94111955a4
Add deletecell and deletecells.
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The deletion of cells is very spammy, might have to change later on down
the road.
2014-02-12 15:31:02 -06:00
3dc89a60c8
For real fix the no cell message, this is why testing is so important.
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I forget things and forget to type something or mistype something.
2014-02-12 13:53:36 -06:00
f774bf335f
Send a message to the sender when they transfer someone...hehe whoops.
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This finalizes the development piece of #5 , just need to test it.
2014-02-12 13:42:45 -06:00
7ce81c774f
Send a message when there are no prisoners in a jail.
2014-02-10 14:50:41 -06:00
05695ce969
Tell the sender the player's name they sent back if already jailed.
2014-02-10 14:06:22 -06:00
d0312afc66
First attempt at working on the transferring of prisoners
2014-02-04 13:30:12 -06:00
d0e41ed908
Add the unjailforce command
2014-02-03 18:44:38 -06:00
683b4457f4
Fix the messages not being correct.
2014-02-01 01:56:12 -06:00
cab6d7fdf9
When unjailing someone, if they've never been online and have time
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remaining then forcefully remove them.
2014-01-28 22:20:33 -06:00
e0dc22dfec
Add the JailReload command.
2014-01-23 18:05:35 -06:00
010b592fb5
Add the JailMute, JailTeleIn, and JailTeleOut commands.
2014-01-23 17:52:21 -06:00
d6ad4df991
Log the unjailing to console if we have that enabled.
2014-01-22 17:48:32 -06:00
cb22fe9786
Let's try out the move protection, maybe this will work the first time
2014-01-22 14:43:14 -06:00
fe1db3bb04
Prevent interaction with items and blocks!
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Works just like the old version, they can interact with anything except
what is in the blacklist.
2014-01-21 22:23:26 -06:00
863793543f
Allow protecting and penalizing trampling of crops.
2014-01-21 21:37:52 -06:00
06aa6629b7
Finally get all the messages on the jail command to come from the
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language system. :)
2014-01-21 19:56:14 -06:00
34ac65565c
More command workings and using the custom languages.
2014-01-21 18:09:47 -06:00
c956018d1e
Add work on jailclear and also the jail command to use language string.
2014-01-21 15:12:09 -06:00
abb3e70bdf
Enable protecting endermen protections in jails
2014-01-21 12:31:56 -06:00
4179a6a2d3
Move the explosion protection to a different section of the config.
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This way it makes more sense, as the explosionProtection is for the
jails and not during the jailing.
2014-01-21 12:21:33 -06:00
b005248deb
If the time is 0, then send a different message.
2014-01-21 12:10:43 -06:00
4eae8778ea
Enable food control
2014-01-20 15:24:27 -06:00
392b1d94cc
Prevent commands from being executed, except those whitelisted
2014-01-20 14:40:03 -06:00
af58eea360
It's crops as well for placing, whoops
2014-01-20 12:26:03 -06:00
18265777dd
It's crops and not wheat, also add potatos to the default whitelist.
2014-01-20 12:24:09 -06:00
f41ee77092
Enable checking the whitelist of breaking and placing.
2014-01-19 15:53:42 -06:00
95649e7f03
Start work on the protection and penalties. First up is Block Place
2014-01-19 14:40:39 -06:00
759df05bdd
More language strings, focused this time on the command handler.
2014-01-17 14:34:12 -06:00
cf7c9fc4c2
Protect the jails against explosions, if it is enabled
2014-01-08 15:27:38 -06:00
d734d99e88
Protect against block breaking and block placing in jails
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Unless the player has admin permission. This does not include the
penalties as those will be done in a future commit. This also has a
little better performance on the block placing and breaking events, if
these checks are disabled.
2014-01-08 15:02:24 -06:00
ab74a158b8
Get the muted message from the Language File
2014-01-04 00:22:26 -06:00
369c874add
If the config has prisoners not to get the chats, then let's obey that.
2014-01-03 23:57:10 -06:00
f5bf76ec46
Add jail timer and jail event, count down the prisoners time.
2014-01-03 14:10:38 -06:00
2a3c3ad0f7
Register the unhandcuff command with bukkit
2014-01-01 18:22:49 -06:00
3f27410a7a
Handcuffing messages are now fully customizable via the language file
2014-01-01 17:39:21 -06:00
e4f74e5e91
Lots of progress was made towards jailing the player.
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We now handle the jailing of the players and even store their inventory.
Unjailing hasn't been tested at all yet, so that's still to do.
2013-12-27 18:19:47 -06:00
c35b3b04f0
Add a config value to set their gamemode to. Also, eject them.
2013-12-25 23:20:52 -06:00
aaa286fbdd
Save their previous GameMode if it is enabled in the config.
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Need to update the wiki with the new config option.
2013-12-25 22:57:09 -06:00
a72f6c273b
Work on the actual jailing of the player.
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Lots of work done here, untested.
2013-12-25 21:56:01 -06:00
38a4a859e4
Implement not being able to jail people who can't be jailed.
2013-12-24 22:47:17 -06:00
63032ad6cc
Some work on the plugin, added a couple things and worked on the
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preparing the jail.
2013-12-24 22:25:14 -06:00
1021430b75
Output what language we are loading if successful.
2013-12-23 14:51:04 -06:00
ab0c236711
Add a language file and system.
2013-12-23 14:31:27 -06:00
1d8316f576
Add another config setting.
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This and the previous change require updating of the wiki as I have
changed a lot. I'm still not too sure if this is how I want to keep the
config setup.
2013-12-22 12:31:10 -06:00
3f65450495
More work on the config and also start working on the language messages.
2013-12-22 12:19:29 -06:00
2f27152987
Add some more settings to the config.yml, not too sure this is how I
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want to handle these settings yet.
Do they make sense?
2013-12-19 17:24:43 -06:00
afccd42c24
Nothing major, just tiny little bits and pieces.
2013-12-16 15:51:25 -06:00
913c5d014e
Meh, start a little work on the jailing command.
2013-12-16 14:21:32 -06:00
7b75c7a158
Don't add the jail if the world is null, also load the plugin after the
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worlds have loaded.
2013-12-16 12:39:08 -06:00
e07c657a40
Give the players a wand when starting to create a jail or cell.
2013-12-06 15:56:46 -06:00