mirror of
https://github.com/SunNetservers/Launchpad.git
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Uses particle spawning code from KnarLib
This commit is contained in:
parent
13f3de32fa
commit
31af3639b5
2
pom.xml
2
pom.xml
@ -97,7 +97,7 @@
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<dependency>
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<groupId>net.knarcraft</groupId>
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<artifactId>knarlib</artifactId>
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<version>1.1-SNAPSHOT</version>
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<version>1.2</version>
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<scope>compile</scope>
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</dependency>
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</dependencies>
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@ -1,18 +1,22 @@
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package net.knarcraft.launchpad.config;
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import net.knarcraft.knarlib.particle.ParticleConfig;
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import net.knarcraft.knarlib.particle.ParticleSpawner;
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import net.knarcraft.knarlib.particle.ParticleTrailSpawner;
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import net.knarcraft.knarlib.util.ParticleHelper;
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import net.knarcraft.launchpad.Launchpad;
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import net.knarcraft.launchpad.launchpad.LaunchpadBlockHandler;
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import net.knarcraft.launchpad.task.ParticleSpawner;
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import net.knarcraft.launchpad.task.ParticleTrailSpawner;
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import net.knarcraft.launchpad.util.MaterialHelper;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.block.Block;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.jetbrains.annotations.NotNull;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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@ -33,6 +37,7 @@ public class LaunchpadConfiguration {
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private boolean trailsEnabled;
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private int particleTaskId = -1;
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private int particleTrailTaskId = -1;
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private UUID particleStoredCalculationsId;
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private ParticleTrailSpawner trailSpawner = null;
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private @NotNull Set<Material> launchpadMaterials = new HashSet<>();
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private @NotNull Set<Material> materialWhitelist = new HashSet<>();
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@ -184,6 +189,7 @@ public class LaunchpadConfiguration {
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// Cancel previous particle spawning task if previously enabled
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if (previousEnabled) {
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Bukkit.getScheduler().cancelTask(particleTaskId);
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ParticleHelper.clearStoredCalculations(particleStoredCalculationsId);
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}
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if (previousTrailsEnabled) {
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Bukkit.getScheduler().cancelTask(particleTrailTaskId);
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@ -234,13 +240,13 @@ public class LaunchpadConfiguration {
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*/
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private void loadLaunchpadParticleConfig(ConfigurationSection particlesSection) {
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ConfigurationSection particleSection = particlesSection.getConfigurationSection("particle");
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LaunchpadParticleConfig particleConfig = null;
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ParticleConfig particleConfig = null;
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if (particleSection != null) {
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particleConfig = new LaunchpadParticleConfig(particleSection);
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particleConfig = new ParticleConfig(particleSection);
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}
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// Load any per-material configuration options
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Map<Material, LaunchpadParticleConfig> materialConfigs;
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Map<Material, ParticleConfig> materialConfigs;
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ConfigurationSection perMaterialSection = particlesSection.getConfigurationSection("materialParticles");
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if (perMaterialSection != null) {
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materialConfigs = loadMaterialParticleConfigs(perMaterialSection);
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@ -249,27 +255,35 @@ public class LaunchpadConfiguration {
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}
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if (particleConfig != null) {
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particleTaskId = Bukkit.getScheduler().scheduleSyncRepeatingTask(Launchpad.getInstance(),
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new ParticleSpawner(particleConfig, materialConfigs), 20, particleConfig.getSpawnDelay());
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ParticleSpawner particleSpawner = new ParticleSpawner(particleConfig, materialConfigs, this::getLaunchpadBlocks);
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particleTaskId = Bukkit.getScheduler().scheduleSyncRepeatingTask(Launchpad.getInstance(), particleSpawner,
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20, particlesSection.getInt("spawnDelay", 20));
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particleStoredCalculationsId = particleSpawner.getStoredCalculationId();
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}
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}
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private Collection<Block> getLaunchpadBlocks() {
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Set<Block> blocks = new HashSet<>();
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LaunchpadBlockHandler.getAll().forEach((item) -> blocks.add(item.getBlock()));
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return blocks;
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}
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/**
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* Loads all per-material particle configuration options
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*
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* @param perMaterialSection <p>The configuration section containing per-material particle options</p>
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* @return <p>The loaded per-material particle configuration options</p>
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*/
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private @NotNull Map<Material, LaunchpadParticleConfig> loadMaterialParticleConfigs(
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private @NotNull Map<Material, ParticleConfig> loadMaterialParticleConfigs(
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@NotNull ConfigurationSection perMaterialSection) {
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Map<Material, LaunchpadParticleConfig> materialConfigs = new HashMap<>();
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Map<Material, ParticleConfig> materialConfigs = new HashMap<>();
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for (String key : perMaterialSection.getKeys(false)) {
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Set<Material> materials = MaterialHelper.loadMaterialString(key);
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ConfigurationSection materialSection = perMaterialSection.getConfigurationSection(key);
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if (materialSection == null) {
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continue;
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}
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LaunchpadParticleConfig materialParticleConfig = new LaunchpadParticleConfig(materialSection);
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ParticleConfig materialParticleConfig = new ParticleConfig(materialSection);
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for (Material material : materials) {
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materialConfigs.put(material, materialParticleConfig);
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}
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@ -1,151 +0,0 @@
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package net.knarcraft.launchpad.config;
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import org.bukkit.Particle;
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import org.bukkit.configuration.ConfigurationSection;
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import org.jetbrains.annotations.NotNull;
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/**
