Commit Graph

  • d6d1e0ffed More efficient handling of Party/Admin chat messages GJ 2012-07-05 09:21:07 -04:00
  • ccd103cd88 More efficient iteration. GJ 2012-07-05 09:11:40 -04:00
  • 0606f16a11 pm is lazy too. GJ 2012-07-04 15:38:09 -04:00
  • c9e3ea005b Because loc is lazy. GJ 2012-07-04 15:35:14 -04:00
  • f009f5803f Changelog update bm01 2012-07-04 20:23:17 +02:00
  • 3f8268d848 Fixed custom blocks dropping the wrong thing with Super Breaker & Silk Touch GJ 2012-07-04 10:33:20 -04:00
  • cefec723d0 Javadoc typo GJ 2012-07-04 10:12:10 -04:00
  • 124aa72fd9 Better file handling GJ 2012-07-04 10:00:11 -04:00
  • dbc7277ba9 FileWriter is pointless here. GJ 2012-07-04 09:45:47 -04:00
  • 24d8769b5b Remove useless FileWriter GJ 2012-07-03 21:23:32 -04:00
  • 4aecb9756e Improve file handling. GJ 2012-07-03 21:21:32 -04:00
  • 51ca29ab9f Forgot to loadKeys() bm01 2012-07-03 23:29:26 +02:00
  • c6e5264b7b Print the stack trace for easier debugging bm01 2012-07-03 23:28:58 +02:00
  • 73203ce869 Removed unneeded method call bm01 2012-07-03 22:05:47 +02:00
  • b80a29ca04 Configs rework, fixed mod config files not loading, fixed comment blocks not being copied bm01 2012-07-03 21:57:24 +02:00
  • 5ee440d9a5 Ensure that our stuff gets closed when working with Chunklets. GJ 2012-07-03 15:10:35 -04:00
  • cda3675dc5 More bad variable names. GJ 2012-07-03 10:14:01 -04:00
  • caf9c07ba3 Because PP is an awful variable name. GJ 2012-07-03 10:04:04 -04:00
  • 96e70aa4d2 Fixed "lower tool" messages still being displayed even when ability messages are disabled. GJ 2012-07-03 08:40:56 -04:00
  • 9f1b77a007 Refactoring GJ 2012-07-03 08:36:21 -04:00
  • 946b5bb006 Added null checks to BlockBreak & BlockDamage events to help with mod compatibility. GJ 2012-07-03 07:59:15 -04:00
  • bebcc40987 Added missing annotations bm01 2012-07-03 03:55:19 +02:00
  • d6d7f5099f Removed unused import bm01 2012-07-03 03:54:20 +02:00
  • bdcc2f644b Removed unneeded instanceof bm01 2012-07-03 03:53:51 +02:00
  • c3ba54a0ce Removed unneeded cast bm01 2012-07-03 03:53:11 +02:00
  • 1443e2f6b8 Removed unneeded null check, according to eclipse :3 bm01 2012-07-03 03:52:12 +02:00
  • 7799acec05 Oops bm01 2012-07-03 03:40:12 +02:00
  • 1bbc1f28aa TrackedEntity.java cleanup bm01 2012-07-03 03:36:49 +02:00
  • 8257fd8e7c Tweaked a few switch statements. GJ 2012-07-02 21:05:55 -04:00
  • bc58aff362 Fixed resource leak from never closing the JarFile. GJ 2012-07-02 20:44:54 -04:00
  • 1073954550 Lucky perk is actually a 33.3% boost. GJ 2012-07-02 20:17:48 -04:00
  • c3d7a4e3de Fixed "lucky" perk making downgrades from repair more likely. GJ 2012-07-02 19:56:48 -04:00
  • 92ae92c116 Fixed children nodes of "lucky" perk not being set to true. GJ 2012-07-02 19:46:47 -04:00
  • 3c10be6d1a Added some missing defaults to switch cases. GJ 2012-07-02 19:26:40 -04:00
