mcMMO/src/main/resources/locale/locale_fr.properties

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Acrobatics.Ability.Proc=[[GREEN]]**Atterrissage gracieux**
Acrobatics.Combat.Proc=[[GREEN]]**Esquiv\u00e9**
Acrobatics.DodgeChance=[[RED]]Probabilit\u00e9 d\'esquive : [[YELLOW]]{0}
Acrobatics.Effect.0=Roulade
Acrobatics.Effect.1=R\u00e9duit ou annule les d\u00e9g\u00e2ts de chute
Acrobatics.Effect.2=Roulade gracieuse
Acrobatics.Effect.3=Deux fois plus efficace qu\'une roulade classique
Acrobatics.Effect.4=Esquive
Acrobatics.Effect.5=R\u00e9duit de moiti\u00e9 les d\u00e9g\u00e2ts re\u00e7us
Acrobatics.Listener=Acrobatie :
Acrobatics.Roll.Chance=[[RED]]Probabilit\u00e9 de roulade : [[YELLOW]]{0}
Acrobatics.Roll.GraceChance=[[RED]]Probabilit\u00e9 de roulade gracieuse : [[YELLOW]]{0}
Acrobatics.Roll.Text=**ROULADE**
Acrobatics.SkillName=ACROBATIE
Acrobatics.Skillup=[[YELLOW]]Le talent Acrobatie augmente de {0}. Total ({1})
Archery.Combat.DazeChance=[[RED]]Probabilit\u00e9 de d\u00e9sorienter : [[YELLOW]]{0}
Archery.Combat.RetrieveChance=[[RED]]Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches : [[YELLOW]]{0}
2012-05-01 07:33:42 +02:00
Archery.Combat.SkillshotBonus=[[RED]]Tir pr\u00e9cis, bonus de d\u00e9g\u00e2ts : [[YELLOW]]{0}
Archery.Effect.0=Tir pr\u00e9cis
Archery.Effect.1=Augmente les d\u00e9g\u00e2ts inflig\u00e9s
Archery.Effect.2=[[RED]]Chance de d\u00e9sorienter : [[YELLOW]]{0}%
2013-01-22 19:15:38 +01:00
Archery.Effect.3=Disorients foes and deals {0} DMG
2012-04-26 04:45:02 +02:00
Archery.Effect.4=R\u00e9cup\u00e9ration de fl\u00e8che
Archery.Effect.5=Probabilit\u00e9 de r\u00e9cup\u00e9rer des fl\u00e8ches sur les corps
Archery.Listener=Archerie :
Archery.SkillName=ARCHERIE
Archery.Skillup=[[YELLOW]]Le talent Archerie augmente de {0}. Total ({1})
Axes.Ability.Bonus.0=Ma\u00eetrise des haches
Axes.Ability.Bonus.1={0} de d\u00e9g\u00e2ts en plus
Axes.Ability.Bonus.2=Impact
2012-04-26 04:45:02 +02:00
Axes.Ability.Bonus.3=Inflige {0} de d\u00e9g\u00e2ts \u00e0 l\'armure
Axes.Ability.Bonus.4=Impact puissant
Axes.Ability.Bonus.5=Inflige {0} de d\u00e9g\u00e2ts en plus aux ennemis sans armure
Axes.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HACHE**
Axes.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HACHE**
Axes.Combat.Cleave.Proc=[[DARK_RED]]Frapp\u00e9 par Tranche-cr\u00e2ne !
Axes.Combat.CritStruck=[[DARK_RED]]Vous avez re\u00e7u un coup critique !
Axes.Combat.CritChance=[[RED]]Chance d\'infliger un coup critique : [[YELLOW]]{0}%
Axes.Combat.CriticalHit=[[RED]]COUP CRITIQUE !
Axes.Combat.GI.Proc=[[GREEN]]**FRAPP\u00c9 D\'UNE VIOLENTE INOU\u00cfE**
Axes.Combat.GI.Struck=[[RED]]**TOUCH\u00c9 PAR UN IMPACT PUISSANT**
Axes.Combat.SS.Length=[[RED]]Dur\u00e9e de Tranche-cr\u00e2ne : [[YELLOW]]{0}s
Axes.Effect.0=Tranche-cr\u00e2ne (Comp\u00e9tence)
Axes.Effect.1=Inflige des d\u00e9g\u00e2ts de zone
Axes.Effect.2=Coup critique
Axes.Effect.3=D\u00e9g\u00e2ts doubl\u00e9s
Axes.Effect.4=Ma\u00eetrise des haches
Axes.Effect.5=Ajoute des d\u00e9g\u00e2ts
Axes.Effect.6=Impact
Axes.Effect.7=Frappe avec suffisamment de force pour briser l\'armure
Axes.Effect.8=Impact puissant
Axes.Effect.9=Inflige des d\u00e9g\u00e2ts bonus aux ennemis sans armure
Axes.Listener=Haches :
Axes.SkillName=HACHES
Axes.Skills.SS.Off=[[RED]]**Tranche-cr\u00e2ne est termin\u00e9**
Axes.Skills.SS.On=[[GREEN]]**TRANCHE-CR\u00c2NE ACTIV\u00c9**
Axes.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Tranche-cr\u00e2ne [[GREEN]]est pr\u00eate !