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* A configuration describing a launchpad
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*/
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public class LaunchpadParticleConfig {
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private final ParticleMode particleMode;
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private final Particle particleType;
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private final int particleAmount;
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private final double particleDensity;
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private final double heightOffset;
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private final int spawnDelay;
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private final double offsetX;
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private final double offsetY;
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private final double offsetZ;
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private final double extra;
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/**
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* Instantiates a new particle config
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*
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* @param particlesSection <p>The configuration section containing the particle's settings</p>
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*/
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public LaunchpadParticleConfig(@NotNull ConfigurationSection particlesSection) {
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@NotNull Particle particleType;
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try {
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particleType = Particle.valueOf(particlesSection.getString("type"));
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} catch (IllegalArgumentException | NullPointerException exception) {
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particleType = Particle.ASH;
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}
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this.particleType = particleType;
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this.particleAmount = particlesSection.getInt("amount", 30);
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this.offsetX = particlesSection.getDouble("offsetX", 0.5);
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this.offsetY = particlesSection.getDouble("offsetY", 1);
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this.offsetZ = particlesSection.getDouble("offsetZ", 0.5);
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this.heightOffset = particlesSection.getDouble("heightOffset", 0.5);
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this.extra = particlesSection.getDouble("extra", 0);
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this.spawnDelay = particlesSection.getInt("spawnDelay", 20);
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ParticleMode particleMode;
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try {
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particleMode = ParticleMode.valueOf(particlesSection.getString("mode"));
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} catch (IllegalArgumentException | NullPointerException exception) {
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particleMode = ParticleMode.SINGLE;
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}
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this.particleMode = particleMode;
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// Make sure particle density is between 1 (inclusive) and 0 (exclusive)
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double particleDensity = particlesSection.getDouble("particleDensity", 0.1);
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if (particleDensity <= 0) {
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particleDensity = 0.1;
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} else if (particleDensity > 360) {
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particleDensity = 360;
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}
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this.particleDensity = particleDensity;
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}
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/**
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* The mode to use when drawing/spawning the particle(s)
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*
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* @return <p>The particle mode</p>
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*/
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public ParticleMode getParticleMode() {
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return particleMode;
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}
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/**
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* The type of particle to spawn
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*
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* @return <p>The particle type</p>
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*/
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public Particle getParticleType() {
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return particleType;
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}
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/**
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* The amount of particles to spawn
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*
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* @return <p>The amount of particles</p>
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*/
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public int getParticleAmount() {
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return particleAmount;
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}
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/**
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* The density of particles to use in shapes closer to 0 causes larger density
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*
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* @return <p>The particle density</p>
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*/
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public double getParticleDensity() {
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return particleDensity;
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}
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/**
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* The number of blocks above the launchpad the particle(s) should spawn
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*
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* @return <p>The y-offset</p>
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*/
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public double getHeightOffset() {
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return heightOffset;
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}
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/**
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* Gets the delay in ticks to wait before spawning the particle(s) again
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*
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* @return <p>The spawn delay</p>
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*/
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public int getSpawnDelay() {
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return spawnDelay;
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}
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/**
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* The offset/spread of particles in the x-direction
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*
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* @return <p>The x-offset</p>
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*/
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public double getOffsetX() {
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return offsetX;
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}
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/**
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* The offset/spread of particles in the y-direction
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*
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* @return <p>The y-offset</p>
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*/
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public double getOffsetY() {
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return offsetY;
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}
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/**
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* The offset/spread of particles in the z-direction
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*
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* @return <p>The z-offset</p>
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*/
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public double getOffsetZ() {
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return offsetZ;
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}
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/**
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* The extra value to set for the particle. Exactly what it does depends on the particle.
