Commit Graph

201 Commits

Author SHA1 Message Date
graywolf336
2f36c1f900 Fix the broadcast/logging not being the correct one for minutes. 2014-01-03 21:05:39 -06:00
graywolf336
6f86f04f3d Log to the console which timer/scheduler we're using. 2014-01-03 20:29:25 -06:00
graywolf336
57eb5c71e3 Nullify the timer on disable 2014-01-03 14:18:16 -06:00
graywolf336
f5bf76ec46 Add jail timer and jail event, count down the prisoners time. 2014-01-03 14:10:38 -06:00
graywolf336
738f8bc057 Set the handcuff manager to null on disable 2014-01-01 18:27:23 -06:00
graywolf336
a7dacf42c1 Fix the message format not being correct. 2014-01-01 18:13:31 -06:00
graywolf336
3f27410a7a Handcuffing messages are now fully customizable via the language file 2014-01-01 17:39:21 -06:00
graywolf336
f1451f4179 Add the HandCuffListener 2014-01-01 16:22:40 -06:00
graywolf336
b22fad16c4 Merge branch 'master' of git@github.com:graywolf336/Jail.git 2014-01-01 16:19:18 -06:00
graywolf336
9b534b2abc Add handcuffing, next commit will be handcuff listeners. 2014-01-01 16:19:04 -06:00
graywolf336
506ab26858 Send the unjail message and also execute the commands on releasing 2013-12-31 13:25:06 -06:00
graywolf336
0ceef58e73 Move the restore method to the util, makes more sense there. 2013-12-31 13:20:39 -06:00
graywolf336
d49d2243d8 Ignore the cancelled events 2013-12-30 22:03:33 -06:00
graywolf336
4ab48b3659 Do some work on the JavaDoc 2013-12-28 19:50:55 -06:00
graywolf336
ce457fc7bf Derp, save the file when we change it. 2013-12-28 15:42:06 -06:00
graywolf336
05b15cc9b8 Let's try to remove people from the storage system this way. 2013-12-28 15:39:14 -06:00
graywolf336
04d65088e3 First attempt at unjailing a prisoner. 2013-12-28 15:08:24 -06:00
graywolf336
17f627350b Remove the debugging messages and add a debugging variable. 2013-12-28 13:37:18 -06:00
graywolf336
81ec445deb TOLD YOU IT WAS A SMALL BUG... Bah, humbug! 2013-12-28 13:20:09 -06:00
graywolf336
539ebeb326 Don't allow jailing of players who are already jailed. 2013-12-28 13:17:31 -06:00
graywolf336
3ab161cbe8 Clean up the jailstop command, make it tell what all they stopped. 2013-12-28 13:12:45 -06:00
graywolf336
b75f12c23c General bug work, there's a small bug in here I can't find...grrr 2013-12-28 12:53:07 -06:00
graywolf336
df0caabbac The double chests are actually larger than 40, derp 2013-12-28 12:27:25 -06:00
graywolf336
546131dd77 Fix the loading of the cells being really messed up. 2013-12-28 12:12:57 -06:00
graywolf336
359192a655 Fix the usage message being wrong. 2013-12-28 12:07:59 -06:00
graywolf336
15ca0810ba Remove the debugging message, as it is now in the loaded message. 2013-12-28 12:04:44 -06:00
graywolf336
e888467b66 Add the amount of cells loaded to the loaded message. 2013-12-28 12:01:56 -06:00
graywolf336
bde63666bc Fix the issue with losing the inventory and the armor being moved to the
inventory.
2013-12-27 18:22:13 -06:00
graywolf336
e4f74e5e91 Lots of progress was made towards jailing the player.
We now handle the jailing of the players and even store their inventory.
Unjailing hasn't been tested at all yet, so that's still to do.
2013-12-27 18:19:47 -06:00
graywolf336
d9f88b8eef Add some documentation to the prepareJail method. 2013-12-27 14:16:08 -06:00
graywolf336
07f3d85a2a Don't allow prisoners to be jailed into the same cell as someone else.
This will prevent overriding inventories in cell chests. When we tell
them the destination cell already has a prisoner in it, we try to find
the first empty cell in that jail but if all the jail's cells are full
then we tell them that as well.
2013-12-27 13:16:21 -06:00
graywolf336
5e4bc77579 Add some methods to serialize an inventory to Base64 string.
Special thanks to Comphenix, @aadnk, for the code.
