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Axe skill stats are hidden unless unlocked
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@ -2,10 +2,12 @@ package com.gmail.nossr50.commands.skills;
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import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.datatypes.skills.subskills.interfaces.SubSkill;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.skills.axes.Axes;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.TextComponentFactory;
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import com.gmail.nossr50.util.skills.RankUtils;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.entity.Player;
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@ -59,10 +61,10 @@ public class AxesCommand extends SkillCommand {
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@Override
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protected void permissionsCheck(Player player) {
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canSkullSplitter = Permissions.skullSplitter(player);
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canSkullSplitter = Permissions.skullSplitter(player) && RankUtils.hasUnlockedSubskill(player, SubSkillType.AXES_SKULL_SPLITTER);
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canCritical = Permissions.isSubSkillEnabled(player, SubSkillType.AXES_CRITICAL_STRIKES);
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canAxeMastery = Permissions.isSubSkillEnabled(player, SubSkillType.AXES_AXE_MASTERY);
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canImpact = Permissions.isSubSkillEnabled(player, SubSkillType.AXES_ARMOR_IMPACT);
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canAxeMastery = Permissions.isSubSkillEnabled(player, SubSkillType.AXES_AXE_MASTERY) && RankUtils.hasUnlockedSubskill(player, SubSkillType.AXES_AXE_MASTERY);
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canImpact = Permissions.isSubSkillEnabled(player, SubSkillType.AXES_ARMOR_IMPACT) && RankUtils.hasUnlockedSubskill(player, SubSkillType.AXES_ARMOR_IMPACT);
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canGreaterImpact = Permissions.isSubSkillEnabled(player, SubSkillType.AXES_GREATER_IMPACT);
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}
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