Axes.Skills.SS.Other.Off=[[RED]]Tranche-cr\u00e2ne[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Tranche-cr\u00e2ne !
Axes.Skillup=[[YELLOW]]Le talent Haches augmente de {0}. Total ({1})
Excavation.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PELLE**
Excavation.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PELLE**
Excavation.Effect.0=Foreur (Comp\u00e9tence)
Excavation.Effect.1=Drops x3, XP x3, plus rapide
Excavation.Effect.2=Chasseur de tr\u00e9sors
Excavation.Effect.3=Capacit\u00e9 \u00e0 d\u00e9terrer des tr\u00e9sors
Excavation.Effect.Length=[[RED]]Dur\u00e9e de Foreur : [[YELLOW]]{0}s
Excavation.Listener=Excavation:
Excavation.SkillName=EXCAVATION
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Votre comp\u00e9tence Foreur est termin\u00e9e**
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**FOREUR ACTIV\u00c9**
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Foreur [[GREEN]]est pr\u00eate !
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Foreur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Foreur !
Excavation.Skillup=[[YELLOW]]Le talent Excavation augmente de {0}. Total ({1})
Fishing.Ability.Info=[[RED]]P\u00eache magique : [[GRAY]] **S\'am\u00e9liore via Chasseur de tr\u00e9sors**
2013-01-09 02:33:04 +01:00
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)
Fishing.Ability.Rank=[[RED]]Chasseur de tr\u00e9sors : [[YELLOW]] Rang {0}/5
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}
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Fishing.Ability.FD=[[RED]]Fisherman\'\'s Diet: [[YELLOW]]Rank {0}
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Fishing.Effect.0=Chasseur de tr\u00e9sors
Fishing.Effect.1=Remonte des objets inhabituels
Fishing.Effect.2=P\u00eache magique
Fishing.Effect.3=Remonte des objets magiques
Fishing.Effect.4=Secousse (sur monstres)
Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
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Fishing.Effect.6=Fisherman\'s Diet
Fishing.Effect.7=Improves hunger restored from fished foods
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Fishing.Enchant.Chance=[[RED]]Chasse magique: [[YELLOW]]{0}
Fishing.Chance.Raining=[[BLUE]] Rain Bonus
2012-05-01 07:33:42 +02:00
Fishing.ItemFound=[[GRAY]]Tr\u00e9sor d\u00e9couvert !
Fishing.Listener=P\u00eache :
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Fishing.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
Fishing.SkillName=P\u00caCHE
Fishing.Skillup=[[YELLOW]]Le talent p\u00eache augmente de {0}. Total ({1})
2013-01-22 19:15:38 +01:00
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop: [[YELLOW]]{0}
Herbalism.Ability.FD=[[RED]]Farmer\'\'s Diet: [[YELLOW]]Rank {0}
2012-04-26 04:45:02 +02:00
Herbalism.Ability.GTe.Length=[[RED]]Dur\u00e9e de Main verte : [[YELLOW]]{0}s
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
Herbalism.Ability.GTh.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9**
2013-01-09 02:33:04 +01:00
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}
Herbalism.Ability.GTh=[[GREEN]]**DOIGTS VERTS**
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}
Herbalism.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE HOUE**
Herbalism.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE HOUE**
2012-04-26 04:45:02 +02:00
Herbalism.Effect.0=Main verte (Comp\u00e9tence)
Herbalism.Effect.1=Propage les plantes / triple drops
Herbalism.Effect.2=Doigts verts (Wheat)
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Herbalism.Effect.3=Auto-Plants crops when harvesting
2013-01-22 19:15:38 +01:00
Herbalism.Effect.4=Pouce Vert (Cobble/Stone Brick/Dirt)
Herbalism.Effect.5=Faire des briques avec mousse ou faire pousser l\'herbe
2012-04-26 04:45:02 +02:00
Herbalism.Effect.6=R\u00e9gime de fermier
Herbalism.Effect.7=Am\u00e9liore la nutrition des produits de la ferme
Herbalism.Effect.8=Double drops
Herbalism.Effect.9=Double la quantit\u00e9 r\u00e9colt\u00e9e
Herbalism.Effect.10=Hylian Luck
Herbalism.Effect.11=Gives a small chance of finding rare items
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!
Herbalism.Listener=Herboristerie :
Herbalism.SkillName=HERBORISTERIE
Herbalism.Skills.GTe.Off=[[RED]]**Votre comp\u00e9tence Main verte est termin\u00e9e**
Herbalism.Skills.GTe.On=[[GREEN]]**MAIN VERTE ACTIV\u00c9**
Herbalism.Skills.GTe.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Main verte [[GREEN]]est pr\u00eate !
Herbalism.Skills.GTe.Other.Off=[[RED]]Main verte[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Main verte !