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*
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* @return <p>The particle's extra value</p>
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*/
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public double getExtra() {
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return extra;
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}
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}
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package net.knarcraft.launchpad.config;
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/**
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* The mode used for spawning particles
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*/
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public enum ParticleMode {
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/**
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* Spawns the set amount of particles on a single point in the world
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*/
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SINGLE,
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/**
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* Spawns the set amount of particles in a square around the block
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*/
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SQUARE,
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/**
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* Spawns the set amount of particles in a circle around the block
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*/
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CIRCLE,
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/**
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* Spawns the set amount of particles in a pyramid centered on the block
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*/
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PYRAMID,
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/**
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* Spawns the set amount of particles in a sphere centered on the block
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*/
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SPHERE,
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/**
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* Spawns the set amount of particles in a cube centered on the block
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*/
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CUBE,
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}
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package net.knarcraft.launchpad.task;
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import net.knarcraft.launchpad.config.LaunchpadParticleConfig;
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import net.knarcraft.launchpad.launchpad.LaunchpadBlock;
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import net.knarcraft.launchpad.launchpad.LaunchpadBlockHandler;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.util.BoundingBox;
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import org.bukkit.util.Vector;
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import org.jetbrains.annotations.NotNull;
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import java.util.Map;
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/**
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* A runnable tasks that spawns particles at every launchpad
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*/
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public class ParticleSpawner implements Runnable {
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private Vector[] pyramidVectors;
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private double[][] circleCoordinates;
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private double[][] sphereCoordinates;
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private final LaunchpadParticleConfig particleConfig;
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private final Map<Material, LaunchpadParticleConfig> materialConfigs;
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private LaunchpadBlock processingLaunchpad = null;
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/**
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* Instantiates a new particle spawner
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*
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* @param particleConfig <p>The configuration for the particle to spawn</p>
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*/
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public ParticleSpawner(LaunchpadParticleConfig particleConfig, Map<Material,
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LaunchpadParticleConfig> materialConfigs) {
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this.particleConfig = particleConfig;
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this.materialConfigs = materialConfigs;
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this.pyramidVectors = null;
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this.circleCoordinates = null;
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this.sphereCoordinates = null;
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}
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@Override
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public void run() {
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for (LaunchpadBlock launchpad : LaunchpadBlockHandler.getAll()) {
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// Ignore launchpads in unloaded chunks
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if (!launchpad.getBlock().getChunk().isLoaded()) {
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continue;
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}
