Commit Graph

417 Commits

Author SHA1 Message Date
4179a6a2d3 Move the explosion protection to a different section of the config.
This way it makes more sense, as the explosionProtection is for the
jails and not during the jailing.
2014-01-21 12:21:33 -06:00
b005248deb If the time is 0, then send a different message. 2014-01-21 12:10:43 -06:00
4c13948549 Make the command execution throw an exception, and let's catch it. 2014-01-21 11:22:26 -06:00
9f34304fdb Enable protecting chests and people being able to open them and not. 2014-01-20 17:24:22 -06:00
4eae8778ea Enable food control 2014-01-20 15:24:27 -06:00
392b1d94cc Prevent commands from being executed, except those whitelisted 2014-01-20 14:40:03 -06:00
28953682ae Add some debugging messages to the placing/breaking so we can see what
block are what, will be helpful for figuring out what to add to the
whitelist of placing/breaking.
2014-01-20 12:10:12 -06:00
f41ee77092 Enable checking the whitelist of breaking and placing. 2014-01-19 15:53:42 -06:00
da26bc172e Next up is protecting against placing blocks. 2014-01-19 14:49:42 -06:00
95649e7f03 Start work on the protection and penalties. First up is Block Place 2014-01-19 14:40:39 -06:00
759df05bdd More language strings, focused this time on the command handler. 2014-01-17 14:34:12 -06:00
976149743a Change some way we let people know of hte language system.
Also added a console command sender to the test setup, just in case we
want to use it later on down the road.
2014-01-14 18:28:02 -06:00
cf7c9fc4c2 Protect the jails against explosions, if it is enabled 2014-01-08 15:27:38 -06:00
d734d99e88 Protect against block breaking and block placing in jails
Unless the player has admin permission. This does not include the
penalties as those will be done in a future commit. This also has a
little better performance on the block placing and breaking events, if
these checks are disabled.
2014-01-08 15:02:24 -06:00
ab74a158b8 Get the muted message from the Language File 2014-01-04 00:22:26 -06:00
369c874add If the config has prisoners not to get the chats, then let's obey that. 2014-01-03 23:57:10 -06:00
2f36c1f900 Fix the broadcast/logging not being the correct one for minutes. 2014-01-03 21:05:39 -06:00
6f86f04f3d Log to the console which timer/scheduler we're using. 2014-01-03 20:29:25 -06:00
57eb5c71e3 Nullify the timer on disable 2014-01-03 14:18:16 -06:00
f5bf76ec46 Add jail timer and jail event, count down the prisoners time. 2014-01-03 14:10:38 -06:00
738f8bc057 Set the handcuff manager to null on disable 2014-01-01 18:27:23 -06:00
a7dacf42c1 Fix the message format not being correct. 2014-01-01 18:13:31 -06:00
3f27410a7a Handcuffing messages are now fully customizable via the language file 2014-01-01 17:39:21 -06:00
f1451f4179 Add the HandCuffListener 2014-01-01 16:22:40 -06:00
b22fad16c4 Merge branch 'master' of git@github.com:graywolf336/Jail.git 2014-01-01 16:19:18 -06:00
9b534b2abc Add handcuffing, next commit will be handcuff listeners. 2014-01-01 16:19:04 -06:00
506ab26858 Send the unjail message and also execute the commands on releasing 2013-12-31 13:25:06 -06:00
0ceef58e73 Move the restore method to the util, makes more sense there. 2013-12-31 13:20:39 -06:00
d49d2243d8 Ignore the cancelled events 2013-12-30 22:03:33 -06:00
4ab48b3659 Do some work on the JavaDoc 2013-12-28 19:50:55 -06:00
ce457fc7bf Derp, save the file when we change it. 2013-12-28 15:42:06 -06:00
05b15cc9b8 Let's try to remove people from the storage system this way. 2013-12-28 15:39:14 -06:00
04d65088e3 First attempt at unjailing a prisoner. 2013-12-28 15:08:24 -06:00
17f627350b Remove the debugging messages and add a debugging variable. 2013-12-28 13:37:18 -06:00
81ec445deb TOLD YOU IT WAS A SMALL BUG... Bah, humbug! 2013-12-28 13:20:09 -06:00
539ebeb326 Don't allow jailing of players who are already jailed. 2013-12-28 13:17:31 -06:00
3ab161cbe8 Clean up the jailstop command, make it tell what all they stopped. 2013-12-28 13:12:45 -06:00
b75f12c23c General bug work, there's a small bug in here I can't find...grrr 2013-12-28 12:53:07 -06:00
df0caabbac The double chests are actually larger than 40, derp 2013-12-28 12:27:25 -06:00
546131dd77 Fix the loading of the cells being really messed up. 2013-12-28 12:12:57 -06:00
359192a655 Fix the usage message being wrong. 2013-12-28 12:07:59 -06:00
15ca0810ba Remove the debugging message, as it is now in the loaded message. 2013-12-28 12:04:44 -06:00
e888467b66 Add the amount of cells loaded to the loaded message. 2013-12-28 12:01:56 -06:00
bde63666bc Fix the issue with losing the inventory and the armor being moved to the
inventory.
2013-12-27 18:22:13 -06:00
e4f74e5e91 Lots of progress was made towards jailing the player.
We now handle the jailing of the players and even store their inventory.
Unjailing hasn't been tested at all yet, so that's still to do.
2013-12-27 18:19:47 -06:00
d9f88b8eef Add some documentation to the prepareJail method. 2013-12-27 14:16:08 -06:00
07f3d85a2a Don't allow prisoners to be jailed into the same cell as someone else.
This will prevent overriding inventories in cell chests. When we tell
them the destination cell already has a prisoner in it, we try to find
the first empty cell in that jail but if all the jail's cells are full
then we tell them that as well.
2013-12-27 13:16:21 -06:00
5e4bc77579 Add some methods to serialize an inventory to Base64 string.
Special thanks to Comphenix, @aadnk, for the code.
2013-12-27 10:37:32 -06:00
fc0bde6255 Seems the player is not being ejected. 2013-12-26 00:00:33 -06:00
b4a740979d Try to parse the gamemode from the config, default to adventure. 2013-12-25 23:28:01 -06:00