Herbalism.Skillup=[[YELLOW]]Le talent Herboristerie augmente de {0}. Total ({1})
2012-04-30 05:05:57 +02:00
Mining.Ability.Length=[[RED]]Dur\u00e9e de Broyeur : [[YELLOW]]{0}s
2013-01-09 02:33:04 +01:00
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
Mining.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE PIOCHE**
Mining.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE PIOCHE**
2012-04-26 04:45:02 +02:00
Mining.Effect.0=Broyeur (Comp\u00e9tence)
Mining.Effect.1=Plus rapide, chance de triple drops
Mining.Effect.2=Double drops
Mining.Effect.3=Double la quantit\u00e9 r\u00e9colt\u00e9e
Mining.Effect.4=Minage explosif
Mining.Effect.5=Bonus au minage \u00e0 l\'explosif
Mining.Effect.6=Grosses explosions
Mining.Effect.7=Augmente le rayon d\'explosion de la TNT
Mining.Effect.8=Expert en d\u00e9molition
Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
2013-01-22 19:15:38 +01:00
Mining.Effect.Decrease=[[RED]]Baisse de l\'expertise en d\u00e9molition: [[YELLOW]]{0}
Mining.Effect.DropChance=[[RED]]Double Drop: [[YELLOW]]{0}
Mining.Listener=Minage :
Mining.SkillName=MINAGE
Mining.Skills.SuperBreaker.Off=[[RED]]**Votre comp\u00e9tence Broyeur est termin\u00e9e**
Mining.Skills.SuperBreaker.On=[[GREEN]]**BROYEUR ACTIV\u00c9**
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Broyeur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Broyeur !
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Broyeur [[GREEN]]est pr\u00eate !
Mining.Skillup=[[YELLOW]]Le talent Minage augmente de {0}. Total ({1})
Mining.Blast.Boom=[[GRAY]]**BOUM**
Mining.Blast.Effect.0=+35% de rendement
Mining.Blast.Effect.1=+40% de rendement
Mining.Blast.Effect.2=+45% de rendement, pas de d\u00e9bris
Mining.Blast.Effect.3=+50% de rendement, pas de d\u00e9bris
Mining.Blast.Effect.4=+55% de rendement, pas de d\u00e9bris, double drops
Mining.Blast.Effect.5=+60% de rendement, pas de d\u00e9bris, double drops
Mining.Blast.Effect.6=+65% de rendement, pas de d\u00e9bris, triple drops
Mining.Blast.Effect.7=+70% de rendement, pas de d\u00e9bris, triple drops
Mining.Blast.Radius.Increase=[[RED]]Rayon d\'explosion : [[YELLOW]]+{0}
2012-04-26 04:45:02 +02:00
Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
Repair.AnvilPlaced.Spout1=[mcMMO] Anvil Placed
Repair.AnvilPlaced.Spout2=Right click to repair!
2012-04-26 03:55:08 +02:00
Repair.Effect.0=R\u00e9paration
2013-01-22 19:15:38 +01:00
Repair.Effect.1=R\u00e9parer Outils & Armures
Repair.Effect.10=R\u00e9paration d\'Or ({0}+ SKILL)
Repair.Effect.11=R\u00e9parer Outils & Armures en Or
Repair.Effect.12=R\u00e9paration en Fer ({0}+ SKILL)
Repair.Effect.13=R\u00e9paration Outils & Armures en Fer
Repair.Effect.14=R\u00e9paration en Pierre ({0}+ SKILL)
Repair.Effect.15=R\u00e9parer Outils en Pierre
2012-04-26 03:55:08 +02:00
Repair.Effect.2=Ma\u00eetrise du forgeage
Repair.Effect.3=Am\u00e9liore la r\u00e9paration
Repair.Effect.4=Superbe r\u00e9paration
Repair.Effect.5=Double l\'efficacit\u00e9
Repair.Effect.6=R\u00e9paration du diamant (talent {0}+)
Repair.Effect.7=R\u00e9pare les outils et armures en diamant
Repair.Effect.8=Forge arcanique
Repair.Effect.9=R\u00e9pare les objets magiques
2012-12-30 13:37:07 +01:00
Repair.Effect.16=Salvage ({0}+ SKILL)
Repair.Effect.17=Salvage Tools & Armor
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!
Repair.Listener.Anvil=[[DARK_RED]]Vous venez de poser une enclume, elle peut \u00eatre utilis\u00e9e pour r\u00e9parer votre \u00e9quipement.
2012-12-30 13:37:07 +01:00
Repair.Listener.Anvil2=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.
Repair.Listener=R\u00e9paration :
Repair.SkillName=R\u00c9PARATION
2013-01-09 02:33:04 +01:00
Repair.Skills.AdeptSalvage=[[DARK_RED]]You\'re not skilled enough to Salvage items.
Repair.Skills.AdeptDiamond=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le diamant.
Repair.Skills.AdeptGold=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer l\'or.
Repair.Skills.AdeptIron=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer le fer.
Repair.Skills.AdeptStone=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer la pierre.
2012-05-22 11:09:31 +02:00
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}
Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile.
Repair.Skills.FullDurability=[[GRAY]]C\'est d\u00e9j\u00e0 r\u00e9par\u00e9.
2012-12-30 13:37:07 +01:00
Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged!
2013-01-09 02:33:04 +01:00
Repair.Skills.NotFullDurability=[[DARK_RED]]You can\'t salvage damaged items.
2013-01-22 19:15:38 +01:00
Repair.Skills.Mastery=[[RED]]Maitrise en r\u00e9paration: [[YELLOW]]Extra {0} durabilit\u00e9 en place
Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s.