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Location location = launchpad.getBlock().getLocation().clone();
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World world = location.getWorld();
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if (world == null) {
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continue;
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}
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// Store the currently processed launchpad for height calculation
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processingLaunchpad = launchpad;
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switch (getParticleConfig().getParticleMode()) {
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case SINGLE -> spawnParticle(world, location.clone().add(
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0.5, getParticleConfig().getHeightOffset(), 0.5));
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case SQUARE -> drawSquare(world, location);
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case CIRCLE -> drawCircle(world, location);
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case PYRAMID -> drawPyramid(world, location);
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case SPHERE -> drawSphere(world, location);
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case CUBE -> drawCube(world, location);
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}
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}
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}
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/**
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* Gets the particle config to use for the current launchpad's material
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*
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* @return <p>The particle config to use</p>
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*/
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private LaunchpadParticleConfig getParticleConfig() {
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LaunchpadParticleConfig materialConfig = this.materialConfigs.get(processingLaunchpad.getBlock().getType());
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if (materialConfig != null) {
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return materialConfig;
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}
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return this.particleConfig;
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}
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/**
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* Spawns a cube of particles at the given location
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*
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* @param world <p>The world to spawn the particles in</p>
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* @param location <p>The location of the block to spawn the particles at</p>
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*/
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private void drawCube(@NotNull World world, @NotNull Location location) {
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// Draw the top and bottom of the cube
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drawSquare(world, location);
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drawSquare(world, location.clone().add(0, 1, 0));
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for (float y = 0; y <= 1; y += getParticleConfig().getParticleDensity()) {
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double height = getParticleConfig().getHeightOffset() + y;
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spawnParticle(world, location.clone().add(0, height, 0));
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spawnParticle(world, location.clone().add(0, height, 1));
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spawnParticle(world, location.clone().add(1, height, 0));
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spawnParticle(world, location.clone().add(1, height, 1));
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}
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}
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/**
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* Spawns a sphere of particles at the given location
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*
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* @param world <p>The world to spawn the particles in</p>
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* @param location <p>The location of the block to spawn the particles at</p>
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*/
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private void drawSphere(@NotNull World world, @NotNull Location location) {
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// For spheres, densities below 0.1 has weird bugs such as blinking in and out of existence, and floating point
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// errors when calculating the length of circleCoordinates
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double density = Math.max(1, getParticleConfig().getParticleDensity());
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// Store calculations for improved efficiency
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if (sphereCoordinates == null) {
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int length = (int) Math.ceil((180 / density));
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sphereCoordinates = new double[length * 3][];
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int i = 0;
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for (float x = 0; x < 180; x += density) {
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if (i >= sphereCoordinates.length) {
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continue;
