Commit Graph

137 Commits

Author SHA1 Message Date
Steven Scott
2b8f99c796 [Version 0.7.9.10]
Fix permission check for personal gates
2013-03-16 10:57:06 -07:00
Steven Scott
6c044ec82e Remove permissions support 2013-03-10 14:07:38 -07:00
Steven Scott
5d28fab1d2 Update plugin.yml and README 2013-03-10 13:24:18 -07:00
Steven Scott
2ee9e53fe0 Resolve issue with buttons not staying on Glowstone 2013-03-10 13:01:58 -07:00
Steven Scott
202c7f3d55 Move the Bungee check to after gate layout check 2013-03-03 21:19:04 -08:00
Steven Scott
30fe7f4414 [Version 0.7.9.6]
- Actually remove the player from the BungeeQueue when they connect. Oops :)
- Implement stargate.server nodes
- Improve the use of negation. You can now negate networks/worlds/servers while using stargate.use permissions.
2013-02-12 21:32:44 -08:00
Steven Scott
cf5c4849b9 Oops, I broke portal material 2013-02-12 20:15:10 -08:00
Steven Scott
37243b569e Oops, I broke water gates 2013-02-03 21:43:41 -08:00
Steven Scott
4bac9dcd11 Remove BlockPhysics, it was a waste of CPU 2013-02-03 21:12:25 -08:00
Steven Scott
7b00e6fefd Update to be compatible with the latest build of BungeeCord 2013-02-03 21:00:06 -08:00
Steven Scott
1c58184656 Update Metrics. Remove custom sign class. Stupid Bukkit 2012-12-09 12:59:44 -08:00
Steven Scott
422b30d54e [Version 0.7.9.1]
- Optimize gate lookup in onPlayerMove
 - Resolve issue where Stargates would teleport players to the nether
2012-12-01 11:54:02 -08:00
Steven Scott
921d289fc2 Remove debug output from pmListener 2012-11-25 10:37:23 -08:00
Steven Scott
ba44fbf4f2 Don't handle SGBungee messages if enableBungee is false 2012-11-25 10:34:57 -08:00
Steven Scott
5aec85da3e Allow changing enableBungee with /sg reload
Fix issue where custom entries in lang files were removed on load
2012-11-24 17:52:04 -08:00
Steven Scott
d464a16e38 Fix a few edge cases with Bungee gates 2012-11-24 15:58:47 -08:00
Steven Scott
ac520665e6 [Version 0.7.9.0]
- Added BungeeCord multi-server support (Requires Stargate-Bungee for BungeeCord)
 - Updated Spanish language file
 - Added basic plugin metrics via http://mcstats.org/
2012-11-24 15:42:57 -08:00
Steven Scott
fc73e1fbda Update Hungarian lang file 2012-09-18 21:01:48 -07:00
Steven Scott
968730db2d [Version 0.7.8.1]
- Resolve issue of language file being overwritten as ANSI instead of UTF8
2012-09-18 21:00:58 -07:00
Steven Scott
df12336c41 Add portal.setOwner() API 2012-09-16 16:30:25 -07:00
Steven Scott
de7134f0a4 [Version 0.7.8.0]
- Updated languages to include sign text (Please update any languages you are able!)
 - Resolved NPE due to Bukkit bug with signs
 - Resolved issue regarding new getTargetBlock code throwing an exception
 - Languages now auto-update based on the .JAR version (New entries only, doesnt overwrite customization)
 - New command "/sg about", will list the author of the current language file if available
 - Language now has a fallback to English for missing lines (Its the only language I can personally update on release)
 - Added Spanish (Thanks Manuestaire) and Hungarian (Thanks HPoltergeist)
2012-09-16 16:11:19 -07:00
Steven Scott
d3834c5709 [Version 0.7.7.5]
- Resolve issue of right clicking introduced in 1.3.1/2
2012-09-11 21:49:50 -07:00
Steven Scott
9e784c0eaf [Version 0.7.7.4]
- Removed try/catch, it was still segfaulting.
 - Built against 1.3.1
2012-08-04 12:19:53 -07:00
Steven Scott
9928b8718f Added all language packs to JAR 2012-05-11 16:27:03 -07:00
Steven Scott
b9ba01031e Random tweaks for permissions 2012-05-11 16:24:29 -07:00
Steven Scott
b3e84ae958 [Version 0.7.7.0]\
- Added Random option - This still follows the permission rules defined for normal gate usage\
- Added a bit more debug output
2012-05-09 19:05:20 -07:00
Steven Scott
