From 9bb4fc65402ec5e73e85530946c735f9aa03885c Mon Sep 17 00:00:00 2001 From: Kristian Knarvik Date: Sat, 30 Oct 2021 06:02:02 +0200 Subject: [PATCH] Add 'Configuration' --- Configuration.md | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 Configuration.md diff --git a/Configuration.md b/Configuration.md new file mode 100644 index 0000000..be77cb4 --- /dev/null +++ b/Configuration.md @@ -0,0 +1,33 @@ +# Configuration + +``` +language - The language to use (Included languages: en, de, es, fr, hu, it, nb-no, nl, nn-no, pt-br, ru) +folders: + portalFolder - The folder your portal databases are saved in + gateFolder - The folder containing your .gate files +gates: + maxGatesEachNetwork - If non-zero, will define the maximum amount of gates allowed on any network. + defaultGateNetwork - The default gate network + cosmetic: + rememberDestination - Whether to set the first destination as the last used destination for all gates + sortNetworkDestinations - If true, network lists will be sorted alphabetically. + signColor - This allows you to specify the color of the gate signs. + integrity: + destroyedByExplosion - Whether to destroy a stargate with explosions, or stop an explosion if it contains a gates controls. + verifyPortals - Whether or not all the non-sign blocks are checked to match the gate layout when an old stargate is loaded at startup. + protectEntrance - If true, will protect from users breaking gate entrance blocks (This is more resource intensive than the usual check, and should only be enabled for servers that use solid open/close blocks) + functionality: + enableBungee - Enable this for BungeeCord support. This allows portals across Bungee servers. + handleVehicles - Whether or not to handle vehicles going through gates. Set to false to disallow vehicles (Manned or not) going through gates. +economy: + useEconomy - Whether or not to use Economy + createCost - The cost to create a stargate + destroyCost - The cost to destroy a stargate (Can be negative for a "refund" + useCost - The cost to use a stargate + toOwner - Whether the money from gate-use goes to the owner or nobody + chargeFreeDestination - Enable to make players pay for teleportation even if the destination is free + freeGatesGreen - Enable to make gates that won't cost the player money show up as green +debugging: + debug - Whether to show massive debug output + permissionDebug - Whether to show massive permission debug output +``` \ No newline at end of file