  • f18a9bdcc7 Fixed duplication bug with sticky pistons bm01 2012-07-02 23:54:05 +02:00
  • 87f59cd3eb Fixed the possibility to use some abilities without the proper tool bm01 2012-07-02 21:29:25 +02:00
  • 819b6fcacb Added "lucky" donor perk - abilities have 25% better chance to activate GJ 2012-07-02 11:09:55 -04:00
  • 246961887e Build test bm01 2012-07-01 13:08:02 +02:00
  • 54e21333a3 Reworked some Spout stuff among other things bm01 2012-07-01 04:48:23 +02:00
  • c45beec59d Fixed repair enchant downgrade bm01 2012-07-01 00:04:53 +02:00
  • c88ada489a Chunklets optimization bm01 2012-06-28 23:20:03 +02:00
  • 189f23f407 Fixed custom tools not handling the Ability_Enabled flag properly. GJ 2012-06-28 11:20:53 -04:00
  • 9789143c6d Check if player is online for EntityDamage events too. GJ 2012-06-28 10:22:00 -04:00
  • f4dd7ff483 Fixed ClassDef error that prevented the server from loading unless Spout was installed. GJ 2012-06-28 10:03:22 -04:00
  • 50e05c6320 Minor refactoring GJ 2012-06-28 09:01:02 -04:00
  • 9ba5360bfc Cleaned up inSameParty method GJ 2012-06-28 08:14:30 -04:00
  • 565ef693ce Fix issue with EntityDamageByEntityEvents & Offline Players GJ 2012-06-28 08:14:14 -04:00
  • 0c1a8eff85 Fixed NPE caused by Spout players after a /reload bm01 2012-06-28 06:50:47 +02:00
  • 32e9de6e9a Fix for NPE on party checks due to CombatTag plugin. GJ 2012-06-27 23:50:59 -04:00
  • 533955a9c7 Removed redundant calls bm01 2012-06-28 05:35:56 +02:00
  • 2faa0356a5 It's better that way bm01 2012-06-27 20:46:13 +02:00
  • ee2a5c199a Added functionality to specify custom blocks that should not trigger abilities. GJ 2012-06-27 14:46:31 -04:00
  • bdcc522897 Fixed ConcurrentModificationException on world unload bm01 2012-06-27 20:39:54 +02:00
  • 71b20bdeaa Fixed ArrayIndexOutOfBounds error GJ 2012-06-27 11:18:04 -04:00
  • 0e85b4776a Add more XP boost permissions nodes. GJ 2012-06-27 08:31:10 -04:00
  • 24d2c1bc7a Fix for UTFDataFormatException GJ 2012-06-26 14:58:51 -04:00
  • 1610e932c6 Removed some debug code that got left in... GJ 2012-06-26 13:23:56 -04:00
  • 31d7bb2332 Javadoc fix GJ 2012-06-26 08:03:19 -04:00
  • 3d9c03c0c8 Added a few requested functions to the ExperienceAPI GJ 2012-06-26 08:02:31 -04:00
  • dd94343d92 One more fix to admin chat bm01 2012-06-25 21:34:13 +02:00
  • 4b93dede33 Add ability to check if any ability is enabled. GJ 2012-06-25 10:35:47 -04:00
  • 61205989cc Cleanup cooldown monitoring a bit. GJ 2012-06-25 10:29:29 -04:00
  • 2559ea61d8 Added Ability API GJ 2012-06-25 10:05:47 -04:00
  • eae665c1c5 Added ability for custom blocks to drop a range of items. MOD BLOCK FILES WILL NEED TO BE REDONE. GJ 2012-06-25 09:39:02 -04:00
  • d73521e0a0 Fixed admin chat being seen by everyone bm01 2012-06-25 15:05:20 +02:00
  • e8deb0384a Fix Iron Grip calculations using incorrect values. GJ 2012-06-25 08:52:20 -04:00
