4179a6a2d3
Move the explosion protection to a different section of the config.
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This way it makes more sense, as the explosionProtection is for the
jails and not during the jailing.
2014-01-21 12:21:33 -06:00
b005248deb
If the time is 0, then send a different message.
2014-01-21 12:10:43 -06:00
4c13948549
Make the command execution throw an exception, and let's catch it.
2014-01-21 11:22:26 -06:00
9f34304fdb
Enable protecting chests and people being able to open them and not.
2014-01-20 17:24:22 -06:00
4eae8778ea
Enable food control
2014-01-20 15:24:27 -06:00
392b1d94cc
Prevent commands from being executed, except those whitelisted
2014-01-20 14:40:03 -06:00
28953682ae
Add some debugging messages to the placing/breaking so we can see what
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block are what, will be helpful for figuring out what to add to the
whitelist of placing/breaking.
2014-01-20 12:10:12 -06:00
f41ee77092
Enable checking the whitelist of breaking and placing.
2014-01-19 15:53:42 -06:00
da26bc172e
Next up is protecting against placing blocks.
2014-01-19 14:49:42 -06:00
95649e7f03
Start work on the protection and penalties. First up is Block Place
2014-01-19 14:40:39 -06:00
759df05bdd
More language strings, focused this time on the command handler.
2014-01-17 14:34:12 -06:00
976149743a
Change some way we let people know of hte language system.
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Also added a console command sender to the test setup, just in case we
want to use it later on down the road.
2014-01-14 18:28:02 -06:00
cf7c9fc4c2
Protect the jails against explosions, if it is enabled
2014-01-08 15:27:38 -06:00
d734d99e88
Protect against block breaking and block placing in jails
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Unless the player has admin permission. This does not include the
penalties as those will be done in a future commit. This also has a
little better performance on the block placing and breaking events, if
these checks are disabled.
2014-01-08 15:02:24 -06:00
ab74a158b8
Get the muted message from the Language File
2014-01-04 00:22:26 -06:00
369c874add
If the config has prisoners not to get the chats, then let's obey that.
2014-01-03 23:57:10 -06:00
2f36c1f900
Fix the broadcast/logging not being the correct one for minutes.
2014-01-03 21:05:39 -06:00
6f86f04f3d
Log to the console which timer/scheduler we're using.
2014-01-03 20:29:25 -06:00
57eb5c71e3
Nullify the timer on disable
2014-01-03 14:18:16 -06:00
f5bf76ec46
Add jail timer and jail event, count down the prisoners time.
2014-01-03 14:10:38 -06:00
738f8bc057
Set the handcuff manager to null on disable
2014-01-01 18:27:23 -06:00
a7dacf42c1
Fix the message format not being correct.
2014-01-01 18:13:31 -06:00
3f27410a7a
Handcuffing messages are now fully customizable via the language file
2014-01-01 17:39:21 -06:00
f1451f4179
Add the HandCuffListener
2014-01-01 16:22:40 -06:00
b22fad16c4
Merge branch 'master' of git@github.com:graywolf336/Jail.git
2014-01-01 16:19:18 -06:00
9b534b2abc
Add handcuffing, next commit will be handcuff listeners.
2014-01-01 16:19:04 -06:00
506ab26858
Send the unjail message and also execute the commands on releasing
2013-12-31 13:25:06 -06:00
0ceef58e73
Move the restore method to the util, makes more sense there.
2013-12-31 13:20:39 -06:00
d49d2243d8
Ignore the cancelled events
2013-12-30 22:03:33 -06:00
4ab48b3659
Do some work on the JavaDoc
2013-12-28 19:50:55 -06:00
ce457fc7bf
Derp, save the file when we change it.
2013-12-28 15:42:06 -06:00
05b15cc9b8
Let's try to remove people from the storage system this way.
2013-12-28 15:39:14 -06:00
04d65088e3
First attempt at unjailing a prisoner.
2013-12-28 15:08:24 -06:00
17f627350b
Remove the debugging messages and add a debugging variable.
2013-12-28 13:37:18 -06:00
81ec445deb
TOLD YOU IT WAS A SMALL BUG... Bah, humbug!
2013-12-28 13:20:09 -06:00
539ebeb326
Don't allow jailing of players who are already jailed.
2013-12-28 13:17:31 -06:00
3ab161cbe8
Clean up the jailstop command, make it tell what all they stopped.
2013-12-28 13:12:45 -06:00
b75f12c23c
General bug work, there's a small bug in here I can't find...grrr
2013-12-28 12:53:07 -06:00
df0caabbac
The double chests are actually larger than 40, derp
2013-12-28 12:27:25 -06:00
546131dd77
Fix the loading of the cells being really messed up.
2013-12-28 12:12:57 -06:00
359192a655
Fix the usage message being wrong.
2013-12-28 12:07:59 -06:00
15ca0810ba
Remove the debugging message, as it is now in the loaded message.
2013-12-28 12:04:44 -06:00
e888467b66
Add the amount of cells loaded to the loaded message.
2013-12-28 12:01:56 -06:00
bde63666bc
Fix the issue with losing the inventory and the armor being moved to the
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inventory.
2013-12-27 18:22:13 -06:00
e4f74e5e91
Lots of progress was made towards jailing the player.
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We now handle the jailing of the players and even store their inventory.
Unjailing hasn't been tested at all yet, so that's still to do.
2013-12-27 18:19:47 -06:00
d9f88b8eef
Add some documentation to the prepareJail method.
2013-12-27 14:16:08 -06:00
07f3d85a2a
Don't allow prisoners to be jailed into the same cell as someone else.
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This will prevent overriding inventories in cell chests. When we tell
them the destination cell already has a prisoner in it, we try to find
the first empty cell in that jail but if all the jail's cells are full
then we tell them that as well.
2013-12-27 13:16:21 -06:00
5e4bc77579
Add some methods to serialize an inventory to Base64 string.
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Special thanks to Comphenix, @aadnk, for the code.
2013-12-27 10:37:32 -06:00
fc0bde6255
Seems the player is not being ejected.
2013-12-26 00:00:33 -06:00
b4a740979d
Try to parse the gamemode from the config, default to adventure.
2013-12-25 23:28:01 -06:00