Commit Graph

166 Commits

Author SHA1 Message Date
graywolf336
6f86f04f3d Log to the console which timer/scheduler we're using. 2014-01-03 20:29:25 -06:00
graywolf336
57eb5c71e3 Nullify the timer on disable 2014-01-03 14:18:16 -06:00
graywolf336
f5bf76ec46 Add jail timer and jail event, count down the prisoners time. 2014-01-03 14:10:38 -06:00
graywolf336
738f8bc057 Set the handcuff manager to null on disable 2014-01-01 18:27:23 -06:00
graywolf336
2a3c3ad0f7 Register the unhandcuff command with bukkit 2014-01-01 18:22:49 -06:00
graywolf336
a7dacf42c1 Fix the message format not being correct. 2014-01-01 18:13:31 -06:00
graywolf336
3f27410a7a Handcuffing messages are now fully customizable via the language file 2014-01-01 17:39:21 -06:00
graywolf336
f1451f4179 Add the HandCuffListener 2014-01-01 16:22:40 -06:00
graywolf336
b22fad16c4 Merge branch 'master' of git@github.com:graywolf336/Jail.git 2014-01-01 16:19:18 -06:00
graywolf336
9b534b2abc Add handcuffing, next commit will be handcuff listeners. 2014-01-01 16:19:04 -06:00
graywolf336
506ab26858 Send the unjail message and also execute the commands on releasing 2013-12-31 13:25:06 -06:00
graywolf336
0ceef58e73 Move the restore method to the util, makes more sense there. 2013-12-31 13:20:39 -06:00
graywolf336
d49d2243d8 Ignore the cancelled events 2013-12-30 22:03:33 -06:00
graywolf336
4ab48b3659 Do some work on the JavaDoc 2013-12-28 19:50:55 -06:00
graywolf336
ce457fc7bf Derp, save the file when we change it. 2013-12-28 15:42:06 -06:00
graywolf336
05b15cc9b8 Let's try to remove people from the storage system this way. 2013-12-28 15:39:14 -06:00
graywolf336
04d65088e3 First attempt at unjailing a prisoner. 2013-12-28 15:08:24 -06:00
graywolf336
17f627350b Remove the debugging messages and add a debugging variable. 2013-12-28 13:37:18 -06:00
graywolf336
81ec445deb TOLD YOU IT WAS A SMALL BUG... Bah, humbug! 2013-12-28 13:20:09 -06:00
graywolf336
539ebeb326 Don't allow jailing of players who are already jailed. 2013-12-28 13:17:31 -06:00
graywolf336
3ab161cbe8 Clean up the jailstop command, make it tell what all they stopped. 2013-12-28 13:12:45 -06:00
graywolf336
b75f12c23c General bug work, there's a small bug in here I can't find...grrr 2013-12-28 12:53:07 -06:00
graywolf336
df0caabbac The double chests are actually larger than 40, derp 2013-12-28 12:27:25 -06:00
graywolf336
546131dd77 Fix the loading of the cells being really messed up. 2013-12-28 12:12:57 -06:00
graywolf336
359192a655 Fix the usage message being wrong. 2013-12-28 12:07:59 -06:00
graywolf336
15ca0810ba Remove the debugging message, as it is now in the loaded message. 2013-12-28 12:04:44 -06:00
graywolf336
e888467b66 Add the amount of cells loaded to the loaded message. 2013-12-28 12:01:56 -06:00
graywolf336
bde63666bc Fix the issue with losing the inventory and the armor being moved to the
inventory.
2013-12-27 18:22:13 -06:00
graywolf336
e4f74e5e91 Lots of progress was made towards jailing the player.
We now handle the jailing of the players and even store their inventory.
Unjailing hasn't been tested at all yet, so that's still to do.
2013-12-27 18:19:47 -06:00
graywolf336
d9f88b8eef Add some documentation to the prepareJail method. 2013-12-27 14:16:08 -06:00
graywolf336
07f3d85a2a Don't allow prisoners to be jailed into the same cell as someone else.
This will prevent overriding inventories in cell chests. When we tell
them the destination cell already has a prisoner in it, we try to find
the first empty cell in that jail but if all the jail's cells are full
then we tell them that as well.
2013-12-27 13:16:21 -06:00
graywolf336
5e4bc77579 Add some methods to serialize an inventory to Base64 string.
Special thanks to Comphenix, @aadnk, for the code.
2013-12-27 10:37:32 -06:00
graywolf336
fc0bde6255 Seems the player is not being ejected. 2013-12-26 00:00:33 -06:00
graywolf336
b4a740979d Try to parse the gamemode from the config, default to adventure. 2013-12-25 23:28:01 -06:00
graywolf336
c35b3b04f0 Add a config value to set their gamemode to. Also, eject them. 2013-12-25 23:20:52 -06:00
graywolf336
23e7aa15a3 Only save the previous position as well if it is null. 2013-12-25 23:06:00 -06:00
graywolf336
69b7981914 Only try to load the previous gamemode if it isn't null. 2013-12-25 23:01:56 -06:00
graywolf336
aaa286fbdd Save their previous GameMode if it is enabled in the config.
Need to update the wiki with the new config option.
2013-12-25 22:57:09 -06:00
graywolf336
6423e8d2e5 If the location is empty, don't try it. If the language string doesn't
exist, then don't try to parse it either and return an empty string.
2013-12-25 22:41:01 -06:00
graywolf336
57e4eb6c1e If the previous position string given is null, ignore it. 2013-12-25 22:06:57 -06:00
graywolf336
a72f6c273b Work on the actual jailing of the player.
Lots of work done here, untested.
2013-12-25 21:56:01 -06:00
graywolf336
7e614a121f Revert the building with newest Bukkit versions.
They recently changed some stuff with how plugins are initiated, which
broke out tests. Grrrr
2013-12-25 20:25:51 -06:00
graywolf336
f987dedc3d Fix the time parsing no longer working. 2013-12-25 01:12:20 -06:00
graywolf336
b4dc142455 Save and load the prisoners on flat file. 2013-12-24 23:42:53 -06:00
graywolf336
c499443ff9 If we've already broadcasted it to the entire server, don't log it as
double messages will appear in the console.
2013-12-24 23:29:51 -06:00
graywolf336
170fd1776f Send the log message to the console sender, to support color. 2013-12-24 23:24:30 -06:00
graywolf336
57d61717fe Let's try to use the new preparing method, see what errors we get. 2013-12-24 23:12:24 -06:00
graywolf336
a9d58e85e7 Update the readme.md 2013-12-24 22:52:10 -06:00
graywolf336
38a4a859e4 Implement not being able to jail people who can't be jailed. 2013-12-24 22:47:17 -06:00
graywolf336
63032ad6cc Some work on the plugin, added a couple things and worked on the
preparing the jail.
2013-12-24 22:25:14 -06:00