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
Repair.Skillup=[[YELLOW]]Le talent R\u00e9paration augmente de {0}. Total ({1})
Repair.Arcane.Chance.Downgrade=[[GRAY]]Forge arcanique, chance de d\u00e9gradation : [[YELLOW]]{0}%
Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}%
Repair.Arcane.Downgrade=[[RED]]Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet.
Repair.Arcane.Fail=[[RED]]Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet.
Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements.
Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies arcaniques de cet objet.
Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E**
Swords.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE \u00c9P\u00c9E**
2013-01-22 19:15:38 +01:00
Swords.Combat.Bleed.Chance=[[RED]]Saignement: [[YELLOW]]{0}
Swords.Combat.Bleed.Length=[[RED]]Dur\u00e9e de saignement : [[YELLOW]]{0} ticks
2012-04-26 04:45:02 +02:00
Swords.Combat.Bleed.Note=[[GRAY]]NOTE : [[YELLOW]]1 tick toutes les 2 secondes
2012-06-22 04:26:29 +02:00
Swords.Combat.Bleeding.Started=[[DARK_RED]] You\'re bleeding!
Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s\'est [[GREEN]]arr\u00eat\u00e9[[GRAY]] !
Swords.Combat.Bleeding=[[GREEN]]**L\'ENNEMI SAIGNE**
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
Swords.Effect.0=Contre-attaque
2013-01-22 19:15:38 +01:00
Swords.Effect.1=Reflect {0} of damage taken
Swords.Effect.2=Attaque d\u00e9chirante (Comp\u00e9tence)
2013-01-22 19:15:38 +01:00
Swords.Effect.3={0} DMG AoE, Bleed+ AoE
Swords.Effect.4=Saignement d\'Attaque d\u00e9chirante
2013-01-22 19:15:38 +01:00
Swords.Effect.5={0} Tick Bleed
2012-04-26 04:45:02 +02:00
Swords.Effect.6=Saignement
Swords.Effect.7=Applique un saignement
Swords.Listener=\u00c9p\u00e9es :
Swords.SkillName=\u00c9P\u00c9ES
Swords.Skills.SS.Off=[[RED]]**Votre comp\u00e9tence Attaque d\u00e9chirante est termin\u00e9e**
Swords.Skills.SS.On=[[GREEN]]**ATTAQUE D\u00c9CHIRANTE ACTIV\u00c9E**
Swords.Skills.SS.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Attaque d\u00e9chirante [[GREEN]]est pr\u00eate !
Swords.Skills.SS.Other.Off=[[RED]]Attaque d\u00e9chirante[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Attaque d\u00e9chirante !
Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1})
Swords.SS.Length=[[RED]]Dur\u00e9e d\'Attaque d\u00e9chirante : [[YELLOW]]{0}s
Taming.Ability.Bonus.0=Attentif \u00e0 l\'environnement
Taming.Ability.Bonus.1=Les loups \u00e9vitent les dangers
Taming.Ability.Bonus.2=Fourrure \u00e9paisse
2013-01-22 19:15:38 +01:00
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance
Taming.Ability.Bonus.4=R\u00e9sistance aux chocs
2013-01-22 19:15:38 +01:00
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage
Taming.Ability.Bonus.6=Griffes ac\u00e9r\u00e9es
2013-01-22 19:15:38 +01:00
Taming.Ability.Bonus.7=+{0} Damage
Taming.Ability.Bonus.8=Fast food
2013-01-22 19:15:38 +01:00
Taming.Ability.Bonus.9={0} Chance for heal on attack
2013-01-09 02:33:04 +01:00
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
Taming.Effect.0=Connaissances des b\u00eates
2012-05-18 04:11:16 +02:00
Taming.Effect.1=Bone-whacking inspects wolves & ocelots
Taming.Effect.10=R\u00e9sistance aux chocs
Taming.Effect.11=R\u00e9duction des d\u00e9g\u00e2ts explosifs
Taming.Effect.12=Appel de la nature
Taming.Effect.13=Appelle un animal \u00e0 vos c\u00f4t\u00e9s
2012-04-26 04:45:02 +02:00
Taming.Effect.14=[[GRAY]]Appel (Ocelot) : Clic gauche accroupi avec {0} Fish en main
Taming.Effect.15=[[GRAY]]Appel (Loup) : Clic gauche accroupi avec {0} Bones en main
Taming.Effect.16=Fast food
Taming.Effect.17=Probabilit\u00e9 de voler la vie en attaquant
Taming.Effect.2=Morsure
Taming.Effect.3=Coup critique faisant saigner
Taming.Effect.4=Griffes ac\u00e9r\u00e9es
Taming.Effect.5=Bonus aux d\u00e9g\u00e2ts
Taming.Effect.6=Attentif \u00e0 l\'environnement
Taming.Effect.7=Phobie des cactus et de la lave, immunis\u00e9 aux chutes
Taming.Effect.8=Fourrure \u00e9paisse
Taming.Effect.9=R\u00e9duction de d\u00e9g\u00e2t, r\u00e9sistance au feu
Taming.Listener.Wolf=[[DARK_GRAY]]Votre loup se pr\u00e9cipite \u00e0 vos c\u00f4t\u00e9s...
