != null
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Fixes #1933
2014-04-05 13:55:10 +02:00
TfT_02
a9488bc18b
Vanished players no longer get hit by AoE effects
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Fixes #1964
2014-04-05 13:12:20 +02:00
TfT_02
f0ee708710
Updater should not be running on the main thread
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Fixes #1957
2014-04-05 12:10:02 +02:00
TfT_02
3390a31cc6
Move PlayerUpdateInventoryTask to runnables.player
2014-04-05 11:59:36 +02:00
t00thpick1
0b4b272223
Account for level 0
2014-04-01 14:58:24 -04:00
TfT_02
e1b8088c17
Improve holiday manager with 1.7 changes
2014-03-29 17:50:29 +01:00
TfT_02
70a1eea231
Nerf Herbalism XP from Tall Grass
2014-03-29 17:12:55 +01:00