Add 'Configuration'
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Configuration.md
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Configuration.md
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# Configuration
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```
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language - The language to use (Included languages: en, de, es, fr, hu, it, nb-no, nl, nn-no, pt-br, ru)
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folders:
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portalFolder - The folder your portal databases are saved in
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gateFolder - The folder containing your .gate files
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gates:
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maxGatesEachNetwork - If non-zero, will define the maximum amount of gates allowed on any network.
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defaultGateNetwork - The default gate network
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cosmetic:
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rememberDestination - Whether to set the first destination as the last used destination for all gates
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sortNetworkDestinations - If true, network lists will be sorted alphabetically.
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signColor - This allows you to specify the color of the gate signs.
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integrity:
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destroyedByExplosion - Whether to destroy a stargate with explosions, or stop an explosion if it contains a gates controls.
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verifyPortals - Whether or not all the non-sign blocks are checked to match the gate layout when an old stargate is loaded at startup.
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protectEntrance - If true, will protect from users breaking gate entrance blocks (This is more resource intensive than the usual check, and should only be enabled for servers that use solid open/close blocks)
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functionality:
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enableBungee - Enable this for BungeeCord support. This allows portals across Bungee servers.
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handleVehicles - Whether or not to handle vehicles going through gates. Set to false to disallow vehicles (Manned or not) going through gates.
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economy:
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useEconomy - Whether or not to use Economy
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createCost - The cost to create a stargate
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destroyCost - The cost to destroy a stargate (Can be negative for a "refund"
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useCost - The cost to use a stargate
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toOwner - Whether the money from gate-use goes to the owner or nobody
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chargeFreeDestination - Enable to make players pay for teleportation even if the destination is free
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freeGatesGreen - Enable to make gates that won't cost the player money show up as green
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debugging:
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debug - Whether to show massive debug output
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permissionDebug - Whether to show massive permission debug output
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```
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