- Line 2: Destination Name (Max 12 characters, used for fixed-gates only)
- Line 3: Network name (Max 12 characters)
- Line 4: Options ('A' for always-on fixed gate, 'H' for hidden networked gate)
Using a gate:
- Right click the sign to choose a destination.
- Right click the button to open up a portal.
- Step through.
Fixed gates:
- Fixed gates are like normal gates, but only go to one destination.
- If you create two fixed gates that point to eachother, you will have a two-way portal.
- You can link fixed gates to normal gates, or to other fixed gates which can link to another fixed gate etc. You can't link a normal gate to a fixed gate though.
- Creating a fixed gate is the same as a normal gate, but you must specify the destination on the second line.
- Set the 4th line to "A" to enable an always-open fixed gate.
Gate networks:
- Gates are all part of a network, by default this is "central".
- You can specify (and create) your own network on the third line of the sign when making a new gate.
- Gates on one network will not see gates on the second network, and vice versa.
Hidden Gates:
- Hidden gates are like normal gates, but only show on the destination list of other gates under certain conditions.
- They are visible to anyone with the stargate.hidden permission, or to the creator of the hidden gate.
- Set the 4th line to "H" to make it a hidden gate.
Configuration:
- You can edit all values in stargate.txt to your choosing, mostly the RP text on doing actions involving a gate.