Adds some missing information about creating bungee gates

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Kristian Knarvik 2021-09-12 01:31:21 +02:00
parent 19018e46b8
commit f2332badb6

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@ -86,6 +86,7 @@ This is the default gate configuration. See the Custom Gate Layout section on ho
- 'S' is for showing an always-on gate in the network list
- 'N' is for hiding the network name
- 'R' is for random gates. These follow standard permissions of gates, but have a random exit location every time a player enters.
- 'U' is for a gate connecting to another through bungee
The options are the single letter, not the word. So to make a private hidden gate, your 4th line would be 'PH'.
@ -93,13 +94,15 @@ The options are the single letter, not the word. So to make a private hidden gat
- Gates are all part of a network, by default this is "central".
- You can specify (and create) your own network on the third line of the sign when making a new gate.
- Gates on one network will not see gates on the second network, and vice versa.
- Gates on different worlds, but in the same network, will see eachother.
- Gates on different worlds, but in the same network, will see each other.
- If the gate is a bungee gate, the network name should be the name of the server as displayed when typing /servers
#### Fixed gates:
- Fixed gates go to only one set destination.
- Fixed gates can be linked to other fixed gates, or normal gates. A normal gate cannot open a portal to a fixed gate however.
- To create a fixed gate, specify a destination on the second line of the stargate sign.
- Set the 4th line of the stargate sign to "A" to enable an always-open fixed gate.
- A bungee gate is always automatically a fixed gate
#### Hidden Gates:
- Hidden gates are like normal gates, but only show on the destination list of other gates under certain conditions.