1aa4df01f9
Fishing stats are now hidden until skill is unlocked
2019-01-15 03:16:21 -08:00
427d8c3b21
Excavation hides stats until skills are unlocked
2019-01-15 03:05:42 -08:00
61d87eff10
Axe skill stats are hidden unless unlocked
2019-01-15 02:59:00 -08:00
086e29c4ac
Archery skills do not show stats until unlocked
2019-01-15 02:54:51 -08:00
6cc6de6e82
Alchemy stats are now hidden until the appropriate skills are unlocked
2019-01-15 02:53:33 -08:00
4a30fcc2de
2.1.0 is probably playable now, but not unfinished
2019-01-15 02:43:44 -08:00
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
d9dd4ea016
XP events now use the Title API
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Configurable in advanced.yml
2019-01-14 02:32:02 -08:00
c3bacd8de6
Minor config change
2019-01-13 00:31:58 -08:00
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
51ab8d4b25
Child Skill commands work again (UGLY tho)
2019-01-12 22:41:06 -08:00
a21b4585c5
Classic Scaling is now Retro Mode to avoid confusion
2019-01-12 22:14:23 -08:00
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
19c38f0cb1
Parties can now have max size limits (configurable), by default party sizes are unlimited.
2019-01-11 06:17:07 -08:00
400e15b559
Party member list will only contain players visible to the player
2019-01-10 21:06:51 -08:00
d5a4103858
new mmoinfo command and JSON click events
2019-01-10 01:17:47 -08:00
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
01a7aa4d12
Reworked the relationship between SubSkill and Locale keys
2019-01-04 07:58:39 -08:00
54cf356b71
converting more SubSkills to be JSON friendly
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AxeMaster & SkillShot
2019-01-03 04:32:46 -08:00
b34f3a1779
Fixing the message for when you toggle mcchatspy
2019-01-03 01:44:29 -08:00
85e1f2eb7e
mcchatspy is now a command based instead of permission node based
2019-01-03 01:26:08 -08:00
ebec5d6f70
Added some JSON, much more to come.
2019-01-02 08:06:18 -08:00
bec088c969
Some work on milestones is done
2018-12-31 10:10:00 -08:00
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
a316bb7bd2
Not much work was done today because of testing & research
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The real work begins soon
2018-12-28 06:29:08 -08:00
8a02230fd2
Updating strings relating to the project.
2018-12-24 17:52:39 -08:00
565fb35217
Update McmmoCommand.java
2018-12-23 16:40:57 -05:00
184b98bbdc
BREAKING CHANGE - Fix typo in secondary skill enum...... Fixes #2891
2018-09-14 22:36:47 -04:00
210b418e44
Get string before format. ( #3507 )
2018-07-26 19:52:15 -04:00
fbe26af2d7
Merge remote-tracking branch 'origin/master'
2018-07-23 22:14:44 -04:00
0a1559511a
Quick and dirty 1.13 update. I.e. it now compiles for 1.13.
2018-07-23 22:13:57 -04:00
aee60f2c09
Mctop Cooldown message correction. Closes https://github.com/mcMMO-Dev/mcMMO/issues/3470 ( #3481 )
2018-07-15 10:08:52 -04:00
29c55312a5
Don't allow these commands on child skills.
2018-05-01 23:12:06 -04:00
8901db4e18
Add Beetroot to herbalism skill
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Merge pull request #2918 from isokissa3/master
His was better.
(cherry picked from commit 3ed0fdf330
)
2016-06-26 17:14:19 -04:00
dcd79e87e1
This command probably works
2016-04-23 00:32:04 -04:00
616200f20f
Fix compile
2015-11-04 15:48:42 -05:00
8927e16b1f
Fix skillreset argument validation. Fixes #2651
2015-11-04 15:43:07 -05:00
4e013b44d8
Support offline player experience editing
2015-07-18 10:50:38 -04:00
63b332216e
Read summon item from config in /taming command
2014-10-11 11:38:53 +02:00
2dd8e719c8
UUID support for parties
2014-09-28 11:13:23 +02:00
eac5d1ee7a
Improve auto mod config generator
2014-08-31 19:10:49 +02:00
a3943aab24
Add checks for loaded/unloaded profiles in commands
2014-08-19 22:23:19 -06:00
1503e58d11
More relevant donation information
2014-08-19 23:45:54 -04:00
d687543910
Prevent players from having more than one database querying command running at once.
2014-08-19 18:11:56 -04:00
b7774251eb
Remove need for thread locks in profile loading, just reschedule as needed. also stagger based on number of previous attempts.
2014-08-05 23:02:41 -04:00
df4fc8149d
Stagger load attempts more.
2014-08-05 19:03:55 -04:00
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
...
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
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This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00
fb8592495d
Only set detected durability if it's > 0
2014-08-01 01:09:00 +02:00
a48ada306c
Add magical mod importer
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Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.
When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.
Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00