Taming.Listener=Apprivoisement :
Taming.SkillName=APPRIVOISEMENT
Taming.Skillup=[[YELLOW]]Le talent Apprivoisement augmente de {0}. Total ({1})
Taming.Summon.Complete=[[GREEN]]Appel r\u00e9ussi
Taming.Summon.Fail.Ocelot=[[RED]]Il y a d\u00e9j\u00e0 trop d\'ocelots dans les environs.
Taming.Summon.Fail.Wolf=[[RED]]Il y a d\u00e9j\u00e0 trop de loups dans les environs.
2012-04-26 04:45:02 +02:00
Unarmed.Ability.Berserk.Length=[[RED]]Dur\u00e9e de Berserk : [[YELLOW]]{0}s
Unarmed.Ability.Bonus.0=Poings de fer
Unarmed.Ability.Bonus.1=+{0} de d\u00e9g\u00e2ts
2013-01-22 19:15:38 +01:00
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Rejet de fl\u00e8che: [[YELLOW]]{0}
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
2013-01-22 19:15:38 +01:00
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]{0}
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!
Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS**
Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
Unarmed.Effect.0=Berserk (Comp\u00e9tence)
Unarmed.Effect.1=+50% de d\u00e9g\u00e2ts, casse les mat\u00e9riaux souples
Unarmed.Effect.2=D\u00e9sarmement (sur joueurs)
Unarmed.Effect.3=Fait tomber l\'arme des ennemis
Unarmed.Effect.4=Poings de fer
Unarmed.Effect.5=Durcit vos poings au fil du temps
Unarmed.Effect.6=D\u00e9viation de fl\u00e8che
Unarmed.Effect.7=D\u00e9vie les fl\u00e8ches
2013-01-22 19:15:38 +01:00
Unarmed.Effect.8=Iron Grip
Unarmed.Effect.9=Prevents you from being disarmed
Unarmed.Listener=Poings :
Unarmed.SkillName=POINGS
Unarmed.Skills.Berserk.Off=[[RED]]**Votre comp\u00e9tence Berserk est termin\u00e9e**
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIV\u0081\u00c9**
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] s\'est termin\u00e9 pour [[YELLOW]]{0}
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Berserk !
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate !
Unarmed.Skillup=[[YELLOW]]Le talent Poings augmente de {0}. Total ({1})
Woodcutting.Ability.0=Soufflage
2012-05-18 04:11:16 +02:00
Woodcutting.Ability.1=Cong\u00e9s de coup
2013-01-22 19:15:38 +01:00
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop: [[YELLOW]]{0}
Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s
2013-01-09 02:33:04 +01:00
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
Woodcutting.Effect.0=Abatteur (Comp\u00e9tence)
Woodcutting.Effect.1=Fait exploser les arbres
Woodcutting.Effect.2=Soufflage
Woodcutting.Effect.3=Souffle les feuilles
Woodcutting.Effect.4=Double drops
Woodcutting.Effect.5=Double la quantit\u00e9 r\u00e9colt\u00e9e
Woodcutting.Listener=B\u00fbcheronnage :
2012-05-18 04:11:16 +02:00
Woodcutting.SkillName=COUPURE DE BOIS
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Votre comp\u00e9tence Abatteur est termin\u00e9e**
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ABATTEUR ACTIV\u00c9**
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Abatteur [[GREEN]]est pr\u00eate !
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Abatteur[[GREEN]] est termin\u00e9 pour [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Abatteur !
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]VOTRE HACHE SE BRISE EN MILLE MORCEAUX !
Woodcutting.Skills.TreeFellerThreshold=[[RED]]Cet arbre est trop grand !
Woodcutting.Skillup=[[YELLOW]]Le talent B\u00fbcheronnage augmente de {0}. Total ({1})
Ability.Generic.Refresh=[[GREEN]]**COMP\u00c9TENCES RAFRA\u00ceCHIES !**
Ability.Generic.Template.Lock=[[GRAY]]{0}
Ability.Generic.Template=[[RED]]{0} : [[YELLOW]]{1}
Combat.ArrowDeflect=[[WHITE]]**FL\u00c8CHE DEVI\u00c9E**
Combat.BeastLore=[[GREEN]]**CONNAISSANCE DES B\u00caTES**
Combat.BeastLoreHealth=[[DARK_AQUA]]Vie ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]Propri\u00e9taire ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit=[[DARK_RED]]Vous avez \u00e9t\u00e9 frapp\u00e9 par une fl\u00e8che br\u00fblante\\!
Combat.Gore=[[GREEN]]**SANG**
Combat.Ignition=[[RED]]**ALLUMAGE**
Combat.StruckByGore=[[RED]]**FRAPP\u00c9 JUSQU\'AU SANG**
2012-04-26 04:45:02 +02:00
Combat.TargetDazed=La cible a \u00e9t\u00e9 [[DARK_RED]]\u00c9tourdi
Combat.TouchedFuzzy=[[DARK_RED]]Vous \u00eates \u00e9tourdi.
2013-01-22 20:28:08 +01:00
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]toothplck1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!
Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
Commands.Ability.On=Utilisation des comp\u00e9tences [[GREEN]]On
Commands.AdminChat.Off=Canal admin [[RED]]Off
Commands.AdminChat.On=Canal admin [[GREEN]]On
Commands.AdminChat.Prefix=[[AQUA]][[[WHITE]]{0}[[AQUA]]]
Commands.AdminToggle=[[RED]]- Active / d\u00e9sactive le canal admin
Commands.Chat.Console=*Console*
Commands.Disabled=[[RED]]Cette commande est d\u00e9sactiv\u00e9e.
