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https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Support offline player experience editing
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parent
9934ab972e
commit
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@ -2,7 +2,9 @@ package com.gmail.nossr50.commands.experience;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabExecutor;
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@ -16,7 +18,6 @@ import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.commands.CommandUtils;
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import com.gmail.nossr50.util.player.UserManager;
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import com.google.common.collect.ImmutableList;
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public abstract class ExperienceCommand implements TabExecutor {
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@ -71,7 +72,12 @@ public abstract class ExperienceCommand implements TabExecutor {
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// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
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if (mcMMOPlayer == null) {
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false);
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UUID uuid = null;
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OfflinePlayer player = mcMMO.p.getServer().getOfflinePlayer(playerName);
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if (player != null) {
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uuid = player.getUniqueId();
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}
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, uuid, false);
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if (CommandUtils.unloadedProfile(sender, profile)) {
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return true;
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@ -2,7 +2,9 @@ package com.gmail.nossr50.commands.experience;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabExecutor;
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@ -19,7 +21,6 @@ import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.commands.CommandUtils;
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import com.gmail.nossr50.util.player.UserManager;
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import com.google.common.collect.ImmutableList;
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/**
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@ -70,7 +71,12 @@ public class SkillresetCommand implements TabExecutor {
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// If the mcMMOPlayer doesn't exist, create a temporary profile and check if it's present in the database. If it's not, abort the process.
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if (mcMMOPlayer == null) {
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, false);
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UUID uuid = null;
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OfflinePlayer player = mcMMO.p.getServer().getOfflinePlayer(playerName);
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if (player != null) {
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uuid = player.getUniqueId();
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}
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PlayerProfile profile = mcMMO.getDatabaseManager().loadPlayerProfile(playerName, uuid, false);
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if (CommandUtils.unloadedProfile(sender, profile)) {
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return true;
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