  • 881f2c023e Added permission node for Iron Grip GJ 2012-06-25 08:44:05 -04:00
  • 5057a8a7a3 Fixed memory leak in ProfileSaveTask bm01 2012-06-25 14:36:02 +02:00
  • b8e9269488 Made things cleaner bm01 2012-06-25 14:30:55 +02:00
  • 76afd5a7ca Back to new development. GJ 2012-06-25 08:29:58 -04:00
  • dc48d467f5 Return to HashMap! 1.3.09 bm01 2012-06-24 22:46:45 +02:00
  • 0b0390620e Whoops :D nossr50 2012-06-24 13:26:49 -07:00
  • 24eb34c182 Back to the old way of doing things nossr50 2012-06-24 13:26:21 -07:00
  • 1a5bd1b6a2 Getting ready for release nossr50 2012-06-24 12:59:54 -07:00
  • ab7b6ce460 Fixed bug that caused NPE when trying to compare null parties nossr50 2012-06-24 12:48:03 -07:00
  • c4cd677021 Added new methods to replace deprecation in latest Bukkit. Commented out until RB. GJ 2012-06-23 12:13:30 -04:00
  • 6b84d39dda Fixed AE abilities not being applied correctly bm01 2012-06-22 23:10:17 +02:00
  • e61342177d Simplified combat ability checks bm01 2012-06-22 20:20:28 +02:00
  • d51fa92b46 Made 'shooterless' arrows dodgeable bm01 2012-06-22 19:39:14 +02:00
  • 3e20dc7de6 combatChecks optimization bm01 2012-06-22 18:54:49 +02:00
  • dce1d7ba39 Fixed calculations on Reduced Cooldown perk GJ 2012-06-22 10:57:51 -04:00
  • adffea1d52 Increased the seconds for activation time perk. GJ 2012-06-22 10:13:37 -04:00
  • 20b73dcc84 Fixed not checking if an Entity was a LivingEntity before applying the Counter-Attack ability. GJ 2012-06-22 09:47:18 -04:00
  • b331fa353b Added increased activate time donor perks GJ 2012-06-21 23:01:02 -04:00
  • 9fe14609af Locale update. GJ 2012-06-21 22:26:29 -04:00
  • f6973b8907 Changelog update. GJ 2012-06-21 21:51:43 -04:00
  • 8738036f6f Added Reduced Cooldown perk for donors. GJ 2012-06-21 21:50:48 -04:00
  • fce02dc0e5 Fixed possible NPE with Acrobatics fall checks. GJ 2012-06-21 21:04:19 -04:00
  • 2bef0e833f Rework of Swords handling GJ 2012-06-21 09:04:45 -04:00
  • 9040a2a2e3 Optimizations to Combat.java GJ 2012-06-18 08:50:14 -04:00
  • 4407ed0a6f Fixed bug with Chunklets not being reloaded on /reload NuclearW 2012-06-16 21:43:04 -04:00
  • 09721518b0 Fixed Unarmed using Taming levels. GJ 2012-06-15 11:11:57 -04:00
  • 8ad6337dde Avoid calling the same thing 3 times. GJ 2012-06-15 10:58:38 -04:00
  • 271740d2ac Re-added mcMMO.getPlayerProfile(Player) bm01 2012-06-15 10:03:00 +02:00
  • 48dd537257 More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for clarity's sake. GJ 2012-06-14 23:29:08 -04:00
  • 77b4aaa50d Updating Unarmed (WIP) GJ 2012-06-14 21:10:47 -04:00
  • 1014316581 Whoops D: bm01 2012-06-15 03:32:46 +02:00
  • 739cd83155 Forgot to cancel the task bm01 2012-06-15 03:30:36 +02:00
  • df08bc4da0 Changelog update bm01 2012-06-15 02:56:36 +02:00
  • 55e832d4f6 Do not track arrow if the bow has Infinity bm01 2012-06-15 02:53:11 +02:00