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}
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sphereCoordinates[i++] = new double[]{(0.5 * Math.sin(x)) + 0.5,
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getParticleConfig().getHeightOffset() + 0.5, (0.5 * Math.cos(x)) + 0.5};
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sphereCoordinates[i++] = new double[]{(0.5 * Math.sin(x)) + 0.5,
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getParticleConfig().getHeightOffset() + 0.5 + (0.5 * Math.cos(x)), 0.5};
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sphereCoordinates[i++] = new double[]{0.5,
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getParticleConfig().getHeightOffset() + 0.5 + (0.5 * Math.sin(x)), (0.5 * Math.cos(x)) + 0.5};
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}
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}
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// Spawn particles on the stored locations, relative to the launchpad
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for (double[] sphereCoordinate : sphereCoordinates) {
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spawnParticle(world, location.clone().add(sphereCoordinate[0], sphereCoordinate[1], sphereCoordinate[2]));
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}
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}
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/**
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* Spawns a pyramid of particles at the given location
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*
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* @param world <p>The world to spawn the particles in</p>
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* @param location <p>The location of the block to spawn the particles at</p>
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*/
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private void drawPyramid(@NotNull World world, @NotNull Location location) {
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// Draw the bottom of the pyramid
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drawSquare(world, location);
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// Store calculations for improved efficiency
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if (pyramidVectors == null) {
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// The 0.5 offsets are required for the angle of the pyramid's 4 lines to be correct
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double coordinateMin = -0.5 * getParticleConfig().getHeightOffset();
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double coordinateMax = 1 + (0.5 * getParticleConfig().getHeightOffset());
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pyramidVectors = new Vector[5];
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// The vector from the origin to the top of the pyramid
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pyramidVectors[0] = new Vector(0.5, 1 + getParticleConfig().getHeightOffset(), 0.5);
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// The vectors from the top of the pyramid towards each corner
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pyramidVectors[1] = new Vector(coordinateMin, 0, coordinateMin).subtract(pyramidVectors[0]).normalize();
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pyramidVectors[2] = new Vector(coordinateMax, 0, coordinateMin).subtract(pyramidVectors[0]).normalize();
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pyramidVectors[3] = new Vector(coordinateMin, 0, coordinateMax).subtract(pyramidVectors[0]).normalize();
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pyramidVectors[4] = new Vector(coordinateMax, 0, coordinateMax).subtract(pyramidVectors[0]).normalize();
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}
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Location topLocation = location.clone().add(pyramidVectors[0]);
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for (double x = 0; x <= 1.2; x += getParticleConfig().getParticleDensity()) {
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spawnParticle(world, topLocation.clone().add(pyramidVectors[1].clone().multiply(x)));
|
||||
spawnParticle(world, topLocation.clone().add(pyramidVectors[2].clone().multiply(x)));
|
||||
spawnParticle(world, topLocation.clone().add(pyramidVectors[3].clone().multiply(x)));
|
||||
spawnParticle(world, topLocation.clone().add(pyramidVectors[4].clone().multiply(x)));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns a circle of particles at the given location
|
||||
*
|
||||
* @param world <p>The world to spawn the particles in</p>
|
||||
* @param location <p>The location of the block to spawn the particles at</p>
|
||||
*/
|
||||
private void drawCircle(@NotNull World world, @NotNull Location location) {
|
||||
// For circles, densities below 0.1 has weird bugs such as blinking in and out of existence, and floating point
|
||||
// errors when calculating the length of circleCoordinates
|
||||
double density = Math.max(1, getParticleConfig().getParticleDensity());
|
||||
// Store calculations for improved efficiency
|
||||
if (circleCoordinates == null) {
|
||||
circleCoordinates = new double[(int) Math.ceil((180 / density))][];
|
||||
int i = 0;
|
||||
for (float x = 0; x < 180; x += density) {
|
||||
if (i >= circleCoordinates.length) {
|
||||
continue;
|
||||
}
|
||||
circleCoordinates[i++] = new double[]{(0.5 * Math.sin(x)) + 0.5, (0.5 * Math.cos(x)) + 0.5};
|
||||
}
|
||||
}
|
||||
|
||||
// Spawn particles on the stored locations, relative to the launchpad
|
||||
for (double[] circleCoordinate : circleCoordinates) {
|
||||
spawnParticle(world, location.clone().add(circleCoordinate[0], getParticleConfig().getHeightOffset(),
|
||||
circleCoordinate[1]));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns a square of particles at the given location
|
||||
*
|
||||