Commands.DoesNotExist=[[RED]]Ce joueur est absent de la base de donn\u00e9es !
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode d\u00e9sactiv\u00e9
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode activ\u00e9
Commands.GodMode.Forbidden=[mcMMO] Le Godmode n\'est pas permis sur ce monde (voir les permissions)
Commands.Inspect=<joueur> [[RED]]- Affiche les informations du joueur
Commands.Invite.Accepted=[[GREEN]]Invitation accept\u00e9e. Vous avez rejoint le groupe {0}
Commands.Invite.Success=[[GREEN]]Invitation envoy\u00e9e.
2012-04-26 04:45:02 +02:00
Commands.Leaderboards=<talent> <page> [[RED]]- Classement
Commands.mcc.Header=[[RED]]---[][[YELLOW]]mcMMO Commands[[RED]][]---
Commands.mcgod=[[RED]]- Active / d\u00e9sactive le Godmode
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}
Commands.mcrank.Unranked=[[WHITE]]Unranked
Commands.mcrefresh.Success=[[RED]]{0}\'\'s cooldowns have been refreshed.
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!
2012-04-26 04:45:02 +02:00
Commands.mmoedit=[joueur] <talent> <valeur> [[RED]] - Modifie le niveau la cible
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.
Commands.mmoupdate.Start=[[GRAY]]Starting conversion...
Commands.mmoupdate.Finish=[[GREEN]]Conversion finished!
Commands.ModDescription=[[RED]]- Affiche une description du mod
2012-04-26 04:45:02 +02:00
Commands.NoConsole=Cette commande ne peut \u00eatre utilis\u00e9e via la console.
Commands.Other=[[GREEN]]--AUTRES COMMANDES--
Commands.Party.Accept=[[RED]]- Accepte l\'invitation
Commands.Party.Chat.Off=Canal groupe [[RED]]Off
Commands.Party.Chat.On=Canal groupe [[GREEN]]On
Commands.Party.Chat.Prefix=[[GREEN]]([[WHITE]]{0}[[GREEN]])
Commands.Party.Commands=[[GREEN]]--COMMANDES DE GROUPE--
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]Vous avez re\u00e7u une invitation de {1} pour rejoindre le groupe {0}
Commands.Party.Invite.1=[[YELLOW]]Faites [[GREEN]]/accept[[YELLOW]] pour accepter l\'invitation
2012-04-26 04:45:02 +02:00
Commands.Party.Invite=<nom> [[RED]]- Envoyer une invitation
Commands.Party.Join=Rejoint le groupe : {0}
Commands.Party.Kick=[[RED]]Vous avez \u00e9t\u00e9 \u00e9ject\u00e9 du groupe {0} !
Commands.Party.Leave=[[RED]]Vous avez quitt\u00e9 le groupe
Commands.Party.Members=[[GREEN]]Joueurs du groupe : {0}
Commands.Party.None=[[RED]]Vous n\'\u00eates pas dans un groupe.
Commands.Party.Quit=[[RED]]- Quitte votre groupe actuel
2012-04-26 04:45:02 +02:00
Commands.Party.Teleport=<nom> [[RED]]- T\u00e9l\u00e9porte sur un membre du groupe
Commands.Party.Toggle=[[RED]]- Active / d\u00e9sactive le canal groupe
2012-04-26 04:45:02 +02:00
Commands.Party=<nom> [[RED]]- Cr\u00e9e ou rejoint ce groupe
Commands.PowerLevel.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]Niveau Global[[YELLOW]])--
2013-01-05 00:48:05 +01:00
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}
Commands.PowerLevel=[[DARK_RED]]NIVEAU GLOBAL : [[GREEN]]{0}
2013-01-09 02:33:04 +01:00
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.
Commands.Reset=[[RED]]Reset a skill\'s level to 0
2012-04-26 04:45:02 +02:00
Commands.Skill.Invalid=[[RED]]Ce talent n\'existe pas !
Commands.Skill.Leaderboard=[[YELLOW]]--Classement mcMMO ([[BLUE]]{0}[[YELLOW]])--
2012-04-26 04:45:02 +02:00
Commands.SkillInfo=/<talent> [[RED]]- Affiche des informations d\u00e9taill\u00e9es sur ce talent
Commands.Stats.Self=VOS STATISTIQUES
Commands.Stats=[[RED]]- Affiche vos statistiques mcMMO
Commands.ToggleAbility=[[RED]]- Active / d\u00e9sactive l\'utilisation des comp\u00e9tences
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}
Commands.Usage.Level=level
Commands.Usage.Message=message
Commands.Usage.Page=page
Commands.Usage.PartyName=party-name
Commands.Usage.Player=player
Commands.Usage.Skill=skill
Commands.Usage.XP=xp
mcMMO.NoInvites=[[RED]]Vous n\'avez pas \u00e9t\u00e9 invit\u00e9
mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits.
mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour un talent, il n\'appara\u00eetra pas ici.
