Commit Graph

102 Commits

Author SHA1 Message Date
ce457fc7bf Derp, save the file when we change it. 2013-12-28 15:42:06 -06:00
05b15cc9b8 Let's try to remove people from the storage system this way. 2013-12-28 15:39:14 -06:00
04d65088e3 First attempt at unjailing a prisoner. 2013-12-28 15:08:24 -06:00
17f627350b Remove the debugging messages and add a debugging variable. 2013-12-28 13:37:18 -06:00
81ec445deb TOLD YOU IT WAS A SMALL BUG... Bah, humbug! 2013-12-28 13:20:09 -06:00
539ebeb326 Don't allow jailing of players who are already jailed. 2013-12-28 13:17:31 -06:00
3ab161cbe8 Clean up the jailstop command, make it tell what all they stopped. 2013-12-28 13:12:45 -06:00
b75f12c23c General bug work, there's a small bug in here I can't find...grrr 2013-12-28 12:53:07 -06:00
df0caabbac The double chests are actually larger than 40, derp 2013-12-28 12:27:25 -06:00
546131dd77 Fix the loading of the cells being really messed up. 2013-12-28 12:12:57 -06:00
359192a655 Fix the usage message being wrong. 2013-12-28 12:07:59 -06:00
15ca0810ba Remove the debugging message, as it is now in the loaded message. 2013-12-28 12:04:44 -06:00
e888467b66 Add the amount of cells loaded to the loaded message. 2013-12-28 12:01:56 -06:00
bde63666bc Fix the issue with losing the inventory and the armor being moved to the
inventory.
2013-12-27 18:22:13 -06:00
e4f74e5e91 Lots of progress was made towards jailing the player.
We now handle the jailing of the players and even store their inventory.
Unjailing hasn't been tested at all yet, so that's still to do.
2013-12-27 18:19:47 -06:00
d9f88b8eef Add some documentation to the prepareJail method. 2013-12-27 14:16:08 -06:00
07f3d85a2a Don't allow prisoners to be jailed into the same cell as someone else.
This will prevent overriding inventories in cell chests. When we tell
them the destination cell already has a prisoner in it, we try to find
the first empty cell in that jail but if all the jail's cells are full
then we tell them that as well.
2013-12-27 13:16:21 -06:00
5e4bc77579 Add some methods to serialize an inventory to Base64 string.
Special thanks to Comphenix, @aadnk, for the code.
2013-12-27 10:37:32 -06:00
fc0bde6255 Seems the player is not being ejected. 2013-12-26 00:00:33 -06:00
b4a740979d Try to parse the gamemode from the config, default to adventure. 2013-12-25 23:28:01 -06:00
c35b3b04f0 Add a config value to set their gamemode to. Also, eject them. 2013-12-25 23:20:52 -06:00
23e7aa15a3 Only save the previous position as well if it is null. 2013-12-25 23:06:00 -06:00
69b7981914 Only try to load the previous gamemode if it isn't null. 2013-12-25 23:01:56 -06:00
aaa286fbdd Save their previous GameMode if it is enabled in the config.
Need to update the wiki with the new config option.
2013-12-25 22:57:09 -06:00
6423e8d2e5 If the location is empty, don't try it. If the language string doesn't
exist, then don't try to parse it either and return an empty string.
2013-12-25 22:41:01 -06:00
57e4eb6c1e If the previous position string given is null, ignore it. 2013-12-25 22:06:57 -06:00
a72f6c273b Work on the actual jailing of the player.
Lots of work done here, untested.
2013-12-25 21:56:01 -06:00
7e614a121f Revert the building with newest Bukkit versions.
They recently changed some stuff with how plugins are initiated, which
broke out tests. Grrrr
2013-12-25 20:25:51 -06:00
f987dedc3d Fix the time parsing no longer working. 2013-12-25 01:12:20 -06:00
b4dc142455 Save and load the prisoners on flat file. 2013-12-24 23:42:53 -06:00
c499443ff9 If we've already broadcasted it to the entire server, don't log it as
double messages will appear in the console.
2013-12-24 23:29:51 -06:00
170fd1776f Send the log message to the console sender, to support color. 2013-12-24 23:24:30 -06:00
57d61717fe Let's try to use the new preparing method, see what errors we get. 2013-12-24 23:12:24 -06:00
a9d58e85e7 Update the readme.md 2013-12-24 22:52:10 -06:00
38a4a859e4 Implement not being able to jail people who can't be jailed. 2013-12-24 22:47:17 -06:00
63032ad6cc Some work on the plugin, added a couple things and worked on the
preparing the jail.
2013-12-24 22:25:14 -06:00
a27596bcfb If they provide an incorrect format in time, don't override it. 2013-12-24 19:42:12 -06:00
978bd044fe Fix the time parsing not defaulting to minutes & add another test for it 2013-12-24 19:36:14 -06:00
ed481ff925 Test the parsing of the time and all the variations. 2013-12-24 18:45:50 -06:00
c4b1eb6d1a Default the time to minutes if all else fails. 2013-12-24 18:06:38 -06:00
7e75f297d5 Remove some debugging code. 2013-12-24 17:56:52 -06:00
dc2e74a63e Implement getting the jail nearest to sender of the jail command if no
jail parameter is defined.
2013-12-24 17:51:41 -06:00
64301db196 Fix the regex pattern and add more tests for the default config. 2013-12-24 16:52:59 -06:00
0d79569c74 Add some settings management and also parse the time format.
This allows for: 30seconds, 10minutes, 3hours, or 2days
2013-12-24 12:28:40 -06:00
4a45229bc5 Send the online prisoner the jailed message with the reason. 2013-12-24 10:23:39 -06:00
1021430b75 Output what language we are loading if successful. 2013-12-23 14:51:04 -06:00
c123689e67 Fix the test jailing. 2013-12-23 14:46:09 -06:00
ab0c236711 Add a language file and system. 2013-12-23 14:31:27 -06:00
845e219d5d Maybe copy the defaults on load to get the new config options?
Still not too sure if this will work correctly, as I don't know if this
will override the changes in the config.
2013-12-23 13:40:47 -06:00
1d8316f576 Add another config setting.
This and the previous change require updating of the wiki as I have
changed a lot. I'm still not too sure if this is how I want to keep the
config setup.
2013-12-22 12:31:10 -06:00