2013-12-27 10:37:32 -06:00
graywolf336
fc0bde6255 Seems the player is not being ejected. 2013-12-26 00:00:33 -06:00
graywolf336
b4a740979d Try to parse the gamemode from the config, default to adventure. 2013-12-25 23:28:01 -06:00
graywolf336
c35b3b04f0 Add a config value to set their gamemode to. Also, eject them. 2013-12-25 23:20:52 -06:00
graywolf336
23e7aa15a3 Only save the previous position as well if it is null. 2013-12-25 23:06:00 -06:00
graywolf336
69b7981914 Only try to load the previous gamemode if it isn't null. 2013-12-25 23:01:56 -06:00
graywolf336
aaa286fbdd Save their previous GameMode if it is enabled in the config.
Need to update the wiki with the new config option.
2013-12-25 22:57:09 -06:00
graywolf336
6423e8d2e5 If the location is empty, don't try it. If the language string doesn't
exist, then don't try to parse it either and return an empty string.
2013-12-25 22:41:01 -06:00
graywolf336
57e4eb6c1e If the previous position string given is null, ignore it. 2013-12-25 22:06:57 -06:00
graywolf336
a72f6c273b Work on the actual jailing of the player.
Lots of work done here, untested.
2013-12-25 21:56:01 -06:00
graywolf336
f987dedc3d Fix the time parsing no longer working. 2013-12-25 01:12:20 -06:00
graywolf336
b4dc142455 Save and load the prisoners on flat file. 2013-12-24 23:42:53 -06:00
graywolf336
c499443ff9 If we've already broadcasted it to the entire server, don't log it as
double messages will appear in the console.
2013-12-24 23:29:51 -06:00
graywolf336
170fd1776f Send the log message to the console sender, to support color. 2013-12-24 23:24:30 -06:00
graywolf336
57d61717fe Let's try to use the new preparing method, see what errors we get. 2013-12-24 23:12:24 -06:00
graywolf336
38a4a859e4 Implement not being able to jail people who can't be jailed. 2013-12-24 22:47:17 -06:00
graywolf336
63032ad6cc Some work on the plugin, added a couple things and worked on the
preparing the jail.
2013-12-24 22:25:14 -06:00
graywolf336
a27596bcfb If they provide an incorrect format in time, don't override it. 2013-12-24 19:42:12 -06:00
graywolf336
978bd044fe Fix the time parsing not defaulting to minutes & add another test for it 2013-12-24 19:36:14 -06:00
graywolf336
ed481ff925 Test the parsing of the time and all the variations. 2013-12-24 18:45:50 -06:00
graywolf336
c4b1eb6d1a Default the time to minutes if all else fails. 2013-12-24 18:06:38 -06:00
graywolf336
7e75f297d5 Remove some debugging code. 2013-12-24 17:56:52 -06:00
graywolf336
dc2e74a63e Implement getting the jail nearest to sender of the jail command if no
jail parameter is defined.
2013-12-24 17:51:41 -06:00
graywolf336
64301db196 Fix the regex pattern and add more tests for the default config. 2013-12-24 16:52:59 -06:00
graywolf336
0d79569c74 Add some settings management and also parse the time format.
This allows for: 30seconds, 10minutes, 3hours, or 2days
2013-12-24 12:28:40 -06:00
graywolf336
4a45229bc5 Send the online prisoner the jailed message with the reason. 2013-12-24 10:23:39 -06:00
graywolf336
1021430b75 Output what language we are loading if successful. 2013-12-23 14:51:04 -06:00
graywolf336
c123689e67 Fix the test jailing. 2013-12-23 14:46:09 -06:00
graywolf336
ab0c236711 Add a language file and system. 2013-12-23 14:31:27 -06:00
graywolf336
845e219d5d Maybe copy the defaults on load to get the new config options?
Still not too sure if this will work correctly, as I don't know if this
will override the changes in the config.
2013-12-23 13:40:47 -06:00
graywolf336
78dca18242 Add this. to be consistent. 2013-12-19 16:16:23 -06:00
graywolf336
1a04ecf409 Let's use the PrisonerJailedEvent in the jailing of a player. 2013-12-19 16:13:41 -06:00
graywolf336
92c19fd05f Derp, set the time from the given one. 2013-12-19 11:39:18 -06:00
graywolf336
7376326288 Let's try to convert to minutes from milliseconds. 2013-12-19 11:32:04 -06:00
graywolf336
17ac609a0f Let's start some work on the jail command. 2013-12-19 11:13:07 -06:00
graywolf336
5f2fcd9027 No longer require true/false for the -m. 2013-12-19 09:19:55 -06:00
graywolf336
500c2abd51 Switch to using JCommander for the params/arguments system.