9ef67b2cce Reload all gates on world unload, this stops gates with invalid destinations being in memory. 2012-04-26 20:15:23 -07:00
Steven Scott
49120b1f8d ' 2012-04-21 18:35:13 -07:00
Stefan Bossbaly
5a872f3c86 Check to see if the events are canceled for onPlayerMove() and onPlayerInteract()
Make sure that the events are not canceled. Region protection plugins will cancel
events if a player is not authorized to be there.
2012-04-21 22:17:12 -03:00
Steven Scott
8ad6ab57ad Update version number, oops 2012-03-31 10:50:19 -07:00
Steven Scott
cfd059d24c [Version 0.7.6.5]
- Resolve issue with buttons on glass gates falling off
 - /sg reload can now be used ingame (stargate.admin.reload permission)
2012-03-31 10:49:58 -07:00
Steven Scott
9b81b6191b [Version 0.7.6.4]
- Move blockBreak to HIGHEST priority, this resolves issues with region
protection plugins
2012-03-29 21:18:04 -07:00
Steven Scott
7655989ddc [Version 0.7.6.3]
- Fixed issue with displaying iConomy prices
 - iConomy is now hooked on "sg reload" if not already hooked and
enabled
 - iConomy is now unhooked on "sg reload" if hooked and disabled
2012-03-27 20:33:18 -07:00
Steven Scott
5046af37a0 [Version 0.7.6.2]
- Button now activates if gate is opened, allowing redstone interaction
 - Fixed issue with sign line lengths. All sign text should now fit with
color codes.
2012-03-26 21:00:08 -07:00
Steven Scott
5beed6a712 Update config.yml to have descriptions in header only 2012-03-18 16:45:39 -07:00
Steven Scott
13c9f174c6 Allow changing of sign colors 2012-03-18 16:40:02 -07:00
Steven Scott
dcc978a07e Resolve issue with explosion cancelling leaving invalid gates (Data
values)
Check blockBreakEvents for gate entrance blocks is protectEntrance is
enabled (More intensive than regular check. Only enable if required)
2012-03-18 16:12:01 -07:00
Steven Scott
b63faca109 More API changes for StargateCommand 2012-03-14 23:24:34 -07:00
Steven Scott
88b30b3579 API changes for StargateCommand 2012-03-14 21:57:54 -07:00
Steven Scott
4367e3a36a [Version 0.7.6]
- Moved gate opening/closing to a Queue/Runnable system to resolve
server lag issues with very large gates
2012-03-10 16:17:29 -08:00
Steven Scott
f898e1f00c [Version 0.7.5.11]
- PEX now returns accurate results without requiring use of the bridge.
- We are now LGPL
2012-03-09 23:27:34 -08:00
Steven Scott
1ba8c723de [Version 0.7.5.10]
- Added sortLists options
2012-03-06 07:18:59 -08:00
Steven Scott
7ba6eeee6b [Version 0.7.5.9]
- Quick event fix for latest dev builds
 - Fix for sign ClassCastException
2012-03-04 11:30:26 -08:00
Steven Scott
bfcdd212c4 [Version 0.7.5.8]
- Fixed an exploit with pistons to destroy gates
[Version 0.7.5.7]
 - Removed SignPost class
 - Resolved issues with signs in 1.2
2012-03-04 00:15:49 -08:00
Steven Scott
3ff6b8b253 [Version 0.7.5.6]
- Quick update to the custom event code, works with R5+ now.
2012-02-22 19:11:50 -08:00
Steven Scott
f33586ced8 I'm tired of having to work around PEX's screwed up logic. As of this
update a warning is issued if PEX is found without the Permissions
Bridge, I will no longer be offering support for PEX.

[Version 0.7.5.5]
 - PEX is built of fail, if we have it, use bridge instead.
[Version 0.7.5.4]
 - Fix issue with private gates for players with long names
2012-02-12 00:19:58 -08:00
Steven Scott
f676e2520f [Version 0.7.5.3]
- Added another check for Perm bridges.
2012-02-05 14:56:58 -08:00
Steven Scott
9f76acbc17 [Version 0.7.5.2]
- Make sure our timer is stopped on disable
 - Move Event reg before loading gates to stop portal material vanishing
2012-02-05 12:36:40 -08:00
Steven Scott
425d5a988d [Version 0.7.5.1]
- Don't create button on failed creation
2012-02-02 22:52:33 -08:00
Steven Scott
b4e4b50d60 Fix Portal.getNetwork() 2012-02-02 22:21:29 -08:00