Commands.Party.InParty=[[GREEN]]Joueurs dans le groupe : {0}
2012-04-26 04:45:02 +02:00
Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
Party.Help.0=[[RED]]L\'usage correct est /party <nom> pour rejoindre, et /party q pour quitter
Party.Help.1=[[RED]]Pour rejoindre un groupe priv\u00e9, faites /party <nom> <motdepasse>
Party.Help.2=[[RED]]Faites /party ? pour plus d\'informations
2012-04-26 04:45:02 +02:00
Party.Help.3=[[RED]]Faites /party <nom> pour rejoindre, ou /party q pour quitter
Party.Help.4=[[RED]]Pour verrouiller ou d\u00e9verrouiller votre groupe, faites /party <lock/unlock>
Party.Help.5=[[RED]]Pour passer votre groupe priv\u00e9, faites /party password <motdepasse>
Party.Help.6=[[RED]]Pour \u00e9jecter un joueur de votre groupe, faites /party kick <joueur>
Party.Help.7=[[RED]]Pour nommer un nouveau chef de groupe, faites /party owner <nom>
Party.InformedOnJoin={0} [[GREEN]] a rejoint votre groupe
2012-04-26 04:45:02 +02:00
Party.InformedOnQuit={0} [[GREEN]] a quitt\u00e9 votre groupe
Party.InvalidName=[[DARK_RED]]Ce groupe n\'existe pas.
Party.IsLocked=[[RED]]Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 !
Party.IsntLocked=[[RED]]Ce groupe n\'est pas verrouill\u00e9 !
2012-04-26 04:45:02 +02:00
Party.Locked=[[RED]]Le groupe est verrouill\u00e9, seul le chef de groupe peut inviter.
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
Party.NotOwner=[[DARK_RED]]You are not the party leader.
Party.Owner.New=[[GREEN]]{0} is the new party leader.
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.
Party.Owner.Player=[[GREEN]]You are now the party leader.
Party.Password.Incorrect=[[RED]]Party password is incorrect.
2012-04-26 04:45:02 +02:00
Party.PasswordSet=[[GREEN]]Mot de passe d\u00e9fini : {0}
Party.Player.Invalid=[[RED]]Ce joueur n\'existe pas.
Party.Teleport.Dead=[[RED]]Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort.
Party.Teleport.Hurt=[[RED]]You\'\'ve been hurt in the last {0} seconds and cannnot teleport.
Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}.
Party.Teleport.Self=[[RED]]You can\'t teleport to yourself!
Party.Teleport.Target=[[GREEN]]{0} s\'est t\u00e9l\u00e9port\u00e9 sur vous.
2012-04-26 04:45:02 +02:00
Party.Unlocked=[[GRAY]]Le groupe est d\u00e9verrouill\u00e9.
Commands.XPGain.Acrobatics=Chuter
Commands.XPGain.Archery=Attaquer des monstres
Commands.XPGain.Axes=Attaquer des monstres
Commands.XPGain.Excavation=Creuser et d\u00e9couvrir des tr\u00e9sors
Commands.XPGain.Fishing=P\u00eacher
Commands.XPGain.Herbalism=Cueillette de v\u00e9g\u00e9taux
Commands.XPGain.Mining=Miner et d\u00e9couvrir du minerai
Commands.XPGain.Repair=R\u00e9paration
Commands.XPGain.Swords=Attaquer des monstres
Commands.XPGain.Taming=Apprivoiser et combattre
Commands.XPGain.Unarmed=Attaquer des monstres
2013-01-09 03:53:18 +01:00
Commands.XPGain.Woodcutting=Chopping down trees
2012-04-30 05:05:57 +02:00
Commands.XPGain=[[DARK_GRAY]]GAIN D\'XP : [[WHITE]]{0}
2012-04-26 04:45:02 +02:00
Commands.xplock.locked=[[GOLD]]Votre barre d\'XP est maintenant verrouill\u00e9e sur {0} !
Commands.xplock.unlocked=[[GOLD]]Votre barre d\'XP est maintenant [[GREEN]]D\u00c9VERROUILL\u00c9E[[GOLD]] !!
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}
2012-04-26 04:45:02 +02:00
Commands.xprate.over=[[RED]]L\u2019\u00e9v\u00e9nement de bonus d\'XP mcMMO est TERMIN\u00c9 !!
Commands.xprate.proper.0=[[RED]]L\'usage correct pour changer le taux d\'XP est /xprate <valeur> <true/false>
Commands.xprate.proper.1=[[RED]]L\'usage correct pour restaurer le taux d\'XP est /xprate reset
Commands.xprate.proper.2=[[RED]]Veuillez sp\u00e9cifier true ou false pour indiquer si il s\'agit ou pas d\'un \u00e9v\u00e9nement temporaire
Commands.xprate.started.0=[[GOLD]]L\u2019\u00c9V\u00c9NEMENT BONUS D\'XP mcMMO VIENT DE COMMENCER !
Commands.xprate.started.1=[[GOLD]]Le bonus d\'XP mcMMO est maintenant de {0}x !
2013-01-09 02:33:04 +01:00
XPRate.Event=[[GOLD]]Un \u00e9v\u00e9nement bonus d\'XP mcMMO est actuellement lanc\u00e9 ! Le bonus est de {0}x !
Effects.Effects=EFFETS
Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1}
2012-05-18 04:11:16 +02:00
Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
Guides.Archery=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.\n\n[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.\n\n[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).\n[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
Guides.Axes=Guide coming soon...
