Commit Graph

427 Commits

Author SHA1 Message Date
GJ
450e938092 Change Spout Config file to only load if Spout is enabled.
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
63f683982f Moved Spout stuff to its own config file. 2012-05-23 10:50:47 -04:00
GJ
9525ce8299 Cleanup. 2012-05-23 09:35:16 -04:00
NuclearW
c5183309ae New line on the factory floor
For RepairableFactory
2012-05-22 08:10:22 -04:00
NuclearW
8feaf4410f getRepairable by id 2012-05-22 05:33:04 -04:00
NuclearW
4e224d761e Cleanup Repair.java 2012-05-22 05:33:04 -04:00
NuclearW
60754c9380 Implement xp 2012-05-22 05:33:04 -04:00
NuclearW
9f9c0059a5 Change xpHandler for new system usage
This commit marks the first breaking change for this new system
2012-05-22 05:33:03 -04:00
NuclearW
4eabd417b9 Level check 2012-05-22 05:33:03 -04:00
NuclearW
4b5ca5ecf4 Logic fix 2012-05-22 05:33:02 -04:00
NuclearW
edbf46a751 Unused import 2012-05-22 05:33:02 -04:00
NuclearW
437a608d2b Return on this error 2012-05-22 05:33:01 -04:00
NuclearW
b7cec8a0c4 Most of handleRepair() done, level checking still needed
- Move Repair
- Change visibility of a few methods for repurposing Repair soon
2012-05-22 04:22:29 -04:00
NuclearW
28578bd6b0 Convenience method for RepairManager 2012-05-22 02:59:10 -04:00
NuclearW
20b169e8eb Typo 2012-05-22 00:00:01 -04:00
GJ
41c9741b72 Fixed exploit where you could gain tons of Acrobatics XP from spamming
Ender Pearls
2012-05-21 23:41:11 -04:00
GJ
f9e5096ceb Cleanup 2012-05-21 10:31:24 -04:00
GJ
f66c6ab8fc Cleanup 2012-05-21 09:33:21 -04:00
GJ
73902d5f92 Minor cleanup / refactoring 2012-05-21 09:21:26 -04:00
GJ
16ad8502d2 Cleanup, changed order of some logic checks. 2012-05-21 09:04:51 -04:00
NuclearW
3f211c6277 Generalize Wolf to Tameable
Also generalize Arrow to Projectile
For MCCORE-263
2012-05-21 04:44:48 -04:00
GJ
f3074461ed More cleanup. 2012-05-18 14:29:53 -04:00
GJ
146f832919 Minor refactoring & cleanup. 2012-05-18 13:40:21 -04:00
GJ
a622707608 Cleanup & Silk Touch changes. 2012-05-18 11:15:30 -04:00
NuclearW
7f0803c3f6 Add in xpMultiplier 2012-05-17 22:40:46 -04:00
GJ
c559e70270 Mod support - able to define tiers for custom blocks now.
Tier 1 - breaks with wood/gold
Tier 2 - breaks with stone
Tier 3 - breaks with iron
Tier 4 - breaks with diamond
2012-05-17 21:57:41 -04:00
GJ
efcc15d89d Custom blocks should now work right with Super Breaker. 2012-05-17 21:37:14 -04:00
NuclearW
bd3491d210 Registration 2012-05-17 20:01:37 -04:00
NuclearW
d139146e0b Too much space 2012-05-17 19:57:56 -04:00
GJ
d20c5e1773 Mod Support - Woodcutting now works. Still need to add # of drops from a
given block.
2012-05-17 17:03:56 -04:00
GJ
0afc0d59a4 Config refactoring. 2012-05-17 10:26:21 -04:00
NuclearW
26481c547a Beginnings of RepairManager implementation
Plus more factories for a stronger economy
2012-05-17 09:43:42 -04:00
NuclearW
45fe8c182b Put new permissions to good use 2012-05-17 09:43:42 -04:00
NuclearW
efc9a10fdf Make use of enum 2012-05-17 09:43:42 -04:00
NuclearW
a8eb9dfedf <GJ> All hail the enum! 2012-05-17 09:43:42 -04:00
NuclearW
87cf5cb932 Add metadata value for repair material 2012-05-17 09:43:41 -04:00
NuclearW
a9295751c8 Beginnings of RepairManager interface
Not sure yet exactly what to leave in Repair and what to have in the Manager implementation.