This system is very complex and we can make it as complex or as simple
as we want. This will save us time when we want to parse commands and
since it takes a while to write the code to parse the commands, this way
provides a lot more options. I'm excited for this.
2013-12-18 17:26:39 -06:00
graywolf336
afccd42c24 Nothing major, just tiny little bits and pieces. 2013-12-16 15:51:25 -06:00
graywolf336
702aa8cc9f This looping through the arguments isn't working for me. 2013-12-16 14:32:06 -06:00
graywolf336
913c5d014e Meh, start a little work on the jailing command. 2013-12-16 14:21:32 -06:00
graywolf336
c7a08381f2 Include some information for when there are no cells. 2013-12-16 14:12:26 -06:00
graywolf336
12b850c391 Rename the JailListCell to JailListCells 2013-12-16 14:08:48 -06:00
graywolf336
5febe47880 Implement the jaillistcell command, prints the prisoner name in the cell
as well if there is someone in there.
2013-12-16 13:57:17 -06:00
graywolf336
7b75c7a158 Don't add the jail if the world is null, also load the plugin after the
worlds have loaded.
2013-12-16 12:39:08 -06:00
graywolf336
f33d6a0c45 Correctly load the world's jail. 2013-12-16 12:36:14 -06:00
graywolf336
677d006978 Add some JavaDoc to the JailIO class. 2013-12-16 12:26:38 -06:00
graywolf336
f03714a5f7 Let's loop through the signs when saving them to file so we save them
correctly in the flatfile.
2013-12-11 17:36:17 -06:00
graywolf336
e21c2d87ad Support Trapped Chests! 2013-12-11 17:26:07 -06:00
graywolf336
b706534b87 Let's add some debugging to the clicking of the clicked block. 2013-12-11 17:14:16 -06:00
graywolf336
2254efe08d Only step if they have the wand in hand. 2013-12-11 17:02:32 -06:00
graywolf336
9e950b56e4 Clean up adding a player to a cell. 2013-12-11 15:23:29 -06:00
graywolf336
89dbc4d2be Don't save the cell when we are loading it. 2013-12-09 16:35:10 -06:00
graywolf336
7743897b9d Save the Jails when the server shuts down and when we add a cell. 2013-12-09 15:12:32 -06:00
graywolf336
aa8443a8f7 Add the missing return which was causing errors when selecting a chest. 2013-12-09 14:58:54 -06:00
graywolf336
b5133842c0 Creation a CreationPlayer with the jailname and cellname. 2013-12-09 14:45:24 -06:00
graywolf336
d85b2db190 Let's start stepping through the cell creation. 2013-12-09 14:38:22 -06:00
graywolf336
d0273828b8 Let's start work on saving of the cells. 2013-12-09 14:28:38 -06:00
graywolf336
0272a3a241 Worked a little more on cell creation, no longer have to provide a cell
name and when that happens we give it one ourself.
2013-12-09 13:05:31 -06:00
graywolf336
3643627b7d Let's check for the wand and not just a wooden sword. 2013-12-09 12:54:51 -06:00
graywolf336
68cd8bc56a Just an increase in the spacing. 2013-12-07 14:31:11 -06:00
graywolf336
b3ccf5e82a Add jail list command, outputs the amount of prisoners in there. 2013-12-07 14:27:41 -06:00
graywolf336
11f9e94f40 Let's try and load the jails from flatfile. 2013-12-07 14:16:16 -06:00
graywolf336
7d18cf9a96 Fix the saving of jails, whoops forgot a period. 2013-12-07 13:02:38 -06:00
graywolf336
b664428142 Save the teleports in and free. 2013-12-06 21:56:00 -06:00
graywolf336
7976dec870 Save the Jail when we add it. 2013-12-06 21:50:22 -06:00
graywolf336
af9d1a1f5b Let's start some work on saving the flatfile. 2013-12-06 21:47:03 -06:00
graywolf336
4adffd7b4a Let's try to load the data from flatfile, or rather start. 2013-12-06 16:05:11 -06:00
graywolf336
e07c657a40 Give the players a wand when starting to create a jail or cell. 2013-12-06 15:56:46 -06:00
graywolf336
3159d30aff Add a method to get the color message from a string in the util. 2013-12-06 10:28:03 -06:00
graywolf336
596c9de2ad First commit, converted to a truely maven project and switching over to my own repository for better management. 2013-12-05 18:22:15 -06:00