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]
Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
Guides.Fishing=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.\n\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has its own\n[[YELLOW]]skill level requirement for it to drop.\n\n[[YELLOW]]The higher your Fishing skill is, the more\n[[YELLOW]]treasures that can be found.\n[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.\n\n\n[[DARK_AQUA]]How does Fisherman\'s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.\n\n[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.\n
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-
Guides.Herbalism=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.\n\n\n[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.\n\n\n\n\n[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.\n\n[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.\n[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]\"plant-related\" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.\n[[DARK_AQUA]]How does Farmer\'s Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.\n[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
Guides.Mining=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.\n\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.\n\n[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.\n\n[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.\n\n[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.\n\n[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
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Guides.Repair=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.\n[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you\'re currently holding. This consumes 1 item on every use.\n\n[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.\n\n[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.\n\n\n\n\n[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.\n\n\n\n[[DARK_AQUA]]How does Salvage work?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you\'re currently holding.\n[[YELLOW]]This will break the item apart en give back the used ingots.\n[[YELLOW]]Note: You can only salvage fully repaired tools or armor.
Guides.Swords=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.\n\n[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.\n\n\n\n[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is a passive ability. When taking hits from mobs,\n[[YELLOW]]you will have a chance to reflect 50% of the damage that was \n[[YELLOW]]taken.\n\n\n\n\n[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
Guides.Taming=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.\n\n[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.\n\n[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.\n[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves\' targets.\n\n[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.\n\n[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.\n\n[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.\n[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.\n[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
Guides.Unarmed=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.\n\n[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.\n[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.\n[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.\n\n[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.\n[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target\'s equipped item to fall to the ground.
Guides.Usage=[[RED]] Usage is /{0} ? [page]
Guides.Woodcutting=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.\n\n\n\n[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.\n\n\n\n[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.\n\n[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
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Inspect.Offline=[[RED]]Tu n\'as pas la permission d\'inspecter un joueur hors ligne!
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
2012-04-26 04:45:02 +02:00
Inspect.TooFar=[[RED]]Vous \u00eates trop \u00e9loign\u00e9 de ce joueur pour l\'inspecter !
Item.ChimaeraWing.Fail=**\u00c9CHEC D\'AILE DE CHIM\u00c8RE !**
Item.ChimaeraWing.Pass=**AILE DE CHIM\u00c8RE**
Item.Injured.Wait=Vous avez \u00e9t\u00e9 bless\u00e9 r\u00e9cemment et devez attendre pour utiliser cela. [[YELLOW]]({0}s)
Skills.Disarmed=[[DARK_RED]]Vous avez \u00e9t\u00e9 d\u00e9sarm\u00e9 !
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore=[[DARK_RED]]Vous devez en avoir plus
2012-04-30 05:05:57 +02:00
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP ([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired=[[RED]]Vous \u00eates trop fatigu\u00e9 pour r\u00e9utiliser cette comp\u00e9tence maintenant.
Stats.Header.Combat=[[GOLD]]-=TALENTS DE COMBAT=-
Stats.Header.Gathering=[[GOLD]]-=COMP\u00c9TENCES DE R\u00c9COLTE=-
Stats.Header.Misc=[[GOLD]]-=AUTRES TALENTS=-
Stats.Own.Stats=[[GREEN]][mcMMO] Statistiques
Perks.xp.name=Experience
Perks.xp.desc=Receive {0}x XP.
Perks.lucky.name=Luck
Perks.lucky.desc=Gives {0} skills and abilities a 33.3% better chance to activate.
Perks.lucky.desc.login=Gives certain skills and abilities a 33.3% better chance to activate.
Perks.lucky.bonus=[[GOLD]] ({0} with Lucky Perk)
Perks.cooldowns.name=Fast Recovery
Perks.cooldowns.desc=Cuts cooldown duration by {0}.
Perks.activationtime.name=Endurance
Perks.activationtime.desc=Increases ability activation time by {0} seconds.
Perks.activationtime.bonus=[[GOLD]] ({0}s with Endurance Perk)
Hardcore.Player.Loss=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] from death.
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Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.
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Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!
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Spout.LevelUp.1=[[GREEN]Level Up!
Spout.LevelUp.2=[[YELLOW]]{0}[[DARK_AQUA]] ([[GREEN]]{1}[[DARK_AQUA]])
Spout.Menu.Exit=[[GRAY]]Press ESCAPE to exit!
Spout.Menu.ExitButton=EXIT
Spout.Menu.HudButton.1=HUD Type: {0}
Spout.Menu.HudButton.2=Change your HUD style!
Spout.Menu.Title=[[GOLD]]~mcMMO Menu~
Spout.Title={0}\n[[YELLOW]]P[[GOLD]]lvl[[WHITE]].[[GREEN]]{1}
MOTD.Donate=[[DARK_AQUA]]Donation Info:
MOTD.Hardcore.VampireOff=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore & Vampirism enabled.
MOTD.Hardcore.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%
MOTD.Hardcore.VampireOn=[[GOLD]][mcMMO] [[DARK_RED]]Hardcore enabled.
MOTD.PerksPrefix=[[RED]][mcMMO Perks]
MOTD.Vampire.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website