I'm fairly sure that the xpHandler should be in Repair, but that's private at the moment so usage from the Manager is impossible except with public modifier, which is unacceptable.

Considering moving Repair to the new repair package, perhaps eventually all skills will have packages and skills.  Moving it seems like the logical solution with protected modifier.
2012-05-17 04:32:14 -04:00
NuclearW
2a46a5c00a Remove boost from the repair xpHandler
Replace old false values with doubles which will produce identical results

While the boost value will remain confusing in configs later, it will now at least be easier.
2012-05-17 04:28:31 -04:00
NuclearW
d3b7af3c5f Beginnings of the repairable 2012-05-17 04:01:47 -04:00
GJ
5645bf7982 Mod support - XP gain & double drops should now work for custom blocks
EXCEPT Woodcutting. Custom excavation blocks will also never drop
treasures.
2012-05-17 00:24:33 -04:00
GJ
bc642deebd Custom armor can now be repaired. 2012-05-15 16:12:59 -04:00
GJ
e84a9643f8 Enchanted custom tools should now support Arcane Forging. 2012-05-15 14:39:39 -04:00
GJ
81ac4e8d01 WIP on custom mod support - should now be able to repair custom tools at
an anvil.
2012-05-15 10:44:57 -04:00
NuclearW
bcee6abb65 Re-add call to updateInventory 2012-05-15 00:49:19 -04:00
bm01
cbafa7110a Fixed minor Green Terra bugs on Stone Brick 2012-05-10 15:54:29 +02:00
bm01
5fa79926db Fixed arrow boucing off entities on daze proc 2012-05-08 21:58:01 +02:00
NuclearW
b0157c9bd2 Replace Bukkit Metadata for user placed blocks 2012-05-07 22:38:22 -04:00
bm01
9b11b02658 Minor locale fix 2012-05-06 09:55:15 +02:00
bm01
3e435c419a Refixed NPE due to GainXp task 2012-05-06 09:47:25 +02:00
GJ
2b4ca80a95 Start of work on allowing custom tool/block mods. This version should
allow for XP gain from vanilla blocks with custom tools. Please report
any issues to facilitate further development.
2012-05-04 14:04:42 -04:00
bm01
7ad9b8ff3e Changed Arrow Retrieval to drop arrows individually 2012-05-04 10:27:49 +02:00
bm01
6dc522a044 Fixed Arrow Retrieval dropping only one arrow 2012-05-03 16:45:30 +02:00
bm01
06ede80435 Fixed Iron Grip working reversely 2012-05-01 23:51:49 +02:00
GJ
a9024ebc6b Fixed bug with getting NO logs from Tree Feller if double drops were
disabled in the config file.
2012-05-01 15:25:28 -04:00
GJ
edaa51593b Skills refactoring 2012-05-01 13:58:47 -04:00
GJ
e2265dd6f7 Updates to repair command, minor permission node & config updates 2012-05-01 13:53:00 -04:00
GJ
44d22d93da Command update - Mining. Also fixed typo on new Herbalism permission. 2012-05-01 10:39:50 -04:00
GJ
dbede7f81a Added config options for specific double drops. Implements MCCORE-226 2012-05-01 01:14:32 -04:00
bm01
18c52a5e23 Cleanup 2012-05-01 01:32:50 +02:00
nossr50
5c6d10b2db Mining now completely ignore Silk Touch enchanted picks 2012-04-30 09:30:07 -07:00
GJ
3d2b881b0e Command cleanup - Fishing. Added 2 new fishing permissions nodes. 2012-04-30 08:26:37 -04:00
GJ
4750aba763 Added permissions node for Greater Impact, cleanup of Axes command 2012-04-30 07:46:08 -04:00
GJ
064fc0a8e2 Command format & permission changes, other minor cleanup. 2012-04-29 22:58:54 -04:00
nossr50
51c45e86ce Fixing formatting 2012-04-29 08:11:03 -07:00
nossr50