* @param world <p>The world to spawn the particles in</p>
|
||||
* @param location <p>The location of the block to spawn the particles at</p>
|
||||
*/
|
||||
private void drawSquare(@NotNull World world, @NotNull Location location) {
|
||||
for (float x = 0; x <= 1; x += getParticleConfig().getParticleDensity()) {
|
||||
spawnParticle(world, location.clone().add(x, getParticleConfig().getHeightOffset(), 0));
|
||||
spawnParticle(world, location.clone().add(x, getParticleConfig().getHeightOffset(), 1));
|
||||
spawnParticle(world, location.clone().add(0, getParticleConfig().getHeightOffset(), x));
|
||||
spawnParticle(world, location.clone().add(1, getParticleConfig().getHeightOffset(), x));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawns the specified particle at the given location
|
||||
*
|
||||
* @param world <p>The world to spawn the particle in</p>
|
||||
* @param location <p>The location to spawn the particle at</p>
|
||||
*/
|
||||
private void spawnParticle(@NotNull World world, @NotNull Location location) {
|
||||
world.spawnParticle(getParticleConfig().getParticleType(),
|
||||
location.add(0, getBlockHeight(processingLaunchpad), 0), getParticleConfig().getParticleAmount(),
|
||||
getParticleConfig().getOffsetX(), getParticleConfig().getOffsetY(), getParticleConfig().getOffsetZ(),
|
||||
getParticleConfig().getExtra());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the height of the launchpad block at the given location
|
||||
*
|
||||
* @param launchpad <p>The launchpad to check</p>
|
||||
* @return <p>The height of the block</p>
|
||||
*/
|
||||
private double getBlockHeight(LaunchpadBlock launchpad) {
|
||||
double maxY = 0;
|
||||
for (BoundingBox boundingBox : launchpad.getBlock().getCollisionShape().getBoundingBoxes()) {
|
||||
if (boundingBox.getMaxY() > maxY) {
|
||||
maxY = boundingBox.getMaxY();
|
||||
}
|
||||
}
|
||||
return maxY;
|
||||
}
|
||||
|
||||
}
|
@ -1,108 +0,0 @@
|
||||
package net.knarcraft.launchpad.task;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* A task for spawning trails behind players
|
||||
*/
|
||||
public class ParticleTrailSpawner implements Runnable {
|
||||
|
||||
private final Set<UUID> playersWithTrails = new HashSet<>();
|
||||
private final Map<UUID, Particle> playerParticles = new HashMap<>();
|
||||
private final Random random = new Random();
|
||||
private final Particle particle;
|
||||
private final boolean randomTrailType;
|
||||
private final List<Particle> randomTrailTypes;
|
||||
|
||||
/**
|
||||
* Instantiates a new particle trail spawner
|
||||
*
|
||||
* @param particle <p>The type of particle used for the trail</p>
|
||||
* @param randomTrailType <p>Whether to use a random trail type each time a player is launched</p>
|
||||
* @param randomTrailTypes <p>The types of particles to use for random trails</p>
|
||||
*/
|
||||
public ParticleTrailSpawner(@NotNull Particle particle, boolean randomTrailType,
|
||||
@NotNull List<Particle> randomTrailTypes) {
|
||||
this.particle = particle;
|
||||
this.randomTrailType = randomTrailType;
|
||||
this.randomTrailTypes = randomTrailTypes;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
Set<UUID> offlinePlayers = new HashSet<>();
|
||||
for (UUID playerId : playersWithTrails) {
|
||||
Player player = Bukkit.getPlayer(playerId);
|
||||
if (player == null) {
|
||||
offlinePlayers.add(playerId);
|
||||
continue;
|
||||
}
|
||||
|
||||
Location playerLocation = player.getLocation();
|
||||
World playerWorld = playerLocation.getWorld();
|
||||
if (playerWorld == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Particle spawnParticle;
|
||||
if (randomTrailType) {
|
||||
spawnParticle = playerParticles.get(playerId);
|
||||
if (spawnParticle == null) {
|
||||
spawnParticle = this.particle;
|
||||
}
|
||||
} else {
|
||||
spawnParticle = this.particle;
|
||||
}
|
||||
playerWorld.spawnParticle(spawnParticle, playerLocation, 0, 0, 0, 0, 0);
|
||||
}
|
||||
playersWithTrails.removeAll(offlinePlayers);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the trail behind the player with the given id
|
||||
*
|
||||
* @param playerId <p>The id of the player to remove the trail for</p>
|
||||
*/
|
||||
public void removeTrail(UUID playerId) {
|
||||
this.playersWithTrails.remove(playerId);
|
||||
this.playerParticles.remove(playerId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a trail behind the player with the given id
|
||||
*
|
||||
* @param playerId <p>The id of the player to add the trail to</p>
|
||||
*/
|
||||
public void startTrail(UUID playerId) {
|
||||
this.playerParticles.put(playerId, randomParticle());
|
||||
this.playersWithTrails.add(playerId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a random particle
|
||||
*
|
||||
* @return <p>A random particle</p>
|
||||
*/
|
||||
private Particle randomParticle() {
|
||||
Particle spawnParticle = null;
|
||||
while (spawnParticle == null || spawnParticle.getDataType() != Void.class) {
|
||||
spawnParticle = randomTrailTypes.get(random.nextInt(randomTrailTypes.size()));
|
||||
}
|
||||
return spawnParticle;
|
||||
}
|
||||
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
package net.knarcraft.launchpad.util;
|
||||
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/**
|
||||
* A helper class for converting colors
|
||||
*/
|
||||
public class ColorHelper {
|
||||
|
||||
/**
|
||||
* Translates all found color codes to formatting in a string
|
||||
*
|
||||
* @param message <p>The string to search for color codes</p>
|
||||
* @return <p>The message with color codes translated</p>
|
||||
*/
|
||||
public static String translateAllColorCodes(String message) {
|
||||
message = ChatColor.translateAlternateColorCodes('&', message);
|
||||
Pattern pattern = Pattern.compile("&?(#[a-fA-F0-9]{6})");
|
||||
Matcher matcher = pattern.matcher(message);
|
||||
while (matcher.find()) {
|
||||
message = message.replace(matcher.group(), "" + ChatColor.of(matcher.group(1)));
|
||||
}
|
||||
return message;
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user