859d4f5372 Fixed Green Thumb consuming 2 seeds instead of 1 2012-04-28 20:22:17 -07:00
bm01
9b438d0caa Fixed Blast Mining not giving triple drop when it should 2012-04-29 01:59:56 +02:00
bm01
d32b32842a Fixed double explosion for Blast Mining, added isSneaking requirement 2012-04-29 00:42:21 +02:00
bm01
7d17bd7dd1 Fixed Config NPE, made LoadTreasures singleton for consistency 2012-04-28 09:26:33 +02:00
bm01
9e98351923 Capped bleeding ticks for monsters, moved players bleeding to BleedTimer 2012-04-28 07:33:57 +02:00
nossr50
47b7780c96 Refactor ALL THE THINGS! 2012-04-27 02:47:11 -07:00
nossr50
4fa3708c2f Well this should fix the issues with config, but I hate it. 2012-04-26 20:58:21 -07:00
nossr50
2729b37b76 Config overhaul is DONE! 2012-04-26 11:53:21 -07:00
nossr50
295b7a0701 Config overhaul part 7 2012-04-26 11:03:11 -07:00
nossr50
05724ae64f Config overhaul part 6 2012-04-26 10:34:02 -07:00
nossr50
77c716bd6c Config overhaul part 5 2012-04-26 10:18:25 -07:00
nossr50
f6c5aa9f84 Config overhaul part 4 2012-04-26 10:10:49 -07:00
nossr50
2f58e593e5 Config overhaul part 2 2012-04-26 07:41:00 -07:00
nossr50
9606dd3501 Part 1 of refactoring/config overhaul 2012-04-26 07:27:57 -07:00
bm01
ed171e5761 Fixed some locale stuff 2012-04-26 03:57:10 +02:00
GJ
48b3998443 Even more locale & command updates. 2012-04-25 11:06:55 -04:00
GJ
ef17da48c7 More locale updates. 2012-04-24 09:21:21 -04:00
GJ
c97fff320b Merge branch 'master' into locale. 2012-04-23 22:29:24 -04:00
GJ
255954dd56 Almost done with command updates. 2012-04-23 18:05:30 -04:00
Blake Bartenbach
3db83db5d2 Added ability to repair Fishing Rods 2012-04-22 10:34:27 -05:00
GJ
c45cd56c78 Making our file path strings more user friendly. 2012-04-21 14:05:39 -04:00
GJ
f94a617d94 Cleanup & refactoring, part 1. 2012-04-20 18:09:50 -04:00
GJ
4f1ee03fe8 Changed Iron Grip slightly. Tweaked Inspect to prevent same bug with {0}
showing up in front of power level.
2012-04-19 09:32:14 -04:00
GJ
e3267f2e0c Added Iron Grip skill to Unarmed which gives players an chance to keep
from being disarmed.
2012-04-18 23:34:46 -04:00
nossr50
b512fe2003 Made changes to the tree feller threshold 2012-04-18 12:53:02 -07:00
GJ
e3e2def809 Fixed issue with negative XP on level up. 2012-04-18 08:19:49 -04:00
GJ
f5ddf1bc0e Fixed bug with only getting one level when there was enough XP for
multiple levels. Fixes MCCORE-191
2012-04-17 16:22:57 -04:00
GJ
f6a6316b7a Fixed bug with fishing treasures throwing an error when treasures list
is empty.
2012-04-17 15:21:23 -04:00
GJ
35f62d4e45 Fixed bug with Nether Wart not awarding XP. 2012-04-17 10:42:22 -04:00
GJ
77efbe39a9 Reverted to old locale strings in master - moved to new branch. 2012-04-17 10:28:13 -04:00
GJ
248f24d4b9 Locale changes, part 1. 2012-04-11 15:28:30 -04:00
nossr50
a90e4e9c8d Fixed bugs with Herbalism and permissions 2012-04-10 08:48:59 -07:00
GJ
1edc32c6b0 Fixed bug with repairing wooden tools. 2012-04-05 14:45:35 -04:00
GJ
0c22064a94 Cleaner way of doing the axe checks. 2012-04-04 23:30:56 -04:00
nossr50
9ef68d226a You'll need either Tree Feller or Skull Splitter permission to ready tool 2012-04-04 16:20:15 -07:00
nossr50
398f8c4318 Daze now deals 4 DMG on proc to help make Archery hit harder 2012-04-04 07:59:37 -07:00